using Ryujinx.OsHle.Utilities;
using System;
using System.Collections.Generic;
namespace Ryujinx.OsHle.Handles
{
class HDomain : HSession
private Dictionary<int, object> Objects;
private IdPool ObjIds;
public HDomain(HSession Session) : base(Session)
Objects = new Dictionary<int, object>();
ObjIds = new IdPool();
}
public int GenerateObjectId(object Obj)
int Id = ObjIds.GenerateId();
if (Id == -1)
throw new InvalidOperationException();
Objects.Add(Id, Obj);
return Id;
public void DeleteObject(int Id)
if (Objects.TryGetValue(Id, out object Obj))
if (Obj is IDisposable DisposableObj)
DisposableObj.Dispose();
ObjIds.DeleteId(Id);
Objects.Remove(Id);
public object GetObject(int Id)
return Obj;
return null;