using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer
{
[StructLayout(LayoutKind.Sequential, Size = 0xc, Pack = 1)]
struct BiquadFilter
public byte Enable;
public byte Padding;
public short B0;
public short B1;
public short B2;
public short A1;
public short A2;
}