namespace Ryujinx.HLE.Loaders.Elf
{
struct ElfSymbol
public string Name { get; private set; }
public ElfSymbolType Type { get; private set; }
public ElfSymbolBinding Binding { get; private set; }
public ElfSymbolVisibility Visibility { get; private set; }
public bool IsFuncOrObject => Type == ElfSymbolType.SttFunc || Type == ElfSymbolType.SttObject;
public bool IsGlobalOrWeak => Binding == ElfSymbolBinding.StbGlobal || Binding == ElfSymbolBinding.StbWeak;
public int ShIdx { get; private set; }
public ulong Value { get; private set; }
public ulong Size { get; private set; }
public ElfSymbol(
string name,
int info,
int other,
int shIdx,
ulong value,
ulong size)
Name = name;
Type = (ElfSymbolType)(info & 0xf);
Binding = (ElfSymbolBinding)(info >> 4);
Visibility = (ElfSymbolVisibility)other;
ShIdx = shIdx;
Value = value;
Size = size;
}