From 0031edae27ba6a7bdb08db51efd84c887a6bdabd Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 28 Oct 2020 17:20:43 -0300 Subject: [PATCH] Avoid sampler conflicts on bindless samplers with the same name (#1642) --- .../CodeGen/Glsl/Declarations.cs | 71 +------------------ .../CodeGen/Glsl/OperandManager.cs | 2 +- Ryujinx.Graphics.Shader/SamplerType.cs | 68 ++++++++++++++++++ 3 files changed, 71 insertions(+), 70 deletions(-) diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs index 6f5e75aa..0250d852 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs @@ -317,7 +317,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl continue; } - string samplerTypeName = GetSamplerTypeName(texOp.Type); + string samplerTypeName = texOp.Type.ToGlslSamplerType(); context.AppendLine("uniform " + samplerTypeName + " " + samplerName + ";"); } @@ -382,7 +382,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl layout = "layout(" + layout + ") "; } - string imageTypeName = GetImageTypeName(texOp.Type, texOp.Format.GetComponentType()); + string imageTypeName = texOp.Type.ToGlslImageType(texOp.Format.GetComponentType()); context.AppendLine("uniform " + layout + imageTypeName + " " + imageName + ";"); } @@ -537,72 +537,5 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl context.AppendLine(code.Replace("\t", CodeGenContext.Tab)); context.AppendLine(); } - - private static string GetSamplerTypeName(SamplerType type) - { - string typeName; - - switch (type & SamplerType.Mask) - { - case SamplerType.Texture1D: typeName = "sampler1D"; break; - case SamplerType.TextureBuffer: typeName = "samplerBuffer"; break; - case SamplerType.Texture2D: typeName = "sampler2D"; break; - case SamplerType.Texture3D: typeName = "sampler3D"; break; - case SamplerType.TextureCube: typeName = "samplerCube"; break; - - default: throw new ArgumentException($"Invalid sampler type \"{type}\"."); - } - - if ((type & SamplerType.Multisample) != 0) - { - typeName += "MS"; - } - - if ((type & SamplerType.Array) != 0) - { - typeName += "Array"; - } - - if ((type & SamplerType.Shadow) != 0) - { - typeName += "Shadow"; - } - - return typeName; - } - - private static string GetImageTypeName(SamplerType type, VariableType componentType) - { - string typeName; - - switch (type & SamplerType.Mask) - { - case SamplerType.Texture1D: typeName = "image1D"; break; - case SamplerType.TextureBuffer: typeName = "imageBuffer"; break; - case SamplerType.Texture2D: typeName = "image2D"; break; - case SamplerType.Texture3D: typeName = "image3D"; break; - case SamplerType.TextureCube: typeName = "imageCube"; break; - - default: throw new ArgumentException($"Invalid sampler type \"{type}\"."); - } - - if ((type & SamplerType.Multisample) != 0) - { - typeName += "MS"; - } - - if ((type & SamplerType.Array) != 0) - { - typeName += "Array"; - } - - switch (componentType) - { - case VariableType.U32: typeName = 'u' + typeName; break; - case VariableType.S32: typeName = 'i' + typeName; break; - } - - return typeName; - } } } \ No newline at end of file diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs index 14ea7032..8e878b0d 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs @@ -247,7 +247,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl { AstOperand operand = texOp.GetSource(0) as AstOperand; - suffix = "_cb" + operand.CbufSlot + "_" + operand.CbufOffset; + suffix = $"_{texOp.Type.ToGlslSamplerType()}_cb{operand.CbufSlot}_{operand.CbufOffset}"; } else { diff --git a/Ryujinx.Graphics.Shader/SamplerType.cs b/Ryujinx.Graphics.Shader/SamplerType.cs index 9546efe4..286ae9d5 100644 --- a/Ryujinx.Graphics.Shader/SamplerType.cs +++ b/Ryujinx.Graphics.Shader/SamplerType.cs @@ -1,3 +1,4 @@ +using Ryujinx.Graphics.Shader.StructuredIr; using System; namespace Ryujinx.Graphics.Shader @@ -35,5 +36,72 @@ namespace Ryujinx.Graphics.Shader throw new ArgumentException($"Invalid sampler type \"{type}\"."); } + + public static string ToGlslSamplerType(this SamplerType type) + { + string typeName; + + switch (type & SamplerType.Mask) + { + case SamplerType.Texture1D: typeName = "sampler1D"; break; + case SamplerType.TextureBuffer: typeName = "samplerBuffer"; break; + case SamplerType.Texture2D: typeName = "sampler2D"; break; + case SamplerType.Texture3D: typeName = "sampler3D"; break; + case SamplerType.TextureCube: typeName = "samplerCube"; break; + + default: throw new ArgumentException($"Invalid sampler type \"{type}\"."); + } + + if ((type & SamplerType.Multisample) != 0) + { + typeName += "MS"; + } + + if ((type & SamplerType.Array) != 0) + { + typeName += "Array"; + } + + if ((type & SamplerType.Shadow) != 0) + { + typeName += "Shadow"; + } + + return typeName; + } + + public static string ToGlslImageType(this SamplerType type, VariableType componentType) + { + string typeName; + + switch (type & SamplerType.Mask) + { + case SamplerType.Texture1D: typeName = "image1D"; break; + case SamplerType.TextureBuffer: typeName = "imageBuffer"; break; + case SamplerType.Texture2D: typeName = "image2D"; break; + case SamplerType.Texture3D: typeName = "image3D"; break; + case SamplerType.TextureCube: typeName = "imageCube"; break; + + default: throw new ArgumentException($"Invalid sampler type \"{type}\"."); + } + + if ((type & SamplerType.Multisample) != 0) + { + typeName += "MS"; + } + + if ((type & SamplerType.Array) != 0) + { + typeName += "Array"; + } + + switch (componentType) + { + case VariableType.U32: typeName = 'u' + typeName; break; + case VariableType.S32: typeName = 'i' + typeName; break; + } + + return typeName; + } } } \ No newline at end of file