Query multiple pages at once with GetWriteWatch (#222)
* Query multiple pages at once with GetWriteWatch * Allow multiple buffer types to share the same page, aways use the physical address as cache key * Remove a variable that is no longer needed
This commit is contained in:
parent
0f8f40486d
commit
095db47e13
6 changed files with 145 additions and 103 deletions
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@ -33,19 +33,25 @@ namespace ChocolArm64.Memory
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private byte* RamPtr;
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private byte* RamPtr;
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private int HostPageSize;
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public AMemory()
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public AMemory()
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{
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{
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Manager = new AMemoryMgr();
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Manager = new AMemoryMgr();
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Monitors = new Dictionary<int, ArmMonitor>();
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Monitors = new Dictionary<int, ArmMonitor>();
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IntPtr Size = (IntPtr)AMemoryMgr.RamSize + AMemoryMgr.PageSize;
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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{
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Ram = AMemoryWin32.Allocate((IntPtr)AMemoryMgr.RamSize + AMemoryMgr.PageSize);
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Ram = AMemoryWin32.Allocate(Size);
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HostPageSize = AMemoryWin32.GetPageSize(Ram, Size);
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}
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}
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else
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else
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{
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{
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Ram = Marshal.AllocHGlobal((IntPtr)AMemoryMgr.RamSize + AMemoryMgr.PageSize);
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Ram = Marshal.AllocHGlobal(Size);
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}
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}
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RamPtr = (byte*)Ram;
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RamPtr = (byte*)Ram;
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@ -149,49 +155,53 @@ namespace ChocolArm64.Memory
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}
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}
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}
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}
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public long GetHostPageSize()
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public int GetHostPageSize()
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{
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{
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if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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return HostPageSize;
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{
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return AMemoryMgr.PageSize;
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}
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IntPtr MemAddress = new IntPtr(RamPtr);
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IntPtr MemSize = new IntPtr(AMemoryMgr.RamSize);
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long PageSize = AMemoryWin32.IsRegionModified(MemAddress, MemSize, Reset: false);
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if (PageSize < 1)
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{
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throw new InvalidOperationException();
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}
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return PageSize;
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}
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}
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public bool IsRegionModified(long Position, long Size)
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public bool[] IsRegionModified(long Position, long Size)
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{
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{
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if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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{
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return true;
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return null;
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}
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}
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long EndPos = Position + Size;
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long EndPos = Position + Size;
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if ((ulong)EndPos < (ulong)Position)
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if ((ulong)EndPos < (ulong)Position)
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{
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{
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return false;
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return null;
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}
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}
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if ((ulong)EndPos > AMemoryMgr.RamSize)
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if ((ulong)EndPos > AMemoryMgr.RamSize)
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{
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{
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return false;
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return null;
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}
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}
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IntPtr MemAddress = new IntPtr(RamPtr + Position);
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IntPtr MemAddress = new IntPtr(RamPtr + Position);
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IntPtr MemSize = new IntPtr(Size);
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IntPtr MemSize = new IntPtr(Size);
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return AMemoryWin32.IsRegionModified(MemAddress, MemSize, Reset: true) != 0;
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int HostPageMask = HostPageSize - 1;
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Position &= ~HostPageMask;
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Size = EndPos - Position;
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IntPtr[] Addresses = new IntPtr[(Size + HostPageMask) / HostPageSize];
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AMemoryWin32.IsRegionModified(MemAddress, MemSize, Addresses, out int Count);
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bool[] Modified = new bool[Addresses.Length];
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for (int Index = 0; Index < Count; Index++)
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{
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long VA = Addresses[Index].ToInt64() - Ram.ToInt64();
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Modified[(VA - Position) / HostPageSize] = true;
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}
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return Modified;
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}
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}
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public sbyte ReadSByte(long Position)
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public sbyte ReadSByte(long Position)
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@ -49,7 +49,7 @@ namespace ChocolArm64.Memory
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VirtualFree(Address, IntPtr.Zero, MEM_RELEASE);
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VirtualFree(Address, IntPtr.Zero, MEM_RELEASE);
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}
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}
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public unsafe static long IsRegionModified(IntPtr Address, IntPtr Size, bool Reset)
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public unsafe static int GetPageSize(IntPtr Address, IntPtr Size)
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{
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{
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IntPtr[] Addresses = new IntPtr[1];
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IntPtr[] Addresses = new IntPtr[1];
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@ -57,17 +57,36 @@ namespace ChocolArm64.Memory
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long Granularity;
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long Granularity;
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int Flags = Reset ? WRITE_WATCH_FLAG_RESET : 0;
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GetWriteWatch(
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GetWriteWatch(
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Flags,
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0,
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Address,
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Address,
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Size,
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Size,
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Addresses,
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Addresses,
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&Count,
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&Count,
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&Granularity);
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&Granularity);
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return Count != 0 ? Granularity : 0;
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return (int)Granularity;
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}
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public unsafe static void IsRegionModified(
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IntPtr Address,
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IntPtr Size,
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IntPtr[] Addresses,
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out int AddrCount)
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{
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long Count = Addresses.Length;
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long Granularity;
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GetWriteWatch(
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WRITE_WATCH_FLAG_RESET,
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Address,
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Size,
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Addresses,
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&Count,
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&Granularity);
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AddrCount = (int)Count;
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}
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}
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}
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}
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}
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}
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@ -464,19 +464,17 @@ namespace Ryujinx.HLE.Gpu.Engines
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GalTextureSampler Sampler = TextureFactory.MakeSampler(Gpu, Vmm, TscPosition);
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GalTextureSampler Sampler = TextureFactory.MakeSampler(Gpu, Vmm, TscPosition);
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long TextureAddress = Vmm.ReadInt64(TicPosition + 4) & 0xffffffffffff;
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long Key = Vmm.ReadInt64(TicPosition + 4) & 0xffffffffffff;
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long Key = TextureAddress;
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Key = Vmm.GetPhysicalAddress(Key);
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TextureAddress = Vmm.GetPhysicalAddress(TextureAddress);
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if (IsFrameBufferPosition(Key))
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if (IsFrameBufferPosition(TextureAddress))
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{
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{
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//This texture is a frame buffer texture,
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//This texture is a frame buffer texture,
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//we shouldn't read anything from memory and bind
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//we shouldn't read anything from memory and bind
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//the frame buffer texture instead, since we're not
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//the frame buffer texture instead, since we're not
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//really writing anything to memory.
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//really writing anything to memory.
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Gpu.Renderer.FrameBuffer.BindTexture(TextureAddress, TexIndex);
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Gpu.Renderer.FrameBuffer.BindTexture(Key, TexIndex);
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}
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}
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else
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else
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{
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{
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@ -544,6 +542,8 @@ namespace Ryujinx.HLE.Gpu.Engines
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{
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{
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long IndexPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.IndexArrayAddress);
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long IndexPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.IndexArrayAddress);
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long IboKey = Vmm.GetPhysicalAddress(IndexPosition);
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int IndexEntryFmt = ReadRegister(NvGpuEngine3dReg.IndexArrayFormat);
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int IndexEntryFmt = ReadRegister(NvGpuEngine3dReg.IndexArrayFormat);
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int IndexFirst = ReadRegister(NvGpuEngine3dReg.IndexBatchFirst);
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int IndexFirst = ReadRegister(NvGpuEngine3dReg.IndexBatchFirst);
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int IndexCount = ReadRegister(NvGpuEngine3dReg.IndexBatchCount);
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int IndexCount = ReadRegister(NvGpuEngine3dReg.IndexBatchCount);
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@ -561,16 +561,16 @@ namespace Ryujinx.HLE.Gpu.Engines
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{
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{
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int IbSize = IndexCount * IndexEntrySize;
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int IbSize = IndexCount * IndexEntrySize;
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bool IboCached = Gpu.Renderer.Rasterizer.IsIboCached(IndexPosition, (uint)IbSize);
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bool IboCached = Gpu.Renderer.Rasterizer.IsIboCached(IboKey, (uint)IbSize);
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if (!IboCached || Vmm.IsRegionModified(IndexPosition, (uint)IbSize, NvGpuBufferType.Index))
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if (!IboCached || Vmm.IsRegionModified(IboKey, (uint)IbSize, NvGpuBufferType.Index))
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{
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{
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byte[] Data = Vmm.ReadBytes(IndexPosition, (uint)IbSize);
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byte[] Data = Vmm.ReadBytes(IndexPosition, (uint)IbSize);
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Gpu.Renderer.Rasterizer.CreateIbo(IndexPosition, Data);
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Gpu.Renderer.Rasterizer.CreateIbo(IboKey, Data);
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}
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}
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Gpu.Renderer.Rasterizer.SetIndexArray(IndexPosition, IbSize, IndexFormat);
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Gpu.Renderer.Rasterizer.SetIndexArray(IboKey, IbSize, IndexFormat);
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}
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}
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List<GalVertexAttrib>[] Attribs = new List<GalVertexAttrib>[32];
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List<GalVertexAttrib>[] Attribs = new List<GalVertexAttrib>[32];
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@ -619,20 +619,22 @@ namespace Ryujinx.HLE.Gpu.Engines
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continue;
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continue;
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}
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}
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long VboKey = Vmm.GetPhysicalAddress(VertexPosition);
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int Stride = Control & 0xfff;
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int Stride = Control & 0xfff;
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long VbSize = (VertexEndPos - VertexPosition) + 1;
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long VbSize = (VertexEndPos - VertexPosition) + 1;
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bool VboCached = Gpu.Renderer.Rasterizer.IsVboCached(VertexPosition, VbSize);
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bool VboCached = Gpu.Renderer.Rasterizer.IsVboCached(VboKey, VbSize);
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if (!VboCached || Vmm.IsRegionModified(VertexPosition, VbSize, NvGpuBufferType.Vertex))
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if (!VboCached || Vmm.IsRegionModified(VboKey, VbSize, NvGpuBufferType.Vertex))
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{
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{
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byte[] Data = Vmm.ReadBytes(VertexPosition, VbSize);
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byte[] Data = Vmm.ReadBytes(VertexPosition, VbSize);
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Gpu.Renderer.Rasterizer.CreateVbo(VertexPosition, Data);
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Gpu.Renderer.Rasterizer.CreateVbo(VboKey, Data);
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}
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}
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Gpu.Renderer.Rasterizer.SetVertexArray(Index, Stride, VertexPosition, Attribs[Index].ToArray());
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Gpu.Renderer.Rasterizer.SetVertexArray(Index, Stride, VboKey, Attribs[Index].ToArray());
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}
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}
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GalPrimitiveType PrimType = (GalPrimitiveType)(PrimCtrl & 0xffff);
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GalPrimitiveType PrimType = (GalPrimitiveType)(PrimCtrl & 0xffff);
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{
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{
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int VertexBase = ReadRegister(NvGpuEngine3dReg.VertexArrayElemBase);
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int VertexBase = ReadRegister(NvGpuEngine3dReg.VertexArrayElemBase);
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Gpu.Renderer.Rasterizer.DrawElements(IndexPosition, IndexFirst, VertexBase, PrimType);
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Gpu.Renderer.Rasterizer.DrawElements(IboKey, IndexFirst, VertexBase, PrimType);
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}
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}
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else
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else
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{
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{
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@ -4,6 +4,7 @@ namespace Ryujinx.HLE.Gpu.Memory
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{
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{
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Index,
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Index,
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Vertex,
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Vertex,
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Texture
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Texture,
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Count
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}
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}
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}
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}
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@ -274,11 +274,9 @@ namespace Ryujinx.HLE.Gpu.Memory
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PageTable[L0][L1] = TgtAddr;
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PageTable[L0][L1] = TgtAddr;
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}
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}
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public bool IsRegionModified(long Position, long Size, NvGpuBufferType BufferType)
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public bool IsRegionModified(long PA, long Size, NvGpuBufferType BufferType)
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{
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{
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long PA = GetPhysicalAddress(Position);
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return Cache.IsRegionModified(Memory, BufferType, PA, Size);
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return Cache.IsRegionModified(Memory, BufferType, Position, PA, Size);
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}
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}
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public byte ReadByte(long Position)
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public byte ReadByte(long Position)
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private class CachedPage
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private class CachedPage
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{
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{
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private List<(long Start, long End)> Regions;
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private struct Range
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{
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public long Start;
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public long End;
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public Range(long Start, long End)
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{
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this.Start = Start;
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this.End = End;
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}
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}
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private List<Range>[] Regions;
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public LinkedListNode<long> Node { get; set; }
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public LinkedListNode<long> Node { get; set; }
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public int Count => Regions.Count;
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public int Timestamp { get; private set; }
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public int Timestamp { get; private set; }
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public long PABase { get; private set; }
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public CachedPage()
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public NvGpuBufferType BufferType { get; private set; }
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public CachedPage(long PABase, NvGpuBufferType BufferType)
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{
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{
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this.PABase = PABase;
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Regions = new List<Range>[(int)NvGpuBufferType.Count];
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this.BufferType = BufferType;
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Regions = new List<(long, long)>();
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for (int Index = 0; Index < Regions.Length; Index++)
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{
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Regions[Index] = new List<Range>();
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}
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}
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}
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public bool AddRange(long Start, long End)
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public bool AddRange(long Start, long End, NvGpuBufferType BufferType)
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{
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{
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for (int Index = 0; Index < Regions.Count; Index++)
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List<Range> BtRegions = Regions[(int)BufferType];
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{
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(long RgStart, long RgEnd) = Regions[Index];
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if (Start >= RgStart && End <= RgEnd)
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for (int Index = 0; Index < BtRegions.Count; Index++)
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{
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Range Rg = BtRegions[Index];
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if (Start >= Rg.Start && End <= Rg.End)
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{
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{
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return false;
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return false;
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}
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}
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if (Start <= RgEnd && RgStart <= End)
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if (Start <= Rg.End && Rg.Start <= End)
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{
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{
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long MinStart = Math.Min(RgStart, Start);
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long MinStart = Math.Min(Rg.Start, Start);
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long MaxEnd = Math.Max(RgEnd, End);
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long MaxEnd = Math.Max(Rg.End, End);
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Regions[Index] = (MinStart, MaxEnd);
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BtRegions[Index] = new Range(MinStart, MaxEnd);
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Timestamp = Environment.TickCount;
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Timestamp = Environment.TickCount;
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@ -55,12 +65,24 @@ namespace Ryujinx.HLE.Gpu.Memory
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}
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}
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}
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}
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Regions.Add((Start, End));
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BtRegions.Add(new Range(Start, End));
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Timestamp = Environment.TickCount;
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Timestamp = Environment.TickCount;
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return true;
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return true;
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}
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}
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public int GetTotalCount()
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{
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int Count = 0;
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for (int Index = 0; Index < Regions.Length; Index++)
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{
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Count += Regions[Index].Count;
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}
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return Count;
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}
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}
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}
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private Dictionary<long, CachedPage> Cache;
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private Dictionary<long, CachedPage> Cache;
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@ -76,71 +98,61 @@ namespace Ryujinx.HLE.Gpu.Memory
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SortedCache = new LinkedList<long>();
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SortedCache = new LinkedList<long>();
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}
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}
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public bool IsRegionModified(
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public bool IsRegionModified(AMemory Memory, NvGpuBufferType BufferType, long PA, long Size)
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AMemory Memory,
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NvGpuBufferType BufferType,
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long VA,
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long PA,
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long Size)
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|
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{
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{
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bool[] Modified = Memory.IsRegionModified(PA, Size);
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if (Modified == null)
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{
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||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
ClearCachedPagesIfNeeded();
|
ClearCachedPagesIfNeeded();
|
||||||
|
|
||||||
long PageSize = Memory.GetHostPageSize();
|
long PageSize = Memory.GetHostPageSize();
|
||||||
|
|
||||||
long Mask = PageSize - 1;
|
long Mask = PageSize - 1;
|
||||||
|
|
||||||
long VAEnd = VA + Size;
|
|
||||||
long PAEnd = PA + Size;
|
long PAEnd = PA + Size;
|
||||||
|
|
||||||
bool RegMod = false;
|
bool RegMod = false;
|
||||||
|
|
||||||
while (VA < VAEnd)
|
int Index = 0;
|
||||||
{
|
|
||||||
long Key = VA & ~Mask;
|
while (PA < PAEnd)
|
||||||
long PABase = PA & ~Mask;
|
{
|
||||||
|
long Key = PA & ~Mask;
|
||||||
|
|
||||||
long VAPgEnd = Math.Min((VA + PageSize) & ~Mask, VAEnd);
|
|
||||||
long PAPgEnd = Math.Min((PA + PageSize) & ~Mask, PAEnd);
|
long PAPgEnd = Math.Min((PA + PageSize) & ~Mask, PAEnd);
|
||||||
|
|
||||||
bool IsCached = Cache.TryGetValue(Key, out CachedPage Cp);
|
bool IsCached = Cache.TryGetValue(Key, out CachedPage Cp);
|
||||||
|
|
||||||
bool PgReset = false;
|
if (IsCached)
|
||||||
|
|
||||||
if (!IsCached)
|
|
||||||
{
|
{
|
||||||
Cp = new CachedPage(PABase, BufferType);
|
CpCount -= Cp.GetTotalCount();
|
||||||
|
|
||||||
Cache.Add(Key, Cp);
|
SortedCache.Remove(Cp.Node);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
CpCount -= Cp.Count;
|
Cp = new CachedPage();
|
||||||
|
|
||||||
SortedCache.Remove(Cp.Node);
|
Cache.Add(Key, Cp);
|
||||||
|
|
||||||
if (Cp.PABase != PABase ||
|
|
||||||
Cp.BufferType != BufferType)
|
|
||||||
{
|
|
||||||
PgReset = true;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
PgReset |= Memory.IsRegionModified(PA, PAPgEnd - PA) && IsCached;
|
if (Modified[Index++] && IsCached)
|
||||||
|
|
||||||
if (PgReset)
|
|
||||||
{
|
{
|
||||||
Cp = new CachedPage(PABase, BufferType);
|
Cp = new CachedPage();
|
||||||
|
|
||||||
Cache[Key] = Cp;
|
Cache[Key] = Cp;
|
||||||
}
|
}
|
||||||
|
|
||||||
Cp.Node = SortedCache.AddLast(Key);
|
Cp.Node = SortedCache.AddLast(Key);
|
||||||
|
|
||||||
RegMod |= Cp.AddRange(VA, VAPgEnd);
|
RegMod |= Cp.AddRange(PA, PAPgEnd, BufferType);
|
||||||
|
|
||||||
CpCount += Cp.Count;
|
CpCount += Cp.GetTotalCount();
|
||||||
|
|
||||||
VA = VAPgEnd;
|
|
||||||
PA = PAPgEnd;
|
PA = PAPgEnd;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -169,7 +181,7 @@ namespace Ryujinx.HLE.Gpu.Memory
|
||||||
|
|
||||||
Cache.Remove(Key);
|
Cache.Remove(Key);
|
||||||
|
|
||||||
CpCount -= Cp.Count;
|
CpCount -= Cp.GetTotalCount();
|
||||||
|
|
||||||
TimeDelta = RingDelta(Cp.Timestamp, Timestamp);
|
TimeDelta = RingDelta(Cp.Timestamp, Timestamp);
|
||||||
}
|
}
|
||||||
|
|
Reference in a new issue