From 0a13900bc93066dcb453f86d9154d52020255d32 Mon Sep 17 00:00:00 2001 From: greggameplayer <33609333+greggameplayer@users.noreply.github.com> Date: Thu, 19 Jul 2018 01:19:37 +0200 Subject: [PATCH] Implement Z24S8 TextureFormat (#247) * add Z24S8 TextureFormat * return correct PixelFormat & PixelType * return correct texture size * return correct Bytes Per Pixel * Correct PixelType --- Ryujinx.Graphics/Gal/GalTextureFormat.cs | 1 + Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs | 1 + Ryujinx.HLE/Gpu/Texture/TextureHelper.cs | 1 + Ryujinx.HLE/Gpu/Texture/TextureReader.cs | 3 ++- 4 files changed, 5 insertions(+), 1 deletion(-) diff --git a/Ryujinx.Graphics/Gal/GalTextureFormat.cs b/Ryujinx.Graphics/Gal/GalTextureFormat.cs index 30f5c229..f1e025f2 100644 --- a/Ryujinx.Graphics/Gal/GalTextureFormat.cs +++ b/Ryujinx.Graphics/Gal/GalTextureFormat.cs @@ -19,6 +19,7 @@ namespace Ryujinx.Graphics.Gal BC3 = 0x26, BC4 = 0x27, BC5 = 0x28, + Z24S8 = 0x29, ZF32 = 0x2f, Astc2D4x4 = 0x40, Astc2D5x5 = 0x41, diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs index 5d20c931..2b0b7403 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs @@ -139,6 +139,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL case GalTextureFormat.R16: return (PixelFormat.Red, PixelType.HalfFloat); case GalTextureFormat.R8: return (PixelFormat.Red, PixelType.UnsignedByte); case GalTextureFormat.ZF32: return (PixelFormat.DepthComponent, PixelType.Float); + case GalTextureFormat.Z24S8: return (PixelFormat.DepthStencil, PixelType.UnsignedInt248); } throw new NotImplementedException(Format.ToString()); diff --git a/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs b/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs index dbbc87d4..e934e363 100644 --- a/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs +++ b/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs @@ -37,6 +37,7 @@ namespace Ryujinx.HLE.Gpu.Texture case GalTextureFormat.A8B8G8R8: case GalTextureFormat.R32: case GalTextureFormat.ZF32: + case GalTextureFormat.Z24S8: return Texture.Width * Texture.Height * 4; case GalTextureFormat.A1B5G5R5: diff --git a/Ryujinx.HLE/Gpu/Texture/TextureReader.cs b/Ryujinx.HLE/Gpu/Texture/TextureReader.cs index 1d8c8056..3a5037bb 100644 --- a/Ryujinx.HLE/Gpu/Texture/TextureReader.cs +++ b/Ryujinx.HLE/Gpu/Texture/TextureReader.cs @@ -14,6 +14,7 @@ namespace Ryujinx.HLE.Gpu.Texture case GalTextureFormat.R16G16B16A16: return Read8Bpp (Memory, Texture); case GalTextureFormat.A8B8G8R8: return Read4Bpp (Memory, Texture); case GalTextureFormat.R32: return Read4Bpp (Memory, Texture); + case GalTextureFormat.Z24S8: return Read4Bpp (Memory, Texture); case GalTextureFormat.A1B5G5R5: return Read5551 (Memory, Texture); case GalTextureFormat.B5G6R5: return Read565 (Memory, Texture); case GalTextureFormat.G8R8: return Read2Bpp (Memory, Texture); @@ -42,7 +43,7 @@ namespace Ryujinx.HLE.Gpu.Texture case GalTextureFormat.Astc2D8x5: return Read16BptCompressedTexture(Memory, Texture, 8, 5); case GalTextureFormat.Astc2D10x5: return Read16BptCompressedTexture(Memory, Texture, 10, 5); case GalTextureFormat.Astc2D10x6: return Read16BptCompressedTexture(Memory, Texture, 10, 6); - } + } throw new NotImplementedException(Texture.Format.ToString()); }