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remove redundant logs (#3877)

This commit is contained in:
Emmanuel Hansen 2022-11-23 10:28:46 +00:00 committed by GitHub
parent f088c3d344
commit 0fd47ff490
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@ -460,8 +460,6 @@ namespace Ryujinx.Ava.Ui.ViewModels
{ {
using IGamepad gamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id); using IGamepad gamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
Logger.Info?.Print(LogClass.Configuration, $"{GetShortGamepadName(gamepad.Name)} has been connected with ID: {gamepad.Id}");
if (gamepad != null) if (gamepad != null)
{ {
Devices.Add((DeviceType.Keyboard, id, $"{GetShortGamepadName(gamepad.Name)}")); Devices.Add((DeviceType.Keyboard, id, $"{GetShortGamepadName(gamepad.Name)}"));
@ -472,8 +470,6 @@ namespace Ryujinx.Ava.Ui.ViewModels
{ {
using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id); using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
Logger.Info?.Print(LogClass.Configuration, $"{GetShortGamepadName(gamepad.Name)} has been connected with ID: {gamepad.Id}");
if (gamepad != null) if (gamepad != null)
{ {
if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id))) if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id)))