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Address PR feedback

Add TODO comment for GL_EXT_polygon_offset_clamp
This commit is contained in:
gdkchan 2020-01-05 22:04:37 -03:00 committed by Thog
parent 383452f5cf
commit 18814d44b2
16 changed files with 104 additions and 101 deletions

View file

@ -38,6 +38,7 @@ namespace Ryujinx.Common
using (var mem = new MemoryStream())
{
stream.CopyTo(mem);
return mem.ToArray();
}
}
@ -53,6 +54,7 @@ namespace Ryujinx.Common
using (var mem = new MemoryStream())
{
await stream.CopyToAsync(mem);
return mem.ToArray();
}
}

View file

@ -471,6 +471,7 @@ namespace Ryujinx.Graphics.OpenGL
}
GL.PolygonOffset(factor, units);
// TODO: Enable when GL_EXT_polygon_offset_clamp is supported.
// GL.PolygonOffsetClamp(factor, units, clamp);
}

View file

@ -60,7 +60,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
if (intType == IntegerType.U64)
{
// TODO: Warning. This instruction supports 64-bits integers, but it is not implemented.
context.Config.PrintLog("Unimplemented 64-bits F2I.");
return;
}
@ -172,7 +172,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
if (srcType == IntegerType.U64 || dstType == IntegerType.U64)
{
// TODO: Warning. This instruction doesn't support 64-bits integers.
context.Config.PrintLog("Invalid I2I encoding.");
return;
}

View file

@ -53,10 +53,10 @@ namespace Ryujinx.Graphics.Shader.Instructions
}
else if (floatType == FPType.FP64)
{
// TODO.
// TODO: Double floating-point type support.
}
// TODO: Warn about invalid floating point type.
context.Config.PrintLog($"Invalid floating point type: {floatType}.");
return ConstF(0);
}

View file

@ -198,7 +198,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
if (!(emit || cut))
{
// TODO: Warning.
context.Config.PrintLog("Invalid OUT encoding.");
}
if (emit)

View file

@ -22,8 +22,6 @@ namespace Ryujinx.Graphics.Shader.Translation
if (cfg == null)
{
// TODO: Error.
return code;
}

View file

@ -15,7 +15,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostChannel
private uint _timeout;
private uint _submitTimeout;
private uint _timeslice;
private GpuContext _gpu;
private ARMeilleure.Memory.MemoryManager _memory;
public NvHostChannelDeviceFile(ServiceCtx context) : base(context)