From 1ca0517c99af1914b887d6197b816c84537a9145 Mon Sep 17 00:00:00 2001 From: riperiperi Date: Sat, 8 Oct 2022 15:28:27 +0100 Subject: [PATCH] Vulkan: Fix some issues with CacheByRange (#3743) * Fix some issues with CacheByRange - Cache now clears under more circumstances, the most important being the fast path write. - Cache supports partial clear which should help when more buffers join. - Fixed an issue with I8->I16 conversion where it wouldn't register the buffer for use on dispose. Should hopefully fix issues with https://github.com/Ryujinx/Ryujinx-Games-List/issues/4010 and maybe others. * Fix collection modified exception * Fix accidental use of parameterless constructor * Replay DynamicState when restoring from helper shader --- Ryujinx.Graphics.Vulkan/BufferHolder.cs | 34 +++++++++++++-- Ryujinx.Graphics.Vulkan/BufferManager.cs | 10 +++++ Ryujinx.Graphics.Vulkan/CacheByRange.cs | 48 +++++++++++++++++++++ Ryujinx.Graphics.Vulkan/PipelineBase.cs | 53 ++++++++++++++---------- Ryujinx.Graphics.Vulkan/PipelineFull.cs | 2 + Ryujinx.Graphics.Vulkan/StagingBuffer.cs | 2 +- 6 files changed, 124 insertions(+), 25 deletions(-) diff --git a/Ryujinx.Graphics.Vulkan/BufferHolder.cs b/Ryujinx.Graphics.Vulkan/BufferHolder.cs index f449c102..20571253 100644 --- a/Ryujinx.Graphics.Vulkan/BufferHolder.cs +++ b/Ryujinx.Graphics.Vulkan/BufferHolder.cs @@ -109,12 +109,34 @@ namespace Ryujinx.Graphics.Vulkan { if (isWrite) { - _cachedConvertedBuffers.Clear(); + SignalWrite(0, Size); } return _buffer; } + public Auto GetBuffer(CommandBuffer commandBuffer, int offset, int size, bool isWrite = false) + { + if (isWrite) + { + SignalWrite(offset, size); + } + + return _buffer; + } + + public void SignalWrite(int offset, int size) + { + if (offset == 0 && size == Size) + { + _cachedConvertedBuffers.Clear(); + } + else + { + _cachedConvertedBuffers.ClearRange(offset, size); + } + } + public BufferHandle GetHandle() { var handle = _bufferHandle; @@ -183,6 +205,8 @@ namespace Ryujinx.Graphics.Vulkan data.Slice(0, dataSize).CopyTo(new Span((void*)(_map + offset), dataSize)); + SignalWrite(offset, dataSize); + return; } } @@ -240,7 +264,7 @@ namespace Ryujinx.Graphics.Vulkan endRenderPass?.Invoke(); - var dstBuffer = GetBuffer(cbs.CommandBuffer, true).Get(cbs, dstOffset, data.Length).Value; + var dstBuffer = GetBuffer(cbs.CommandBuffer, dstOffset, data.Length, true).Get(cbs, dstOffset, data.Length).Value; InsertBufferBarrier( _gd, @@ -364,7 +388,7 @@ namespace Ryujinx.Graphics.Vulkan public Auto GetBufferI8ToI16(CommandBufferScoped cbs, int offset, int size) { - var key = new I8ToI16CacheKey(); + var key = new I8ToI16CacheKey(_gd); if (!_cachedConvertedBuffers.TryGetValue(offset, size, key, out var holder)) { @@ -373,6 +397,8 @@ namespace Ryujinx.Graphics.Vulkan _gd.PipelineInternal.EndRenderPass(); _gd.HelperShader.ConvertI8ToI16(_gd, cbs, this, holder, offset, size); + key.SetBuffer(holder.GetBuffer()); + _cachedConvertedBuffers.Add(offset, size, key, holder); } @@ -417,6 +443,8 @@ namespace Ryujinx.Graphics.Vulkan _gd.PipelineInternal.EndRenderPass(); _gd.HelperShader.ConvertIndexBuffer(_gd, cbs, this, holder, pattern, indexSize, offset, indexCount); + key.SetBuffer(holder.GetBuffer()); + _cachedConvertedBuffers.Add(offset, size, key, holder); } diff --git a/Ryujinx.Graphics.Vulkan/BufferManager.cs b/Ryujinx.Graphics.Vulkan/BufferManager.cs index e4820a30..57d67242 100644 --- a/Ryujinx.Graphics.Vulkan/BufferManager.cs +++ b/Ryujinx.Graphics.Vulkan/BufferManager.cs @@ -124,6 +124,16 @@ namespace Ryujinx.Graphics.Vulkan return null; } + public Auto GetBuffer(CommandBuffer commandBuffer, BufferHandle handle, int offset, int size, bool isWrite) + { + if (TryGetBuffer(handle, out var holder)) + { + return holder.GetBuffer(commandBuffer, offset, size, isWrite); + } + + return null; + } + public Auto GetBufferI8ToI16(CommandBufferScoped cbs, BufferHandle handle, int offset, int size) { if (TryGetBuffer(handle, out var holder)) diff --git a/Ryujinx.Graphics.Vulkan/CacheByRange.cs b/Ryujinx.Graphics.Vulkan/CacheByRange.cs index 4c47e1c1..c77e66ae 100644 --- a/Ryujinx.Graphics.Vulkan/CacheByRange.cs +++ b/Ryujinx.Graphics.Vulkan/CacheByRange.cs @@ -25,6 +25,11 @@ namespace Ryujinx.Graphics.Vulkan return other is I8ToI16CacheKey; } + public void SetBuffer(Auto buffer) + { + _buffer = buffer; + } + public void Dispose() { _gd.PipelineInternal.DirtyIndexBuffer(_buffer); @@ -160,6 +165,44 @@ namespace Ryujinx.Graphics.Vulkan } } + public void ClearRange(int offset, int size) + { + if (_ranges != null && _ranges.Count > 0) + { + int end = offset + size; + + List toRemove = null; + + foreach (KeyValuePair> range in _ranges) + { + (int rOffset, int rSize) = UnpackRange(range.Key); + + int rEnd = rOffset + rSize; + + if (rEnd > offset && rOffset < end) + { + List entries = range.Value; + + foreach (Entry entry in entries) + { + entry.Key.Dispose(); + entry.Value.Dispose(); + } + + (toRemove ??= new List()).Add(range.Key); + } + } + + if (toRemove != null) + { + foreach (ulong range in toRemove) + { + _ranges.Remove(range); + } + } + } + } + private List GetEntries(int offset, int size) { if (_ranges == null) @@ -184,6 +227,11 @@ namespace Ryujinx.Graphics.Vulkan return (uint)offset | ((ulong)size << 32); } + private static (int offset, int size) UnpackRange(ulong range) + { + return ((int)range, (int)(range >> 32)); + } + public void Dispose() { Clear(); diff --git a/Ryujinx.Graphics.Vulkan/PipelineBase.cs b/Ryujinx.Graphics.Vulkan/PipelineBase.cs index 1a284e20..0eb61123 100644 --- a/Ryujinx.Graphics.Vulkan/PipelineBase.cs +++ b/Ryujinx.Graphics.Vulkan/PipelineBase.cs @@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.Vulkan protected readonly AutoFlushCounter AutoFlush; - private PipelineDynamicState _dynamicState; + protected PipelineDynamicState DynamicState; private PipelineState _newState; private bool _stateDirty; private GAL.PrimitiveTopology _topology; @@ -150,7 +150,7 @@ namespace Ryujinx.Graphics.Vulkan { EndRenderPass(); - var dst = Gd.BufferManager.GetBuffer(CommandBuffer, destination, true).Get(Cbs, offset, size).Value; + var dst = Gd.BufferManager.GetBuffer(CommandBuffer, destination, offset, size, true).Get(Cbs, offset, size).Value; BufferHolder.InsertBufferBarrier( Gd, @@ -238,8 +238,8 @@ namespace Ryujinx.Graphics.Vulkan { EndRenderPass(); - var src = Gd.BufferManager.GetBuffer(CommandBuffer, source, false); - var dst = Gd.BufferManager.GetBuffer(CommandBuffer, destination, true); + var src = Gd.BufferManager.GetBuffer(CommandBuffer, source, srcOffset, size, false); + var dst = Gd.BufferManager.GetBuffer(CommandBuffer, destination, dstOffset, size, true); BufferHolder.Copy(Gd, Cbs, src, dst, srcOffset, dstOffset, size); } @@ -388,7 +388,7 @@ namespace Ryujinx.Graphics.Vulkan var oldDepthTestEnable = _newState.DepthTestEnable; var oldDepthWriteEnable = _newState.DepthWriteEnable; var oldTopology = _newState.Topology; - var oldViewports = _dynamicState.Viewports; + var oldViewports = DynamicState.Viewports; var oldViewportsCount = _newState.ViewportsCount; _newState.CullMode = CullModeFlags.CullModeNone; @@ -411,9 +411,9 @@ namespace Ryujinx.Graphics.Vulkan _newState.DepthWriteEnable = oldDepthWriteEnable; _newState.Topology = oldTopology; - _dynamicState.Viewports = oldViewports; - _dynamicState.ViewportsCount = (int)oldViewportsCount; - _dynamicState.SetViewportsDirty(); + DynamicState.Viewports = oldViewports; + DynamicState.ViewportsCount = (int)oldViewportsCount; + DynamicState.SetViewportsDirty(); _newState.ViewportsCount = oldViewportsCount; SignalStateChange(); @@ -448,8 +448,13 @@ namespace Ryujinx.Graphics.Vulkan ResumeTransformFeedbackInternal(); DrawCount++; - var buffer = Gd.BufferManager.GetBuffer(CommandBuffer, indirectBuffer.Handle, true).Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size).Value; - var countBuffer = Gd.BufferManager.GetBuffer(CommandBuffer, parameterBuffer.Handle, true).Get(Cbs, parameterBuffer.Offset, parameterBuffer.Size).Value; + var buffer = Gd.BufferManager + .GetBuffer(CommandBuffer, indirectBuffer.Handle, indirectBuffer.Offset, indirectBuffer.Size, true) + .Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size).Value; + + var countBuffer = Gd.BufferManager + .GetBuffer(CommandBuffer, parameterBuffer.Handle, parameterBuffer.Offset, parameterBuffer.Size, true) + .Get(Cbs, parameterBuffer.Offset, parameterBuffer.Size).Value; Gd.DrawIndirectCountApi.CmdDrawIndirectCount( CommandBuffer, @@ -478,8 +483,13 @@ namespace Ryujinx.Graphics.Vulkan ResumeTransformFeedbackInternal(); DrawCount++; - var buffer = Gd.BufferManager.GetBuffer(CommandBuffer, indirectBuffer.Handle, true).Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size).Value; - var countBuffer = Gd.BufferManager.GetBuffer(CommandBuffer, parameterBuffer.Handle, true).Get(Cbs, parameterBuffer.Offset, parameterBuffer.Size).Value; + var buffer = Gd.BufferManager + .GetBuffer(CommandBuffer, indirectBuffer.Handle, parameterBuffer.Offset, parameterBuffer.Size, true) + .Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size).Value; + + var countBuffer = Gd.BufferManager + .GetBuffer(CommandBuffer, parameterBuffer.Handle, parameterBuffer.Offset, parameterBuffer.Size, true) + .Get(Cbs, parameterBuffer.Offset, parameterBuffer.Size).Value; Gd.DrawIndirectCountApi.CmdDrawIndexedIndirectCount( CommandBuffer, @@ -535,7 +545,7 @@ namespace Ryujinx.Graphics.Vulkan public void SetDepthBias(PolygonModeMask enables, float factor, float units, float clamp) { - _dynamicState.SetDepthBias(factor, units, clamp); + DynamicState.SetDepthBias(factor, units, clamp); _newState.DepthBiasEnable = enables != 0; SignalStateChange(); @@ -753,10 +763,10 @@ namespace Ryujinx.Graphics.Vulkan var offset = new Offset2D(region.X, region.Y); var extent = new Extent2D((uint)region.Width, (uint)region.Height); - _dynamicState.SetScissor(i, new Rect2D(offset, extent)); + DynamicState.SetScissor(i, new Rect2D(offset, extent)); } - _dynamicState.ScissorsCount = count; + DynamicState.ScissorsCount = count; _newState.ScissorsCount = (uint)count; SignalStateChange(); @@ -764,7 +774,7 @@ namespace Ryujinx.Graphics.Vulkan public void SetStencilTest(StencilTestDescriptor stencilTest) { - _dynamicState.SetStencilMasks( + DynamicState.SetStencilMasks( (uint)stencilTest.BackFuncMask, (uint)stencilTest.BackMask, (uint)stencilTest.BackFuncRef, @@ -813,7 +823,8 @@ namespace Ryujinx.Graphics.Vulkan if (range.Handle != BufferHandle.Null) { - _transformFeedbackBuffers[i] = new BufferState(Gd.BufferManager.GetBuffer(CommandBuffer, range.Handle, true), range.Offset, range.Size); + _transformFeedbackBuffers[i] = + new BufferState(Gd.BufferManager.GetBuffer(CommandBuffer, range.Handle, range.Offset, range.Size, true), range.Offset, range.Size); _transformFeedbackBuffers[i].BindTransformFeedbackBuffer(Gd, Cbs, (uint)i); } else @@ -975,7 +986,7 @@ namespace Ryujinx.Graphics.Vulkan { var viewport = viewports[i]; - _dynamicState.SetViewport(i, new Silk.NET.Vulkan.Viewport( + DynamicState.SetViewport(i, new Silk.NET.Vulkan.Viewport( viewport.Region.X, viewport.Region.Y, viewport.Region.Width == 0f ? 1f : viewport.Region.Width, @@ -984,7 +995,7 @@ namespace Ryujinx.Graphics.Vulkan Clamp(viewport.DepthFar))); } - _dynamicState.ViewportsCount = count; + DynamicState.ViewportsCount = count; float disableTransformF = disableTransform ? 1.0f : 0.0f; if (SupportBufferUpdater.Data.ViewportInverse.W != disableTransformF || disableTransform) @@ -1063,7 +1074,7 @@ namespace Ryujinx.Graphics.Vulkan _vertexBuffersDirty = ulong.MaxValue >> (64 - _vertexBuffers.Length); _descriptorSetUpdater.SignalCommandBufferChange(); - _dynamicState.ForceAllDirty(); + DynamicState.ForceAllDirty(); _currentPipelineHandle = 0; } @@ -1201,7 +1212,7 @@ namespace Ryujinx.Graphics.Vulkan private void RecreatePipelineIfNeeded(PipelineBindPoint pbp) { - _dynamicState.ReplayIfDirty(Gd.Api, CommandBuffer); + DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer); // Commit changes to the support buffer before drawing. SupportBufferUpdater.Commit(); diff --git a/Ryujinx.Graphics.Vulkan/PipelineFull.cs b/Ryujinx.Graphics.Vulkan/PipelineFull.cs index c8692993..1ad9f3e6 100644 --- a/Ryujinx.Graphics.Vulkan/PipelineFull.cs +++ b/Ryujinx.Graphics.Vulkan/PipelineFull.cs @@ -204,6 +204,8 @@ namespace Ryujinx.Graphics.Vulkan } SignalCommandBufferChange(); + + DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer); } public void FlushCommandsImpl() diff --git a/Ryujinx.Graphics.Vulkan/StagingBuffer.cs b/Ryujinx.Graphics.Vulkan/StagingBuffer.cs index fe7a786b..df353453 100644 --- a/Ryujinx.Graphics.Vulkan/StagingBuffer.cs +++ b/Ryujinx.Graphics.Vulkan/StagingBuffer.cs @@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.Vulkan private void PushDataImpl(CommandBufferScoped cbs, BufferHolder dst, int dstOffset, ReadOnlySpan data) { var srcBuffer = _buffer.GetBuffer(); - var dstBuffer = dst.GetBuffer(); + var dstBuffer = dst.GetBuffer(cbs.CommandBuffer, dstOffset, data.Length, true); int offset = _freeOffset; int capacity = BufferSize - offset;