Improve kernel WaitSynchronization syscall implementation (#1362)
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88619d71b8
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20774dab14
4 changed files with 81 additions and 16 deletions
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@ -1,5 +1,6 @@
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using Ryujinx.Cpu;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using System;
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namespace Ryujinx.HLE.HOS.Kernel.Common
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{
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@ -22,7 +23,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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return false;
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}
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public static bool UserToKernelInt32Array(KernelContext context, ulong address, int[] values)
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public static bool UserToKernelInt32Array(KernelContext context, ulong address, Span<int> values)
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{
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KProcess currentProcess = context.Scheduler.GetCurrentProcess();
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@ -8,6 +8,7 @@ using Ryujinx.HLE.HOS.Kernel.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Memory;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using System;
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using System.Collections.Generic;
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using System.Threading;
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@ -2139,30 +2140,84 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
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{
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handleIndex = 0;
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if ((uint)handlesCount > 0x40)
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if ((uint)handlesCount > KThread.MaxWaitSyncObjects)
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{
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return KernelResult.MaximumExceeded;
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}
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List<KSynchronizationObject> syncObjs = new List<KSynchronizationObject>();
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KThread currentThread = _context.Scheduler.GetCurrentThread();
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KProcess process = _context.Scheduler.GetCurrentProcess();
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var syncObjs = new Span<KSynchronizationObject>(currentThread.WaitSyncObjects).Slice(0, handlesCount);
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for (int index = 0; index < handlesCount; index++)
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if (handlesCount != 0)
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{
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int handle = process.CpuMemory.Read<int>(handlesPtr + (ulong)index * 4);
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KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
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KSynchronizationObject syncObj = process.HandleTable.GetObject<KSynchronizationObject>(handle);
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if (currentProcess.MemoryManager.AddrSpaceStart > handlesPtr)
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{
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return KernelResult.UserCopyFailed;
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}
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long handlesSize = handlesCount * 4;
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if (handlesPtr + (ulong)handlesSize <= handlesPtr)
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{
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return KernelResult.UserCopyFailed;
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}
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if (handlesPtr + (ulong)handlesSize - 1 > currentProcess.MemoryManager.AddrSpaceEnd - 1)
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{
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return KernelResult.UserCopyFailed;
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}
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Span<int> handles = new Span<int>(currentThread.WaitSyncHandles).Slice(0, handlesCount);
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if (!KernelTransfer.UserToKernelInt32Array(_context, handlesPtr, handles))
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{
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return KernelResult.UserCopyFailed;
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}
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int processedHandles = 0;
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for (; processedHandles < handlesCount; processedHandles++)
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{
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KSynchronizationObject syncObj = currentProcess.HandleTable.GetObject<KSynchronizationObject>(handles[processedHandles]);
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if (syncObj == null)
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{
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break;
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}
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syncObjs.Add(syncObj);
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syncObjs[processedHandles] = syncObj;
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syncObj.IncrementReferenceCount();
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}
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return _context.Synchronization.WaitFor(syncObjs.ToArray(), timeout, out handleIndex);
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if (processedHandles != handlesCount)
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{
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// One or more handles are invalid.
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for (int index = 0; index < processedHandles; index++)
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{
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currentThread.WaitSyncObjects[index].DecrementReferenceCount();
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}
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return KernelResult.InvalidHandle;
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}
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}
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KernelResult result = _context.Synchronization.WaitFor(syncObjs, timeout, out handleIndex);
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if (result == KernelResult.PortRemoteClosed)
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{
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result = KernelResult.Success;
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}
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for (int index = 0; index < handlesCount; index++)
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{
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currentThread.WaitSyncObjects[index].DecrementReferenceCount();
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}
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return result;
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}
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public KernelResult CancelSynchronization(int handle)
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@ -1,4 +1,5 @@
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using Ryujinx.HLE.HOS.Kernel.Common;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Kernel.Threading
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@ -12,7 +13,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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_context = context;
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}
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public KernelResult WaitFor(KSynchronizationObject[] syncObjs, long timeout, out int handleIndex)
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public KernelResult WaitFor(Span<KSynchronizationObject> syncObjs, long timeout, out int handleIndex)
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{
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handleIndex = 0;
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@ -12,6 +12,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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{
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class KThread : KSynchronizationObject, IKFutureSchedulerObject
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{
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public const int MaxWaitSyncObjects = 64;
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private int _hostThreadRunning;
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public Thread HostThread { get; private set; }
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@ -39,6 +41,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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public ulong TlsAddress => _tlsAddress;
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public ulong TlsDramAddress { get; private set; }
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public KSynchronizationObject[] WaitSyncObjects { get; }
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public int[] WaitSyncHandles { get; }
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public long LastScheduledTime { get; set; }
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public LinkedListNode<KThread>[] SiblingsPerCore { get; private set; }
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@ -96,6 +101,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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_scheduler = KernelContext.Scheduler;
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_schedulingData = KernelContext.Scheduler.SchedulingData;
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WaitSyncObjects = new KSynchronizationObject[MaxWaitSyncObjects];
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WaitSyncHandles = new int[MaxWaitSyncObjects];
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SiblingsPerCore = new LinkedListNode<KThread>[KScheduler.CpuCoresCount];
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_mutexWaiters = new LinkedList<KThread>();
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