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Bump glsl version to support layout qualifier

This commit is contained in:
gdkchan 2018-04-13 15:36:12 -03:00
parent c8c86a3854
commit 237eaeb920

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@ -89,7 +89,7 @@ namespace Ryujinx.Graphics.Gal.Shader
SB = new StringBuilder();
SB.AppendLine("#version 330 core");
SB.AppendLine("#version 410 core");
PrintDeclTextures();
PrintDeclUniforms();