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Address PR feedback

Removes a useless null check

Aligns some values to improve readability
This commit is contained in:
gdkchan 2020-01-06 19:27:50 -03:00 committed by Thog
parent 912e43e979
commit 29a825b43b
12 changed files with 86 additions and 79 deletions

View file

@ -33,7 +33,9 @@ namespace Ryujinx.Common
using (var stream = GetStream(assembly, filename))
{
if (stream == null)
{
return null;
}
using (var mem = new MemoryStream())
{
@ -49,7 +51,9 @@ namespace Ryujinx.Common
using (var stream = GetStream(assembly, filename))
{
if (stream == null)
{
return null;
}
using (var mem = new MemoryStream())
{
@ -79,7 +83,9 @@ namespace Ryujinx.Common
using (var stream = GetStream(assembly, filename))
{
if (stream == null)
{
return null;
}
using (var reader = new StreamReader(stream))
{
@ -93,7 +99,9 @@ namespace Ryujinx.Common
using (var stream = GetStream(assembly, filename))
{
if (stream == null)
{
return null;
}
using (var reader = new StreamReader(stream))
{
@ -104,7 +112,7 @@ namespace Ryujinx.Common
public static Stream GetStream(string filename)
{
var (assembly, path) = ResolveManifestPath(filename);
var (assembly, _) = ResolveManifestPath(filename);
return GetStream(assembly, filename);
}
@ -116,9 +124,6 @@ namespace Ryujinx.Common
var stream = assembly.GetManifestResourceStream(manifestUri);
if (stream == null)
return null;
return stream;
}
@ -131,11 +136,13 @@ namespace Ryujinx.Common
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
{
if (assembly.GetName().Name == segments[0])
{
return (assembly, segments[1]);
}
}
}
return (EmbeddedResources.ResourceAssembly, filename);
return (ResourceAssembly, filename);
}
}
}

View file

@ -61,42 +61,42 @@ namespace Ryujinx.Graphics.GAL
SwizzleA = swizzleA;
}
public int GetMipSize(int level)
public readonly int GetMipSize(int level)
{
return GetMipStride(level) * GetLevelHeight(level) * GetLevelDepth(level);
}
public int GetMipSize2D(int level)
public readonly int GetMipSize2D(int level)
{
return GetMipStride(level) * GetLevelHeight(level);
}
public int GetMipStride(int level)
public readonly int GetMipStride(int level)
{
return BitUtils.AlignUp(GetLevelWidth(level) * BytesPerPixel, 4);
}
private int GetLevelWidth(int level)
private readonly int GetLevelWidth(int level)
{
return BitUtils.DivRoundUp(GetLevelSize(Width, level), BlockWidth);
}
private int GetLevelHeight(int level)
private readonly int GetLevelHeight(int level)
{
return BitUtils.DivRoundUp(GetLevelSize(Height, level), BlockHeight);
}
private int GetLevelDepth(int level)
private readonly int GetLevelDepth(int level)
{
return Target == Target.Texture3D ? GetLevelSize(Depth, level) : GetLayers();
}
public int GetDepthOrLayers()
public readonly int GetDepthOrLayers()
{
return Target == Target.Texture3D ? Depth : GetLayers();
}
public int GetLayers()
public readonly int GetLayers()
{
if (Target == Target.Texture2DArray ||
Target == Target.Texture2DMultisampleArray ||

View file

@ -19,9 +19,6 @@ namespace Ryujinx.Graphics.OpenGL
private int _firstLayer;
private int _firstLevel;
private bool _acquired;
private bool _pendingDelete;
public int Width => _info.Width;
public int Height => _info.Height;
public int DepthOrLayers => _info.GetDepthOrLayers();

View file

@ -1,5 +1,8 @@
using System;
namespace Ryujinx.Graphics.Shader.Translation
{
[Flags]
public enum TranslationFlags
{
None = 0,