Added missing ++ in BindMacro GPU method (#688)
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@ -131,7 +131,7 @@ namespace Ryujinx.Graphics.Graphics3d
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{
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{
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int position = methCall.Argument;
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int position = methCall.Argument;
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_macros[_currMacroBindIndex] = new CachedMacro(this, _gpu.Engine3d, position);
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_macros[_currMacroBindIndex++] = new CachedMacro(this, _gpu.Engine3d, position);
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break;
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break;
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}
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}
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