diff --git a/src/Ryujinx.Ava/Assets/Locales/en_US.json b/src/Ryujinx.Ava/Assets/Locales/en_US.json
index 79765db1..4065a1df 100644
--- a/src/Ryujinx.Ava/Assets/Locales/en_US.json
+++ b/src/Ryujinx.Ava/Assets/Locales/en_US.json
@@ -545,7 +545,7 @@
"SwkbdMinRangeCharacters": "Must be {0}-{1} characters long",
"SoftwareKeyboard": "Software Keyboard",
"SoftwareKeyboardModeNumbersOnly": "Must be numbers only",
- "SoftwareKeyboardModeAlphabet": "Must be alphabets only",
+ "SoftwareKeyboardModeAlphabet": "Must be non CJK-characters only",
"SoftwareKeyboardModeASCII": "Must be ASCII text only",
"DialogControllerAppletMessagePlayerRange": "Application requests {0} player(s) with:\n\nTYPES: {1}\n\nPLAYERS: {2}\n\n{3}Please open Settings and reconfigure Input now or press Close.",
"DialogControllerAppletMessage": "Application requests exactly {0} player(s) with:\n\nTYPES: {1}\n\nPLAYERS: {2}\n\n{3}Please open Settings and reconfigure Input now or press Close.",
diff --git a/src/Ryujinx.Ava/UI/Applet/SwkbdAppletDialog.axaml.cs b/src/Ryujinx.Ava/UI/Applet/SwkbdAppletDialog.axaml.cs
index 04bc4619..81258b44 100644
--- a/src/Ryujinx.Ava/UI/Applet/SwkbdAppletDialog.axaml.cs
+++ b/src/Ryujinx.Ava/UI/Applet/SwkbdAppletDialog.axaml.cs
@@ -146,7 +146,7 @@ namespace Ryujinx.Ava.UI.Controls
case KeyboardMode.Alphabet:
localeText = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SoftwareKeyboardModeAlphabet);
validationInfoText = string.IsNullOrEmpty(validationInfoText) ? localeText : string.Join("\n", validationInfoText, localeText);
- _checkInput = text => text.All(char.IsAsciiLetter);
+ _checkInput = text => text.All(value => !CJKCharacterValidation.IsCJK(value));
break;
case KeyboardMode.ASCII:
localeText = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SoftwareKeyboardModeASCII);
diff --git a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/CJKCharacterValidation.cs b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/CJKCharacterValidation.cs
new file mode 100644
index 00000000..36e6ff51
--- /dev/null
+++ b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/CJKCharacterValidation.cs
@@ -0,0 +1,17 @@
+using System.Text.RegularExpressions;
+
+namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
+{
+ public static partial class CJKCharacterValidation
+ {
+ public static bool IsCJK(char value)
+ {
+ Regex regex = CJKRegex();
+
+ return regex.IsMatch(value.ToString());
+ }
+
+ [GeneratedRegex("\\p{IsHangulJamo}|\\p{IsCJKRadicalsSupplement}|\\p{IsCJKSymbolsandPunctuation}|\\p{IsEnclosedCJKLettersandMonths}|\\p{IsCJKCompatibility}|\\p{IsCJKUnifiedIdeographsExtensionA}|\\p{IsCJKUnifiedIdeographs}|\\p{IsHangulSyllables}|\\p{IsCJKCompatibilityForms}")]
+ private static partial Regex CJKRegex();
+ }
+}
\ No newline at end of file
diff --git a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/KeyboardMode.cs b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/KeyboardMode.cs
index 01b3c963..e2862211 100644
--- a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/KeyboardMode.cs
+++ b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/KeyboardMode.cs
@@ -6,22 +6,30 @@
public enum KeyboardMode : uint
{
///
- /// A full alpha-numeric keyboard.
+ /// All UTF-16 characters allowed.
///
Default = 0,
///
- /// Number pad.
+ /// Only numbers allowed.
///
NumbersOnly = 1,
///
- /// ASCII characters keyboard.
+ /// Only ASCII characters allowed.
///
ASCII = 2,
- FullLatin = 3,
- Alphabet = 4,
+ ///
+ /// Synonymous with default.
+ ///
+ FullLatin = 3,
+
+ ///
+ /// All UTF-16 characters except CJK characters allowed.
+ ///
+ Alphabet = 4,
+
SimplifiedChinese = 5,
TraditionalChinese = 6,
Korean = 7,
diff --git a/src/Ryujinx/Ui/Applet/SwkbdAppletDialog.cs b/src/Ryujinx/Ui/Applet/SwkbdAppletDialog.cs
index 28067b75..13d30f6c 100644
--- a/src/Ryujinx/Ui/Applet/SwkbdAppletDialog.cs
+++ b/src/Ryujinx/Ui/Applet/SwkbdAppletDialog.cs
@@ -93,8 +93,8 @@ namespace Ryujinx.Ui.Applet
_checkInput = text => text.All(char.IsDigit);
break;
case KeyboardMode.Alphabet:
- _validationInfoText += "Must be alphabets only.";
- _checkInput = text => text.All(char.IsAsciiLetter);
+ _validationInfoText += "Must be non CJK-characters only.";
+ _checkInput = text => text.All(value => !CJKCharacterValidation.IsCJK(value));
break;
case KeyboardMode.ASCII:
_validationInfoText += "Must be ASCII text only.";