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Fix input in SMO

Unsure if this will break other games though.
Please test. :)
This commit is contained in:
DatBoiJay3 2018-06-11 19:29:12 -07:00 committed by GitHub
parent 76f3b1b3a4
commit 39b8e6bc37
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@ -131,8 +131,7 @@ namespace Ryujinx.HLE.Input
long BaseControllerOffset = Position + HidControllersOffset + 8 * HidControllerSize; long BaseControllerOffset = Position + HidControllersOffset + 8 * HidControllerSize;
HidControllerType Type = HidControllerType Type =
HidControllerType.ControllerType_Handheld | HidControllerType.ControllerType_Handheld;
HidControllerType.ControllerType_JoyconPair;
bool IsHalf = false; bool IsHalf = false;
@ -276,4 +275,4 @@ namespace Ryujinx.HLE.Input
return (long)((ulong)Environment.TickCount * 19_200); return (long)((ulong)Environment.TickCount * 19_200);
} }
} }
} }