diff --git a/Ryujinx.Graphics.OpenGL/Window.cs b/Ryujinx.Graphics.OpenGL/Window.cs
index 26fc6a64..2689a7c4 100644
--- a/Ryujinx.Graphics.OpenGL/Window.cs
+++ b/Ryujinx.Graphics.OpenGL/Window.cs
@@ -22,15 +22,30 @@ namespace Ryujinx.Graphics.OpenGL
public void Present(ITexture texture, ImageCrop crop)
{
- TextureView view = (TextureView)texture;
-
GL.Disable(EnableCap.FramebufferSrgb);
+ CopyTextureToFrameBufferRGB(0, GetCopyFramebufferHandleLazy(), (TextureView)texture, crop);
+
+ GL.Enable(EnableCap.FramebufferSrgb);
+ }
+
+ public void SetSize(int width, int height)
+ {
+ _width = width;
+ _height = height;
+ }
+
+
+ private void CopyTextureToFrameBufferRGB(int drawFramebuffer, int readFramebuffer, TextureView view, ImageCrop crop)
+ {
+ bool[] oldFramebufferColorWritemask = new bool[4];
+
int oldReadFramebufferHandle = GL.GetInteger(GetPName.ReadFramebufferBinding);
int oldDrawFramebufferHandle = GL.GetInteger(GetPName.DrawFramebufferBinding);
+ GL.GetBoolean(GetIndexedPName.ColorWritemask, drawFramebuffer, oldFramebufferColorWritemask);
- GL.BindFramebuffer(FramebufferTarget.DrawFramebuffer, 0);
- GL.BindFramebuffer(FramebufferTarget.ReadFramebuffer, GetCopyFramebufferHandleLazy());
+ GL.BindFramebuffer(FramebufferTarget.DrawFramebuffer, drawFramebuffer);
+ GL.BindFramebuffer(FramebufferTarget.ReadFramebuffer, readFramebuffer);
GL.FramebufferTexture(
FramebufferTarget.ReadFramebuffer,
@@ -93,16 +108,17 @@ namespace Ryujinx.Graphics.OpenGL
ClearBufferMask.ColorBufferBit,
BlitFramebufferFilter.Linear);
+ // Remove Alpha channel
+ GL.ColorMask(drawFramebuffer, false, false, false, true);
+ GL.ClearBuffer(ClearBuffer.Color, 0, new float[] { 0.0f, 0.0f, 0.0f, 1.0f });
+ GL.ColorMask(drawFramebuffer,
+ oldFramebufferColorWritemask[0],
+ oldFramebufferColorWritemask[1],
+ oldFramebufferColorWritemask[2],
+ oldFramebufferColorWritemask[3]);
+
GL.BindFramebuffer(FramebufferTarget.ReadFramebuffer, oldReadFramebufferHandle);
GL.BindFramebuffer(FramebufferTarget.DrawFramebuffer, oldDrawFramebufferHandle);
-
- GL.Enable(EnableCap.FramebufferSrgb);
- }
-
- public void SetSize(int width, int height)
- {
- _width = width;
- _height = height;
}
private int GetCopyFramebufferHandleLazy()
diff --git a/Ryujinx/Ui/GLRenderer.cs b/Ryujinx/Ui/GLRenderer.cs
index 75068217..737a1fdd 100644
--- a/Ryujinx/Ui/GLRenderer.cs
+++ b/Ryujinx/Ui/GLRenderer.cs
@@ -53,7 +53,7 @@ namespace Ryujinx.Ui
private Input.NpadController _primaryController;
public GLRenderer(Switch device)
- : base (new GraphicsMode(new ColorFormat(24)),
+ : base (new GraphicsMode(new ColorFormat()),
3, 3,
GraphicsContextFlags.ForwardCompatible)
{
@@ -63,6 +63,7 @@ namespace Ryujinx.Ui
this.Initialized += GLRenderer_Initialized;
this.Destroyed += GLRenderer_Destroyed;
+ this.ShuttingDown += GLRenderer_ShuttingDown;
Initialize();
@@ -81,6 +82,11 @@ namespace Ryujinx.Ui
this.Shown += Renderer_Shown;
}
+ private void GLRenderer_ShuttingDown(object sender, EventArgs args)
+ {
+ Exit();
+ }
+
private void Parent_FocusOutEvent(object o, Gtk.FocusOutEventArgs args)
{
IsFocused = false;
@@ -93,9 +99,7 @@ namespace Ryujinx.Ui
private void GLRenderer_Destroyed(object sender, EventArgs e)
{
- Exit();
-
- this.Dispose();
+ Dispose();
}
protected void Renderer_Shown(object sender, EventArgs e)
@@ -106,41 +110,38 @@ namespace Ryujinx.Ui
public void HandleScreenState(KeyboardState keyboard)
{
bool toggleFullscreen = keyboard.IsKeyDown(OpenTK.Input.Key.F11)
- || ((keyboard.IsKeyDown(OpenTK.Input.Key.AltLeft)
- || keyboard.IsKeyDown(OpenTK.Input.Key.AltRight))
- && keyboard.IsKeyDown(OpenTK.Input.Key.Enter));
+ || ((keyboard.IsKeyDown(OpenTK.Input.Key.AltLeft)
+ || keyboard.IsKeyDown(OpenTK.Input.Key.AltRight))
+ && keyboard.IsKeyDown(OpenTK.Input.Key.Enter))
+ || keyboard.IsKeyDown(OpenTK.Input.Key.Escape);
- if (toggleFullscreen == _toggleFullscreen)
+ bool fullScreenToggled = ParentWindow.State.HasFlag(Gdk.WindowState.Fullscreen);
+
+ if (toggleFullscreen != _toggleFullscreen)
{
- return;
+ if (toggleFullscreen)
+ {
+ if (fullScreenToggled)
+ {
+ ParentWindow.Unfullscreen();
+ (Toplevel as MainWindow)?.ToggleExtraWidgets(true);
+ }
+ else
+ {
+ if (keyboard.IsKeyDown(OpenTK.Input.Key.Escape))
+ {
+ Exit();
+ }
+ else
+ {
+ ParentWindow.Fullscreen();
+ (Toplevel as MainWindow)?.ToggleExtraWidgets(false);
+ }
+ }
+ }
}
_toggleFullscreen = toggleFullscreen;
-
- Gtk.Application.Invoke(delegate
- {
- if (this.ParentWindow.State.HasFlag(Gdk.WindowState.Fullscreen))
- {
- if (keyboard.IsKeyDown(OpenTK.Input.Key.Escape) || _toggleFullscreen)
- {
- this.ParentWindow.Unfullscreen();
- (this.Toplevel as MainWindow)?.ToggleExtraWidgets(true);
- }
- }
- else
- {
- if (keyboard.IsKeyDown(OpenTK.Input.Key.Escape))
- {
- Exit();
- }
-
- if (_toggleFullscreen)
- {
- this.ParentWindow.Fullscreen();
- (this.Toplevel as MainWindow)?.ToggleExtraWidgets(false);
- }
- }
- });
}
private void GLRenderer_Initialized(object sender, EventArgs e)
diff --git a/Ryujinx/Ui/MainWindow.cs b/Ryujinx/Ui/MainWindow.cs
index 6c771bb9..8c500b30 100644
--- a/Ryujinx/Ui/MainWindow.cs
+++ b/Ryujinx/Ui/MainWindow.cs
@@ -31,7 +31,7 @@ namespace Ryujinx.Ui
private static GLRenderer _gLWidget;
- private static AutoResetEvent _screenExitStatus = new AutoResetEvent(false);
+ private static AutoResetEvent _deviceExitStatus = new AutoResetEvent(false);
private static ListStore _tableStore;
@@ -356,7 +356,7 @@ namespace Ryujinx.Ui
_emulationContext = device;
- _screenExitStatus.Reset();
+ _deviceExitStatus.Reset();
#if MACOS_BUILD
CreateGameWindow(device);
@@ -391,8 +391,6 @@ namespace Ryujinx.Ui
{
device.Hid.InitializePrimaryController(ConfigurationState.Instance.Hid.ControllerType);
- _gLWidget?.Exit();
- _gLWidget?.Dispose();
_gLWidget = new GLRenderer(_emulationContext);
Application.Invoke(delegate
@@ -402,13 +400,17 @@ namespace Ryujinx.Ui
_viewBox.Child = _gLWidget;
_gLWidget.ShowAll();
- _listStatusBox.Hide();
+ ClearFooterForGameRender();
});
_gLWidget.WaitEvent.WaitOne();
_gLWidget.Start();
+ device.Dispose();
+ _deviceExitStatus.Set();
+
+ // NOTE: Everything that is here will not be executed when you close the UI.
Application.Invoke(delegate
{
_viewBox.Remove(_gLWidget);
@@ -419,36 +421,41 @@ namespace Ryujinx.Ui
_gLWidget.Window.Dispose();
}
+ _gLWidget.Dispose();
+
_viewBox.Add(_gameTableWindow);
_gameTableWindow.Expand = true;
this.Window.Title = "Ryujinx";
- _listStatusBox.ShowAll();
+ _emulationContext = null;
+ _gameLoaded = false;
+ _gLWidget = null;
+
+ DiscordIntegrationModule.SwitchToMainMenu();
+
+ RecreateFooterForMenu();
UpdateColumns();
UpdateGameTable();
Task.Run(RefreshFirmwareLabel);
- });
- device.Dispose();
-
- _emulationContext = null;
- _gameLoaded = false;
- _gLWidget = null;
-
- DiscordIntegrationModule.SwitchToMainMenu();
-
- Application.Invoke(delegate
- {
_stopEmulation.Sensitive = false;
_firmwareInstallFile.Sensitive = true;
_firmwareInstallDirectory.Sensitive = true;
});
+ }
- _screenExitStatus.Set();
+ private void RecreateFooterForMenu()
+ {
+ _footerBox.Add(_listStatusBox);
+ }
+
+ private void ClearFooterForGameRender()
+ {
+ _footerBox.Remove(_listStatusBox);
}
public void ToggleExtraWidgets(bool show)
@@ -469,7 +476,7 @@ namespace Ryujinx.Ui
bool fullScreenToggled = this.Window.State.HasFlag(Gdk.WindowState.Fullscreen);
- _fullScreen.Label = !fullScreenToggled ? "Exit Fullscreen" : "Enter Fullscreen";
+ _fullScreen.Label = fullScreenToggled ? "Exit Fullscreen" : "Enter Fullscreen";
}
private static void UpdateGameMetadata(string titleId)
@@ -506,8 +513,11 @@ namespace Ryujinx.Ui
if (_gLWidget != null)
{
+ // We tell the widget that we are exiting
_gLWidget.Exit();
- _screenExitStatus.WaitOne();
+
+ // Wait for the other thread to dispose the HLE context before exiting.
+ _deviceExitStatus.WaitOne();
}
}
@@ -874,16 +884,12 @@ namespace Ryujinx.Ui
{
Fullscreen();
- _fullScreen.Label = "Exit Fullscreen";
-
ToggleExtraWidgets(false);
}
else
{
Unfullscreen();
- _fullScreen.Label = "Enter Fullscreen";
-
ToggleExtraWidgets(true);
}
}
diff --git a/Ryujinx/Ui/MainWindow.glade b/Ryujinx/Ui/MainWindow.glade
index 8477f392..6eeab7a4 100644
--- a/Ryujinx/Ui/MainWindow.glade
+++ b/Ryujinx/Ui/MainWindow.glade
@@ -7,7 +7,7 @@
Ryujinx
center
1280
- 750
+ 760
@@ -357,7 +357,7 @@
-