misc: Add ANGLE configuration option to JSON and CLI (#6520)
* Add hardware-acceleration toggle to ConfigurationState. * Add command line override for easier RenderDoc use. * Adjust CLI arguments. * fix whitespace format check * fix copypasta in comment * Add X11 rendering mode toggle * Remove ANGLE specific comments.
This commit is contained in:
parent
12b235700c
commit
451a28afb8
4 changed files with 43 additions and 3 deletions
|
@ -15,7 +15,7 @@ namespace Ryujinx.UI.Common.Configuration
|
|||
/// <summary>
|
||||
/// The current version of the file format
|
||||
/// </summary>
|
||||
public const int CurrentVersion = 49;
|
||||
public const int CurrentVersion = 50;
|
||||
|
||||
/// <summary>
|
||||
/// Version of the configuration file format
|
||||
|
@ -162,6 +162,11 @@ namespace Ryujinx.UI.Common.Configuration
|
|||
/// </summary>
|
||||
public bool ShowConfirmExit { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables hardware-accelerated rendering for Avalonia
|
||||
/// </summary>
|
||||
public bool EnableHardwareAcceleration { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether to hide cursor on idle, always or never
|
||||
/// </summary>
|
||||
|
|
|
@ -626,6 +626,11 @@ namespace Ryujinx.UI.Common.Configuration
|
|||
/// </summary>
|
||||
public ReactiveObject<bool> ShowConfirmExit { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables hardware-accelerated rendering for Avalonia
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnableHardwareAcceleration { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Hide Cursor on Idle
|
||||
/// </summary>
|
||||
|
@ -642,6 +647,7 @@ namespace Ryujinx.UI.Common.Configuration
|
|||
EnableDiscordIntegration = new ReactiveObject<bool>();
|
||||
CheckUpdatesOnStart = new ReactiveObject<bool>();
|
||||
ShowConfirmExit = new ReactiveObject<bool>();
|
||||
EnableHardwareAcceleration = new ReactiveObject<bool>();
|
||||
HideCursor = new ReactiveObject<HideCursorMode>();
|
||||
}
|
||||
|
||||
|
@ -678,6 +684,7 @@ namespace Ryujinx.UI.Common.Configuration
|
|||
EnableDiscordIntegration = EnableDiscordIntegration,
|
||||
CheckUpdatesOnStart = CheckUpdatesOnStart,
|
||||
ShowConfirmExit = ShowConfirmExit,
|
||||
EnableHardwareAcceleration = EnableHardwareAcceleration,
|
||||
HideCursor = HideCursor,
|
||||
EnableVsync = Graphics.EnableVsync,
|
||||
EnableShaderCache = Graphics.EnableShaderCache,
|
||||
|
@ -785,6 +792,7 @@ namespace Ryujinx.UI.Common.Configuration
|
|||
EnableDiscordIntegration.Value = true;
|
||||
CheckUpdatesOnStart.Value = true;
|
||||
ShowConfirmExit.Value = true;
|
||||
EnableHardwareAcceleration.Value = true;
|
||||
HideCursor.Value = HideCursorMode.OnIdle;
|
||||
Graphics.EnableVsync.Value = true;
|
||||
Graphics.EnableShaderCache.Value = true;
|
||||
|
@ -1442,6 +1450,15 @@ namespace Ryujinx.UI.Common.Configuration
|
|||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
if (configurationFileFormat.Version < 50)
|
||||
{
|
||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 50.");
|
||||
|
||||
configurationFileFormat.EnableHardwareAcceleration = true;
|
||||
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
|
||||
Graphics.ResScale.Value = configurationFileFormat.ResScale;
|
||||
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
|
||||
|
@ -1472,6 +1489,7 @@ namespace Ryujinx.UI.Common.Configuration
|
|||
EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
|
||||
CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
|
||||
ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
|
||||
EnableHardwareAcceleration.Value = configurationFileFormat.EnableHardwareAcceleration;
|
||||
HideCursor.Value = configurationFileFormat.HideCursor;
|
||||
Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
|
||||
Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
|
||||
|
|
|
@ -8,6 +8,7 @@ namespace Ryujinx.UI.Common.Helper
|
|||
public static string[] Arguments { get; private set; }
|
||||
|
||||
public static bool? OverrideDockedMode { get; private set; }
|
||||
public static bool? OverrideHardwareAcceleration { get; private set; }
|
||||
public static string OverrideGraphicsBackend { get; private set; }
|
||||
public static string OverrideHideCursor { get; private set; }
|
||||
public static string BaseDirPathArg { get; private set; }
|
||||
|
@ -87,6 +88,12 @@ namespace Ryujinx.UI.Common.Helper
|
|||
|
||||
OverrideHideCursor = args[++i];
|
||||
break;
|
||||
case "--software-gui":
|
||||
OverrideHardwareAcceleration = false;
|
||||
break;
|
||||
case "--hardware-gui":
|
||||
OverrideHardwareAcceleration = true;
|
||||
break;
|
||||
default:
|
||||
LaunchPathArg = arg;
|
||||
break;
|
||||
|
|
|
@ -60,12 +60,16 @@ namespace Ryujinx.Ava
|
|||
EnableMultiTouch = true,
|
||||
EnableIme = true,
|
||||
EnableInputFocusProxy = Environment.GetEnvironmentVariable("XDG_CURRENT_DESKTOP") == "gamescope",
|
||||
RenderingMode = new[] { X11RenderingMode.Glx, X11RenderingMode.Software },
|
||||
RenderingMode = ConfigurationState.Instance.EnableHardwareAcceleration ?
|
||||
new[] { X11RenderingMode.Glx, X11RenderingMode.Software } :
|
||||
new[] { X11RenderingMode.Software },
|
||||
})
|
||||
.With(new Win32PlatformOptions
|
||||
{
|
||||
WinUICompositionBackdropCornerRadius = 8.0f,
|
||||
RenderingMode = new[] { Win32RenderingMode.AngleEgl, Win32RenderingMode.Software },
|
||||
RenderingMode = ConfigurationState.Instance.EnableHardwareAcceleration ?
|
||||
new[] { Win32RenderingMode.AngleEgl, Win32RenderingMode.Software } :
|
||||
new[] { Win32RenderingMode.Software },
|
||||
})
|
||||
.UseSkia();
|
||||
}
|
||||
|
@ -191,6 +195,12 @@ namespace Ryujinx.Ava
|
|||
_ => ConfigurationState.Instance.HideCursor.Value,
|
||||
};
|
||||
}
|
||||
|
||||
// Check if hardware-acceleration was overridden.
|
||||
if (CommandLineState.OverrideHardwareAcceleration != null)
|
||||
{
|
||||
ConfigurationState.Instance.EnableHardwareAcceleration.Value = CommandLineState.OverrideHardwareAcceleration.Value;
|
||||
}
|
||||
}
|
||||
|
||||
private static void PrintSystemInfo()
|
||||
|
|
Reference in a new issue