Rewrite scheduler context switch code (#1786)
* Rewrite scheduler context switch code * Fix race in UnmapIpcRestorePermission * Fix thread exit issue that could leave the scheduler in a invalid state * Change context switch method to not wait on guest thread, remove spin wait, use SignalAndWait to pass control * Remove multi-core setting (it is always on now) * Re-enable assert * Remove multicore from default config and schema * Fix race in KTimeManager
This commit is contained in:
parent
3484265d37
commit
48278905d1
37 changed files with 1080 additions and 1160 deletions
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@ -198,11 +198,6 @@ namespace Ryujinx.Configuration
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/// </summary>
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public ReactiveObject<bool> EnableDockedMode { get; private set; }
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/// <summary>
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/// Enables or disables multi-core scheduling of threads
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/// </summary>
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public ReactiveObject<bool> EnableMulticoreScheduling { get; private set; }
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/// <summary>
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/// Enables or disables profiled translation cache persistency
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/// </summary>
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@ -235,7 +230,6 @@ namespace Ryujinx.Configuration
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TimeZone = new ReactiveObject<string>();
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SystemTimeOffset = new ReactiveObject<long>();
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EnableDockedMode = new ReactiveObject<bool>();
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EnableMulticoreScheduling = new ReactiveObject<bool>();
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EnablePtc = new ReactiveObject<bool>();
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EnableFsIntegrityChecks = new ReactiveObject<bool>();
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FsGlobalAccessLogMode = new ReactiveObject<int>();
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@ -414,7 +408,6 @@ namespace Ryujinx.Configuration
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CheckUpdatesOnStart = CheckUpdatesOnStart,
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EnableVsync = Graphics.EnableVsync,
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EnableShaderCache = Graphics.EnableShaderCache,
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EnableMulticoreScheduling = System.EnableMulticoreScheduling,
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EnablePtc = System.EnablePtc,
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EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
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FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
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@ -476,7 +469,6 @@ namespace Ryujinx.Configuration
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CheckUpdatesOnStart.Value = true;
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Graphics.EnableVsync.Value = true;
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Graphics.EnableShaderCache.Value = true;
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System.EnableMulticoreScheduling.Value = true;
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System.EnablePtc.Value = false;
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System.EnableFsIntegrityChecks.Value = true;
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System.FsGlobalAccessLogMode.Value = 0;
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@ -788,7 +780,6 @@ namespace Ryujinx.Configuration
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CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
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Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
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Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
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System.EnableMulticoreScheduling.Value = configurationFileFormat.EnableMulticoreScheduling;
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System.EnablePtc.Value = configurationFileFormat.EnablePtc;
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System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
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System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
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@ -32,7 +32,7 @@ namespace Ryujinx.Common
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public static long TicksPerMillisecond { get; }
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/// <summary>
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/// Gets the number of milliseconds elapsed since the system started.
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/// Gets the number of ticks elapsed since the system started.
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/// </summary>
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public static long ElapsedTicks
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{
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@ -76,7 +76,7 @@ namespace Ryujinx.Common
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TicksPerHour = TicksPerMinute * 60;
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TicksPerDay = TicksPerHour * 24;
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_ticksToNs = 1000000000.0 / (double)Stopwatch.Frequency;
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_ticksToNs = 1000000000.0 / Stopwatch.Frequency;
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}
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}
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}
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@ -82,9 +82,6 @@ namespace Ryujinx.HLE.HOS
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public Keyset KeySet => Device.FileSystem.KeySet;
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#pragma warning disable CS0649
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private bool _hasStarted;
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#pragma warning restore CS0649
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private bool _isDisposed;
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public bool EnablePtc { get; set; }
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@ -300,22 +297,6 @@ namespace Ryujinx.HLE.HOS
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VsyncEvent.ReadableEvent.Signal();
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}
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public void EnableMultiCoreScheduling()
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{
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if (!_hasStarted)
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{
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KernelContext.Scheduler.MultiCoreScheduling = true;
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}
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}
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public void DisableMultiCoreScheduling()
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{
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if (!_hasStarted)
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{
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KernelContext.Scheduler.MultiCoreScheduling = false;
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}
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}
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public void Dispose()
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{
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Dispose(true);
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@ -346,9 +327,7 @@ namespace Ryujinx.HLE.HOS
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}
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// Exit ourself now!
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KernelContext.Scheduler.ExitThread(terminationThread);
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KernelContext.Scheduler.GetCurrentThread().Exit();
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KernelContext.Scheduler.RemoveThread(terminationThread);
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KernelStatic.GetCurrentThread().Exit();
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});
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terminationThread.Start();
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@ -1,3 +1,4 @@
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using System.Diagnostics;
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using System.Threading;
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namespace Ryujinx.HLE.HOS.Kernel.Common
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@ -47,17 +48,25 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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public void IncrementReferenceCount()
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{
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Interlocked.Increment(ref _referenceCount);
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int newRefCount = Interlocked.Increment(ref _referenceCount);
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Debug.Assert(newRefCount >= 2);
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}
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public void DecrementReferenceCount()
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{
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if (Interlocked.Decrement(ref _referenceCount) == 0)
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int newRefCount = Interlocked.Decrement(ref _referenceCount);
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Debug.Assert(newRefCount >= 0);
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if (newRefCount == 0)
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{
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Destroy();
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}
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}
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protected virtual void Destroy() { }
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protected virtual void Destroy()
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{
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}
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}
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}
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@ -10,9 +10,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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{
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private class WaitingObject
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{
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public IKFutureSchedulerObject Object { get; private set; }
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public long TimePoint { get; private set; }
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public IKFutureSchedulerObject Object { get; }
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public long TimePoint { get; }
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public WaitingObject(IKFutureSchedulerObject schedulerObj, long timePoint)
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{
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@ -21,16 +20,15 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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}
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}
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private List<WaitingObject> _waitingObjects;
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private readonly KernelContext _context;
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private readonly List<WaitingObject> _waitingObjects;
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private AutoResetEvent _waitEvent;
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private bool _keepRunning;
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public KTimeManager()
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public KTimeManager(KernelContext context)
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{
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_context = context;
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_waitingObjects = new List<WaitingObject>();
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_keepRunning = true;
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Thread work = new Thread(WaitAndCheckScheduledObjects)
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@ -45,7 +43,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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{
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long timePoint = PerformanceCounter.ElapsedMilliseconds + ConvertNanosecondsToMilliseconds(timeout);
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lock (_waitingObjects)
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lock (_context.CriticalSection.Lock)
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{
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_waitingObjects.Add(new WaitingObject(schedulerObj, timePoint));
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}
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@ -53,6 +51,57 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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_waitEvent.Set();
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}
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public void UnscheduleFutureInvocation(IKFutureSchedulerObject schedulerObj)
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{
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lock (_context.CriticalSection.Lock)
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{
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_waitingObjects.RemoveAll(x => x.Object == schedulerObj);
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}
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}
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private void WaitAndCheckScheduledObjects()
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{
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using (_waitEvent = new AutoResetEvent(false))
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{
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while (_keepRunning)
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{
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WaitingObject next;
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lock (_context.CriticalSection.Lock)
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{
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next = _waitingObjects.OrderBy(x => x.TimePoint).FirstOrDefault();
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}
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if (next != null)
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{
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long timePoint = PerformanceCounter.ElapsedMilliseconds;
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if (next.TimePoint > timePoint)
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{
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_waitEvent.WaitOne((int)(next.TimePoint - timePoint));
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}
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bool timeUp = PerformanceCounter.ElapsedMilliseconds >= next.TimePoint;
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if (timeUp)
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{
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lock (_context.CriticalSection.Lock)
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{
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if (_waitingObjects.Remove(next))
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{
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next.Object.TimeUp();
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}
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}
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}
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}
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else
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{
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_waitEvent.WaitOne();
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}
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}
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}
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}
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public static long ConvertNanosecondsToMilliseconds(long time)
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{
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time /= 1000000;
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return time * 1000000;
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}
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public static long ConvertMillisecondsToTicks(long time)
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public static long ConvertHostTicksToTicks(long time)
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{
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return time * 19200;
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}
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public void UnscheduleFutureInvocation(IKFutureSchedulerObject Object)
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{
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lock (_waitingObjects)
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{
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_waitingObjects.RemoveAll(x => x.Object == Object);
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}
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}
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private void WaitAndCheckScheduledObjects()
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{
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using (_waitEvent = new AutoResetEvent(false))
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{
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while (_keepRunning)
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{
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WaitingObject next;
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lock (_waitingObjects)
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{
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next = _waitingObjects.OrderBy(x => x.TimePoint).FirstOrDefault();
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}
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if (next != null)
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{
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long timePoint = PerformanceCounter.ElapsedMilliseconds;
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if (next.TimePoint > timePoint)
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{
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_waitEvent.WaitOne((int)(next.TimePoint - timePoint));
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}
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bool timeUp = PerformanceCounter.ElapsedMilliseconds >= next.TimePoint;
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if (timeUp)
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{
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lock (_waitingObjects)
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{
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timeUp = _waitingObjects.Remove(next);
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}
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}
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if (timeUp)
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{
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next.Object.TimeUp();
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}
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}
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else
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{
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_waitEvent.WaitOne();
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}
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}
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}
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return (long)((time / (double)PerformanceCounter.TicksPerSecond) * 19200000.0);
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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_keepRunning = false;
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_waitEvent?.Set();
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}
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}
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}
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}
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@ -8,7 +8,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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{
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public static bool UserToKernelInt32(KernelContext context, ulong address, out int value)
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{
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KProcess currentProcess = context.Scheduler.GetCurrentProcess();
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KProcess currentProcess = KernelStatic.GetCurrentProcess();
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if (currentProcess.CpuMemory.IsMapped(address) &&
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currentProcess.CpuMemory.IsMapped(address + 3))
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@ -25,7 +25,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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public static bool UserToKernelInt32Array(KernelContext context, ulong address, Span<int> values)
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{
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KProcess currentProcess = context.Scheduler.GetCurrentProcess();
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KProcess currentProcess = KernelStatic.GetCurrentProcess();
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for (int index = 0; index < values.Length; index++, address += 4)
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{
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@ -45,7 +45,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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public static bool UserToKernelString(KernelContext context, ulong address, int size, out string value)
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{
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KProcess currentProcess = context.Scheduler.GetCurrentProcess();
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KProcess currentProcess = KernelStatic.GetCurrentProcess();
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if (currentProcess.CpuMemory.IsMapped(address) &&
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currentProcess.CpuMemory.IsMapped(address + (ulong)size - 1))
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@ -62,7 +62,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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public static bool KernelToUserInt32(KernelContext context, ulong address, int value)
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{
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KProcess currentProcess = context.Scheduler.GetCurrentProcess();
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KProcess currentProcess = KernelStatic.GetCurrentProcess();
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if (currentProcess.CpuMemory.IsMapped(address) &&
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currentProcess.CpuMemory.IsMapped(address + 3))
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@ -77,7 +77,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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public static bool KernelToUserInt64(KernelContext context, ulong address, long value)
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{
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KProcess currentProcess = context.Scheduler.GetCurrentProcess();
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KProcess currentProcess = KernelStatic.GetCurrentProcess();
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if (currentProcess.CpuMemory.IsMapped(address) &&
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currentProcess.CpuMemory.IsMapped(address + 7))
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@ -24,7 +24,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
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{
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clientSession = null;
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KProcess currentProcess = KernelContext.Scheduler.GetCurrentProcess();
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KProcess currentProcess = KernelStatic.GetCurrentProcess();
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if (currentProcess.ResourceLimit != null &&
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!currentProcess.ResourceLimit.Reserve(LimitableResource.Session, 1))
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@ -60,7 +60,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
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{
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clientSession = null;
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KProcess currentProcess = KernelContext.Scheduler.GetCurrentProcess();
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KProcess currentProcess = KernelStatic.GetCurrentProcess();
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if (currentProcess.ResourceLimit != null &&
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!currentProcess.ResourceLimit.Reserve(LimitableResource.Session, 1))
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@ -25,13 +25,13 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
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State = ChannelState.Open;
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CreatorProcess = context.Scheduler.GetCurrentProcess();
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CreatorProcess = KernelStatic.GetCurrentProcess();
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CreatorProcess.IncrementReferenceCount();
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}
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public KernelResult SendSyncRequest(ulong customCmdBuffAddr = 0, ulong customCmdBuffSize = 0)
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{
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KThread currentThread = KernelContext.Scheduler.GetCurrentThread();
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KThread currentThread = KernelStatic.GetCurrentThread();
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KSessionRequest request = new KSessionRequest(currentThread, customCmdBuffAddr, customCmdBuffSize);
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@ -54,7 +54,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
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public KernelResult SendAsyncRequest(KWritableEvent asyncEvent, ulong customCmdBuffAddr = 0, ulong customCmdBuffSize = 0)
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{
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KThread currentThread = KernelContext.Scheduler.GetCurrentThread();
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KThread currentThread = KernelStatic.GetCurrentThread();
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KSessionRequest request = new KSessionRequest(currentThread, customCmdBuffAddr, customCmdBuffSize, asyncEvent);
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|
|
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@ -214,7 +214,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
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public KernelResult Receive(ulong customCmdBuffAddr = 0, ulong customCmdBuffSize = 0)
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{
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KThread serverThread = KernelContext.Scheduler.GetCurrentThread();
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KThread serverThread = KernelStatic.GetCurrentThread();
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KProcess serverProcess = serverThread.Owner;
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KernelContext.CriticalSection.Enter();
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|
@ -594,7 +594,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
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|
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public KernelResult Reply(ulong customCmdBuffAddr = 0, ulong customCmdBuffSize = 0)
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{
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KThread serverThread = KernelContext.Scheduler.GetCurrentThread();
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KThread serverThread = KernelStatic.GetCurrentThread();
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KProcess serverProcess = serverThread.Owner;
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KernelContext.CriticalSection.Enter();
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|
@ -889,7 +889,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
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|
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private MessageHeader GetServerMessageHeader(Message serverMsg)
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{
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KProcess currentProcess = KernelContext.Scheduler.GetCurrentProcess();
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KProcess currentProcess = KernelStatic.GetCurrentProcess();
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uint word0 = currentProcess.CpuMemory.Read<uint>(serverMsg.Address + 0);
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uint word1 = currentProcess.CpuMemory.Read<uint>(serverMsg.Address + 4);
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|
|
|
@ -1,6 +1,5 @@
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Process;
|
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using System;
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|
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namespace Ryujinx.HLE.HOS.Kernel.Ipc
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{
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|
@ -13,6 +12,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
|
|||
|
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public KSession(KernelContext context, KClientPort parentPort = null) : base(context)
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{
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IncrementReferenceCount();
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|
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ServerSession = new KServerSession(context, this);
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ClientSession = new KClientSession(context, this, parentPort);
|
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|
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|
|
|
@ -19,6 +19,8 @@ namespace Ryujinx.HLE.HOS.Kernel
|
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|
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public bool KernelInitialized { get; }
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|
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public bool Running { get; private set; }
|
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|
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public Switch Device { get; }
|
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public MemoryBlock Memory { get; }
|
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public Syscall Syscall { get; }
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|
@ -34,7 +36,8 @@ namespace Ryujinx.HLE.HOS.Kernel
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public KSlabHeap UserSlabHeapPages { get; }
|
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|
||||
public KCriticalSection CriticalSection { get; }
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public KScheduler Scheduler { get; }
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public KScheduler[] Schedulers { get; }
|
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public KPriorityQueue PriorityQueue { get; }
|
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public KTimeManager TimeManager { get; }
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public KSynchronization Synchronization { get; }
|
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public KContextIdManager ContextIdManager { get; }
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|
@ -42,6 +45,8 @@ namespace Ryujinx.HLE.HOS.Kernel
|
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public ConcurrentDictionary<long, KProcess> Processes { get; }
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public ConcurrentDictionary<string, KAutoObject> AutoObjectNames { get; }
|
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|
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public bool ThreadReselectionRequested { get; set; }
|
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|
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private long _kipId;
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private long _processId;
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private long _threadUid;
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||||
|
@ -51,6 +56,8 @@ namespace Ryujinx.HLE.HOS.Kernel
|
|||
Device = device;
|
||||
Memory = memory;
|
||||
|
||||
Running = true;
|
||||
|
||||
Syscall = new Syscall(this);
|
||||
|
||||
SyscallHandler = new SyscallHandler(this);
|
||||
|
@ -70,12 +77,18 @@ namespace Ryujinx.HLE.HOS.Kernel
|
|||
KernelConstants.UserSlabHeapSize);
|
||||
|
||||
CriticalSection = new KCriticalSection(this);
|
||||
Scheduler = new KScheduler(this);
|
||||
TimeManager = new KTimeManager();
|
||||
Schedulers = new KScheduler[KScheduler.CpuCoresCount];
|
||||
PriorityQueue = new KPriorityQueue();
|
||||
TimeManager = new KTimeManager(this);
|
||||
Synchronization = new KSynchronization(this);
|
||||
ContextIdManager = new KContextIdManager();
|
||||
|
||||
Scheduler.StartAutoPreemptionThread();
|
||||
for (int core = 0; core < KScheduler.CpuCoresCount; core++)
|
||||
{
|
||||
Schedulers[core] = new KScheduler(this, core);
|
||||
}
|
||||
|
||||
StartPreemptionThread();
|
||||
|
||||
KernelInitialized = true;
|
||||
|
||||
|
@ -86,6 +99,16 @@ namespace Ryujinx.HLE.HOS.Kernel
|
|||
_processId = KernelConstants.InitialProcessId;
|
||||
}
|
||||
|
||||
private void StartPreemptionThread()
|
||||
{
|
||||
void PreemptionThreadStart()
|
||||
{
|
||||
KScheduler.PreemptionThreadLoop(this);
|
||||
}
|
||||
|
||||
new Thread(PreemptionThreadStart) { Name = "HLE.PreemptionThread" }.Start();
|
||||
}
|
||||
|
||||
public long NewThreadUid()
|
||||
{
|
||||
return Interlocked.Increment(ref _threadUid) - 1;
|
||||
|
@ -103,7 +126,13 @@ namespace Ryujinx.HLE.HOS.Kernel
|
|||
|
||||
public void Dispose()
|
||||
{
|
||||
Scheduler.Dispose();
|
||||
Running = false;
|
||||
|
||||
for (int i = 0; i < KScheduler.CpuCoresCount; i++)
|
||||
{
|
||||
Schedulers[i].Dispose();
|
||||
}
|
||||
|
||||
TimeManager.Dispose();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,9 @@
|
|||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.HLE.HOS.Kernel.Common;
|
||||
using Ryujinx.HLE.HOS.Kernel.Memory;
|
||||
using Ryujinx.HLE.HOS.Kernel.Process;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Kernel
|
||||
{
|
||||
|
@ -9,30 +12,52 @@ namespace Ryujinx.HLE.HOS.Kernel
|
|||
[ThreadStatic]
|
||||
private static KernelContext Context;
|
||||
|
||||
public static void YieldUntilCompletion(Action action)
|
||||
[ThreadStatic]
|
||||
private static KThread CurrentThread;
|
||||
|
||||
public static KernelResult StartInitialProcess(
|
||||
KernelContext context,
|
||||
ProcessCreationInfo creationInfo,
|
||||
ReadOnlySpan<int> capabilities,
|
||||
int mainThreadPriority,
|
||||
ThreadStart customThreadStart)
|
||||
{
|
||||
YieldUntilCompletion(Task.Factory.StartNew(action));
|
||||
KProcess process = new KProcess(context);
|
||||
|
||||
KernelResult result = process.Initialize(
|
||||
creationInfo,
|
||||
capabilities,
|
||||
context.ResourceLimit,
|
||||
MemoryRegion.Service,
|
||||
null,
|
||||
customThreadStart);
|
||||
|
||||
if (result != KernelResult.Success)
|
||||
{
|
||||
return result;
|
||||
}
|
||||
|
||||
public static void YieldUntilCompletion(Task task)
|
||||
{
|
||||
KThread currentThread = Context.Scheduler.GetCurrentThread();
|
||||
process.DefaultCpuCore = 3;
|
||||
|
||||
Context.CriticalSection.Enter();
|
||||
context.Processes.TryAdd(process.Pid, process);
|
||||
|
||||
currentThread.Reschedule(ThreadSchedState.Paused);
|
||||
|
||||
task.ContinueWith((antecedent) =>
|
||||
{
|
||||
currentThread.Reschedule(ThreadSchedState.Running);
|
||||
});
|
||||
|
||||
Context.CriticalSection.Leave();
|
||||
return process.Start(mainThreadPriority, 0x1000UL);
|
||||
}
|
||||
|
||||
internal static void SetKernelContext(KernelContext context)
|
||||
internal static void SetKernelContext(KernelContext context, KThread thread)
|
||||
{
|
||||
Context = context;
|
||||
CurrentThread = thread;
|
||||
}
|
||||
|
||||
internal static KThread GetCurrentThread()
|
||||
{
|
||||
return CurrentThread;
|
||||
}
|
||||
|
||||
internal static KProcess GetCurrentProcess()
|
||||
{
|
||||
return GetCurrentThread().Owner;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -728,7 +728,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
return KernelResult.OutOfMemory;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
lock (_blocks)
|
||||
{
|
||||
|
@ -1225,7 +1225,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
|
||||
ulong remainingPages = remainingSize / PageSize;
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
if (currentProcess.ResourceLimit != null &&
|
||||
!currentProcess.ResourceLimit.Reserve(LimitableResource.Memory, remainingSize))
|
||||
|
@ -1355,7 +1355,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
|
||||
PhysicalMemoryUsage -= heapMappedSize;
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
currentProcess.ResourceLimit?.Release(LimitableResource.Memory, heapMappedSize);
|
||||
|
||||
|
@ -1504,7 +1504,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
attributeMask | MemoryAttribute.Uncached,
|
||||
attributeExpected))
|
||||
{
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
serverAddress = currentProcess.MemoryManager.GetDramAddressFromVa(serverAddress);
|
||||
|
||||
|
@ -2111,12 +2111,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
InsertBlock(addressRounded, pagesCount, RestoreIpcMappingPermissions);
|
||||
|
||||
return KernelResult.Success;
|
||||
}
|
||||
}
|
||||
|
||||
public KernelResult BorrowIpcBuffer(ulong address, ulong size)
|
||||
{
|
||||
|
|
|
@ -28,7 +28,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
|||
|
||||
public KernelResult Initialize(ulong address, ulong size, KMemoryPermission permission)
|
||||
{
|
||||
KProcess creator = KernelContext.Scheduler.GetCurrentProcess();
|
||||
KProcess creator = KernelStatic.GetCurrentProcess();
|
||||
|
||||
_creator = creator;
|
||||
|
||||
|
|
|
@ -236,7 +236,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
|||
{
|
||||
if (handle == SelfThreadHandle)
|
||||
{
|
||||
return _context.Scheduler.GetCurrentThread();
|
||||
return KernelStatic.GetCurrentThread();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -248,7 +248,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
|||
{
|
||||
if (handle == SelfProcessHandle)
|
||||
{
|
||||
return _context.Scheduler.GetCurrentProcess();
|
||||
return KernelStatic.GetCurrentProcess();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -78,6 +78,10 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
|||
|
||||
public bool IsPaused { get; private set; }
|
||||
|
||||
private long _totalTimeRunning;
|
||||
|
||||
public long TotalTimeRunning => _totalTimeRunning;
|
||||
|
||||
private IProcessContextFactory _contextFactory;
|
||||
public IProcessContext Context { get; private set; }
|
||||
public IVirtualMemoryManager CpuMemory => Context.AddressSpace;
|
||||
|
@ -112,11 +116,13 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
|||
KPageList pageList,
|
||||
KResourceLimit resourceLimit,
|
||||
MemoryRegion memRegion,
|
||||
IProcessContextFactory contextFactory)
|
||||
IProcessContextFactory contextFactory,
|
||||
ThreadStart customThreadStart = null)
|
||||
{
|
||||
ResourceLimit = resourceLimit;
|
||||
_memRegion = memRegion;
|
||||
_contextFactory = contextFactory ?? new ProcessContextFactory();
|
||||
_customThreadStart = customThreadStart;
|
||||
|
||||
AddressSpaceType addrSpaceType = (AddressSpaceType)((int)(creationInfo.Flags & ProcessCreationFlags.AddressSpaceMask) >> (int)ProcessCreationFlags.AddressSpaceShift);
|
||||
|
||||
|
@ -176,9 +182,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
|||
throw new InvalidOperationException($"Invalid KIP Id {Pid}.");
|
||||
}
|
||||
|
||||
result = ParseProcessInfo(creationInfo);
|
||||
|
||||
return result;
|
||||
return ParseProcessInfo(creationInfo);
|
||||
}
|
||||
|
||||
public KernelResult Initialize(
|
||||
|
@ -192,6 +196,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
|||
ResourceLimit = resourceLimit;
|
||||
_memRegion = memRegion;
|
||||
_contextFactory = contextFactory ?? new ProcessContextFactory();
|
||||
_customThreadStart = customThreadStart;
|
||||
|
||||
ulong personalMmHeapSize = GetPersonalMmHeapSize((ulong)creationInfo.SystemResourcePagesCount, memRegion);
|
||||
|
||||
|
@ -299,8 +304,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
|||
CleanUpForError();
|
||||
}
|
||||
|
||||
_customThreadStart = customThreadStart;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -751,8 +754,14 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
|||
|
||||
private void InterruptHandler(object sender, EventArgs e)
|
||||
{
|
||||
KernelContext.Scheduler.ContextSwitch();
|
||||
KernelContext.Scheduler.GetCurrentThread().HandlePostSyscall();
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
if (currentThread.IsSchedulable)
|
||||
{
|
||||
KernelContext.Schedulers[currentThread.CurrentCore].Schedule();
|
||||
}
|
||||
|
||||
currentThread.HandlePostSyscall();
|
||||
}
|
||||
|
||||
public void IncrementThreadCount()
|
||||
|
@ -828,6 +837,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
|||
return personalMmHeapPagesCount * KMemoryManager.PageSize;
|
||||
}
|
||||
|
||||
public void AddCpuTime(long ticks)
|
||||
{
|
||||
Interlocked.Add(ref _totalTimeRunning, ticks);
|
||||
}
|
||||
|
||||
public void AddThread(KThread thread)
|
||||
{
|
||||
lock (_threadingLock)
|
||||
|
@ -893,7 +907,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
|||
|
||||
if (shallTerminate)
|
||||
{
|
||||
UnpauseAndTerminateAllThreadsExcept(KernelContext.Scheduler.GetCurrentThread());
|
||||
UnpauseAndTerminateAllThreadsExcept(KernelStatic.GetCurrentThread());
|
||||
|
||||
HandleTable.Destroy();
|
||||
|
||||
|
@ -929,7 +943,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
|||
|
||||
if (shallTerminate)
|
||||
{
|
||||
UnpauseAndTerminateAllThreadsExcept(KernelContext.Scheduler.GetCurrentThread());
|
||||
UnpauseAndTerminateAllThreadsExcept(KernelStatic.GetCurrentThread());
|
||||
|
||||
HandleTable.Destroy();
|
||||
|
||||
|
@ -1058,7 +1072,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
|||
|
||||
private bool InvalidAccessHandler(ulong va)
|
||||
{
|
||||
KernelContext.Scheduler.GetCurrentThreadOrNull()?.PrintGuestStackTrace();
|
||||
KernelStatic.GetCurrentThread().PrintGuestStackTrace();
|
||||
|
||||
Logger.Error?.Print(LogClass.Cpu, $"Invalid memory access at virtual address 0x{va:X16}.");
|
||||
|
||||
|
@ -1067,7 +1081,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
|||
|
||||
private void UndefinedInstructionHandler(object sender, InstUndefinedEventArgs e)
|
||||
{
|
||||
KernelContext.Scheduler.GetCurrentThreadOrNull()?.PrintGuestStackTrace();
|
||||
KernelStatic.GetCurrentThread().PrintGuestStackTrace();
|
||||
|
||||
throw new UndefinedInstructionException(e.Address, e.OpCode);
|
||||
}
|
||||
|
|
|
@ -26,7 +26,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
public KernelResult GetProcessId(int handle, out long pid)
|
||||
{
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KProcess process = currentProcess.HandleTable.GetKProcess(handle);
|
||||
|
||||
|
@ -86,7 +86,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidThread;
|
||||
}
|
||||
|
||||
KHandleTable handleTable = _context.Scheduler.GetCurrentProcess().HandleTable;
|
||||
KHandleTable handleTable = KernelStatic.GetCurrentProcess().HandleTable;
|
||||
|
||||
KProcess process = new KProcess(_context);
|
||||
|
||||
|
@ -137,7 +137,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
public KernelResult StartProcess(int handle, int priority, int cpuCore, ulong mainThreadStackSize)
|
||||
{
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess().HandleTable.GetObject<KProcess>(handle);
|
||||
KProcess process = KernelStatic.GetCurrentProcess().HandleTable.GetObject<KProcess>(handle);
|
||||
|
||||
if (process == null)
|
||||
{
|
||||
|
@ -198,7 +198,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.NotFound;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KernelResult result = currentProcess.HandleTable.ReserveHandle(out handle);
|
||||
|
||||
|
@ -225,7 +225,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
public KernelResult SendSyncRequest(int handle)
|
||||
{
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KClientSession session = currentProcess.HandleTable.GetObject<KClientSession>(handle);
|
||||
|
||||
|
@ -254,7 +254,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidMemState;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KernelResult result = currentProcess.MemoryManager.BorrowIpcBuffer(messagePtr, messageSize);
|
||||
|
||||
|
@ -303,7 +303,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidMemState;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KernelResult result = currentProcess.MemoryManager.BorrowIpcBuffer(messagePtr, messageSize);
|
||||
|
||||
|
@ -363,7 +363,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
serverSessionHandle = 0;
|
||||
clientSessionHandle = 0;
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KResourceLimit resourceLimit = currentProcess.ResourceLimit;
|
||||
|
||||
|
@ -424,7 +424,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
{
|
||||
sessionHandle = 0;
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KServerPort serverPort = currentProcess.HandleTable.GetObject<KServerPort>(portHandle);
|
||||
|
||||
|
@ -485,7 +485,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.MaximumExceeded;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
ulong copySize = (ulong)((long)handlesCount * 4);
|
||||
|
||||
|
@ -513,7 +513,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
{
|
||||
handleIndex = 0;
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KSynchronizationObject[] syncObjs = new KSynchronizationObject[handles.Length];
|
||||
|
||||
|
@ -582,7 +582,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.MaximumExceeded;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
ulong copySize = (ulong)((long)handlesCount * 4);
|
||||
|
||||
|
@ -681,7 +681,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
KPort port = new KPort(_context, maxSessions, isLight, (long)namePtr);
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KernelResult result = currentProcess.HandleTable.GenerateHandle(port.ClientPort, out clientPortHandle);
|
||||
|
||||
|
@ -733,7 +733,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
KPort port = new KPort(_context, maxSessions, false, 0);
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KernelResult result = currentProcess.HandleTable.GenerateHandle(port.ServerPort, out handle);
|
||||
|
||||
|
@ -756,7 +756,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
{
|
||||
clientSessionHandle = 0;
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KClientPort clientPort = currentProcess.HandleTable.GetObject<KClientPort>(clientPortHandle);
|
||||
|
||||
|
@ -814,7 +814,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidSize;
|
||||
}
|
||||
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
return process.MemoryManager.SetHeapSize(size, out position);
|
||||
}
|
||||
|
@ -843,7 +843,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidCombination;
|
||||
}
|
||||
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KernelResult result = process.MemoryManager.SetMemoryAttribute(
|
||||
position,
|
||||
|
@ -871,7 +871,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidMemState;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
if (!currentProcess.MemoryManager.InsideAddrSpace(src, size))
|
||||
{
|
||||
|
@ -885,7 +885,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidMemRange;
|
||||
}
|
||||
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
return process.MemoryManager.Map(dst, src, size);
|
||||
}
|
||||
|
@ -907,7 +907,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidMemState;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
if (!currentProcess.MemoryManager.InsideAddrSpace(src, size))
|
||||
{
|
||||
|
@ -921,14 +921,14 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidMemRange;
|
||||
}
|
||||
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
return process.MemoryManager.Unmap(dst, src, size);
|
||||
}
|
||||
|
||||
public KernelResult QueryMemory(ulong infoPtr, ulong position, out ulong pageInfo)
|
||||
{
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KMemoryInfo blkInfo = process.MemoryManager.QueryMemory(position);
|
||||
|
||||
|
@ -968,7 +968,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidPermission;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KSharedMemory sharedMemory = currentProcess.HandleTable.GetObject<KSharedMemory>(handle);
|
||||
|
||||
|
@ -1009,7 +1009,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidMemState;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KSharedMemory sharedMemory = currentProcess.HandleTable.GetObject<KSharedMemory>(handle);
|
||||
|
||||
|
@ -1056,7 +1056,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidPermission;
|
||||
}
|
||||
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KResourceLimit resourceLimit = process.ResourceLimit;
|
||||
|
||||
|
@ -1112,7 +1112,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidMemRange;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
if ((currentProcess.PersonalMmHeapPagesCount & 0xfffffffffffff) == 0)
|
||||
{
|
||||
|
@ -1125,7 +1125,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidMemRange;
|
||||
}
|
||||
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
return process.MemoryManager.MapPhysicalMemory(address, size);
|
||||
}
|
||||
|
@ -1147,7 +1147,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidMemRange;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
if ((currentProcess.PersonalMmHeapPagesCount & 0xfffffffffffff) == 0)
|
||||
{
|
||||
|
@ -1160,7 +1160,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidMemRange;
|
||||
}
|
||||
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
return process.MemoryManager.UnmapPhysicalMemory(address, size);
|
||||
}
|
||||
|
@ -1177,7 +1177,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidSize;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KProcess targetProcess = currentProcess.HandleTable.GetObject<KProcess>(handle);
|
||||
|
||||
|
@ -1214,7 +1214,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidSize;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KProcess targetProcess = currentProcess.HandleTable.GetObject<KProcess>(handle);
|
||||
|
||||
|
@ -1259,7 +1259,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidPermission;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KProcess targetProcess = currentProcess.HandleTable.GetObject<KProcess>(handle);
|
||||
|
||||
|
@ -1285,7 +1285,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
public KernelResult TerminateProcess(int handle)
|
||||
{
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
process = process.HandleTable.GetObject<KProcess>(handle);
|
||||
|
||||
|
@ -1293,7 +1293,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
if (process != null)
|
||||
{
|
||||
if (process == _context.Scheduler.GetCurrentProcess())
|
||||
if (process == KernelStatic.GetCurrentProcess())
|
||||
{
|
||||
result = KernelResult.Success;
|
||||
process.DecrementToZeroWhileTerminatingCurrent();
|
||||
|
@ -1314,12 +1314,12 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
public void ExitProcess()
|
||||
{
|
||||
_context.Scheduler.GetCurrentProcess().TerminateCurrentProcess();
|
||||
KernelStatic.GetCurrentProcess().TerminateCurrentProcess();
|
||||
}
|
||||
|
||||
public KernelResult SignalEvent(int handle)
|
||||
{
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KWritableEvent writableEvent = process.HandleTable.GetObject<KWritableEvent>(handle);
|
||||
|
||||
|
@ -1343,7 +1343,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
{
|
||||
KernelResult result;
|
||||
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KWritableEvent writableEvent = process.HandleTable.GetObject<KWritableEvent>(handle);
|
||||
|
||||
|
@ -1363,14 +1363,14 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
public KernelResult CloseHandle(int handle)
|
||||
{
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
return currentProcess.HandleTable.CloseHandle(handle) ? KernelResult.Success : KernelResult.InvalidHandle;
|
||||
}
|
||||
|
||||
public KernelResult ResetSignal(int handle)
|
||||
{
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KReadableEvent readableEvent = currentProcess.HandleTable.GetObject<KReadableEvent>(handle);
|
||||
|
||||
|
@ -1399,12 +1399,12 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
public ulong GetSystemTick()
|
||||
{
|
||||
return _context.Scheduler.GetCurrentThread().Context.CntpctEl0;
|
||||
return KernelStatic.GetCurrentThread().Context.CntpctEl0;
|
||||
}
|
||||
|
||||
public void Break(ulong reason)
|
||||
{
|
||||
KThread currentThread = _context.Scheduler.GetCurrentThread();
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
if ((reason & (1UL << 31)) == 0)
|
||||
{
|
||||
|
@ -1429,7 +1429,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
public void OutputDebugString(ulong strPtr, ulong size)
|
||||
{
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
string str = MemoryHelper.ReadAsciiString(process.CpuMemory, (long)strPtr, (long)size);
|
||||
|
||||
|
@ -1466,7 +1466,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidCombination;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KProcess process = currentProcess.HandleTable.GetKProcess(handle);
|
||||
|
||||
|
@ -1537,7 +1537,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidCombination;
|
||||
}
|
||||
|
||||
value = _context.Scheduler.GetCurrentProcess().Debug ? 1 : 0;
|
||||
value = KernelStatic.GetCurrentProcess().Debug ? 1 : 0;
|
||||
|
||||
break;
|
||||
}
|
||||
|
@ -1554,7 +1554,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidCombination;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
if (currentProcess.ResourceLimit != null)
|
||||
{
|
||||
|
@ -1581,14 +1581,14 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidHandle;
|
||||
}
|
||||
|
||||
int currentCore = _context.Scheduler.GetCurrentThread().CurrentCore;
|
||||
int currentCore = KernelStatic.GetCurrentThread().CurrentCore;
|
||||
|
||||
if (subId != -1 && subId != currentCore)
|
||||
{
|
||||
return KernelResult.InvalidCombination;
|
||||
}
|
||||
|
||||
value = _context.Scheduler.CoreContexts[currentCore].TotalIdleTimeTicks;
|
||||
value = KTimeManager.ConvertHostTicksToTicks(_context.Schedulers[currentCore].TotalIdleTimeTicks);
|
||||
|
||||
break;
|
||||
}
|
||||
|
@ -1605,8 +1605,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidCombination;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
value = currentProcess.RandomEntropy[subId];
|
||||
|
||||
|
@ -1620,14 +1619,14 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidCombination;
|
||||
}
|
||||
|
||||
KThread thread = _context.Scheduler.GetCurrentProcess().HandleTable.GetKThread(handle);
|
||||
KThread thread = KernelStatic.GetCurrentProcess().HandleTable.GetKThread(handle);
|
||||
|
||||
if (thread == null)
|
||||
{
|
||||
return KernelResult.InvalidHandle;
|
||||
}
|
||||
|
||||
KThread currentThread = _context.Scheduler.GetCurrentThread();
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
int currentCore = currentThread.CurrentCore;
|
||||
|
||||
|
@ -1636,13 +1635,13 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.Success;
|
||||
}
|
||||
|
||||
KCoreContext coreContext = _context.Scheduler.CoreContexts[currentCore];
|
||||
KScheduler scheduler = _context.Schedulers[currentCore];
|
||||
|
||||
long timeDelta = PerformanceCounter.ElapsedMilliseconds - coreContext.LastContextSwitchTime;
|
||||
long timeDelta = PerformanceCounter.ElapsedTicks - scheduler.LastContextSwitchTime;
|
||||
|
||||
if (subId != -1)
|
||||
{
|
||||
value = KTimeManager.ConvertMillisecondsToTicks(timeDelta);
|
||||
value = KTimeManager.ConvertHostTicksToTicks(timeDelta);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1653,7 +1652,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
totalTimeRunning += timeDelta;
|
||||
}
|
||||
|
||||
value = KTimeManager.ConvertMillisecondsToTicks(totalTimeRunning);
|
||||
value = KTimeManager.ConvertHostTicksToTicks(totalTimeRunning);
|
||||
}
|
||||
|
||||
break;
|
||||
|
@ -1669,7 +1668,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
{
|
||||
KEvent Event = new KEvent(_context);
|
||||
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KernelResult result = process.HandleTable.GenerateHandle(Event.WritableEvent, out wEventHandle);
|
||||
|
||||
|
@ -1701,7 +1700,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
if (maxCount != 0)
|
||||
{
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
ulong copySize = (ulong)maxCount * 8;
|
||||
|
||||
|
@ -1807,7 +1806,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
{
|
||||
handle = 0;
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
if (cpuCore == -2)
|
||||
{
|
||||
|
@ -1844,7 +1843,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
if (result == KernelResult.Success)
|
||||
{
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
result = process.HandleTable.GenerateHandle(thread, out handle);
|
||||
}
|
||||
|
@ -1860,7 +1859,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
public KernelResult StartThread(int handle)
|
||||
{
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KThread thread = process.HandleTable.GetKThread(handle);
|
||||
|
||||
|
@ -1887,35 +1886,31 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
public void ExitThread()
|
||||
{
|
||||
KThread currentThread = _context.Scheduler.GetCurrentThread();
|
||||
|
||||
_context.Scheduler.ExitThread(currentThread);
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
currentThread.Exit();
|
||||
}
|
||||
|
||||
public void SleepThread(long timeout)
|
||||
{
|
||||
KThread currentThread = _context.Scheduler.GetCurrentThread();
|
||||
|
||||
if (timeout < 1)
|
||||
{
|
||||
switch (timeout)
|
||||
{
|
||||
case 0: currentThread.Yield(); break;
|
||||
case -1: currentThread.YieldWithLoadBalancing(); break;
|
||||
case -2: currentThread.YieldAndWaitForLoadBalancing(); break;
|
||||
case 0: KScheduler.Yield(_context); break;
|
||||
case -1: KScheduler.YieldWithLoadBalancing(_context); break;
|
||||
case -2: KScheduler.YieldToAnyThread(_context); break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
currentThread.Sleep(timeout);
|
||||
KernelStatic.GetCurrentThread().Sleep(timeout);
|
||||
}
|
||||
}
|
||||
|
||||
public KernelResult GetThreadPriority(int handle, out int priority)
|
||||
{
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KThread thread = process.HandleTable.GetKThread(handle);
|
||||
|
||||
|
@ -1937,7 +1932,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
{
|
||||
// TODO: NPDM check.
|
||||
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KThread thread = process.HandleTable.GetKThread(handle);
|
||||
|
||||
|
@ -1953,7 +1948,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
public KernelResult GetThreadCoreMask(int handle, out int preferredCore, out long affinityMask)
|
||||
{
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KThread thread = process.HandleTable.GetKThread(handle);
|
||||
|
||||
|
@ -1975,7 +1970,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
public KernelResult SetThreadCoreMask(int handle, int preferredCore, long affinityMask)
|
||||
{
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
if (preferredCore == -2)
|
||||
{
|
||||
|
@ -2009,7 +2004,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
}
|
||||
}
|
||||
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KThread thread = process.HandleTable.GetKThread(handle);
|
||||
|
||||
|
@ -2023,12 +2018,12 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
public int GetCurrentProcessorNumber()
|
||||
{
|
||||
return _context.Scheduler.GetCurrentThread().CurrentCore;
|
||||
return KernelStatic.GetCurrentThread().CurrentCore;
|
||||
}
|
||||
|
||||
public KernelResult GetThreadId(int handle, out long threadUid)
|
||||
{
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KThread thread = process.HandleTable.GetKThread(handle);
|
||||
|
||||
|
@ -2048,7 +2043,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
public KernelResult SetThreadActivity(int handle, bool pause)
|
||||
{
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KThread thread = process.HandleTable.GetObject<KThread>(handle);
|
||||
|
||||
|
@ -2062,7 +2057,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidHandle;
|
||||
}
|
||||
|
||||
if (thread == _context.Scheduler.GetCurrentThread())
|
||||
if (thread == KernelStatic.GetCurrentThread())
|
||||
{
|
||||
return KernelResult.InvalidThread;
|
||||
}
|
||||
|
@ -2072,8 +2067,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
public KernelResult GetThreadContext3(ulong address, int handle)
|
||||
{
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KThread currentThread = _context.Scheduler.GetCurrentThread();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
KThread thread = currentProcess.HandleTable.GetObject<KThread>(handle);
|
||||
|
||||
|
@ -2190,13 +2185,13 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.MaximumExceeded;
|
||||
}
|
||||
|
||||
KThread currentThread = _context.Scheduler.GetCurrentThread();
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
var syncObjs = new Span<KSynchronizationObject>(currentThread.WaitSyncObjects).Slice(0, handlesCount);
|
||||
|
||||
if (handlesCount != 0)
|
||||
{
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
if (currentProcess.MemoryManager.AddrSpaceStart > handlesPtr)
|
||||
{
|
||||
|
@ -2267,7 +2262,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
public KernelResult CancelSynchronization(int handle)
|
||||
{
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
|
||||
KThread thread = process.HandleTable.GetKThread(handle);
|
||||
|
||||
|
@ -2293,7 +2288,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidAddress;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
return currentProcess.AddressArbiter.ArbitrateLock(ownerHandle, mutexAddress, requesterHandle);
|
||||
}
|
||||
|
@ -2310,7 +2305,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidAddress;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
return currentProcess.AddressArbiter.ArbitrateUnlock(mutexAddress);
|
||||
}
|
||||
|
@ -2331,7 +2326,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidAddress;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
return currentProcess.AddressArbiter.WaitProcessWideKeyAtomic(
|
||||
mutexAddress,
|
||||
|
@ -2342,7 +2337,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
public KernelResult SignalProcessWideKey(ulong address, int count)
|
||||
{
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
currentProcess.AddressArbiter.SignalProcessWideKey(address, count);
|
||||
|
||||
|
@ -2361,7 +2356,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidAddress;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
return type switch
|
||||
{
|
||||
|
@ -2387,7 +2382,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.InvalidAddress;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
return type switch
|
||||
{
|
||||
|
|
|
@ -49,7 +49,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
private void PostSvcHandler()
|
||||
{
|
||||
KThread currentThread = _context.Scheduler.GetCurrentThread();
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
currentThread.HandlePostSyscall();
|
||||
}
|
||||
|
|
|
@ -1,66 +0,0 @@
|
|||
using System.Collections.Concurrent;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
{
|
||||
class HleCoreManager
|
||||
{
|
||||
private class PausableThread
|
||||
{
|
||||
public ManualResetEvent Event { get; private set; }
|
||||
|
||||
public bool IsExiting { get; set; }
|
||||
|
||||
public PausableThread()
|
||||
{
|
||||
Event = new ManualResetEvent(false);
|
||||
}
|
||||
}
|
||||
|
||||
private ConcurrentDictionary<Thread, PausableThread> _threads;
|
||||
|
||||
public HleCoreManager()
|
||||
{
|
||||
_threads = new ConcurrentDictionary<Thread, PausableThread>();
|
||||
}
|
||||
|
||||
public void Set(Thread thread)
|
||||
{
|
||||
GetThread(thread).Event.Set();
|
||||
}
|
||||
|
||||
public void Reset(Thread thread)
|
||||
{
|
||||
GetThread(thread).Event.Reset();
|
||||
}
|
||||
|
||||
public void Wait(Thread thread)
|
||||
{
|
||||
PausableThread pausableThread = GetThread(thread);
|
||||
|
||||
if (!pausableThread.IsExiting)
|
||||
{
|
||||
pausableThread.Event.WaitOne();
|
||||
}
|
||||
}
|
||||
|
||||
public void Exit(Thread thread)
|
||||
{
|
||||
GetThread(thread).IsExiting = true;
|
||||
}
|
||||
|
||||
private PausableThread GetThread(Thread thread)
|
||||
{
|
||||
return _threads.GetOrAdd(thread, (key) => new PausableThread());
|
||||
}
|
||||
|
||||
public void RemoveThread(Thread thread)
|
||||
{
|
||||
if (_threads.TryRemove(thread, out PausableThread pausableThread))
|
||||
{
|
||||
pausableThread.Event.Set();
|
||||
pausableThread.Event.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,150 +0,0 @@
|
|||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
{
|
||||
partial class KScheduler
|
||||
{
|
||||
private const int RoundRobinTimeQuantumMs = 10;
|
||||
|
||||
private int _currentCore;
|
||||
|
||||
public bool MultiCoreScheduling { get; set; }
|
||||
|
||||
public HleCoreManager CoreManager { get; private set; }
|
||||
|
||||
private bool _keepPreempting;
|
||||
|
||||
public void StartAutoPreemptionThread()
|
||||
{
|
||||
Thread preemptionThread = new Thread(PreemptCurrentThread)
|
||||
{
|
||||
Name = "HLE.PreemptionThread"
|
||||
};
|
||||
|
||||
_keepPreempting = true;
|
||||
|
||||
preemptionThread.Start();
|
||||
}
|
||||
|
||||
public void ContextSwitch()
|
||||
{
|
||||
lock (CoreContexts)
|
||||
{
|
||||
if (MultiCoreScheduling)
|
||||
{
|
||||
int selectedCount = 0;
|
||||
|
||||
for (int core = 0; core < CpuCoresCount; core++)
|
||||
{
|
||||
KCoreContext coreContext = CoreContexts[core];
|
||||
|
||||
if (coreContext.ContextSwitchNeeded && (coreContext.CurrentThread?.IsCurrentHostThread() ?? false))
|
||||
{
|
||||
coreContext.ContextSwitch();
|
||||
}
|
||||
|
||||
if (coreContext.CurrentThread?.IsCurrentHostThread() ?? false)
|
||||
{
|
||||
selectedCount++;
|
||||
}
|
||||
}
|
||||
|
||||
if (selectedCount == 0)
|
||||
{
|
||||
CoreManager.Reset(Thread.CurrentThread);
|
||||
}
|
||||
else if (selectedCount == 1)
|
||||
{
|
||||
CoreManager.Set(Thread.CurrentThread);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new InvalidOperationException("Thread scheduled in more than one core!");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
KThread currentThread = CoreContexts[_currentCore].CurrentThread;
|
||||
|
||||
bool hasThreadExecuting = currentThread != null;
|
||||
|
||||
if (hasThreadExecuting)
|
||||
{
|
||||
// If this is not the thread that is currently executing, we need
|
||||
// to request an interrupt to allow safely starting another thread.
|
||||
if (!currentThread.IsCurrentHostThread())
|
||||
{
|
||||
currentThread.Context.RequestInterrupt();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
CoreManager.Reset(currentThread.HostThread);
|
||||
}
|
||||
|
||||
// Advance current core and try picking a thread,
|
||||
// keep advancing if it is null.
|
||||
for (int core = 0; core < 4; core++)
|
||||
{
|
||||
_currentCore = (_currentCore + 1) % CpuCoresCount;
|
||||
|
||||
KCoreContext coreContext = CoreContexts[_currentCore];
|
||||
|
||||
coreContext.UpdateCurrentThread();
|
||||
|
||||
if (coreContext.CurrentThread != null)
|
||||
{
|
||||
CoreManager.Set(coreContext.CurrentThread.HostThread);
|
||||
|
||||
coreContext.CurrentThread.Execute();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// If nothing was running before, then we are on a "external"
|
||||
// HLE thread, we don't need to wait.
|
||||
if (!hasThreadExecuting)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CoreManager.Wait(Thread.CurrentThread);
|
||||
}
|
||||
|
||||
private void PreemptCurrentThread()
|
||||
{
|
||||
// Preempts current thread every 10 milliseconds on a round-robin fashion,
|
||||
// when multi core scheduling is disabled, to try ensuring that all threads
|
||||
// gets a chance to run.
|
||||
while (_keepPreempting)
|
||||
{
|
||||
lock (CoreContexts)
|
||||
{
|
||||
KThread currentThread = CoreContexts[_currentCore].CurrentThread;
|
||||
|
||||
currentThread?.Context.RequestInterrupt();
|
||||
}
|
||||
|
||||
PreemptThreads();
|
||||
|
||||
Thread.Sleep(RoundRobinTimeQuantumMs);
|
||||
}
|
||||
}
|
||||
|
||||
public void ExitThread(KThread thread)
|
||||
{
|
||||
thread.Context.StopRunning();
|
||||
|
||||
CoreManager.Exit(thread.HostThread);
|
||||
}
|
||||
|
||||
public void RemoveThread(KThread thread)
|
||||
{
|
||||
CoreManager.RemoveThread(thread.HostThread);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -25,14 +25,14 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
public KernelResult ArbitrateLock(int ownerHandle, ulong mutexAddress, int requesterHandle)
|
||||
{
|
||||
KThread currentThread = _context.Scheduler.GetCurrentThread();
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
_context.CriticalSection.Enter();
|
||||
|
||||
currentThread.SignaledObj = null;
|
||||
currentThread.ObjSyncResult = KernelResult.Success;
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
if (!KernelTransfer.UserToKernelInt32(_context, mutexAddress, out int mutexValue))
|
||||
{
|
||||
|
@ -81,7 +81,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
{
|
||||
_context.CriticalSection.Enter();
|
||||
|
||||
KThread currentThread = _context.Scheduler.GetCurrentThread();
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
(KernelResult result, KThread newOwnerThread) = MutexUnlock(currentThread, mutexAddress);
|
||||
|
||||
|
@ -104,7 +104,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
{
|
||||
_context.CriticalSection.Enter();
|
||||
|
||||
KThread currentThread = _context.Scheduler.GetCurrentThread();
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
currentThread.SignaledObj = null;
|
||||
currentThread.ObjSyncResult = KernelResult.TimedOut;
|
||||
|
@ -227,7 +227,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
{
|
||||
ulong address = requester.MutexAddress;
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
if (!currentProcess.CpuMemory.IsMapped(address))
|
||||
{
|
||||
|
@ -293,7 +293,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
public KernelResult WaitForAddressIfEqual(ulong address, int value, long timeout)
|
||||
{
|
||||
KThread currentThread = _context.Scheduler.GetCurrentThread();
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
_context.CriticalSection.Enter();
|
||||
|
||||
|
@ -368,7 +368,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
bool shouldDecrement,
|
||||
long timeout)
|
||||
{
|
||||
KThread currentThread = _context.Scheduler.GetCurrentThread();
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
_context.CriticalSection.Enter();
|
||||
|
||||
|
@ -383,7 +383,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
currentThread.SignaledObj = null;
|
||||
currentThread.ObjSyncResult = KernelResult.TimedOut;
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
if (!KernelTransfer.UserToKernelInt32(_context, address, out int currentValue))
|
||||
{
|
||||
|
@ -483,7 +483,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
{
|
||||
_context.CriticalSection.Enter();
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
if (!currentProcess.CpuMemory.IsMapped(address))
|
||||
{
|
||||
|
@ -544,7 +544,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
offset = 1;
|
||||
}
|
||||
|
||||
KProcess currentProcess = _context.Scheduler.GetCurrentProcess();
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
if (!currentProcess.CpuMemory.IsMapped(address))
|
||||
{
|
||||
|
|
|
@ -7,7 +7,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
{
|
||||
public static void Wait(KernelContext context, LinkedList<KThread> threadList, object mutex, long timeout)
|
||||
{
|
||||
KThread currentThread = context.Scheduler.GetCurrentThread();
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
context.CriticalSection.Enter();
|
||||
|
||||
|
|
|
@ -1,79 +0,0 @@
|
|||
using Ryujinx.Common;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
{
|
||||
class KCoreContext
|
||||
{
|
||||
private KScheduler _scheduler;
|
||||
|
||||
private HleCoreManager _coreManager;
|
||||
|
||||
public bool ContextSwitchNeeded { get; private set; }
|
||||
|
||||
public long LastContextSwitchTime { get; private set; }
|
||||
|
||||
public long TotalIdleTimeTicks { get; private set; } //TODO
|
||||
|
||||
public KThread CurrentThread { get; private set; }
|
||||
public KThread SelectedThread { get; private set; }
|
||||
|
||||
public KCoreContext(KScheduler scheduler, HleCoreManager coreManager)
|
||||
{
|
||||
_scheduler = scheduler;
|
||||
_coreManager = coreManager;
|
||||
}
|
||||
|
||||
public void SelectThread(KThread thread)
|
||||
{
|
||||
SelectedThread = thread;
|
||||
|
||||
if (SelectedThread != CurrentThread)
|
||||
{
|
||||
ContextSwitchNeeded = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateCurrentThread()
|
||||
{
|
||||
ContextSwitchNeeded = false;
|
||||
|
||||
LastContextSwitchTime = PerformanceCounter.ElapsedMilliseconds;
|
||||
|
||||
CurrentThread = SelectedThread;
|
||||
|
||||
if (CurrentThread != null)
|
||||
{
|
||||
long currentTime = PerformanceCounter.ElapsedMilliseconds;
|
||||
|
||||
CurrentThread.TotalTimeRunning += currentTime - CurrentThread.LastScheduledTime;
|
||||
CurrentThread.LastScheduledTime = currentTime;
|
||||
}
|
||||
}
|
||||
|
||||
public void ContextSwitch()
|
||||
{
|
||||
ContextSwitchNeeded = false;
|
||||
|
||||
LastContextSwitchTime = PerformanceCounter.ElapsedMilliseconds;
|
||||
|
||||
if (CurrentThread != null)
|
||||
{
|
||||
_coreManager.Reset(CurrentThread.HostThread);
|
||||
}
|
||||
|
||||
CurrentThread = SelectedThread;
|
||||
|
||||
if (CurrentThread != null)
|
||||
{
|
||||
long currentTime = PerformanceCounter.ElapsedMilliseconds;
|
||||
|
||||
CurrentThread.TotalTimeRunning += currentTime - CurrentThread.LastScheduledTime;
|
||||
CurrentThread.LastScheduledTime = currentTime;
|
||||
|
||||
_coreManager.Set(CurrentThread.HostThread);
|
||||
|
||||
CurrentThread.Execute();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -5,21 +5,20 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
class KCriticalSection
|
||||
{
|
||||
private readonly KernelContext _context;
|
||||
|
||||
public object LockObj { get; private set; }
|
||||
|
||||
private readonly object _lock;
|
||||
private int _recursionCount;
|
||||
|
||||
public object Lock => _lock;
|
||||
|
||||
public KCriticalSection(KernelContext context)
|
||||
{
|
||||
_context = context;
|
||||
|
||||
LockObj = new object();
|
||||
_lock = new object();
|
||||
}
|
||||
|
||||
public void Enter()
|
||||
{
|
||||
Monitor.Enter(LockObj);
|
||||
Monitor.Enter(_lock);
|
||||
|
||||
_recursionCount++;
|
||||
}
|
||||
|
@ -31,61 +30,34 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
return;
|
||||
}
|
||||
|
||||
bool doContextSwitch = false;
|
||||
|
||||
if (--_recursionCount == 0)
|
||||
{
|
||||
if (_context.Scheduler.ThreadReselectionRequested)
|
||||
{
|
||||
_context.Scheduler.SelectThreads();
|
||||
}
|
||||
ulong scheduledCoresMask = KScheduler.SelectThreads(_context);
|
||||
|
||||
Monitor.Exit(LockObj);
|
||||
Monitor.Exit(_lock);
|
||||
|
||||
if (_context.Scheduler.MultiCoreScheduling)
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
bool isCurrentThreadSchedulable = currentThread != null && currentThread.IsSchedulable;
|
||||
if (isCurrentThreadSchedulable)
|
||||
{
|
||||
lock (_context.Scheduler.CoreContexts)
|
||||
{
|
||||
for (int core = 0; core < KScheduler.CpuCoresCount; core++)
|
||||
{
|
||||
KCoreContext coreContext = _context.Scheduler.CoreContexts[core];
|
||||
|
||||
if (coreContext.ContextSwitchNeeded)
|
||||
{
|
||||
KThread currentThread = coreContext.CurrentThread;
|
||||
|
||||
if (currentThread == null)
|
||||
{
|
||||
// Nothing is running, we can perform the context switch immediately.
|
||||
coreContext.ContextSwitch();
|
||||
}
|
||||
else if (currentThread.IsCurrentHostThread())
|
||||
{
|
||||
// Thread running on the current core, context switch will block.
|
||||
doContextSwitch = true;
|
||||
KScheduler.EnableScheduling(_context, scheduledCoresMask);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Thread running on another core, request a interrupt.
|
||||
currentThread.Context.RequestInterrupt();
|
||||
}
|
||||
}
|
||||
KScheduler.EnableSchedulingFromForeignThread(_context, scheduledCoresMask);
|
||||
|
||||
// If the thread exists but is not schedulable, we still want to suspend
|
||||
// it if it's not runnable. That allows the kernel to still block HLE threads
|
||||
// even if they are not scheduled on guest cores.
|
||||
if (currentThread != null && !currentThread.IsSchedulable && currentThread.Context.Running)
|
||||
{
|
||||
currentThread.SchedulerWaitEvent.WaitOne();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
doContextSwitch = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Monitor.Exit(LockObj);
|
||||
}
|
||||
|
||||
if (doContextSwitch)
|
||||
{
|
||||
_context.Scheduler.ContextSwitch();
|
||||
Monitor.Exit(_lock);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,8 +1,9 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
{
|
||||
class KSchedulingData
|
||||
class KPriorityQueue
|
||||
{
|
||||
private LinkedList<KThread>[][] _scheduledThreadsPerPrioPerCore;
|
||||
private LinkedList<KThread>[][] _suggestedThreadsPerPrioPerCore;
|
||||
|
@ -10,7 +11,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
private long[] _scheduledPrioritiesPerCore;
|
||||
private long[] _suggestedPrioritiesPerCore;
|
||||
|
||||
public KSchedulingData()
|
||||
public KPriorityQueue()
|
||||
{
|
||||
_suggestedThreadsPerPrioPerCore = new LinkedList<KThread>[KScheduler.PrioritiesCount][];
|
||||
_scheduledThreadsPerPrioPerCore = new LinkedList<KThread>[KScheduler.PrioritiesCount][];
|
||||
|
@ -45,7 +46,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
{
|
||||
long prioMask = prios[core];
|
||||
|
||||
int prio = CountTrailingZeros(prioMask);
|
||||
int prio = BitOperations.TrailingZeroCount(prioMask);
|
||||
|
||||
prioMask &= ~(1L << prio);
|
||||
|
||||
|
@ -62,42 +63,22 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
node = node.Next;
|
||||
}
|
||||
|
||||
prio = CountTrailingZeros(prioMask);
|
||||
prio = BitOperations.TrailingZeroCount(prioMask);
|
||||
|
||||
prioMask &= ~(1L << prio);
|
||||
}
|
||||
}
|
||||
|
||||
private int CountTrailingZeros(long value)
|
||||
{
|
||||
int count = 0;
|
||||
|
||||
while (((value >> count) & 0xf) == 0 && count < 64)
|
||||
{
|
||||
count += 4;
|
||||
}
|
||||
|
||||
while (((value >> count) & 1) == 0 && count < 64)
|
||||
{
|
||||
count++;
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
public void TransferToCore(int prio, int dstCore, KThread thread)
|
||||
{
|
||||
bool schedulable = thread.DynamicPriority < KScheduler.PrioritiesCount;
|
||||
|
||||
int srcCore = thread.CurrentCore;
|
||||
|
||||
thread.CurrentCore = dstCore;
|
||||
|
||||
if (srcCore == dstCore || !schedulable)
|
||||
int srcCore = thread.ActiveCore;
|
||||
if (srcCore == dstCore)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
thread.ActiveCore = dstCore;
|
||||
|
||||
if (srcCore >= 0)
|
||||
{
|
||||
Unschedule(prio, srcCore, thread);
|
||||
|
@ -168,13 +149,20 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
_scheduledPrioritiesPerCore[core] |= 1L << prio;
|
||||
}
|
||||
|
||||
public void Reschedule(int prio, int core, KThread thread)
|
||||
public KThread Reschedule(int prio, int core, KThread thread)
|
||||
{
|
||||
if (prio >= KScheduler.PrioritiesCount)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
LinkedList<KThread> queue = ScheduledQueue(prio, core);
|
||||
|
||||
queue.Remove(thread.SiblingsPerCore[core]);
|
||||
|
||||
thread.SiblingsPerCore[core] = queue.AddLast(thread);
|
||||
|
||||
return queue.First.Value;
|
||||
}
|
||||
|
||||
public void Unschedule(int prio, int core, KThread thread)
|
|
@ -1,7 +1,10 @@
|
|||
using Ryujinx.Common;
|
||||
using Ryujinx.HLE.HOS.Kernel.Process;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
{
|
||||
|
@ -10,130 +13,88 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
public const int PrioritiesCount = 64;
|
||||
public const int CpuCoresCount = 4;
|
||||
|
||||
private const int PreemptionPriorityCores012 = 59;
|
||||
private const int PreemptionPriorityCore3 = 63;
|
||||
private const int RoundRobinTimeQuantumMs = 10;
|
||||
|
||||
private static readonly int[] PreemptionPriorities = new int[] { 59, 59, 59, 63 };
|
||||
|
||||
private readonly KernelContext _context;
|
||||
private readonly int _coreId;
|
||||
|
||||
public KSchedulingData SchedulingData { get; private set; }
|
||||
private struct SchedulingState
|
||||
{
|
||||
public bool NeedsScheduling;
|
||||
public KThread SelectedThread;
|
||||
}
|
||||
|
||||
public KCoreContext[] CoreContexts { get; private set; }
|
||||
private SchedulingState _state;
|
||||
|
||||
public bool ThreadReselectionRequested { get; set; }
|
||||
private AutoResetEvent _idleInterruptEvent;
|
||||
private readonly object _idleInterruptEventLock;
|
||||
|
||||
public KScheduler(KernelContext context)
|
||||
private KThread _previousThread;
|
||||
private KThread _currentThread;
|
||||
private readonly KThread _idleThread;
|
||||
|
||||
public KThread PreviousThread => _previousThread;
|
||||
public long LastContextSwitchTime { get; private set; }
|
||||
public long TotalIdleTimeTicks => _idleThread.TotalTimeRunning;
|
||||
|
||||
public KScheduler(KernelContext context, int coreId)
|
||||
{
|
||||
_context = context;
|
||||
_coreId = coreId;
|
||||
|
||||
SchedulingData = new KSchedulingData();
|
||||
_idleInterruptEvent = new AutoResetEvent(false);
|
||||
_idleInterruptEventLock = new object();
|
||||
|
||||
CoreManager = new HleCoreManager();
|
||||
KThread idleThread = CreateIdleThread(context, coreId);
|
||||
|
||||
CoreContexts = new KCoreContext[CpuCoresCount];
|
||||
_currentThread = idleThread;
|
||||
_idleThread = idleThread;
|
||||
|
||||
idleThread.StartHostThread();
|
||||
idleThread.SchedulerWaitEvent.Set();
|
||||
}
|
||||
|
||||
private KThread CreateIdleThread(KernelContext context, int cpuCore)
|
||||
{
|
||||
KThread idleThread = new KThread(context);
|
||||
|
||||
idleThread.Initialize(0UL, 0UL, 0UL, PrioritiesCount, cpuCore, null, ThreadType.Dummy, IdleThreadLoop);
|
||||
|
||||
return idleThread;
|
||||
}
|
||||
|
||||
public static ulong SelectThreads(KernelContext context)
|
||||
{
|
||||
if (context.ThreadReselectionRequested)
|
||||
{
|
||||
return SelectThreadsImpl(context);
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0UL;
|
||||
}
|
||||
}
|
||||
|
||||
private static ulong SelectThreadsImpl(KernelContext context)
|
||||
{
|
||||
context.ThreadReselectionRequested = false;
|
||||
|
||||
ulong scheduledCoresMask = 0UL;
|
||||
|
||||
for (int core = 0; core < CpuCoresCount; core++)
|
||||
{
|
||||
CoreContexts[core] = new KCoreContext(this, CoreManager);
|
||||
}
|
||||
}
|
||||
KThread thread = context.PriorityQueue.ScheduledThreads(core).FirstOrDefault();
|
||||
|
||||
private void PreemptThreads()
|
||||
{
|
||||
_context.CriticalSection.Enter();
|
||||
|
||||
PreemptThread(PreemptionPriorityCores012, 0);
|
||||
PreemptThread(PreemptionPriorityCores012, 1);
|
||||
PreemptThread(PreemptionPriorityCores012, 2);
|
||||
PreemptThread(PreemptionPriorityCore3, 3);
|
||||
|
||||
_context.CriticalSection.Leave();
|
||||
}
|
||||
|
||||
private void PreemptThread(int prio, int core)
|
||||
{
|
||||
IEnumerable<KThread> scheduledThreads = SchedulingData.ScheduledThreads(core);
|
||||
|
||||
KThread selectedThread = scheduledThreads.FirstOrDefault(x => x.DynamicPriority == prio);
|
||||
|
||||
// Yield priority queue.
|
||||
if (selectedThread != null)
|
||||
{
|
||||
SchedulingData.Reschedule(prio, core, selectedThread);
|
||||
}
|
||||
|
||||
IEnumerable<KThread> SuitableCandidates()
|
||||
{
|
||||
foreach (KThread thread in SchedulingData.SuggestedThreads(core))
|
||||
{
|
||||
int srcCore = thread.CurrentCore;
|
||||
|
||||
if (srcCore >= 0)
|
||||
{
|
||||
KThread highestPrioSrcCore = SchedulingData.ScheduledThreads(srcCore).FirstOrDefault();
|
||||
|
||||
if (highestPrioSrcCore != null && highestPrioSrcCore.DynamicPriority < 2)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (highestPrioSrcCore == thread)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// If the candidate was scheduled after the current thread, then it's not worth it.
|
||||
if (selectedThread == null || selectedThread.LastScheduledTime >= thread.LastScheduledTime)
|
||||
{
|
||||
yield return thread;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Select candidate threads that could run on this core.
|
||||
// Only take into account threads that are not yet selected.
|
||||
KThread dst = SuitableCandidates().FirstOrDefault(x => x.DynamicPriority == prio);
|
||||
|
||||
if (dst != null)
|
||||
{
|
||||
SchedulingData.TransferToCore(prio, core, dst);
|
||||
|
||||
selectedThread = dst;
|
||||
}
|
||||
|
||||
// If the priority of the currently selected thread is lower than preemption priority,
|
||||
// then allow threads with lower priorities to be selected aswell.
|
||||
if (selectedThread != null && selectedThread.DynamicPriority > prio)
|
||||
{
|
||||
Func<KThread, bool> predicate = x => x.DynamicPriority >= selectedThread.DynamicPriority;
|
||||
|
||||
dst = SuitableCandidates().FirstOrDefault(predicate);
|
||||
|
||||
if (dst != null)
|
||||
{
|
||||
SchedulingData.TransferToCore(dst.DynamicPriority, core, dst);
|
||||
}
|
||||
}
|
||||
|
||||
ThreadReselectionRequested = true;
|
||||
}
|
||||
|
||||
public void SelectThreads()
|
||||
{
|
||||
ThreadReselectionRequested = false;
|
||||
|
||||
for (int core = 0; core < CpuCoresCount; core++)
|
||||
{
|
||||
KThread thread = SchedulingData.ScheduledThreads(core).FirstOrDefault();
|
||||
|
||||
CoreContexts[core].SelectThread(thread);
|
||||
scheduledCoresMask |= context.Schedulers[core].SelectThread(thread);
|
||||
}
|
||||
|
||||
for (int core = 0; core < CpuCoresCount; core++)
|
||||
{
|
||||
// If the core is not idle (there's already a thread running on it),
|
||||
// then we don't need to attempt load balancing.
|
||||
if (SchedulingData.ScheduledThreads(core).Any())
|
||||
if (context.PriorityQueue.ScheduledThreads(core).Any())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
@ -146,16 +107,15 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
// Select candidate threads that could run on this core.
|
||||
// Give preference to threads that are not yet selected.
|
||||
foreach (KThread thread in SchedulingData.SuggestedThreads(core))
|
||||
foreach (KThread suggested in context.PriorityQueue.SuggestedThreads(core))
|
||||
{
|
||||
if (thread.CurrentCore < 0 || thread != CoreContexts[thread.CurrentCore].SelectedThread)
|
||||
if (suggested.ActiveCore < 0 || suggested != context.Schedulers[suggested.ActiveCore]._state.SelectedThread)
|
||||
{
|
||||
dst = thread;
|
||||
|
||||
dst = suggested;
|
||||
break;
|
||||
}
|
||||
|
||||
srcCoresHighestPrioThreads[srcCoresHighestPrioThreadsCount++] = thread.CurrentCore;
|
||||
srcCoresHighestPrioThreads[srcCoresHighestPrioThreadsCount++] = suggested.ActiveCore;
|
||||
}
|
||||
|
||||
// Not yet selected candidate found.
|
||||
|
@ -165,9 +125,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
// threads, we should skip load balancing entirely.
|
||||
if (dst.DynamicPriority >= 2)
|
||||
{
|
||||
SchedulingData.TransferToCore(dst.DynamicPriority, core, dst);
|
||||
context.PriorityQueue.TransferToCore(dst.DynamicPriority, core, dst);
|
||||
|
||||
CoreContexts[core].SelectThread(dst);
|
||||
scheduledCoresMask |= context.Schedulers[core].SelectThread(dst);
|
||||
}
|
||||
|
||||
continue;
|
||||
|
@ -179,80 +139,480 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
{
|
||||
int srcCore = srcCoresHighestPrioThreads[index];
|
||||
|
||||
KThread src = SchedulingData.ScheduledThreads(srcCore).ElementAtOrDefault(1);
|
||||
KThread src = context.PriorityQueue.ScheduledThreads(srcCore).ElementAtOrDefault(1);
|
||||
|
||||
if (src != null)
|
||||
{
|
||||
// Run the second thread on the queue on the source core,
|
||||
// move the first one to the current core.
|
||||
KThread origSelectedCoreSrc = CoreContexts[srcCore].SelectedThread;
|
||||
KThread origSelectedCoreSrc = context.Schedulers[srcCore]._state.SelectedThread;
|
||||
|
||||
CoreContexts[srcCore].SelectThread(src);
|
||||
scheduledCoresMask |= context.Schedulers[srcCore].SelectThread(src);
|
||||
|
||||
SchedulingData.TransferToCore(origSelectedCoreSrc.DynamicPriority, core, origSelectedCoreSrc);
|
||||
context.PriorityQueue.TransferToCore(origSelectedCoreSrc.DynamicPriority, core, origSelectedCoreSrc);
|
||||
|
||||
CoreContexts[core].SelectThread(origSelectedCoreSrc);
|
||||
}
|
||||
scheduledCoresMask |= context.Schedulers[core].SelectThread(origSelectedCoreSrc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public KThread GetCurrentThread()
|
||||
return scheduledCoresMask;
|
||||
}
|
||||
|
||||
private ulong SelectThread(KThread nextThread)
|
||||
{
|
||||
return GetCurrentThreadOrNull() ?? GetDummyThread();
|
||||
KThread previousThread = _state.SelectedThread;
|
||||
|
||||
if (previousThread != nextThread)
|
||||
{
|
||||
if (previousThread != null)
|
||||
{
|
||||
previousThread.LastScheduledTime = PerformanceCounter.ElapsedTicks;
|
||||
}
|
||||
|
||||
public KThread GetCurrentThreadOrNull()
|
||||
_state.SelectedThread = nextThread;
|
||||
_state.NeedsScheduling = true;
|
||||
return 1UL << _coreId;
|
||||
}
|
||||
else
|
||||
{
|
||||
lock (CoreContexts)
|
||||
return 0UL;
|
||||
}
|
||||
}
|
||||
|
||||
public static void EnableScheduling(KernelContext context, ulong scheduledCoresMask)
|
||||
{
|
||||
KScheduler currentScheduler = context.Schedulers[KernelStatic.GetCurrentThread().CurrentCore];
|
||||
|
||||
// Note that "RescheduleCurrentCore" will block, so "RescheduleOtherCores" must be done first.
|
||||
currentScheduler.RescheduleOtherCores(scheduledCoresMask);
|
||||
currentScheduler.RescheduleCurrentCore();
|
||||
}
|
||||
|
||||
public static void EnableSchedulingFromForeignThread(KernelContext context, ulong scheduledCoresMask)
|
||||
{
|
||||
RescheduleOtherCores(context, scheduledCoresMask);
|
||||
}
|
||||
|
||||
private void RescheduleCurrentCore()
|
||||
{
|
||||
if (_state.NeedsScheduling)
|
||||
{
|
||||
Schedule();
|
||||
}
|
||||
}
|
||||
|
||||
private void RescheduleOtherCores(ulong scheduledCoresMask)
|
||||
{
|
||||
RescheduleOtherCores(_context, scheduledCoresMask & ~(1UL << _coreId));
|
||||
}
|
||||
|
||||
private static void RescheduleOtherCores(KernelContext context, ulong scheduledCoresMask)
|
||||
{
|
||||
while (scheduledCoresMask != 0)
|
||||
{
|
||||
int coreToSignal = BitOperations.TrailingZeroCount(scheduledCoresMask);
|
||||
|
||||
KThread threadToSignal = context.Schedulers[coreToSignal]._currentThread;
|
||||
|
||||
// Request the thread running on that core to stop and reschedule, if we have one.
|
||||
if (threadToSignal != context.Schedulers[coreToSignal]._idleThread)
|
||||
{
|
||||
threadToSignal.Context.RequestInterrupt();
|
||||
}
|
||||
|
||||
// If the core is idle, ensure that the idle thread is awaken.
|
||||
context.Schedulers[coreToSignal]._idleInterruptEvent.Set();
|
||||
|
||||
scheduledCoresMask &= ~(1UL << coreToSignal);
|
||||
}
|
||||
}
|
||||
|
||||
private void IdleThreadLoop()
|
||||
{
|
||||
while (_context.Running)
|
||||
{
|
||||
_state.NeedsScheduling = false;
|
||||
Thread.MemoryBarrier();
|
||||
KThread nextThread = PickNextThread(_state.SelectedThread);
|
||||
|
||||
if (_idleThread != nextThread)
|
||||
{
|
||||
_idleThread.SchedulerWaitEvent.Reset();
|
||||
WaitHandle.SignalAndWait(nextThread.SchedulerWaitEvent, _idleThread.SchedulerWaitEvent);
|
||||
}
|
||||
|
||||
_idleInterruptEvent.WaitOne();
|
||||
}
|
||||
|
||||
lock (_idleInterruptEventLock)
|
||||
{
|
||||
_idleInterruptEvent.Dispose();
|
||||
_idleInterruptEvent = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void Schedule()
|
||||
{
|
||||
_state.NeedsScheduling = false;
|
||||
Thread.MemoryBarrier();
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
KThread selectedThread = _state.SelectedThread;
|
||||
|
||||
// If the thread is already scheduled and running on the core, we have nothing to do.
|
||||
if (currentThread == selectedThread)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
currentThread.SchedulerWaitEvent.Reset();
|
||||
currentThread.ThreadContext.Unlock();
|
||||
|
||||
// Wake all the threads that might be waiting until this thread context is unlocked.
|
||||
for (int core = 0; core < CpuCoresCount; core++)
|
||||
{
|
||||
if (CoreContexts[core].CurrentThread?.IsCurrentHostThread() ?? false)
|
||||
_context.Schedulers[core]._idleInterruptEvent.Set();
|
||||
}
|
||||
|
||||
KThread nextThread = PickNextThread(selectedThread);
|
||||
|
||||
if (currentThread.Context.Running)
|
||||
{
|
||||
return CoreContexts[core].CurrentThread;
|
||||
// Wait until this thread is scheduled again, and allow the next thread to run.
|
||||
WaitHandle.SignalAndWait(nextThread.SchedulerWaitEvent, currentThread.SchedulerWaitEvent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private KThread _dummyThread;
|
||||
|
||||
private KThread GetDummyThread()
|
||||
else
|
||||
{
|
||||
if (_dummyThread != null)
|
||||
{
|
||||
return _dummyThread;
|
||||
// Allow the next thread to run.
|
||||
nextThread.SchedulerWaitEvent.Set();
|
||||
|
||||
// We don't need to wait since the thread is exiting, however we need to
|
||||
// make sure this thread will never call the scheduler again, since it is
|
||||
// no longer assigned to a core.
|
||||
currentThread.MakeUnschedulable();
|
||||
|
||||
// Just to be sure, set the core to a invalid value.
|
||||
// This will trigger a exception if it attempts to call schedule again,
|
||||
// rather than leaving the scheduler in a invalid state.
|
||||
currentThread.CurrentCore = -1;
|
||||
}
|
||||
}
|
||||
|
||||
KProcess dummyProcess = new KProcess(_context);
|
||||
private KThread PickNextThread(KThread selectedThread)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
if (selectedThread != null)
|
||||
{
|
||||
// Try to run the selected thread.
|
||||
// We need to acquire the context lock to be sure the thread is not
|
||||
// already running on another core. If it is, then we return here
|
||||
// and the caller should try again once there is something available for scheduling.
|
||||
// The thread currently running on the core should have been requested to
|
||||
// interrupt so this is not expected to take long.
|
||||
// The idle thread must also be paused if we are scheduling a thread
|
||||
// on the core, as the scheduled thread will handle the next switch.
|
||||
if (selectedThread.ThreadContext.Lock())
|
||||
{
|
||||
SwitchTo(selectedThread);
|
||||
|
||||
dummyProcess.HandleTable.Initialize(1024);
|
||||
|
||||
KThread dummyThread = new KThread(_context);
|
||||
|
||||
dummyThread.Initialize(0, 0, 0, 44, 0, dummyProcess, ThreadType.Dummy);
|
||||
|
||||
return _dummyThread = dummyThread;
|
||||
if (!_state.NeedsScheduling)
|
||||
{
|
||||
return selectedThread;
|
||||
}
|
||||
|
||||
public KProcess GetCurrentProcess()
|
||||
selectedThread.ThreadContext.Unlock();
|
||||
}
|
||||
else
|
||||
{
|
||||
return GetCurrentThread().Owner;
|
||||
return _idleThread;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// The core is idle now, make sure that the idle thread can run
|
||||
// and switch the core when a thread is available.
|
||||
SwitchTo(null);
|
||||
return _idleThread;
|
||||
}
|
||||
|
||||
_state.NeedsScheduling = false;
|
||||
Thread.MemoryBarrier();
|
||||
selectedThread = _state.SelectedThread;
|
||||
}
|
||||
}
|
||||
|
||||
private void SwitchTo(KThread nextThread)
|
||||
{
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
nextThread ??= _idleThread;
|
||||
|
||||
if (currentThread == nextThread)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
long previousTicks = LastContextSwitchTime;
|
||||
long currentTicks = PerformanceCounter.ElapsedTicks;
|
||||
long ticksDelta = currentTicks - previousTicks;
|
||||
|
||||
currentThread.AddCpuTime(ticksDelta);
|
||||
|
||||
if (currentProcess != null)
|
||||
{
|
||||
currentProcess.AddCpuTime(ticksDelta);
|
||||
}
|
||||
|
||||
LastContextSwitchTime = currentTicks;
|
||||
|
||||
if (currentProcess != null)
|
||||
{
|
||||
_previousThread = !currentThread.TerminationRequested && currentThread.ActiveCore == _coreId ? currentThread : null;
|
||||
}
|
||||
else if (currentThread == _idleThread)
|
||||
{
|
||||
_previousThread = null;
|
||||
}
|
||||
|
||||
if (nextThread.CurrentCore != _coreId)
|
||||
{
|
||||
nextThread.CurrentCore = _coreId;
|
||||
}
|
||||
|
||||
_currentThread = nextThread;
|
||||
}
|
||||
|
||||
public static void PreemptionThreadLoop(KernelContext context)
|
||||
{
|
||||
while (context.Running)
|
||||
{
|
||||
context.CriticalSection.Enter();
|
||||
|
||||
for (int core = 0; core < CpuCoresCount; core++)
|
||||
{
|
||||
RotateScheduledQueue(context, core, PreemptionPriorities[core]);
|
||||
}
|
||||
|
||||
context.CriticalSection.Leave();
|
||||
|
||||
Thread.Sleep(RoundRobinTimeQuantumMs);
|
||||
}
|
||||
}
|
||||
|
||||
private static void RotateScheduledQueue(KernelContext context, int core, int prio)
|
||||
{
|
||||
IEnumerable<KThread> scheduledThreads = context.PriorityQueue.ScheduledThreads(core);
|
||||
|
||||
KThread selectedThread = scheduledThreads.FirstOrDefault(x => x.DynamicPriority == prio);
|
||||
KThread nextThread = null;
|
||||
|
||||
// Yield priority queue.
|
||||
if (selectedThread != null)
|
||||
{
|
||||
nextThread = context.PriorityQueue.Reschedule(prio, core, selectedThread);
|
||||
}
|
||||
|
||||
IEnumerable<KThread> SuitableCandidates()
|
||||
{
|
||||
foreach (KThread suggested in context.PriorityQueue.SuggestedThreads(core))
|
||||
{
|
||||
int suggestedCore = suggested.ActiveCore;
|
||||
if (suggestedCore >= 0)
|
||||
{
|
||||
KThread selectedSuggestedCore = context.PriorityQueue.ScheduledThreads(suggestedCore).FirstOrDefault();
|
||||
|
||||
if (selectedSuggestedCore == suggested || (selectedSuggestedCore != null && selectedSuggestedCore.DynamicPriority < 2))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// If the candidate was scheduled after the current thread, then it's not worth it.
|
||||
if (nextThread == selectedThread ||
|
||||
nextThread == null ||
|
||||
nextThread.LastScheduledTime >= suggested.LastScheduledTime)
|
||||
{
|
||||
yield return suggested;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Select candidate threads that could run on this core.
|
||||
// Only take into account threads that are not yet selected.
|
||||
KThread dst = SuitableCandidates().FirstOrDefault(x => x.DynamicPriority == prio);
|
||||
|
||||
if (dst != null)
|
||||
{
|
||||
context.PriorityQueue.TransferToCore(prio, core, dst);
|
||||
}
|
||||
|
||||
// If the priority of the currently selected thread is lower or same as the preemption priority,
|
||||
// then try to migrate a thread with lower priority.
|
||||
KThread bestCandidate = context.PriorityQueue.ScheduledThreads(core).FirstOrDefault();
|
||||
|
||||
if (bestCandidate != null && bestCandidate.DynamicPriority >= prio)
|
||||
{
|
||||
dst = SuitableCandidates().FirstOrDefault(x => x.DynamicPriority < bestCandidate.DynamicPriority);
|
||||
|
||||
if (dst != null)
|
||||
{
|
||||
context.PriorityQueue.TransferToCore(dst.DynamicPriority, core, dst);
|
||||
}
|
||||
}
|
||||
|
||||
context.ThreadReselectionRequested = true;
|
||||
}
|
||||
|
||||
public static void Yield(KernelContext context)
|
||||
{
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
context.CriticalSection.Enter();
|
||||
|
||||
if (currentThread.SchedFlags != ThreadSchedState.Running)
|
||||
{
|
||||
context.CriticalSection.Leave();
|
||||
return;
|
||||
}
|
||||
|
||||
KThread nextThread = context.PriorityQueue.Reschedule(currentThread.DynamicPriority, currentThread.ActiveCore, currentThread);
|
||||
|
||||
if (nextThread != currentThread)
|
||||
{
|
||||
context.ThreadReselectionRequested = true;
|
||||
}
|
||||
|
||||
context.CriticalSection.Leave();
|
||||
}
|
||||
|
||||
public static void YieldWithLoadBalancing(KernelContext context)
|
||||
{
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
context.CriticalSection.Enter();
|
||||
|
||||
if (currentThread.SchedFlags != ThreadSchedState.Running)
|
||||
{
|
||||
context.CriticalSection.Leave();
|
||||
return;
|
||||
}
|
||||
|
||||
int prio = currentThread.DynamicPriority;
|
||||
int core = currentThread.ActiveCore;
|
||||
|
||||
// Move current thread to the end of the queue.
|
||||
KThread nextThread = context.PriorityQueue.Reschedule(prio, core, currentThread);
|
||||
|
||||
IEnumerable<KThread> SuitableCandidates()
|
||||
{
|
||||
foreach (KThread suggested in context.PriorityQueue.SuggestedThreads(core))
|
||||
{
|
||||
int suggestedCore = suggested.ActiveCore;
|
||||
if (suggestedCore >= 0)
|
||||
{
|
||||
KThread selectedSuggestedCore = context.Schedulers[suggestedCore]._state.SelectedThread;
|
||||
|
||||
if (selectedSuggestedCore == suggested || (selectedSuggestedCore != null && selectedSuggestedCore.DynamicPriority < 2))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// If the candidate was scheduled after the current thread, then it's not worth it,
|
||||
// unless the priority is higher than the current one.
|
||||
if (suggested.LastScheduledTime <= nextThread.LastScheduledTime ||
|
||||
suggested.DynamicPriority < nextThread.DynamicPriority)
|
||||
{
|
||||
yield return suggested;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
KThread dst = SuitableCandidates().FirstOrDefault(x => x.DynamicPriority <= prio);
|
||||
|
||||
if (dst != null)
|
||||
{
|
||||
context.PriorityQueue.TransferToCore(dst.DynamicPriority, core, dst);
|
||||
|
||||
context.ThreadReselectionRequested = true;
|
||||
}
|
||||
else if (currentThread != nextThread)
|
||||
{
|
||||
context.ThreadReselectionRequested = true;
|
||||
}
|
||||
|
||||
context.CriticalSection.Leave();
|
||||
}
|
||||
|
||||
public static void YieldToAnyThread(KernelContext context)
|
||||
{
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
context.CriticalSection.Enter();
|
||||
|
||||
if (currentThread.SchedFlags != ThreadSchedState.Running)
|
||||
{
|
||||
context.CriticalSection.Leave();
|
||||
return;
|
||||
}
|
||||
|
||||
int core = currentThread.ActiveCore;
|
||||
|
||||
context.PriorityQueue.TransferToCore(currentThread.DynamicPriority, -1, currentThread);
|
||||
|
||||
if (!context.PriorityQueue.ScheduledThreads(core).Any())
|
||||
{
|
||||
KThread selectedThread = null;
|
||||
|
||||
foreach (KThread suggested in context.PriorityQueue.SuggestedThreads(core))
|
||||
{
|
||||
int suggestedCore = suggested.ActiveCore;
|
||||
|
||||
if (suggestedCore < 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
KThread firstCandidate = context.PriorityQueue.ScheduledThreads(suggestedCore).FirstOrDefault();
|
||||
|
||||
if (firstCandidate == suggested)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (firstCandidate == null || firstCandidate.DynamicPriority >= 2)
|
||||
{
|
||||
context.PriorityQueue.TransferToCore(suggested.DynamicPriority, core, suggested);
|
||||
}
|
||||
|
||||
selectedThread = suggested;
|
||||
break;
|
||||
}
|
||||
|
||||
if (currentThread != selectedThread)
|
||||
{
|
||||
context.ThreadReselectionRequested = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
context.ThreadReselectionRequested = true;
|
||||
}
|
||||
|
||||
context.CriticalSection.Leave();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
// Ensure that the idle thread is not blocked and can exit.
|
||||
lock (_idleInterruptEventLock)
|
||||
{
|
||||
if (disposing)
|
||||
if (_idleInterruptEvent != null)
|
||||
{
|
||||
_keepPreempting = false;
|
||||
_idleInterruptEvent.Set();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -43,7 +43,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
return result;
|
||||
}
|
||||
|
||||
KThread currentThread = _context.Scheduler.GetCurrentThread();
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
if (currentThread.ShallBeTerminated ||
|
||||
currentThread.SchedFlags == ThreadSchedState.TerminationPending)
|
||||
|
|
|
@ -4,8 +4,7 @@ using Ryujinx.HLE.HOS.Kernel.Common;
|
|||
using Ryujinx.HLE.HOS.Kernel.Process;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Numerics;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
|
@ -14,17 +13,24 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
{
|
||||
public const int MaxWaitSyncObjects = 64;
|
||||
|
||||
private int _hostThreadRunning;
|
||||
private ManualResetEvent _schedulerWaitEvent;
|
||||
|
||||
public ManualResetEvent SchedulerWaitEvent => _schedulerWaitEvent;
|
||||
|
||||
public Thread HostThread { get; private set; }
|
||||
|
||||
public ARMeilleure.State.ExecutionContext Context { get; private set; }
|
||||
|
||||
public KThreadContext ThreadContext { get; private set; }
|
||||
|
||||
public int DynamicPriority { get; set; }
|
||||
public long AffinityMask { get; set; }
|
||||
|
||||
public long ThreadUid { get; private set; }
|
||||
|
||||
public long TotalTimeRunning { get; set; }
|
||||
private long _totalTimeRunning;
|
||||
|
||||
public long TotalTimeRunning => _totalTimeRunning;
|
||||
|
||||
public KSynchronizationObject SignaledObj { get; set; }
|
||||
|
||||
|
@ -32,6 +38,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
private ulong _entrypoint;
|
||||
private ThreadStart _customThreadStart;
|
||||
private bool _forcedUnschedulable;
|
||||
|
||||
public bool IsSchedulable => _customThreadStart == null && !_forcedUnschedulable;
|
||||
|
||||
public ulong MutexAddress { get; set; }
|
||||
|
||||
|
@ -65,11 +74,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
public KernelResult ObjSyncResult { get; set; }
|
||||
|
||||
public int DynamicPriority { get; set; }
|
||||
public int CurrentCore { get; set; }
|
||||
public int BasePriority { get; set; }
|
||||
public int PreferredCore { get; set; }
|
||||
|
||||
public int CurrentCore { get; set; }
|
||||
public int ActiveCore { get; set; }
|
||||
|
||||
private long _affinityMaskOverride;
|
||||
private int _preferredCoreOverride;
|
||||
#pragma warning disable CS0649
|
||||
|
@ -86,26 +96,21 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
set => _shallBeTerminated = value ? 1 : 0;
|
||||
}
|
||||
|
||||
public bool TerminationRequested => ShallBeTerminated || SchedFlags == ThreadSchedState.TerminationPending;
|
||||
|
||||
public bool SyncCancelled { get; set; }
|
||||
public bool WaitingSync { get; set; }
|
||||
|
||||
private bool _hasExited;
|
||||
private int _hasExited;
|
||||
private bool _hasBeenInitialized;
|
||||
private bool _hasBeenReleased;
|
||||
|
||||
public bool WaitingInArbitration { get; set; }
|
||||
|
||||
private KScheduler _scheduler;
|
||||
|
||||
private KSchedulingData _schedulingData;
|
||||
|
||||
public long LastPc { get; set; }
|
||||
|
||||
public KThread(KernelContext context) : base(context)
|
||||
{
|
||||
_scheduler = KernelContext.Scheduler;
|
||||
_schedulingData = KernelContext.Scheduler.SchedulingData;
|
||||
|
||||
WaitSyncObjects = new KSynchronizationObject[MaxWaitSyncObjects];
|
||||
WaitSyncHandles = new int[MaxWaitSyncObjects];
|
||||
|
||||
|
@ -119,7 +124,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
ulong argsPtr,
|
||||
ulong stackTop,
|
||||
int priority,
|
||||
int defaultCpuCore,
|
||||
int cpuCore,
|
||||
KProcess owner,
|
||||
ThreadType type,
|
||||
ThreadStart customThreadStart = null)
|
||||
|
@ -129,20 +134,20 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
throw new ArgumentException($"Invalid thread type \"{type}\".");
|
||||
}
|
||||
|
||||
PreferredCore = defaultCpuCore;
|
||||
ThreadContext = new KThreadContext();
|
||||
|
||||
AffinityMask |= 1L << defaultCpuCore;
|
||||
PreferredCore = cpuCore;
|
||||
AffinityMask |= 1L << cpuCore;
|
||||
|
||||
SchedFlags = type == ThreadType.Dummy
|
||||
? ThreadSchedState.Running
|
||||
: ThreadSchedState.None;
|
||||
|
||||
CurrentCore = PreferredCore;
|
||||
|
||||
ActiveCore = cpuCore;
|
||||
ObjSyncResult = KernelResult.ThreadNotStarted;
|
||||
DynamicPriority = priority;
|
||||
BasePriority = priority;
|
||||
|
||||
ObjSyncResult = KernelResult.ThreadNotStarted;
|
||||
CurrentCore = cpuCore;
|
||||
|
||||
_entrypoint = entrypoint;
|
||||
_customThreadStart = customThreadStart;
|
||||
|
@ -179,41 +184,38 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
Context = CpuContext.CreateExecutionContext();
|
||||
|
||||
bool isAarch32 = !Owner.Flags.HasFlag(ProcessCreationFlags.Is64Bit);
|
||||
|
||||
Context.IsAarch32 = isAarch32;
|
||||
Context.IsAarch32 = !is64Bits;
|
||||
|
||||
Context.SetX(0, argsPtr);
|
||||
|
||||
if (isAarch32)
|
||||
if (is64Bits)
|
||||
{
|
||||
Context.SetX(13, (uint)stackTop);
|
||||
Context.SetX(31, stackTop);
|
||||
}
|
||||
else
|
||||
{
|
||||
Context.SetX(31, stackTop);
|
||||
Context.SetX(13, (uint)stackTop);
|
||||
}
|
||||
|
||||
Context.CntfrqEl0 = 19200000;
|
||||
Context.Tpidr = (long)_tlsAddress;
|
||||
|
||||
owner.SubscribeThreadEventHandlers(Context);
|
||||
|
||||
ThreadUid = KernelContext.NewThreadUid();
|
||||
|
||||
HostThread.Name = $"HLE.HostThread.{ThreadUid}";
|
||||
HostThread.Name = customThreadStart != null ? $"HLE.OsThread.{ThreadUid}" : $"HLE.GuestThread.{ThreadUid}";
|
||||
|
||||
_hasBeenInitialized = true;
|
||||
|
||||
if (owner != null)
|
||||
{
|
||||
owner.SubscribeThreadEventHandlers(Context);
|
||||
owner.AddThread(this);
|
||||
|
||||
if (owner.IsPaused)
|
||||
{
|
||||
KernelContext.CriticalSection.Enter();
|
||||
|
||||
if (ShallBeTerminated || SchedFlags == ThreadSchedState.TerminationPending)
|
||||
if (TerminationRequested)
|
||||
{
|
||||
KernelContext.CriticalSection.Leave();
|
||||
|
||||
|
@ -237,7 +239,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
{
|
||||
KernelContext.CriticalSection.Enter();
|
||||
|
||||
if (!ShallBeTerminated && SchedFlags != ThreadSchedState.TerminationPending)
|
||||
if (!TerminationRequested)
|
||||
{
|
||||
_forcePauseFlags |= ThreadSchedState.KernelInitPauseFlag;
|
||||
|
||||
|
@ -253,20 +255,17 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
if (!ShallBeTerminated)
|
||||
{
|
||||
KThread currentThread = KernelContext.Scheduler.GetCurrentThread();
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
while (SchedFlags != ThreadSchedState.TerminationPending &&
|
||||
currentThread.SchedFlags != ThreadSchedState.TerminationPending &&
|
||||
!currentThread.ShallBeTerminated)
|
||||
while (SchedFlags != ThreadSchedState.TerminationPending && (currentThread == null || !currentThread.TerminationRequested))
|
||||
{
|
||||
if ((SchedFlags & ThreadSchedState.LowMask) != ThreadSchedState.None)
|
||||
{
|
||||
result = KernelResult.InvalidState;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if (currentThread._forcePauseFlags == ThreadSchedState.None)
|
||||
if (currentThread == null || currentThread._forcePauseFlags == ThreadSchedState.None)
|
||||
{
|
||||
if (Owner != null && _forcePauseFlags != ThreadSchedState.None)
|
||||
{
|
||||
|
@ -275,8 +274,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
SetNewSchedFlags(ThreadSchedState.Running);
|
||||
|
||||
result = KernelResult.Success;
|
||||
StartHostThread();
|
||||
|
||||
result = KernelResult.Success;
|
||||
break;
|
||||
}
|
||||
else
|
||||
|
@ -299,28 +299,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
return result;
|
||||
}
|
||||
|
||||
public void Exit()
|
||||
{
|
||||
// TODO: Debug event.
|
||||
|
||||
if (Owner != null)
|
||||
{
|
||||
Owner.ResourceLimit?.Release(LimitableResource.Thread, 0, 1);
|
||||
|
||||
_hasBeenReleased = true;
|
||||
}
|
||||
|
||||
KernelContext.CriticalSection.Enter();
|
||||
|
||||
_forcePauseFlags &= ~ThreadSchedState.ForcePauseMask;
|
||||
|
||||
ExitImpl();
|
||||
|
||||
KernelContext.CriticalSection.Leave();
|
||||
|
||||
DecrementReferenceCount();
|
||||
}
|
||||
|
||||
public ThreadSchedState PrepareForTermination()
|
||||
{
|
||||
KernelContext.CriticalSection.Enter();
|
||||
|
@ -387,9 +365,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
do
|
||||
{
|
||||
if (ShallBeTerminated || SchedFlags == ThreadSchedState.TerminationPending)
|
||||
if (TerminationRequested)
|
||||
{
|
||||
KernelContext.Scheduler.ExitThread(this);
|
||||
Exit();
|
||||
|
||||
// As the death of the thread is handled by the CPU emulator, we differ from the official kernel and return here.
|
||||
|
@ -398,7 +375,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
KernelContext.CriticalSection.Enter();
|
||||
|
||||
if (ShallBeTerminated || SchedFlags == ThreadSchedState.TerminationPending)
|
||||
if (TerminationRequested)
|
||||
{
|
||||
state = ThreadSchedState.TerminationPending;
|
||||
}
|
||||
|
@ -416,17 +393,46 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
} while (state == ThreadSchedState.TerminationPending);
|
||||
}
|
||||
|
||||
private void ExitImpl()
|
||||
public void Exit()
|
||||
{
|
||||
// TODO: Debug event.
|
||||
|
||||
if (Owner != null)
|
||||
{
|
||||
Owner.ResourceLimit?.Release(LimitableResource.Thread, 0, 1);
|
||||
|
||||
_hasBeenReleased = true;
|
||||
}
|
||||
|
||||
KernelContext.CriticalSection.Enter();
|
||||
|
||||
_forcePauseFlags &= ~ThreadSchedState.ForcePauseMask;
|
||||
|
||||
bool decRef = ExitImpl();
|
||||
|
||||
Context.StopRunning();
|
||||
|
||||
KernelContext.CriticalSection.Leave();
|
||||
|
||||
if (decRef)
|
||||
{
|
||||
DecrementReferenceCount();
|
||||
}
|
||||
}
|
||||
|
||||
private bool ExitImpl()
|
||||
{
|
||||
KernelContext.CriticalSection.Enter();
|
||||
|
||||
SetNewSchedFlags(ThreadSchedState.TerminationPending);
|
||||
|
||||
_hasExited = true;
|
||||
bool decRef = Interlocked.Exchange(ref _hasExited, 1) == 0;
|
||||
|
||||
Signal();
|
||||
|
||||
KernelContext.CriticalSection.Leave();
|
||||
|
||||
return decRef;
|
||||
}
|
||||
|
||||
public KernelResult Sleep(long timeout)
|
||||
|
@ -457,161 +463,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
return 0;
|
||||
}
|
||||
|
||||
public void Yield()
|
||||
{
|
||||
KernelContext.CriticalSection.Enter();
|
||||
|
||||
if (SchedFlags != ThreadSchedState.Running)
|
||||
{
|
||||
KernelContext.CriticalSection.Leave();
|
||||
|
||||
KernelContext.Scheduler.ContextSwitch();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (DynamicPriority < KScheduler.PrioritiesCount)
|
||||
{
|
||||
// Move current thread to the end of the queue.
|
||||
_schedulingData.Reschedule(DynamicPriority, CurrentCore, this);
|
||||
}
|
||||
|
||||
_scheduler.ThreadReselectionRequested = true;
|
||||
|
||||
KernelContext.CriticalSection.Leave();
|
||||
|
||||
KernelContext.Scheduler.ContextSwitch();
|
||||
}
|
||||
|
||||
public void YieldWithLoadBalancing()
|
||||
{
|
||||
KernelContext.CriticalSection.Enter();
|
||||
|
||||
if (SchedFlags != ThreadSchedState.Running)
|
||||
{
|
||||
KernelContext.CriticalSection.Leave();
|
||||
|
||||
KernelContext.Scheduler.ContextSwitch();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
int prio = DynamicPriority;
|
||||
int core = CurrentCore;
|
||||
|
||||
KThread nextThreadOnCurrentQueue = null;
|
||||
|
||||
if (DynamicPriority < KScheduler.PrioritiesCount)
|
||||
{
|
||||
// Move current thread to the end of the queue.
|
||||
_schedulingData.Reschedule(prio, core, this);
|
||||
|
||||
Func<KThread, bool> predicate = x => x.DynamicPriority == prio;
|
||||
|
||||
nextThreadOnCurrentQueue = _schedulingData.ScheduledThreads(core).FirstOrDefault(predicate);
|
||||
}
|
||||
|
||||
IEnumerable<KThread> SuitableCandidates()
|
||||
{
|
||||
foreach (KThread thread in _schedulingData.SuggestedThreads(core))
|
||||
{
|
||||
int srcCore = thread.CurrentCore;
|
||||
|
||||
if (srcCore >= 0)
|
||||
{
|
||||
KThread selectedSrcCore = _scheduler.CoreContexts[srcCore].SelectedThread;
|
||||
|
||||
if (selectedSrcCore == thread || ((selectedSrcCore?.DynamicPriority ?? 2) < 2))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// If the candidate was scheduled after the current thread, then it's not worth it,
|
||||
// unless the priority is higher than the current one.
|
||||
if (nextThreadOnCurrentQueue.LastScheduledTime >= thread.LastScheduledTime ||
|
||||
nextThreadOnCurrentQueue.DynamicPriority < thread.DynamicPriority)
|
||||
{
|
||||
yield return thread;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
KThread dst = SuitableCandidates().FirstOrDefault(x => x.DynamicPriority <= prio);
|
||||
|
||||
if (dst != null)
|
||||
{
|
||||
_schedulingData.TransferToCore(dst.DynamicPriority, core, dst);
|
||||
|
||||
_scheduler.ThreadReselectionRequested = true;
|
||||
}
|
||||
|
||||
if (this != nextThreadOnCurrentQueue)
|
||||
{
|
||||
_scheduler.ThreadReselectionRequested = true;
|
||||
}
|
||||
|
||||
KernelContext.CriticalSection.Leave();
|
||||
|
||||
KernelContext.Scheduler.ContextSwitch();
|
||||
}
|
||||
|
||||
public void YieldAndWaitForLoadBalancing()
|
||||
{
|
||||
KernelContext.CriticalSection.Enter();
|
||||
|
||||
if (SchedFlags != ThreadSchedState.Running)
|
||||
{
|
||||
KernelContext.CriticalSection.Leave();
|
||||
|
||||
KernelContext.Scheduler.ContextSwitch();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
int core = CurrentCore;
|
||||
|
||||
_schedulingData.TransferToCore(DynamicPriority, -1, this);
|
||||
|
||||
KThread selectedThread = null;
|
||||
|
||||
if (!_schedulingData.ScheduledThreads(core).Any())
|
||||
{
|
||||
foreach (KThread thread in _schedulingData.SuggestedThreads(core))
|
||||
{
|
||||
if (thread.CurrentCore < 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
KThread firstCandidate = _schedulingData.ScheduledThreads(thread.CurrentCore).FirstOrDefault();
|
||||
|
||||
if (firstCandidate == thread)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (firstCandidate == null || firstCandidate.DynamicPriority >= 2)
|
||||
{
|
||||
_schedulingData.TransferToCore(thread.DynamicPriority, core, thread);
|
||||
|
||||
selectedThread = thread;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (selectedThread != this)
|
||||
{
|
||||
_scheduler.ThreadReselectionRequested = true;
|
||||
}
|
||||
|
||||
KernelContext.CriticalSection.Leave();
|
||||
|
||||
KernelContext.Scheduler.ContextSwitch();
|
||||
}
|
||||
|
||||
public void SetPriority(int priority)
|
||||
{
|
||||
KernelContext.CriticalSection.Enter();
|
||||
|
@ -751,17 +602,17 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
if (oldAffinityMask != newAffinityMask)
|
||||
{
|
||||
int oldCore = CurrentCore;
|
||||
int oldCore = ActiveCore;
|
||||
|
||||
if (CurrentCore >= 0 && ((AffinityMask >> CurrentCore) & 1) == 0)
|
||||
if (oldCore >= 0 && ((AffinityMask >> oldCore) & 1) == 0)
|
||||
{
|
||||
if (PreferredCore < 0)
|
||||
{
|
||||
CurrentCore = HighestSetCore(AffinityMask);
|
||||
ActiveCore = sizeof(ulong) * 8 - 1 - BitOperations.LeadingZeroCount((ulong)AffinityMask);
|
||||
}
|
||||
else
|
||||
{
|
||||
CurrentCore = PreferredCore;
|
||||
ActiveCore = PreferredCore;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -774,19 +625,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
return KernelResult.Success;
|
||||
}
|
||||
|
||||
private static int HighestSetCore(long mask)
|
||||
{
|
||||
for (int core = KScheduler.CpuCoresCount - 1; core >= 0; core--)
|
||||
{
|
||||
if (((mask >> core) & 1) != 0)
|
||||
{
|
||||
return core;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
private void CombineForcePauseFlags()
|
||||
{
|
||||
ThreadSchedState oldFlags = SchedFlags;
|
||||
|
@ -995,92 +833,112 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
return;
|
||||
}
|
||||
|
||||
if (!IsSchedulable)
|
||||
{
|
||||
// Ensure our thread is running and we have an event.
|
||||
StartHostThread();
|
||||
|
||||
// If the thread is not schedulable, we want to just run or pause
|
||||
// it directly as we don't care about priority or the core it is
|
||||
// running on in this case.
|
||||
if (SchedFlags == ThreadSchedState.Running)
|
||||
{
|
||||
_schedulerWaitEvent.Set();
|
||||
}
|
||||
else
|
||||
{
|
||||
_schedulerWaitEvent.Reset();
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (oldFlags == ThreadSchedState.Running)
|
||||
{
|
||||
// Was running, now it's stopped.
|
||||
if (CurrentCore >= 0)
|
||||
if (ActiveCore >= 0)
|
||||
{
|
||||
_schedulingData.Unschedule(DynamicPriority, CurrentCore, this);
|
||||
KernelContext.PriorityQueue.Unschedule(DynamicPriority, ActiveCore, this);
|
||||
}
|
||||
|
||||
for (int core = 0; core < KScheduler.CpuCoresCount; core++)
|
||||
{
|
||||
if (core != CurrentCore && ((AffinityMask >> core) & 1) != 0)
|
||||
if (core != ActiveCore && ((AffinityMask >> core) & 1) != 0)
|
||||
{
|
||||
_schedulingData.Unsuggest(DynamicPriority, core, this);
|
||||
KernelContext.PriorityQueue.Unsuggest(DynamicPriority, core, this);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (SchedFlags == ThreadSchedState.Running)
|
||||
{
|
||||
// Was stopped, now it's running.
|
||||
if (CurrentCore >= 0)
|
||||
if (ActiveCore >= 0)
|
||||
{
|
||||
_schedulingData.Schedule(DynamicPriority, CurrentCore, this);
|
||||
KernelContext.PriorityQueue.Schedule(DynamicPriority, ActiveCore, this);
|
||||
}
|
||||
|
||||
for (int core = 0; core < KScheduler.CpuCoresCount; core++)
|
||||
{
|
||||
if (core != CurrentCore && ((AffinityMask >> core) & 1) != 0)
|
||||
if (core != ActiveCore && ((AffinityMask >> core) & 1) != 0)
|
||||
{
|
||||
_schedulingData.Suggest(DynamicPriority, core, this);
|
||||
KernelContext.PriorityQueue.Suggest(DynamicPriority, core, this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_scheduler.ThreadReselectionRequested = true;
|
||||
KernelContext.ThreadReselectionRequested = true;
|
||||
}
|
||||
|
||||
private void AdjustSchedulingForNewPriority(int oldPriority)
|
||||
{
|
||||
if (SchedFlags != ThreadSchedState.Running)
|
||||
if (SchedFlags != ThreadSchedState.Running || !IsSchedulable)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Remove thread from the old priority queues.
|
||||
if (CurrentCore >= 0)
|
||||
if (ActiveCore >= 0)
|
||||
{
|
||||
_schedulingData.Unschedule(oldPriority, CurrentCore, this);
|
||||
KernelContext.PriorityQueue.Unschedule(oldPriority, ActiveCore, this);
|
||||
}
|
||||
|
||||
for (int core = 0; core < KScheduler.CpuCoresCount; core++)
|
||||
{
|
||||
if (core != CurrentCore && ((AffinityMask >> core) & 1) != 0)
|
||||
if (core != ActiveCore && ((AffinityMask >> core) & 1) != 0)
|
||||
{
|
||||
_schedulingData.Unsuggest(oldPriority, core, this);
|
||||
KernelContext.PriorityQueue.Unsuggest(oldPriority, core, this);
|
||||
}
|
||||
}
|
||||
|
||||
// Add thread to the new priority queues.
|
||||
KThread currentThread = _scheduler.GetCurrentThread();
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
if (CurrentCore >= 0)
|
||||
if (ActiveCore >= 0)
|
||||
{
|
||||
if (currentThread == this)
|
||||
{
|
||||
_schedulingData.SchedulePrepend(DynamicPriority, CurrentCore, this);
|
||||
KernelContext.PriorityQueue.SchedulePrepend(DynamicPriority, ActiveCore, this);
|
||||
}
|
||||
else
|
||||
{
|
||||
_schedulingData.Schedule(DynamicPriority, CurrentCore, this);
|
||||
KernelContext.PriorityQueue.Schedule(DynamicPriority, ActiveCore, this);
|
||||
}
|
||||
}
|
||||
|
||||
for (int core = 0; core < KScheduler.CpuCoresCount; core++)
|
||||
{
|
||||
if (core != CurrentCore && ((AffinityMask >> core) & 1) != 0)
|
||||
if (core != ActiveCore && ((AffinityMask >> core) & 1) != 0)
|
||||
{
|
||||
_schedulingData.Suggest(DynamicPriority, core, this);
|
||||
KernelContext.PriorityQueue.Suggest(DynamicPriority, core, this);
|
||||
}
|
||||
}
|
||||
|
||||
_scheduler.ThreadReselectionRequested = true;
|
||||
KernelContext.ThreadReselectionRequested = true;
|
||||
}
|
||||
|
||||
private void AdjustSchedulingForNewAffinity(long oldAffinityMask, int oldCore)
|
||||
{
|
||||
if (SchedFlags != ThreadSchedState.Running || DynamicPriority >= KScheduler.PrioritiesCount)
|
||||
if (SchedFlags != ThreadSchedState.Running || DynamicPriority >= KScheduler.PrioritiesCount || !IsSchedulable)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
@ -1092,11 +950,11 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
{
|
||||
if (core == oldCore)
|
||||
{
|
||||
_schedulingData.Unschedule(DynamicPriority, core, this);
|
||||
KernelContext.PriorityQueue.Unschedule(DynamicPriority, core, this);
|
||||
}
|
||||
else
|
||||
{
|
||||
_schedulingData.Unsuggest(DynamicPriority, core, this);
|
||||
KernelContext.PriorityQueue.Unsuggest(DynamicPriority, core, this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1106,18 +964,18 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
{
|
||||
if (((AffinityMask >> core) & 1) != 0)
|
||||
{
|
||||
if (core == CurrentCore)
|
||||
if (core == ActiveCore)
|
||||
{
|
||||
_schedulingData.Schedule(DynamicPriority, core, this);
|
||||
KernelContext.PriorityQueue.Schedule(DynamicPriority, core, this);
|
||||
}
|
||||
else
|
||||
{
|
||||
_schedulingData.Suggest(DynamicPriority, core, this);
|
||||
KernelContext.PriorityQueue.Suggest(DynamicPriority, core, this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_scheduler.ThreadReselectionRequested = true;
|
||||
KernelContext.ThreadReselectionRequested = true;
|
||||
}
|
||||
|
||||
public void SetEntryArguments(long argsPtr, int threadHandle)
|
||||
|
@ -1141,17 +999,32 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
Logger.Info?.Print(LogClass.Cpu, $"Guest stack trace:\n{GetGuestStackTrace()}\n");
|
||||
}
|
||||
|
||||
public void Execute()
|
||||
public void AddCpuTime(long ticks)
|
||||
{
|
||||
if (Interlocked.CompareExchange(ref _hostThreadRunning, 1, 0) == 0)
|
||||
Interlocked.Add(ref _totalTimeRunning, ticks);
|
||||
}
|
||||
|
||||
public void StartHostThread()
|
||||
{
|
||||
if (_schedulerWaitEvent == null)
|
||||
{
|
||||
var schedulerWaitEvent = new ManualResetEvent(false);
|
||||
|
||||
if (Interlocked.Exchange(ref _schedulerWaitEvent, schedulerWaitEvent) == null)
|
||||
{
|
||||
HostThread.Start();
|
||||
}
|
||||
else
|
||||
{
|
||||
schedulerWaitEvent.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ThreadStart()
|
||||
{
|
||||
KernelStatic.SetKernelContext(KernelContext);
|
||||
_schedulerWaitEvent.WaitOne();
|
||||
KernelStatic.SetKernelContext(KernelContext, this);
|
||||
|
||||
if (_customThreadStart != null)
|
||||
{
|
||||
|
@ -1162,20 +1035,18 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
Owner.Context.Execute(Context, _entrypoint);
|
||||
}
|
||||
|
||||
KernelContext.Scheduler.ExitThread(this);
|
||||
KernelContext.Scheduler.RemoveThread(this);
|
||||
|
||||
Context.Dispose();
|
||||
_schedulerWaitEvent.Dispose();
|
||||
}
|
||||
|
||||
public bool IsCurrentHostThread()
|
||||
public void MakeUnschedulable()
|
||||
{
|
||||
return Thread.CurrentThread == HostThread;
|
||||
_forcedUnschedulable = true;
|
||||
}
|
||||
|
||||
public override bool IsSignaled()
|
||||
{
|
||||
return _hasExited;
|
||||
return _hasExited != 0;
|
||||
}
|
||||
|
||||
protected override void Destroy()
|
||||
|
|
19
Ryujinx.HLE/HOS/Kernel/Threading/KThreadContext.cs
Normal file
19
Ryujinx.HLE/HOS/Kernel/Threading/KThreadContext.cs
Normal file
|
@ -0,0 +1,19 @@
|
|||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
{
|
||||
class KThreadContext
|
||||
{
|
||||
private int _locked;
|
||||
|
||||
public bool Lock()
|
||||
{
|
||||
return Interlocked.Exchange(ref _locked, 1) == 0;
|
||||
}
|
||||
|
||||
public void Unlock()
|
||||
{
|
||||
Interlocked.Exchange(ref _locked, 0);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -30,7 +30,7 @@ namespace Ryujinx.HLE.HOS.Services
|
|||
};
|
||||
|
||||
private readonly KernelContext _context;
|
||||
private readonly KProcess _selfProcess;
|
||||
private KProcess _selfProcess;
|
||||
|
||||
private readonly List<int> _sessionHandles = new List<int>();
|
||||
private readonly List<int> _portHandles = new List<int>();
|
||||
|
@ -55,11 +55,7 @@ namespace Ryujinx.HLE.HOS.Services
|
|||
|
||||
ProcessCreationInfo creationInfo = new ProcessCreationInfo("Service", 1, 0, 0x8000000, 1, flags, 0, 0);
|
||||
|
||||
context.Syscall.CreateProcess(creationInfo, DefaultCapabilities, out int handle, null, ServerLoop);
|
||||
|
||||
_selfProcess = context.Scheduler.GetCurrentProcess().HandleTable.GetKProcess(handle);
|
||||
|
||||
context.Syscall.StartProcess(handle, 44, 3, 0x1000);
|
||||
KernelStatic.StartInitialProcess(context, creationInfo, DefaultCapabilities, 44, ServerLoop);
|
||||
}
|
||||
|
||||
private void AddPort(int serverPortHandle, IpcService obj)
|
||||
|
@ -82,6 +78,8 @@ namespace Ryujinx.HLE.HOS.Services
|
|||
|
||||
private void ServerLoop()
|
||||
{
|
||||
_selfProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
if (SmObject != null)
|
||||
{
|
||||
_context.Syscall.ManageNamedPort("sm:", 50, out int serverPortHandle);
|
||||
|
@ -95,7 +93,7 @@ namespace Ryujinx.HLE.HOS.Services
|
|||
InitDone.Dispose();
|
||||
}
|
||||
|
||||
KThread thread = _context.Scheduler.GetCurrentThread();
|
||||
KThread thread = KernelStatic.GetCurrentThread();
|
||||
ulong messagePtr = thread.TlsAddress;
|
||||
_context.Syscall.SetHeapSize(0x200000, out ulong heapAddr);
|
||||
|
||||
|
@ -107,18 +105,14 @@ namespace Ryujinx.HLE.HOS.Services
|
|||
|
||||
while (true)
|
||||
{
|
||||
int[] handles = _portHandles.ToArray();
|
||||
int[] portHandles = _portHandles.ToArray();
|
||||
int[] sessionHandles = _sessionHandles.ToArray();
|
||||
int[] handles = new int[portHandles.Length + sessionHandles.Length];
|
||||
|
||||
for (int i = 0; i < handles.Length; i++)
|
||||
{
|
||||
if (_context.Syscall.AcceptSession(handles[i], out int serverSessionHandle) == KernelResult.Success)
|
||||
{
|
||||
AddSessionObj(serverSessionHandle, _ports[handles[i]]);
|
||||
}
|
||||
}
|
||||
|
||||
handles = _sessionHandles.ToArray();
|
||||
portHandles.CopyTo(handles, 0);
|
||||
sessionHandles.CopyTo(handles, portHandles.Length);
|
||||
|
||||
// We still need a timeout here to allow the service to pick up and listen new sessions...
|
||||
var rc = _context.Syscall.ReplyAndReceive(handles, replyTargetHandle, 1000000L, out int signaledIndex);
|
||||
|
||||
thread.HandlePostSyscall();
|
||||
|
@ -130,8 +124,9 @@ namespace Ryujinx.HLE.HOS.Services
|
|||
|
||||
replyTargetHandle = 0;
|
||||
|
||||
if (rc == KernelResult.Success && signaledIndex != -1)
|
||||
if (rc == KernelResult.Success && signaledIndex >= portHandles.Length)
|
||||
{
|
||||
// We got a IPC request, process it, pass to the appropriate service if needed.
|
||||
int signaledHandle = handles[signaledIndex];
|
||||
|
||||
if (Process(signaledHandle, heapAddr))
|
||||
|
@ -141,6 +136,15 @@ namespace Ryujinx.HLE.HOS.Services
|
|||
}
|
||||
else
|
||||
{
|
||||
if (rc == KernelResult.Success)
|
||||
{
|
||||
// We got a new connection, accept the session to allow servicing future requests.
|
||||
if (_context.Syscall.AcceptSession(handles[signaledIndex], out int serverSessionHandle) == KernelResult.Success)
|
||||
{
|
||||
AddSessionObj(serverSessionHandle, _ports[handles[signaledIndex]]);
|
||||
}
|
||||
}
|
||||
|
||||
_selfProcess.CpuMemory.Write(messagePtr + 0x0, 0);
|
||||
_selfProcess.CpuMemory.Write(messagePtr + 0x4, 2 << 10);
|
||||
_selfProcess.CpuMemory.Write(messagePtr + 0x8, heapAddr | ((ulong)PointerBufferSize << 48));
|
||||
|
@ -150,8 +154,8 @@ namespace Ryujinx.HLE.HOS.Services
|
|||
|
||||
private bool Process(int serverSessionHandle, ulong recvListAddr)
|
||||
{
|
||||
KProcess process = _context.Scheduler.GetCurrentProcess();
|
||||
KThread thread = _context.Scheduler.GetCurrentThread();
|
||||
KProcess process = KernelStatic.GetCurrentProcess();
|
||||
KThread thread = KernelStatic.GetCurrentThread();
|
||||
ulong messagePtr = thread.TlsAddress;
|
||||
ulong messageSize = 0x100;
|
||||
|
||||
|
|
|
@ -184,11 +184,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||
|
||||
public void WaitDequeueEvent()
|
||||
{
|
||||
Monitor.Exit(Lock);
|
||||
|
||||
KernelStatic.YieldUntilCompletion(WaitForLock);
|
||||
|
||||
Monitor.Enter(Lock);
|
||||
WaitForLock();
|
||||
}
|
||||
|
||||
public void SignalIsAllocatingEvent()
|
||||
|
@ -198,23 +194,16 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||
|
||||
public void WaitIsAllocatingEvent()
|
||||
{
|
||||
Monitor.Exit(Lock);
|
||||
|
||||
KernelStatic.YieldUntilCompletion(WaitForLock);
|
||||
|
||||
Monitor.Enter(Lock);
|
||||
WaitForLock();
|
||||
}
|
||||
|
||||
private void WaitForLock()
|
||||
{
|
||||
lock (Lock)
|
||||
{
|
||||
if (Active)
|
||||
{
|
||||
Monitor.Wait(Lock);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void FreeBufferLocked(int slot)
|
||||
{
|
||||
|
|
|
@ -115,11 +115,6 @@ namespace Ryujinx.HLE
|
|||
|
||||
System.PerformanceState.PerformanceMode = System.State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
|
||||
|
||||
if (ConfigurationState.Instance.System.EnableMulticoreScheduling)
|
||||
{
|
||||
System.EnableMultiCoreScheduling();
|
||||
}
|
||||
|
||||
System.EnablePtc = ConfigurationState.Instance.System.EnablePtc;
|
||||
|
||||
System.FsIntegrityCheckLevel = GetIntegrityCheckLevel();
|
||||
|
|
|
@ -22,7 +22,6 @@
|
|||
"check_updates_on_start": true,
|
||||
"enable_vsync": true,
|
||||
"enable_shader_cache": true,
|
||||
"enable_multicore_scheduling": true,
|
||||
"enable_ptc": false,
|
||||
"enable_fs_integrity_checks": true,
|
||||
"fs_global_access_log_mode": 0,
|
||||
|
|
|
@ -201,3 +201,28 @@ THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
```
|
||||
|
||||
# Atmosphère (MIT)
|
||||
```
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2018-2020 Atmosphère-NX
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
```
|
|
@ -43,7 +43,6 @@ namespace Ryujinx.Ui
|
|||
[GUI] CheckButton _checkUpdatesToggle;
|
||||
[GUI] CheckButton _vSyncToggle;
|
||||
[GUI] CheckButton _shaderCacheToggle;
|
||||
[GUI] CheckButton _multiSchedToggle;
|
||||
[GUI] CheckButton _ptcToggle;
|
||||
[GUI] CheckButton _fsicToggle;
|
||||
[GUI] CheckButton _ignoreToggle;
|
||||
|
@ -188,11 +187,6 @@ namespace Ryujinx.Ui
|
|||
_shaderCacheToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.System.EnableMulticoreScheduling)
|
||||
{
|
||||
_multiSchedToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.System.EnablePtc)
|
||||
{
|
||||
_ptcToggle.Click();
|
||||
|
@ -401,7 +395,6 @@ namespace Ryujinx.Ui
|
|||
ConfigurationState.Instance.CheckUpdatesOnStart.Value = _checkUpdatesToggle.Active;
|
||||
ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
|
||||
ConfigurationState.Instance.Graphics.EnableShaderCache.Value = _shaderCacheToggle.Active;
|
||||
ConfigurationState.Instance.System.EnableMulticoreScheduling.Value = _multiSchedToggle.Active;
|
||||
ConfigurationState.Instance.System.EnablePtc.Value = _ptcToggle.Active;
|
||||
ConfigurationState.Instance.System.EnableFsIntegrityChecks.Value = _fsicToggle.Active;
|
||||
ConfigurationState.Instance.System.IgnoreMissingServices.Value = _ignoreToggle.Active;
|
||||
|
|
|
@ -1439,24 +1439,6 @@
|
|||
<property name="position">4</property>
|
||||
</packing>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkCheckButton" id="_multiSchedToggle">
|
||||
<property name="label" translatable="yes">Enable Multicore Scheduling</property>
|
||||
<property name="visible">True</property>
|
||||
<property name="can-focus">True</property>
|
||||
<property name="receives-default">False</property>
|
||||
<property name="tooltip-text" translatable="yes">Enables or disables multi-core scheduling of threads</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="margin-top">5</property>
|
||||
<property name="margin-bottom">5</property>
|
||||
<property name="draw-indicator">True</property>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="expand">False</property>
|
||||
<property name="fill">True</property>
|
||||
<property name="position">5</property>
|
||||
</packing>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkCheckButton" id="_ptcToggle">
|
||||
<property name="label" translatable="yes">Enable Profiled Persistent Translation Cache</property>
|
||||
|
|
|
@ -18,7 +18,6 @@
|
|||
"system_region",
|
||||
"docked_mode",
|
||||
"enable_vsync",
|
||||
"enable_multicore_scheduling",
|
||||
"enable_ptc",
|
||||
"enable_fs_integrity_checks",
|
||||
"fs_global_access_log_mode",
|
||||
|
@ -1196,17 +1195,6 @@
|
|||
false
|
||||
]
|
||||
},
|
||||
"enable_multicore_scheduling": {
|
||||
"$id": "#/properties/enable_multicore_scheduling",
|
||||
"type": "boolean",
|
||||
"title": "Enable Multicore Scheduling",
|
||||
"description": "Enables or disables multi-core scheduling of threads",
|
||||
"default": true,
|
||||
"examples": [
|
||||
true,
|
||||
false
|
||||
]
|
||||
},
|
||||
"enable_ptc": {
|
||||
"$id": "#/properties/enable_ptc",
|
||||
"type": "boolean",
|
||||
|
|
Reference in a new issue