diff --git a/src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml b/src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml
index d81050f8..b8fe7e76 100644
--- a/src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml
+++ b/src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml
@@ -12,6 +12,11 @@
Click="ToggleFavorite_Click"
Header="{locale:Locale GameListContextMenuToggleFavorite}"
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
+
-
diff --git a/src/Ryujinx.Ui.Common/Helper/ShortcutHelper.cs b/src/Ryujinx.Ui.Common/Helper/ShortcutHelper.cs
index dab473fa..103b78c2 100644
--- a/src/Ryujinx.Ui.Common/Helper/ShortcutHelper.cs
+++ b/src/Ryujinx.Ui.Common/Helper/ShortcutHelper.cs
@@ -30,7 +30,7 @@ namespace Ryujinx.Ui.Common.Helper
graphic.DrawImage(image, 0, 0, 128, 128);
SaveBitmapAsIcon(bitmap, iconPath);
- var shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(basePath, applicationFilePath), iconPath, 0);
+ var shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath), iconPath, 0);
shortcut.StringData.NameString = cleanedAppName;
shortcut.WriteToFile(Path.Combine(desktopPath, cleanedAppName + ".lnk"));
}
@@ -46,16 +46,16 @@ namespace Ryujinx.Ui.Common.Helper
image.SaveAsPng(iconPath);
using StreamWriter outputFile = new(Path.Combine(desktopPath, cleanedAppName + ".desktop"));
- outputFile.Write(desktopFile, cleanedAppName, iconPath, GetArgsString(basePath, applicationFilePath));
+ outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath)}");
}
[SupportedOSPlatform("macos")]
private static void CreateShortcutMacos(string appFilePath, byte[] iconData, string desktopPath, string cleanedAppName)
{
- string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, AppDomain.CurrentDomain.FriendlyName);
+ string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx");
var plistFile = EmbeddedResources.ReadAllText("Ryujinx.Ui.Common/shortcut-template.plist");
// Macos .App folder
- string contentFolderPath = Path.Combine(desktopPath, cleanedAppName + ".app", "Contents");
+ string contentFolderPath = Path.Combine("/Applications", cleanedAppName + ".app", "Contents");
string scriptFolderPath = Path.Combine(contentFolderPath, "MacOS");
if (!Directory.Exists(scriptFolderPath))
@@ -69,7 +69,7 @@ namespace Ryujinx.Ui.Common.Helper
using StreamWriter scriptFile = new(scriptPath);
scriptFile.WriteLine("#!/bin/sh");
- scriptFile.WriteLine(GetArgsString(basePath, appFilePath));
+ scriptFile.WriteLine($"{basePath} {GetArgsString(appFilePath)}");
// Set execute permission
FileInfo fileInfo = new(scriptPath);
@@ -125,13 +125,10 @@ namespace Ryujinx.Ui.Common.Helper
throw new NotImplementedException("Shortcut support has not been implemented yet for this OS.");
}
- private static string GetArgsString(string basePath, string appFilePath)
+ private static string GetArgsString(string appFilePath)
{
// args are first defined as a list, for easier adjustments in the future
- var argsList = new List
- {
- basePath,
- };
+ var argsList = new List();
if (!string.IsNullOrEmpty(CommandLineState.BaseDirPathArg))
{
@@ -141,7 +138,6 @@ namespace Ryujinx.Ui.Common.Helper
argsList.Add($"\"{appFilePath}\"");
-
return String.Join(" ", argsList);
}
diff --git a/src/Ryujinx/Ui/Widgets/GameTableContextMenu.Designer.cs b/src/Ryujinx/Ui/Widgets/GameTableContextMenu.Designer.cs
index 75b16613..734437ee 100644
--- a/src/Ryujinx/Ui/Widgets/GameTableContextMenu.Designer.cs
+++ b/src/Ryujinx/Ui/Widgets/GameTableContextMenu.Designer.cs
@@ -211,6 +211,8 @@ namespace Ryujinx.Ui.Widgets
_manageSubMenu.Append(_openPtcDirMenuItem);
_manageSubMenu.Append(_openShaderCacheDirMenuItem);
+ Add(_createShortcutMenuItem);
+ Add(new SeparatorMenuItem());
Add(_openSaveUserDirMenuItem);
Add(_openSaveDeviceDirMenuItem);
Add(_openSaveBcatDirMenuItem);
@@ -223,7 +225,6 @@ namespace Ryujinx.Ui.Widgets
Add(new SeparatorMenuItem());
Add(_manageCacheMenuItem);
Add(_extractMenuItem);
- Add(_createShortcutMenuItem);
ShowAll();
}