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Added check for eventual symlink when displaying game files. (#4526)

* Added check for eventual symlink when displaying game files.

* Moved symlink check logic

* Moved symlink check logic

* Fixed prev commit

---------

Co-authored-by: Daniel Shala <danielshala00@gmail.com>
This commit is contained in:
Daniel Shala 2023-04-15 18:11:24 +02:00 committed by GitHub
parent 11ecff2ff0
commit 5c89e22bb9
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GPG key ID: 4AEE18F83AFDEB23

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@ -116,11 +116,13 @@ namespace Ryujinx.Ui.App.Common
return; return;
} }
string extension = Path.GetExtension(app).ToLower(); var fileInfo = new FileInfo(app);
string extension = fileInfo.Extension.ToLower();
if (!File.GetAttributes(app).HasFlag(FileAttributes.Hidden) && extension is ".nsp" or ".pfs0" or ".xci" or ".nca" or ".nro" or ".nso") if (!fileInfo.Attributes.HasFlag(FileAttributes.Hidden) && extension is ".nsp" or ".pfs0" or ".xci" or ".nca" or ".nro" or ".nso")
{ {
applications.Add(app); var fullPath = fileInfo.ResolveLinkTarget(true)?.FullName ?? fileInfo.FullName;
applications.Add(fullPath);
numApplicationsFound++; numApplicationsFound++;
} }
} }
@ -904,4 +906,5 @@ namespace Ryujinx.Ui.App.Common
return (null, null); return (null, null);
} }
} }
} }