diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index dd40bb72..a781de42 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -172,9 +172,9 @@ namespace Ryujinx.Graphics.Gpu.Shader private bool IsShaderDifferent(CachedShader shader, ulong gpuVa) { - for (int offset = 0; offset < shader.Code.Length; offset += 4) + for (int index = 0; index < shader.Code.Length; index++) { - if (_context.MemoryAccessor.ReadInt32(gpuVa + (ulong)offset) != shader.Code[offset / 4]) + if (_context.MemoryAccessor.ReadInt32(gpuVa + (ulong)index * 4) != shader.Code[index]) { return true; }