diff --git a/src/Ryujinx.Graphics.GAL/Capabilities.cs b/src/Ryujinx.Graphics.GAL/Capabilities.cs
index f4b1d4d1..d41f8e59 100644
--- a/src/Ryujinx.Graphics.GAL/Capabilities.cs
+++ b/src/Ryujinx.Graphics.GAL/Capabilities.cs
@@ -52,6 +52,7 @@ namespace Ryujinx.Graphics.GAL
public readonly int MaximumComputeSharedMemorySize;
public readonly float MaximumSupportedAnisotropy;
+ public readonly int ShaderSubgroupSize;
public readonly int StorageBufferOffsetAlignment;
public readonly int GatherBiasPrecision;
@@ -101,6 +102,7 @@ namespace Ryujinx.Graphics.GAL
uint maximumImagesPerStage,
int maximumComputeSharedMemorySize,
float maximumSupportedAnisotropy,
+ int shaderSubgroupSize,
int storageBufferOffsetAlignment,
int gatherBiasPrecision)
{
@@ -148,6 +150,7 @@ namespace Ryujinx.Graphics.GAL
MaximumImagesPerStage = maximumImagesPerStage;
MaximumComputeSharedMemorySize = maximumComputeSharedMemorySize;
MaximumSupportedAnisotropy = maximumSupportedAnisotropy;
+ ShaderSubgroupSize = shaderSubgroupSize;
StorageBufferOffsetAlignment = storageBufferOffsetAlignment;
GatherBiasPrecision = gatherBiasPrecision;
}
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs
index 9afc5b61..71a73825 100644
--- a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs
+++ b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
- private const uint CodeGenVersion = 5576;
+ private const uint CodeGenVersion = 5540;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs b/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs
index e7a2d345..52193940 100644
--- a/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs
+++ b/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs
@@ -137,6 +137,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
public int QueryHostStorageBufferOffsetAlignment() => _context.Capabilities.StorageBufferOffsetAlignment;
+ public int QueryHostSubgroupSize() => _context.Capabilities.ShaderSubgroupSize;
+
public bool QueryHostSupportsBgraFormat() => _context.Capabilities.SupportsBgraFormat;
public bool QueryHostSupportsFragmentShaderInterlock() => _context.Capabilities.SupportsFragmentShaderInterlock;
diff --git a/src/Ryujinx.Graphics.OpenGL/Constants.cs b/src/Ryujinx.Graphics.OpenGL/Constants.cs
index 8817011a..38fedea0 100644
--- a/src/Ryujinx.Graphics.OpenGL/Constants.cs
+++ b/src/Ryujinx.Graphics.OpenGL/Constants.cs
@@ -7,5 +7,6 @@
public const int MaxVertexAttribs = 16;
public const int MaxVertexBuffers = 16;
public const int MaxTransformFeedbackBuffers = 4;
+ public const int MaxSubgroupSize = 64;
}
}
diff --git a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
index 8a7ac855..35d1569f 100644
--- a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
+++ b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs
@@ -175,6 +175,7 @@ namespace Ryujinx.Graphics.OpenGL
maximumImagesPerStage: 8,
maximumComputeSharedMemorySize: HwCapabilities.MaximumComputeSharedMemorySize,
maximumSupportedAnisotropy: HwCapabilities.MaximumSupportedAnisotropy,
+ shaderSubgroupSize: Constants.MaxSubgroupSize,
storageBufferOffsetAlignment: HwCapabilities.StorageBufferOffsetAlignment,
gatherBiasPrecision: intelWindows || amdWindows ? 8 : 0); // Precision is 8 for these vendors on Vulkan.
}
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
index e181ae98..607ff431 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
@@ -25,6 +25,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
context.AppendLine("#extension GL_KHR_shader_subgroup_basic : enable");
context.AppendLine("#extension GL_KHR_shader_subgroup_ballot : enable");
+ context.AppendLine("#extension GL_KHR_shader_subgroup_shuffle : enable");
}
context.AppendLine("#extension GL_ARB_shader_group_vote : enable");
@@ -201,26 +202,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighU32.glsl");
}
- if ((info.HelperFunctionsMask & HelperFunctionsMask.Shuffle) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.ShuffleDown) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.ShuffleUp) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl");
- }
-
- if ((info.HelperFunctionsMask & HelperFunctionsMask.ShuffleXor) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl");
- }
-
if ((info.HelperFunctionsMask & HelperFunctionsMask.SwizzleAdd) != 0)
{
AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl");
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/HelperFunctionNames.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/HelperFunctionNames.cs
index 22180272..0b80ac2b 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/HelperFunctionNames.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/HelperFunctionNames.cs
@@ -5,10 +5,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public static string MultiplyHighS32 = "Helper_MultiplyHighS32";
public static string MultiplyHighU32 = "Helper_MultiplyHighU32";
- public static string Shuffle = "Helper_Shuffle";
- public static string ShuffleDown = "Helper_ShuffleDown";
- public static string ShuffleUp = "Helper_ShuffleUp";
- public static string ShuffleXor = "Helper_ShuffleXor";
public static string SwizzleAdd = "Helper_SwizzleAdd";
}
}
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl
deleted file mode 100644
index 7cb4764d..00000000
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/Shuffle.glsl
+++ /dev/null
@@ -1,11 +0,0 @@
-float Helper_Shuffle(float x, uint index, uint mask, out bool valid)
-{
- uint clamp = mask & 0x1fu;
- uint segMask = (mask >> 8) & 0x1fu;
- uint minThreadId = $SUBGROUP_INVOCATION$ & segMask;
- uint maxThreadId = minThreadId | (clamp & ~segMask);
- uint srcThreadId = (index & ~segMask) | minThreadId;
- valid = srcThreadId <= maxThreadId;
- float v = $SUBGROUP_BROADCAST$(x, srcThreadId);
- return valid ? v : x;
-}
\ No newline at end of file
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl
deleted file mode 100644
index 71d901d5..00000000
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleDown.glsl
+++ /dev/null
@@ -1,11 +0,0 @@
-float Helper_ShuffleDown(float x, uint index, uint mask, out bool valid)
-{
- uint clamp = mask & 0x1fu;
- uint segMask = (mask >> 8) & 0x1fu;
- uint minThreadId = $SUBGROUP_INVOCATION$ & segMask;
- uint maxThreadId = minThreadId | (clamp & ~segMask);
- uint srcThreadId = $SUBGROUP_INVOCATION$ + index;
- valid = srcThreadId <= maxThreadId;
- float v = $SUBGROUP_BROADCAST$(x, srcThreadId);
- return valid ? v : x;
-}
\ No newline at end of file
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl
deleted file mode 100644
index ae264d87..00000000
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleUp.glsl
+++ /dev/null
@@ -1,9 +0,0 @@
-float Helper_ShuffleUp(float x, uint index, uint mask, out bool valid)
-{
- uint segMask = (mask >> 8) & 0x1fu;
- uint minThreadId = $SUBGROUP_INVOCATION$ & segMask;
- uint srcThreadId = $SUBGROUP_INVOCATION$ - index;
- valid = int(srcThreadId) >= int(minThreadId);
- float v = $SUBGROUP_BROADCAST$(x, srcThreadId);
- return valid ? v : x;
-}
\ No newline at end of file
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl
deleted file mode 100644
index 789089d6..00000000
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl
+++ /dev/null
@@ -1,11 +0,0 @@
-float Helper_ShuffleXor(float x, uint index, uint mask, out bool valid)
-{
- uint clamp = mask & 0x1fu;
- uint segMask = (mask >> 8) & 0x1fu;
- uint minThreadId = $SUBGROUP_INVOCATION$ & segMask;
- uint maxThreadId = minThreadId | (clamp & ~segMask);
- uint srcThreadId = $SUBGROUP_INVOCATION$ ^ index;
- valid = srcThreadId <= maxThreadId;
- float v = $SUBGROUP_BROADCAST$(x, srcThreadId);
- return valid ? v : x;
-}
\ No newline at end of file
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
index 9208ceea..796eb441 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
@@ -9,6 +9,7 @@ using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenFSI;
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenMemory;
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenPacking;
+using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenShuffle;
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenVector;
using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
@@ -174,6 +175,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
case Instruction.PackHalf2x16:
return PackHalf2x16(context, operation);
+ case Instruction.Shuffle:
+ return Shuffle(context, operation);
+
case Instruction.Store:
return Store(context, operation);
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenBallot.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenBallot.cs
index b44759c0..6cc7048b 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenBallot.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenBallot.cs
@@ -13,14 +13,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
AggregateType dstType = GetSrcVarType(operation.Inst, 0);
string arg = GetSoureExpr(context, operation.GetSource(0), dstType);
+ char component = "xyzw"[operation.Index];
if (context.HostCapabilities.SupportsShaderBallot)
{
- return $"unpackUint2x32(ballotARB({arg})).x";
+ return $"unpackUint2x32(ballotARB({arg})).{component}";
}
else
{
- return $"subgroupBallot({arg}).x";
+ return $"subgroupBallot({arg}).{component}";
}
}
}
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs
index c3d52b2c..eb194c20 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs
@@ -108,10 +108,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
Add(Instruction.ShiftLeft, InstType.OpBinary, "<<", 3);
Add(Instruction.ShiftRightS32, InstType.OpBinary, ">>", 3);
Add(Instruction.ShiftRightU32, InstType.OpBinary, ">>", 3);
- Add(Instruction.Shuffle, InstType.CallQuaternary, HelperFunctionNames.Shuffle);
- Add(Instruction.ShuffleDown, InstType.CallQuaternary, HelperFunctionNames.ShuffleDown);
- Add(Instruction.ShuffleUp, InstType.CallQuaternary, HelperFunctionNames.ShuffleUp);
- Add(Instruction.ShuffleXor, InstType.CallQuaternary, HelperFunctionNames.ShuffleXor);
+ Add(Instruction.Shuffle, InstType.Special);
+ Add(Instruction.ShuffleDown, InstType.CallBinary, "subgroupShuffleDown");
+ Add(Instruction.ShuffleUp, InstType.CallBinary, "subgroupShuffleUp");
+ Add(Instruction.ShuffleXor, InstType.CallBinary, "subgroupShuffleXor");
Add(Instruction.Sine, InstType.CallUnary, "sin");
Add(Instruction.SquareRoot, InstType.CallUnary, "sqrt");
Add(Instruction.Store, InstType.Special);
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenShuffle.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenShuffle.cs
new file mode 100644
index 00000000..6d3859ef
--- /dev/null
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenShuffle.cs
@@ -0,0 +1,25 @@
+using Ryujinx.Graphics.Shader.StructuredIr;
+using Ryujinx.Graphics.Shader.Translation;
+
+using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
+
+namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
+{
+ static class InstGenShuffle
+ {
+ public static string Shuffle(CodeGenContext context, AstOperation operation)
+ {
+ string value = GetSoureExpr(context, operation.GetSource(0), AggregateType.FP32);
+ string index = GetSoureExpr(context, operation.GetSource(1), AggregateType.U32);
+
+ if (context.HostCapabilities.SupportsShaderBallot)
+ {
+ return $"readInvocationARB({value}, {index})";
+ }
+ else
+ {
+ return $"subgroupShuffle({value}, {index})";
+ }
+ }
+ }
+}
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs
index 98c1b9d2..719ccf0c 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs
@@ -231,7 +231,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var execution = context.Constant(context.TypeU32(), Scope.Subgroup);
var maskVector = context.GroupNonUniformBallot(uvec4Type, execution, context.Get(AggregateType.Bool, source));
- var mask = context.CompositeExtract(context.TypeU32(), maskVector, (SpvLiteralInteger)0);
+ var mask = context.CompositeExtract(context.TypeU32(), maskVector, (SpvLiteralInteger)operation.Index);
return new OperationResult(AggregateType.U32, mask);
}
@@ -1100,117 +1100,40 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private static OperationResult GenerateShuffle(CodeGenContext context, AstOperation operation)
{
- var x = context.GetFP32(operation.GetSource(0));
+ var value = context.GetFP32(operation.GetSource(0));
var index = context.GetU32(operation.GetSource(1));
- var mask = context.GetU32(operation.GetSource(2));
- var const31 = context.Constant(context.TypeU32(), 31);
- var const8 = context.Constant(context.TypeU32(), 8);
-
- var clamp = context.BitwiseAnd(context.TypeU32(), mask, const31);
- var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
- var notSegMask = context.Not(context.TypeU32(), segMask);
- var clampNotSegMask = context.BitwiseAnd(context.TypeU32(), clamp, notSegMask);
- var indexNotSegMask = context.BitwiseAnd(context.TypeU32(), index, notSegMask);
-
- var threadId = GetScalarInput(context, IoVariable.SubgroupLaneId);
-
- var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
- var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
- var srcThreadId = context.BitwiseOr(context.TypeU32(), indexNotSegMask, minThreadId);
- var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
- var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
- var result = context.Select(context.TypeFP32(), valid, value, x);
-
- var validLocal = (AstOperand)operation.GetSource(3);
-
- context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType, AggregateType.Bool, valid));
+ var result = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), value, index);
return new OperationResult(AggregateType.FP32, result);
}
private static OperationResult GenerateShuffleDown(CodeGenContext context, AstOperation operation)
{
- var x = context.GetFP32(operation.GetSource(0));
+ var value = context.GetFP32(operation.GetSource(0));
var index = context.GetU32(operation.GetSource(1));
- var mask = context.GetU32(operation.GetSource(2));
- var const31 = context.Constant(context.TypeU32(), 31);
- var const8 = context.Constant(context.TypeU32(), 8);
-
- var clamp = context.BitwiseAnd(context.TypeU32(), mask, const31);
- var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
- var notSegMask = context.Not(context.TypeU32(), segMask);
- var clampNotSegMask = context.BitwiseAnd(context.TypeU32(), clamp, notSegMask);
-
- var threadId = GetScalarInput(context, IoVariable.SubgroupLaneId);
-
- var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
- var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
- var srcThreadId = context.IAdd(context.TypeU32(), threadId, index);
- var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
- var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
- var result = context.Select(context.TypeFP32(), valid, value, x);
-
- var validLocal = (AstOperand)operation.GetSource(3);
-
- context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType, AggregateType.Bool, valid));
+ var result = context.GroupNonUniformShuffleDown(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), value, index);
return new OperationResult(AggregateType.FP32, result);
}
private static OperationResult GenerateShuffleUp(CodeGenContext context, AstOperation operation)
{
- var x = context.GetFP32(operation.GetSource(0));
+ var value = context.GetFP32(operation.GetSource(0));
var index = context.GetU32(operation.GetSource(1));
- var mask = context.GetU32(operation.GetSource(2));
- var const31 = context.Constant(context.TypeU32(), 31);
- var const8 = context.Constant(context.TypeU32(), 8);
-
- var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
-
- var threadId = GetScalarInput(context, IoVariable.SubgroupLaneId);
-
- var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
- var srcThreadId = context.ISub(context.TypeU32(), threadId, index);
- var valid = context.SGreaterThanEqual(context.TypeBool(), srcThreadId, minThreadId);
- var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
- var result = context.Select(context.TypeFP32(), valid, value, x);
-
- var validLocal = (AstOperand)operation.GetSource(3);
-
- context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType, AggregateType.Bool, valid));
+ var result = context.GroupNonUniformShuffleUp(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), value, index);
return new OperationResult(AggregateType.FP32, result);
}
private static OperationResult GenerateShuffleXor(CodeGenContext context, AstOperation operation)
{
- var x = context.GetFP32(operation.GetSource(0));
+ var value = context.GetFP32(operation.GetSource(0));
var index = context.GetU32(operation.GetSource(1));
- var mask = context.GetU32(operation.GetSource(2));
- var const31 = context.Constant(context.TypeU32(), 31);
- var const8 = context.Constant(context.TypeU32(), 8);
-
- var clamp = context.BitwiseAnd(context.TypeU32(), mask, const31);
- var segMask = context.BitwiseAnd(context.TypeU32(), context.ShiftRightLogical(context.TypeU32(), mask, const8), const31);
- var notSegMask = context.Not(context.TypeU32(), segMask);
- var clampNotSegMask = context.BitwiseAnd(context.TypeU32(), clamp, notSegMask);
-
- var threadId = GetScalarInput(context, IoVariable.SubgroupLaneId);
-
- var minThreadId = context.BitwiseAnd(context.TypeU32(), threadId, segMask);
- var maxThreadId = context.BitwiseOr(context.TypeU32(), minThreadId, clampNotSegMask);
- var srcThreadId = context.BitwiseXor(context.TypeU32(), threadId, index);
- var valid = context.ULessThanEqual(context.TypeBool(), srcThreadId, maxThreadId);
- var value = context.GroupNonUniformShuffle(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), x, srcThreadId);
- var result = context.Select(context.TypeFP32(), valid, value, x);
-
- var validLocal = (AstOperand)operation.GetSource(3);
-
- context.Store(context.GetLocalPointer(validLocal), context.BitcastIfNeeded(validLocal.VarType, AggregateType.Bool, valid));
+ var result = context.GroupNonUniformShuffleXor(context.TypeFP32(), context.Constant(context.TypeU32(), (int)Scope.Subgroup), value, index);
return new OperationResult(AggregateType.FP32, result);
}
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs
index 5eee888e..70f1dd3c 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs
@@ -28,12 +28,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
_poolLock = new object();
}
- private const HelperFunctionsMask NeedsInvocationIdMask =
- HelperFunctionsMask.Shuffle |
- HelperFunctionsMask.ShuffleDown |
- HelperFunctionsMask.ShuffleUp |
- HelperFunctionsMask.ShuffleXor |
- HelperFunctionsMask.SwizzleAdd;
+ private const HelperFunctionsMask NeedsInvocationIdMask = HelperFunctionsMask.SwizzleAdd;
public static byte[] Generate(StructuredProgramInfo info, CodeGenParameters parameters)
{
diff --git a/src/Ryujinx.Graphics.Shader/Decoders/Decoder.cs b/src/Ryujinx.Graphics.Shader/Decoders/Decoder.cs
index d18a9baf..4266dedc 100644
--- a/src/Ryujinx.Graphics.Shader/Decoders/Decoder.cs
+++ b/src/Ryujinx.Graphics.Shader/Decoders/Decoder.cs
@@ -307,6 +307,9 @@ namespace Ryujinx.Graphics.Shader.Decoders
case InstName.Sts:
context.SetUsedFeature(FeatureFlags.SharedMemory);
break;
+ case InstName.Shfl:
+ context.SetUsedFeature(FeatureFlags.Shuffle);
+ break;
}
block.OpCodes.Add(op);
diff --git a/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs b/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs
index ee31f02d..ba10f272 100644
--- a/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs
+++ b/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs
@@ -194,6 +194,15 @@ namespace Ryujinx.Graphics.Shader
return 16;
}
+ ///
+ /// Queries host shader subgroup size.
+ ///
+ /// Host shader subgroup size in invocations
+ int QueryHostSubgroupSize()
+ {
+ return 32;
+ }
+
///
/// Queries host support for texture formats with BGRA component order (such as BGRA8).
///
diff --git a/src/Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs b/src/Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs
index 9d1c7d08..944039d6 100644
--- a/src/Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs
+++ b/src/Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs
@@ -76,7 +76,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
switch (op.SReg)
{
case SReg.LaneId:
- src = context.Load(StorageKind.Input, IoVariable.SubgroupLaneId);
+ src = EmitLoadSubgroupLaneId(context);
break;
case SReg.InvocationId:
@@ -146,19 +146,19 @@ namespace Ryujinx.Graphics.Shader.Instructions
break;
case SReg.EqMask:
- src = context.Load(StorageKind.Input, IoVariable.SubgroupEqMask, null, Const(0));
+ src = EmitLoadSubgroupMask(context, IoVariable.SubgroupEqMask);
break;
case SReg.LtMask:
- src = context.Load(StorageKind.Input, IoVariable.SubgroupLtMask, null, Const(0));
+ src = EmitLoadSubgroupMask(context, IoVariable.SubgroupLtMask);
break;
case SReg.LeMask:
- src = context.Load(StorageKind.Input, IoVariable.SubgroupLeMask, null, Const(0));
+ src = EmitLoadSubgroupMask(context, IoVariable.SubgroupLeMask);
break;
case SReg.GtMask:
- src = context.Load(StorageKind.Input, IoVariable.SubgroupGtMask, null, Const(0));
+ src = EmitLoadSubgroupMask(context, IoVariable.SubgroupGtMask);
break;
case SReg.GeMask:
- src = context.Load(StorageKind.Input, IoVariable.SubgroupGeMask, null, Const(0));
+ src = EmitLoadSubgroupMask(context, IoVariable.SubgroupGeMask);
break;
default:
@@ -169,6 +169,52 @@ namespace Ryujinx.Graphics.Shader.Instructions
context.Copy(GetDest(op.Dest), src);
}
+ private static Operand EmitLoadSubgroupLaneId(EmitterContext context)
+ {
+ if (context.TranslatorContext.GpuAccessor.QueryHostSubgroupSize() <= 32)
+ {
+ return context.Load(StorageKind.Input, IoVariable.SubgroupLaneId);
+ }
+
+ return context.BitwiseAnd(context.Load(StorageKind.Input, IoVariable.SubgroupLaneId), Const(0x1f));
+ }
+
+ private static Operand EmitLoadSubgroupMask(EmitterContext context, IoVariable ioVariable)
+ {
+ int subgroupSize = context.TranslatorContext.GpuAccessor.QueryHostSubgroupSize();
+
+ if (subgroupSize <= 32)
+ {
+ return context.Load(StorageKind.Input, ioVariable, null, Const(0));
+ }
+ else if (subgroupSize == 64)
+ {
+ Operand laneId = context.Load(StorageKind.Input, IoVariable.SubgroupLaneId);
+ Operand low = context.Load(StorageKind.Input, ioVariable, null, Const(0));
+ Operand high = context.Load(StorageKind.Input, ioVariable, null, Const(1));
+
+ return context.ConditionalSelect(context.BitwiseAnd(laneId, Const(32)), high, low);
+ }
+ else
+ {
+ Operand laneId = context.Load(StorageKind.Input, IoVariable.SubgroupLaneId);
+ Operand element = context.ShiftRightU32(laneId, Const(5));
+
+ Operand res = context.Load(StorageKind.Input, ioVariable, null, Const(0));
+ res = context.ConditionalSelect(
+ context.ICompareEqual(element, Const(1)),
+ context.Load(StorageKind.Input, ioVariable, null, Const(1)), res);
+ res = context.ConditionalSelect(
+ context.ICompareEqual(element, Const(2)),
+ context.Load(StorageKind.Input, ioVariable, null, Const(2)), res);
+ res = context.ConditionalSelect(
+ context.ICompareEqual(element, Const(3)),
+ context.Load(StorageKind.Input, ioVariable, null, Const(3)), res);
+
+ return res;
+ }
+ }
+
public static void SelR(EmitterContext context)
{
InstSelR op = context.GetOp();
diff --git a/src/Ryujinx.Graphics.Shader/Instructions/InstEmitWarp.cs b/src/Ryujinx.Graphics.Shader/Instructions/InstEmitWarp.cs
index a84944e4..73eea5c3 100644
--- a/src/Ryujinx.Graphics.Shader/Instructions/InstEmitWarp.cs
+++ b/src/Ryujinx.Graphics.Shader/Instructions/InstEmitWarp.cs
@@ -50,20 +50,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
InstVote op = context.GetOp();
Operand pred = GetPredicate(context, op.SrcPred, op.SrcPredInv);
- Operand res = null;
-
- switch (op.VoteMode)
- {
- case VoteMode.All:
- res = context.VoteAll(pred);
- break;
- case VoteMode.Any:
- res = context.VoteAny(pred);
- break;
- case VoteMode.Eq:
- res = context.VoteAllEqual(pred);
- break;
- }
+ Operand res = EmitVote(context, op.VoteMode, pred);
if (res != null)
{
@@ -76,7 +63,81 @@ namespace Ryujinx.Graphics.Shader.Instructions
if (op.Dest != RegisterConsts.RegisterZeroIndex)
{
- context.Copy(GetDest(op.Dest), context.Ballot(pred));
+ context.Copy(GetDest(op.Dest), EmitBallot(context, pred));
+ }
+ }
+
+ private static Operand EmitVote(EmitterContext context, VoteMode voteMode, Operand pred)
+ {
+ int subgroupSize = context.TranslatorContext.GpuAccessor.QueryHostSubgroupSize();
+
+ if (subgroupSize <= 32)
+ {
+ return voteMode switch
+ {
+ VoteMode.All => context.VoteAll(pred),
+ VoteMode.Any => context.VoteAny(pred),
+ VoteMode.Eq => context.VoteAllEqual(pred),
+ _ => null,
+ };
+ }
+
+ // Emulate vote with ballot masks.
+ // We do that when the GPU thread count is not 32,
+ // since the shader code assumes it is 32.
+ // allInvocations => ballot(pred) == ballot(true),
+ // anyInvocation => ballot(pred) != 0,
+ // allInvocationsEqual => ballot(pred) == balot(true) || ballot(pred) == 0
+ Operand ballotMask = EmitBallot(context, pred);
+
+ Operand AllTrue() => context.ICompareEqual(ballotMask, EmitBallot(context, Const(IrConsts.True)));
+
+ return voteMode switch
+ {
+ VoteMode.All => AllTrue(),
+ VoteMode.Any => context.ICompareNotEqual(ballotMask, Const(0)),
+ VoteMode.Eq => context.BitwiseOr(AllTrue(), context.ICompareEqual(ballotMask, Const(0))),
+ _ => null,
+ };
+ }
+
+ private static Operand EmitBallot(EmitterContext context, Operand pred)
+ {
+ int subgroupSize = context.TranslatorContext.GpuAccessor.QueryHostSubgroupSize();
+
+ if (subgroupSize <= 32)
+ {
+ return context.Ballot(pred, 0);
+ }
+ else if (subgroupSize == 64)
+ {
+ // TODO: Add support for vector destination and do that with a single operation.
+
+ Operand laneId = context.Load(StorageKind.Input, IoVariable.SubgroupLaneId);
+ Operand low = context.Ballot(pred, 0);
+ Operand high = context.Ballot(pred, 1);
+
+ return context.ConditionalSelect(context.BitwiseAnd(laneId, Const(32)), high, low);
+ }
+ else
+ {
+ // TODO: Add support for vector destination and do that with a single operation.
+
+ Operand laneId = context.Load(StorageKind.Input, IoVariable.SubgroupLaneId);
+ Operand element = context.ShiftRightU32(laneId, Const(5));
+
+ Operand res = context.Ballot(pred, 0);
+ res = context.ConditionalSelect(
+ context.ICompareEqual(element, Const(1)),
+ context.Ballot(pred, 1), res);
+ res = context.ConditionalSelect(
+ context.ICompareEqual(element, Const(2)),
+ context.Ballot(pred, 2), res);
+ res = context.ConditionalSelect(
+ context.ICompareEqual(element, Const(3)),
+ context.Ballot(pred, 3), res);
+
+ return res;
}
}
}
diff --git a/src/Ryujinx.Graphics.Shader/Ryujinx.Graphics.Shader.csproj b/src/Ryujinx.Graphics.Shader/Ryujinx.Graphics.Shader.csproj
index b1f1fb96..ea9a7821 100644
--- a/src/Ryujinx.Graphics.Shader/Ryujinx.Graphics.Shader.csproj
+++ b/src/Ryujinx.Graphics.Shader/Ryujinx.Graphics.Shader.csproj
@@ -12,10 +12,6 @@
-
-
-
-
diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/HelperFunctionsMask.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/HelperFunctionsMask.cs
index 73ce9082..2a3d65e7 100644
--- a/src/Ryujinx.Graphics.Shader/StructuredIr/HelperFunctionsMask.cs
+++ b/src/Ryujinx.Graphics.Shader/StructuredIr/HelperFunctionsMask.cs
@@ -7,10 +7,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
{
MultiplyHighS32 = 1 << 2,
MultiplyHighU32 = 1 << 3,
- Shuffle = 1 << 4,
- ShuffleDown = 1 << 5,
- ShuffleUp = 1 << 6,
- ShuffleXor = 1 << 7,
SwizzleAdd = 1 << 10,
FSI = 1 << 11,
}
diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
index 6cd0fd08..1169512e 100644
--- a/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
+++ b/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
@@ -109,14 +109,15 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Add(Instruction.PackDouble2x32, AggregateType.FP64, AggregateType.U32, AggregateType.U32);
Add(Instruction.PackHalf2x16, AggregateType.U32, AggregateType.FP32, AggregateType.FP32);
Add(Instruction.ReciprocalSquareRoot, AggregateType.Scalar, AggregateType.Scalar);
+ Add(Instruction.Return, AggregateType.Void, AggregateType.U32);
Add(Instruction.Round, AggregateType.Scalar, AggregateType.Scalar);
Add(Instruction.ShiftLeft, AggregateType.S32, AggregateType.S32, AggregateType.S32);
Add(Instruction.ShiftRightS32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
Add(Instruction.ShiftRightU32, AggregateType.U32, AggregateType.U32, AggregateType.S32);
- Add(Instruction.Shuffle, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
- Add(Instruction.ShuffleDown, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
- Add(Instruction.ShuffleUp, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
- Add(Instruction.ShuffleXor, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
+ Add(Instruction.Shuffle, AggregateType.FP32, AggregateType.FP32, AggregateType.U32);
+ Add(Instruction.ShuffleDown, AggregateType.FP32, AggregateType.FP32, AggregateType.U32);
+ Add(Instruction.ShuffleUp, AggregateType.FP32, AggregateType.FP32, AggregateType.U32);
+ Add(Instruction.ShuffleXor, AggregateType.FP32, AggregateType.FP32, AggregateType.U32);
Add(Instruction.Sine, AggregateType.Scalar, AggregateType.Scalar);
Add(Instruction.SquareRoot, AggregateType.Scalar, AggregateType.Scalar);
Add(Instruction.Store, AggregateType.Void);
@@ -131,7 +132,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Add(Instruction.VoteAll, AggregateType.Bool, AggregateType.Bool);
Add(Instruction.VoteAllEqual, AggregateType.Bool, AggregateType.Bool);
Add(Instruction.VoteAny, AggregateType.Bool, AggregateType.Bool);
-#pragma warning restore IDE0055v
+#pragma warning restore IDE0055
}
private static void Add(Instruction inst, AggregateType destType, params AggregateType[] srcTypes)
diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs
index 862fef12..b0db0ffb 100644
--- a/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs
+++ b/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs
@@ -282,18 +282,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
case Instruction.MultiplyHighU32:
context.Info.HelperFunctionsMask |= HelperFunctionsMask.MultiplyHighU32;
break;
- case Instruction.Shuffle:
- context.Info.HelperFunctionsMask |= HelperFunctionsMask.Shuffle;
- break;
- case Instruction.ShuffleDown:
- context.Info.HelperFunctionsMask |= HelperFunctionsMask.ShuffleDown;
- break;
- case Instruction.ShuffleUp:
- context.Info.HelperFunctionsMask |= HelperFunctionsMask.ShuffleUp;
- break;
- case Instruction.ShuffleXor:
- context.Info.HelperFunctionsMask |= HelperFunctionsMask.ShuffleXor;
- break;
case Instruction.SwizzleAdd:
context.Info.HelperFunctionsMask |= HelperFunctionsMask.SwizzleAdd;
break;
diff --git a/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs b/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs
index 6cb57238..a08c8ea9 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs
@@ -112,9 +112,13 @@ namespace Ryujinx.Graphics.Shader.Translation
return context.Add(Instruction.AtomicXor, storageKind, Local(), Const(binding), e0, e1, value);
}
- public static Operand Ballot(this EmitterContext context, Operand a)
+ public static Operand Ballot(this EmitterContext context, Operand a, int index)
{
- return context.Add(Instruction.Ballot, Local(), a);
+ Operand dest = Local();
+
+ context.Add(new Operation(Instruction.Ballot, index, dest, a));
+
+ return dest;
}
public static Operand Barrier(this EmitterContext context)
@@ -782,21 +786,41 @@ namespace Ryujinx.Graphics.Shader.Translation
return context.Add(Instruction.ShiftRightU32, Local(), a, b);
}
+ public static Operand Shuffle(this EmitterContext context, Operand a, Operand b)
+ {
+ return context.Add(Instruction.Shuffle, Local(), a, b);
+ }
+
public static (Operand, Operand) Shuffle(this EmitterContext context, Operand a, Operand b, Operand c)
{
return context.Add(Instruction.Shuffle, (Local(), Local()), a, b, c);
}
+ public static Operand ShuffleDown(this EmitterContext context, Operand a, Operand b)
+ {
+ return context.Add(Instruction.ShuffleDown, Local(), a, b);
+ }
+
public static (Operand, Operand) ShuffleDown(this EmitterContext context, Operand a, Operand b, Operand c)
{
return context.Add(Instruction.ShuffleDown, (Local(), Local()), a, b, c);
}
+ public static Operand ShuffleUp(this EmitterContext context, Operand a, Operand b)
+ {
+ return context.Add(Instruction.ShuffleUp, Local(), a, b);
+ }
+
public static (Operand, Operand) ShuffleUp(this EmitterContext context, Operand a, Operand b, Operand c)
{
return context.Add(Instruction.ShuffleUp, (Local(), Local()), a, b, c);
}
+ public static Operand ShuffleXor(this EmitterContext context, Operand a, Operand b)
+ {
+ return context.Add(Instruction.ShuffleXor, Local(), a, b);
+ }
+
public static (Operand, Operand) ShuffleXor(this EmitterContext context, Operand a, Operand b, Operand c)
{
return context.Add(Instruction.ShuffleXor, (Local(), Local()), a, b, c);
diff --git a/src/Ryujinx.Graphics.Shader/Translation/FeatureFlags.cs b/src/Ryujinx.Graphics.Shader/Translation/FeatureFlags.cs
index 5b7226ac..552a3f31 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/FeatureFlags.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/FeatureFlags.cs
@@ -18,6 +18,7 @@ namespace Ryujinx.Graphics.Shader.Translation
InstanceId = 1 << 3,
DrawParameters = 1 << 4,
RtLayer = 1 << 5,
+ Shuffle = 1 << 6,
FixedFuncAttr = 1 << 9,
LocalMemory = 1 << 10,
SharedMemory = 1 << 11,
diff --git a/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs b/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs
index 2addff5c..ef2f8759 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs
@@ -56,6 +56,20 @@ namespace Ryujinx.Graphics.Shader.Translation
return functionId;
}
+ public int GetOrCreateShuffleFunctionId(HelperFunctionName functionName, int subgroupSize)
+ {
+ if (_functionIds.TryGetValue((int)functionName, out int functionId))
+ {
+ return functionId;
+ }
+
+ Function function = GenerateShuffleFunction(functionName, subgroupSize);
+ functionId = AddFunction(function);
+ _functionIds.Add((int)functionName, functionId);
+
+ return functionId;
+ }
+
private Function GenerateFunction(HelperFunctionName functionName)
{
return functionName switch
@@ -216,6 +230,137 @@ namespace Ryujinx.Graphics.Shader.Translation
return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, $"SharedStore{bitSize}_{id}", false, 2, 0);
}
+ private static Function GenerateShuffleFunction(HelperFunctionName functionName, int subgroupSize)
+ {
+ return functionName switch
+ {
+ HelperFunctionName.Shuffle => GenerateShuffle(subgroupSize),
+ HelperFunctionName.ShuffleDown => GenerateShuffleDown(subgroupSize),
+ HelperFunctionName.ShuffleUp => GenerateShuffleUp(subgroupSize),
+ HelperFunctionName.ShuffleXor => GenerateShuffleXor(subgroupSize),
+ _ => throw new ArgumentException($"Invalid function name {functionName}"),
+ };
+ }
+
+ private static Function GenerateShuffle(int subgroupSize)
+ {
+ EmitterContext context = new();
+
+ Operand value = Argument(0);
+ Operand index = Argument(1);
+ Operand mask = Argument(2);
+
+ Operand clamp = context.BitwiseAnd(mask, Const(0x1f));
+ Operand segMask = context.BitwiseAnd(context.ShiftRightU32(mask, Const(8)), Const(0x1f));
+ Operand minThreadId = context.BitwiseAnd(GenerateLoadSubgroupLaneId(context, subgroupSize), segMask);
+ Operand maxThreadId = context.BitwiseOr(context.BitwiseAnd(clamp, context.BitwiseNot(segMask)), minThreadId);
+ Operand srcThreadId = context.BitwiseOr(context.BitwiseAnd(index, context.BitwiseNot(segMask)), minThreadId);
+ Operand valid = context.ICompareLessOrEqualUnsigned(srcThreadId, maxThreadId);
+
+ context.Copy(Argument(3), valid);
+
+ Operand result = context.Shuffle(value, GenerateSubgroupShuffleIndex(context, srcThreadId, subgroupSize));
+
+ context.Return(context.ConditionalSelect(valid, result, value));
+
+ return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, "Shuffle", true, 3, 1);
+ }
+
+ private static Function GenerateShuffleDown(int subgroupSize)
+ {
+ EmitterContext context = new();
+
+ Operand value = Argument(0);
+ Operand index = Argument(1);
+ Operand mask = Argument(2);
+
+ Operand clamp = context.BitwiseAnd(mask, Const(0x1f));
+ Operand segMask = context.BitwiseAnd(context.ShiftRightU32(mask, Const(8)), Const(0x1f));
+ Operand laneId = GenerateLoadSubgroupLaneId(context, subgroupSize);
+ Operand minThreadId = context.BitwiseAnd(laneId, segMask);
+ Operand maxThreadId = context.BitwiseOr(context.BitwiseAnd(clamp, context.BitwiseNot(segMask)), minThreadId);
+ Operand srcThreadId = context.IAdd(laneId, index);
+ Operand valid = context.ICompareLessOrEqualUnsigned(srcThreadId, maxThreadId);
+
+ context.Copy(Argument(3), valid);
+
+ Operand result = context.Shuffle(value, GenerateSubgroupShuffleIndex(context, srcThreadId, subgroupSize));
+
+ context.Return(context.ConditionalSelect(valid, result, value));
+
+ return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, "ShuffleDown", true, 3, 1);
+ }
+
+ private static Function GenerateShuffleUp(int subgroupSize)
+ {
+ EmitterContext context = new();
+
+ Operand value = Argument(0);
+ Operand index = Argument(1);
+ Operand mask = Argument(2);
+
+ Operand segMask = context.BitwiseAnd(context.ShiftRightU32(mask, Const(8)), Const(0x1f));
+ Operand laneId = GenerateLoadSubgroupLaneId(context, subgroupSize);
+ Operand minThreadId = context.BitwiseAnd(laneId, segMask);
+ Operand srcThreadId = context.ISubtract(laneId, index);
+ Operand valid = context.ICompareGreaterOrEqual(srcThreadId, minThreadId);
+
+ context.Copy(Argument(3), valid);
+
+ Operand result = context.Shuffle(value, GenerateSubgroupShuffleIndex(context, srcThreadId, subgroupSize));
+
+ context.Return(context.ConditionalSelect(valid, result, value));
+
+ return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, "ShuffleUp", true, 3, 1);
+ }
+
+ private static Function GenerateShuffleXor(int subgroupSize)
+ {
+ EmitterContext context = new();
+
+ Operand value = Argument(0);
+ Operand index = Argument(1);
+ Operand mask = Argument(2);
+
+ Operand clamp = context.BitwiseAnd(mask, Const(0x1f));
+ Operand segMask = context.BitwiseAnd(context.ShiftRightU32(mask, Const(8)), Const(0x1f));
+ Operand laneId = GenerateLoadSubgroupLaneId(context, subgroupSize);
+ Operand minThreadId = context.BitwiseAnd(laneId, segMask);
+ Operand maxThreadId = context.BitwiseOr(context.BitwiseAnd(clamp, context.BitwiseNot(segMask)), minThreadId);
+ Operand srcThreadId = context.BitwiseExclusiveOr(laneId, index);
+ Operand valid = context.ICompareLessOrEqualUnsigned(srcThreadId, maxThreadId);
+
+ context.Copy(Argument(3), valid);
+
+ Operand result = context.Shuffle(value, GenerateSubgroupShuffleIndex(context, srcThreadId, subgroupSize));
+
+ context.Return(context.ConditionalSelect(valid, result, value));
+
+ return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, "ShuffleXor", true, 3, 1);
+ }
+
+ private static Operand GenerateLoadSubgroupLaneId(EmitterContext context, int subgroupSize)
+ {
+ if (subgroupSize <= 32)
+ {
+ return context.Load(StorageKind.Input, IoVariable.SubgroupLaneId);
+ }
+
+ return context.BitwiseAnd(context.Load(StorageKind.Input, IoVariable.SubgroupLaneId), Const(0x1f));
+ }
+
+ private static Operand GenerateSubgroupShuffleIndex(EmitterContext context, Operand srcThreadId, int subgroupSize)
+ {
+ if (subgroupSize <= 32)
+ {
+ return srcThreadId;
+ }
+
+ return context.BitwiseOr(
+ context.BitwiseAnd(context.Load(StorageKind.Input, IoVariable.SubgroupLaneId), Const(0x60)),
+ srcThreadId);
+ }
+
private Function GenerateTexelFetchScaleFunction()
{
EmitterContext context = new();
diff --git a/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionName.cs b/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionName.cs
index e5af1735..09b17729 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionName.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionName.cs
@@ -2,12 +2,18 @@ namespace Ryujinx.Graphics.Shader.Translation
{
enum HelperFunctionName
{
+ Invalid,
+
ConvertDoubleToFloat,
ConvertFloatToDouble,
SharedAtomicMaxS32,
SharedAtomicMinS32,
SharedStore8,
SharedStore16,
+ Shuffle,
+ ShuffleDown,
+ ShuffleUp,
+ ShuffleXor,
TexelFetchScale,
TextureSizeUnscale,
}
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Transforms/ShufflePass.cs b/src/Ryujinx.Graphics.Shader/Translation/Transforms/ShufflePass.cs
new file mode 100644
index 00000000..839d4f81
--- /dev/null
+++ b/src/Ryujinx.Graphics.Shader/Translation/Transforms/ShufflePass.cs
@@ -0,0 +1,52 @@
+using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using Ryujinx.Graphics.Shader.Translation.Optimizations;
+using System.Collections.Generic;
+using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
+
+namespace Ryujinx.Graphics.Shader.Translation.Transforms
+{
+ class ShufflePass : ITransformPass
+ {
+ public static bool IsEnabled(IGpuAccessor gpuAccessor, ShaderStage stage, TargetLanguage targetLanguage, FeatureFlags usedFeatures)
+ {
+ return usedFeatures.HasFlag(FeatureFlags.Shuffle);
+ }
+
+ public static LinkedListNode RunPass(TransformContext context, LinkedListNode node)
+ {
+ Operation operation = (Operation)node.Value;
+
+ HelperFunctionName functionName = operation.Inst switch
+ {
+ Instruction.Shuffle => HelperFunctionName.Shuffle,
+ Instruction.ShuffleDown => HelperFunctionName.ShuffleDown,
+ Instruction.ShuffleUp => HelperFunctionName.ShuffleUp,
+ Instruction.ShuffleXor => HelperFunctionName.ShuffleXor,
+ _ => HelperFunctionName.Invalid,
+ };
+
+ if (functionName == HelperFunctionName.Invalid || operation.SourcesCount != 3 || operation.DestsCount != 2)
+ {
+ return node;
+ }
+
+ int functionId = context.Hfm.GetOrCreateShuffleFunctionId(functionName, context.GpuAccessor.QueryHostSubgroupSize());
+
+ Operand result = operation.GetDest(0);
+ Operand valid = operation.GetDest(1);
+ Operand value = operation.GetSource(0);
+ Operand index = operation.GetSource(1);
+ Operand mask = operation.GetSource(2);
+
+ operation.Dest = null;
+
+ Operand[] callArgs = new Operand[] { Const(functionId), value, index, mask, valid };
+
+ LinkedListNode newNode = node.List.AddBefore(node, new Operation(Instruction.Call, 0, result, callArgs));
+
+ Utils.DeleteNode(node, operation);
+
+ return newNode;
+ }
+ }
+}
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Transforms/TransformPasses.cs b/src/Ryujinx.Graphics.Shader/Translation/Transforms/TransformPasses.cs
index c3bbe7dd..29393880 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/Transforms/TransformPasses.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/Transforms/TransformPasses.cs
@@ -13,6 +13,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
RunPass(context);
RunPass(context);
RunPass(context);
+ RunPass(context);
}
private static void RunPass(TransformContext context) where T : ITransformPass
diff --git a/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs b/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs
index e76a332f..798de5c9 100644
--- a/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs
+++ b/src/Ryujinx.Graphics.Vulkan/HardwareCapabilities.cs
@@ -25,7 +25,6 @@ namespace Ryujinx.Graphics.Vulkan
public readonly bool SupportsIndirectParameters;
public readonly bool SupportsFragmentShaderInterlock;
public readonly bool SupportsGeometryShaderPassthrough;
- public readonly bool SupportsSubgroupSizeControl;
public readonly bool SupportsShaderFloat64;
public readonly bool SupportsShaderInt8;
public readonly bool SupportsShaderStencilExport;
@@ -45,9 +44,7 @@ namespace Ryujinx.Graphics.Vulkan
public readonly bool SupportsViewportArray2;
public readonly bool SupportsHostImportedMemory;
public readonly bool SupportsDepthClipControl;
- public readonly uint MinSubgroupSize;
- public readonly uint MaxSubgroupSize;
- public readonly ShaderStageFlags RequiredSubgroupSizeStages;
+ public readonly uint SubgroupSize;
public readonly SampleCountFlags SupportedSampleCounts;
public readonly PortabilitySubsetFlags PortabilitySubset;
public readonly uint VertexBufferAlignment;
@@ -64,7 +61,6 @@ namespace Ryujinx.Graphics.Vulkan
bool supportsIndirectParameters,
bool supportsFragmentShaderInterlock,
bool supportsGeometryShaderPassthrough,
- bool supportsSubgroupSizeControl,
bool supportsShaderFloat64,
bool supportsShaderInt8,
bool supportsShaderStencilExport,
@@ -84,9 +80,7 @@ namespace Ryujinx.Graphics.Vulkan
bool supportsViewportArray2,
bool supportsHostImportedMemory,
bool supportsDepthClipControl,
- uint minSubgroupSize,
- uint maxSubgroupSize,
- ShaderStageFlags requiredSubgroupSizeStages,
+ uint subgroupSize,
SampleCountFlags supportedSampleCounts,
PortabilitySubsetFlags portabilitySubset,
uint vertexBufferAlignment,
@@ -102,7 +96,6 @@ namespace Ryujinx.Graphics.Vulkan
SupportsIndirectParameters = supportsIndirectParameters;
SupportsFragmentShaderInterlock = supportsFragmentShaderInterlock;
SupportsGeometryShaderPassthrough = supportsGeometryShaderPassthrough;
- SupportsSubgroupSizeControl = supportsSubgroupSizeControl;
SupportsShaderFloat64 = supportsShaderFloat64;
SupportsShaderInt8 = supportsShaderInt8;
SupportsShaderStencilExport = supportsShaderStencilExport;
@@ -122,9 +115,7 @@ namespace Ryujinx.Graphics.Vulkan
SupportsViewportArray2 = supportsViewportArray2;
SupportsHostImportedMemory = supportsHostImportedMemory;
SupportsDepthClipControl = supportsDepthClipControl;
- MinSubgroupSize = minSubgroupSize;
- MaxSubgroupSize = maxSubgroupSize;
- RequiredSubgroupSizeStages = requiredSubgroupSizeStages;
+ SubgroupSize = subgroupSize;
SupportedSampleCounts = supportedSampleCounts;
PortabilitySubset = portabilitySubset;
VertexBufferAlignment = vertexBufferAlignment;
diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineState.cs b/src/Ryujinx.Graphics.Vulkan/PipelineState.cs
index cc9af5b6..5a30cff8 100644
--- a/src/Ryujinx.Graphics.Vulkan/PipelineState.cs
+++ b/src/Ryujinx.Graphics.Vulkan/PipelineState.cs
@@ -352,11 +352,6 @@ namespace Ryujinx.Graphics.Vulkan
return pipeline;
}
- if (gd.Capabilities.SupportsSubgroupSizeControl)
- {
- UpdateStageRequiredSubgroupSizes(gd, 1);
- }
-
var pipelineCreateInfo = new ComputePipelineCreateInfo
{
SType = StructureType.ComputePipelineCreateInfo,
@@ -616,11 +611,6 @@ namespace Ryujinx.Graphics.Vulkan
PDynamicStates = dynamicStates,
};
- if (gd.Capabilities.SupportsSubgroupSizeControl)
- {
- UpdateStageRequiredSubgroupSizes(gd, (int)StagesCount);
- }
-
var pipelineCreateInfo = new GraphicsPipelineCreateInfo
{
SType = StructureType.GraphicsPipelineCreateInfo,
@@ -659,19 +649,6 @@ namespace Ryujinx.Graphics.Vulkan
return pipeline;
}
- private readonly unsafe void UpdateStageRequiredSubgroupSizes(VulkanRenderer gd, int count)
- {
- for (int index = 0; index < count; index++)
- {
- bool canUseExplicitSubgroupSize =
- (gd.Capabilities.RequiredSubgroupSizeStages & Stages[index].Stage) != 0 &&
- gd.Capabilities.MinSubgroupSize <= RequiredSubgroupSize &&
- gd.Capabilities.MaxSubgroupSize >= RequiredSubgroupSize;
-
- Stages[index].PNext = canUseExplicitSubgroupSize ? StageRequiredSubgroupSizes.Pointer + index : null;
- }
- }
-
private void UpdateVertexAttributeDescriptions(VulkanRenderer gd)
{
// Vertex attributes exceeding the stride are invalid.
diff --git a/src/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs b/src/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs
index 6f73397b..973c6d39 100644
--- a/src/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs
+++ b/src/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs
@@ -37,7 +37,6 @@ namespace Ryujinx.Graphics.Vulkan
"VK_EXT_shader_stencil_export",
"VK_KHR_shader_float16_int8",
"VK_EXT_shader_subgroup_ballot",
- "VK_EXT_subgroup_size_control",
"VK_NV_geometry_shader_passthrough",
"VK_NV_viewport_array2",
"VK_EXT_depth_clip_control",
diff --git a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
index 7848bc87..67551229 100644
--- a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
+++ b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs
@@ -151,6 +151,14 @@ namespace Ryujinx.Graphics.Vulkan
SType = StructureType.PhysicalDeviceProperties2,
};
+ PhysicalDeviceSubgroupProperties propertiesSubgroup = new()
+ {
+ SType = StructureType.PhysicalDeviceSubgroupProperties,
+ PNext = properties2.PNext,
+ };
+
+ properties2.PNext = &propertiesSubgroup;
+
PhysicalDeviceBlendOperationAdvancedPropertiesEXT propertiesBlendOperationAdvanced = new()
{
SType = StructureType.PhysicalDeviceBlendOperationAdvancedPropertiesExt,
@@ -164,18 +172,6 @@ namespace Ryujinx.Graphics.Vulkan
properties2.PNext = &propertiesBlendOperationAdvanced;
}
- PhysicalDeviceSubgroupSizeControlPropertiesEXT propertiesSubgroupSizeControl = new()
- {
- SType = StructureType.PhysicalDeviceSubgroupSizeControlPropertiesExt,
- };
-
- bool supportsSubgroupSizeControl = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_subgroup_size_control");
-
- if (supportsSubgroupSizeControl)
- {
- properties2.PNext = &propertiesSubgroupSizeControl;
- }
-
bool supportsTransformFeedback = _physicalDevice.IsDeviceExtensionPresent(ExtTransformFeedback.ExtensionName);
PhysicalDeviceTransformFeedbackPropertiesEXT propertiesTransformFeedback = new()
@@ -315,7 +311,6 @@ namespace Ryujinx.Graphics.Vulkan
_physicalDevice.IsDeviceExtensionPresent(KhrDrawIndirectCount.ExtensionName),
_physicalDevice.IsDeviceExtensionPresent("VK_EXT_fragment_shader_interlock"),
_physicalDevice.IsDeviceExtensionPresent("VK_NV_geometry_shader_passthrough"),
- supportsSubgroupSizeControl,
features2.Features.ShaderFloat64,
featuresShaderInt8.ShaderInt8,
_physicalDevice.IsDeviceExtensionPresent("VK_EXT_shader_stencil_export"),
@@ -335,9 +330,7 @@ namespace Ryujinx.Graphics.Vulkan
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
- propertiesSubgroupSizeControl.MinSubgroupSize,
- propertiesSubgroupSizeControl.MaxSubgroupSize,
- propertiesSubgroupSizeControl.RequiredSubgroupSizeStages,
+ propertiesSubgroup.SubgroupSize,
supportedSampleCounts,
portabilityFlags,
vertexBufferAlignment,
@@ -623,6 +616,7 @@ namespace Ryujinx.Graphics.Vulkan
maximumImagesPerStage: Constants.MaxImagesPerStage,
maximumComputeSharedMemorySize: (int)limits.MaxComputeSharedMemorySize,
maximumSupportedAnisotropy: (int)limits.MaxSamplerAnisotropy,
+ shaderSubgroupSize: (int)Capabilities.SubgroupSize,
storageBufferOffsetAlignment: (int)limits.MinStorageBufferOffsetAlignment,
gatherBiasPrecision: IsIntelWindows || IsAmdWindows ? (int)Capabilities.SubTexelPrecisionBits : 0);
}