Fix metadata.json JsonParsingException crash (#1062)
* Load defualt metadata if the metadata.json gets corrupt * Write to disk immediately to decrease the chances of corruption
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1 changed files with 24 additions and 8 deletions
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@ -1,4 +1,3 @@
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using JsonPrettyPrinterPlus;
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using LibHac;
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using LibHac.Common;
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using LibHac.Fs;
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@ -17,7 +16,6 @@ using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using Utf8Json;
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@ -511,7 +509,7 @@ namespace Ryujinx.Ui
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string metadataFolder = Path.Combine(_virtualFileSystem.GetBasePath(), "games", titleId, "gui");
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string metadataFile = Path.Combine(metadataFolder, "metadata.json");
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IJsonFormatterResolver resolver = CompositeResolver.Create(new[] { StandardResolver.AllowPrivateSnakeCase });
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IJsonFormatterResolver resolver = CompositeResolver.Create(StandardResolver.AllowPrivateSnakeCase);
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ApplicationMetadata appMetadata;
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@ -526,21 +524,39 @@ namespace Ryujinx.Ui
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LastPlayed = "Never"
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};
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byte[] data = JsonSerializer.Serialize(appMetadata, resolver);
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File.WriteAllText(metadataFile, Encoding.UTF8.GetString(data, 0, data.Length).PrettyPrintJson());
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using (FileStream stream = File.Create(metadataFile, 4096, FileOptions.WriteThrough))
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{
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JsonSerializer.Serialize(stream, appMetadata, resolver);
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}
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}
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using (Stream stream = File.OpenRead(metadataFile))
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{
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appMetadata = JsonSerializer.Deserialize<ApplicationMetadata>(stream, resolver);
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try
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{
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appMetadata = JsonSerializer.Deserialize<ApplicationMetadata>(stream, resolver);
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}
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catch (JsonParsingException)
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{
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Logger.PrintWarning(LogClass.Application, $"Failed to parse metadata json for {titleId}. Loading defaults.");
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appMetadata = new ApplicationMetadata
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{
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Favorite = false,
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TimePlayed = 0,
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LastPlayed = "Never"
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};
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}
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}
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if (modifyFunction != null)
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{
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modifyFunction(appMetadata);
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byte[] saveData = JsonSerializer.Serialize(appMetadata, resolver);
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File.WriteAllText(metadataFile, Encoding.UTF8.GetString(saveData, 0, saveData.Length).PrettyPrintJson());
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using (FileStream stream = File.Create(metadataFile, 4096, FileOptions.WriteThrough))
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{
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JsonSerializer.Serialize(stream, appMetadata, resolver);
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}
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}
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return appMetadata;
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