Refactor the friend namespace (#721)
* Refactor the friend namespace and UInt128 This commit also: - Fix GetFriendsList arguments ordering. - Add GetFriendListIds. - Expose the permission level of the port instance. - InvalidUUID => InvalidArgument * friend: add all cmds as commments * add Friend structure layout * Rename FriendErr to FriendError * Accurately implement INotificationService * Fix singleton lock of NotificationEventHandler * Address comments * Add comments for IDaemonSuspendSessionService cmds * Explicitly define the Charset when needed Also make "Nickname" a string * Address gdk's comments
This commit is contained in:
parent
b2b736abc2
commit
789cdba8b5
13 changed files with 576 additions and 82 deletions
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@ -32,7 +32,7 @@ namespace Ryujinx.HLE.FileSystem
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currentTitleId = context.Process.TitleId;
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}
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string saveAccount = saveMetaData.UserId.IsZero() ? "savecommon" : saveMetaData.UserId.ToString();
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string saveAccount = saveMetaData.UserId.IsNull ? "savecommon" : saveMetaData.UserId.ToString();
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string savePath = Path.Combine(baseSavePath,
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saveMetaData.SaveId.ToString("x16"),
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@ -1,7 +0,0 @@
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namespace Ryujinx.HLE.HOS.Services.Friend
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{
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static class FriendErr
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{
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public const int InvalidArgument = 2;
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}
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}
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8
Ryujinx.HLE/HOS/Services/Friend/FriendError.cs
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8
Ryujinx.HLE/HOS/Services/Friend/FriendError.cs
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@ -0,0 +1,8 @@
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namespace Ryujinx.HLE.HOS.Services.Friend
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{
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static class FriendError
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{
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public const int InvalidArgument = 2;
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public const int NotificationQueueEmpty = 15;
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}
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}
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@ -0,0 +1,19 @@
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using System;
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namespace Ryujinx.HLE.HOS.Services.Friend
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{
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[Flags]
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enum FriendServicePermissionLevel
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{
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UserMask = 1,
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OverlayMask = 2,
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ManagerMask = 4,
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SystemMask = 8,
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Admin = -1,
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User = UserMask,
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Overlay = UserMask | OverlayMask,
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Manager = UserMask | OverlayMask | ManagerMask,
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System = UserMask | SystemMask
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}
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}
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@ -7,14 +7,22 @@ namespace Ryujinx.HLE.HOS.Services.Friend
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{
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private Dictionary<int, ServiceProcessRequest> _commands;
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private FriendServicePermissionLevel PermissionLevel;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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public IDaemonSuspendSessionService()
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public IDaemonSuspendSessionService(FriendServicePermissionLevel permissionLevel)
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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// ...
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//{ 0, Unknown0 }, // 4.0.0+
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//{ 1, Unknown1 }, // 4.0.0+
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//{ 2, Unknown2 }, // 4.0.0+
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//{ 3, Unknown3 }, // 4.0.0+
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//{ 4, Unknown4 }, // 4.0.0+
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};
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PermissionLevel = permissionLevel;
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}
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}
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}
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@ -1,8 +1,13 @@
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Utilities;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.InteropServices;
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using static Ryujinx.HLE.HOS.ErrorCode;
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namespace Ryujinx.HLE.HOS.Services.Friend
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{
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@ -10,64 +15,174 @@ namespace Ryujinx.HLE.HOS.Services.Friend
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{
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private Dictionary<int, ServiceProcessRequest> _commands;
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private FriendServicePermissionLevel _permissionLevel;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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public IFriendService()
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public IFriendService(FriendServicePermissionLevel permissionLevel)
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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//{ 0, GetCompletionEvent },
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//{ 1, Cancel },
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{ 10100, GetFriendListIds },
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{ 10101, GetFriendList },
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//{ 10102, UpdateFriendInfo },
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//{ 10110, GetFriendProfileImage },
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//{ 10200, SendFriendRequestForApplication },
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//{ 10211, AddFacedFriendRequestForApplication },
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//{ 10400, GetBlockedUserListIds },
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//{ 10500, GetProfileList },
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{ 10600, DeclareOpenOnlinePlaySession },
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{ 10601, DeclareCloseOnlinePlaySession },
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{ 10610, UpdateUserPresence }
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{ 10610, UpdateUserPresence },
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//{ 10700, GetPlayHistoryRegistrationKey },
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//{ 10701, GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId },
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//{ 10702, AddPlayHistory },
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//{ 11000, GetProfileImageUrl },
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//{ 20100, GetFriendCount },
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//{ 20101, GetNewlyFriendCount },
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//{ 20102, GetFriendDetailedInfo },
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//{ 20103, SyncFriendList },
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//{ 20104, RequestSyncFriendList },
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//{ 20110, LoadFriendSetting },
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//{ 20200, GetReceivedFriendRequestCount },
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//{ 20201, GetFriendRequestList },
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//{ 20300, GetFriendCandidateList },
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//{ 20301, GetNintendoNetworkIdInfo }, // 3.0.0+
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//{ 20302, GetSnsAccountLinkage }, // 5.0.0+
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//{ 20303, GetSnsAccountProfile }, // 5.0.0+
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//{ 20304, GetSnsAccountFriendList }, // 5.0.0+
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//{ 20400, GetBlockedUserList },
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//{ 20401, SyncBlockedUserList },
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//{ 20500, GetProfileExtraList },
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//{ 20501, GetRelationship },
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//{ 20600, GetUserPresenceView },
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//{ 20700, GetPlayHistoryList },
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//{ 20701, GetPlayHistoryStatistics },
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//{ 20800, LoadUserSetting },
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//{ 20801, SyncUserSetting },
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//{ 20900, RequestListSummaryOverlayNotification },
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//{ 21000, GetExternalApplicationCatalog },
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//{ 30100, DropFriendNewlyFlags },
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//{ 30101, DeleteFriend },
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//{ 30110, DropFriendNewlyFlag },
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//{ 30120, ChangeFriendFavoriteFlag },
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//{ 30121, ChangeFriendOnlineNotificationFlag },
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//{ 30200, SendFriendRequest },
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//{ 30201, SendFriendRequestWithApplicationInfo },
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//{ 30202, CancelFriendRequest },
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//{ 30203, AcceptFriendRequest },
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//{ 30204, RejectFriendRequest },
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//{ 30205, ReadFriendRequest },
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//{ 30210, GetFacedFriendRequestRegistrationKey },
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//{ 30211, AddFacedFriendRequest },
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//{ 30212, CancelFacedFriendRequest },
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//{ 30213, GetFacedFriendRequestProfileImage },
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//{ 30214, GetFacedFriendRequestProfileImageFromPath },
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//{ 30215, SendFriendRequestWithExternalApplicationCatalogId },
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//{ 30216, ResendFacedFriendRequest },
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//{ 30217, SendFriendRequestWithNintendoNetworkIdInfo }, // 3.0.0+
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//{ 30300, GetSnsAccountLinkPageUrl }, // 5.0.0+
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//{ 30301, UnlinkSnsAccount }, // 5.0.0+
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//{ 30400, BlockUser },
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//{ 30401, BlockUserWithApplicationInfo },
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//{ 30402, UnblockUser },
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//{ 30500, GetProfileExtraFromFriendCode },
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//{ 30700, DeletePlayHistory },
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//{ 30810, ChangePresencePermission },
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//{ 30811, ChangeFriendRequestReception },
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//{ 30812, ChangePlayLogPermission },
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//{ 30820, IssueFriendCode },
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//{ 30830, ClearPlayLog },
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//{ 49900, DeleteNetworkServiceAccountCache },
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};
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_permissionLevel = permissionLevel;
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}
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// nn::friends::GetFriendListGetFriendListIds(nn::account::Uid, int Unknown0, nn::friends::detail::ipc::SizedFriendFilter, ulong Unknown1) -> int CounterIds, array<nn::account::NetworkServiceAccountId>
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public long GetFriendList(ServiceCtx context)
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// nn::friends::GetFriendListIds(int offset, nn::account::Uid userUUID, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid) -> int outCount, array<nn::account::NetworkServiceAccountId, 0xa>
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public long GetFriendListIds(ServiceCtx context)
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{
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UInt128 uuid = new UInt128(
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context.RequestData.ReadInt64(),
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context.RequestData.ReadInt64());
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int offset = context.RequestData.ReadInt32();
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int unknown0 = context.RequestData.ReadInt32();
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// Padding
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context.RequestData.ReadInt32();
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FriendFilter filter = new FriendFilter
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UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
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FriendFilter filter = context.RequestData.ReadStruct<FriendFilter>();
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// Pid placeholder
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context.RequestData.ReadInt64();
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if (uuid.IsNull)
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{
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PresenceStatus = (PresenceStatusFilter)context.RequestData.ReadInt32(),
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IsFavoriteOnly = context.RequestData.ReadBoolean(),
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IsSameAppPresenceOnly = context.RequestData.ReadBoolean(),
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IsSameAppPlayedOnly = context.RequestData.ReadBoolean(),
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IsArbitraryAppPlayedOnly = context.RequestData.ReadBoolean(),
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PresenceGroupId = context.RequestData.ReadInt64()
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};
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long unknown1 = context.RequestData.ReadInt64();
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return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
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}
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// There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
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context.ResponseData.Write(0);
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Logger.PrintStub(LogClass.ServiceFriend, new {
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Logger.PrintStub(LogClass.ServiceFriend, new
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{
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UserId = uuid.ToString(),
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unknown0,
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offset,
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filter.PresenceStatus,
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filter.IsFavoriteOnly,
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filter.IsSameAppPresenceOnly,
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filter.IsSameAppPlayedOnly,
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filter.IsArbitraryAppPlayedOnly,
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filter.PresenceGroupId,
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unknown1
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});
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return 0;
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}
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// DeclareOpenOnlinePlaySession(nn::account::Uid)
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// nn::friends::GetFriendList(int offset, nn::account::Uid userUUID, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid) -> int outCount, array<nn::friends::detail::FriendImpl, 0x6>
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public long GetFriendList(ServiceCtx context)
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{
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int offset = context.RequestData.ReadInt32();
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// Padding
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context.RequestData.ReadInt32();
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UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
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FriendFilter filter = context.RequestData.ReadStruct<FriendFilter>();
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// Pid placeholder
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context.RequestData.ReadInt64();
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if (uuid.IsNull)
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{
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return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
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}
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// There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
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context.ResponseData.Write(0);
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Logger.PrintStub(LogClass.ServiceFriend, new {
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UserId = uuid.ToString(),
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offset,
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filter.PresenceStatus,
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filter.IsFavoriteOnly,
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filter.IsSameAppPresenceOnly,
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filter.IsSameAppPlayedOnly,
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filter.IsArbitraryAppPlayedOnly,
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filter.PresenceGroupId,
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});
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return 0;
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}
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// nn::friends::DeclareOpenOnlinePlaySession(nn::account::Uid)
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public long DeclareOpenOnlinePlaySession(ServiceCtx context)
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{
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UInt128 uuid = new UInt128(
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context.RequestData.ReadInt64(),
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context.RequestData.ReadInt64());
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UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
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if (uuid.IsNull)
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{
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return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
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}
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if (context.Device.System.State.Account.TryGetUser(uuid, out UserProfile profile))
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{
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@ -79,12 +194,15 @@ namespace Ryujinx.HLE.HOS.Services.Friend
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return 0;
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}
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// DeclareCloseOnlinePlaySession(nn::account::Uid)
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// nn::friends::DeclareCloseOnlinePlaySession(nn::account::Uid)
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public long DeclareCloseOnlinePlaySession(ServiceCtx context)
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{
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UInt128 uuid = new UInt128(
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context.RequestData.ReadInt64(),
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context.RequestData.ReadInt64());
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UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
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if (uuid.IsNull)
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{
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return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
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}
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if (context.Device.System.State.Account.TryGetUser(uuid, out UserProfile profile))
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{
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@ -96,21 +214,32 @@ namespace Ryujinx.HLE.HOS.Services.Friend
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return 0;
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}
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// UpdateUserPresence(nn::account::Uid, ulong Unknown0) -> buffer<Unknown1, type: 0x19, size: 0xe0>
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// nn::friends::UpdateUserPresence(nn::account::Uid, u64, pid, buffer<nn::friends::detail::UserPresenceImpl, 0x19>)
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public long UpdateUserPresence(ServiceCtx context)
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{
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UInt128 uuid = new UInt128(
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context.RequestData.ReadInt64(),
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context.RequestData.ReadInt64());
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UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
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long unknown0 = context.RequestData.ReadInt64();
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// Pid placeholder
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context.RequestData.ReadInt64();
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long position = context.Request.PtrBuff[0].Position;
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long size = context.Request.PtrBuff[0].Size;
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// TODO: Write the buffer content.
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byte[] bufferContent = context.Memory.ReadBytes(position, size);
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Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), unknown0 });
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if (uuid.IsNull)
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{
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return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
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}
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int elementCount = bufferContent.Length / Marshal.SizeOf<UserPresence>();
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using (BinaryReader bufferReader = new BinaryReader(new MemoryStream(bufferContent)))
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{
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UserPresence[] userPresenceInputArray = bufferReader.ReadStructArray<UserPresence>(elementCount);
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Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), userPresenceInputArray });
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}
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return 0;
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}
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@ -1,6 +1,9 @@
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using Ryujinx.HLE.Utilities;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Friend
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{
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enum PresenceStatusFilter
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enum PresenceStatusFilter : uint
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{
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None,
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Online,
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@ -8,13 +11,94 @@ namespace Ryujinx.HLE.HOS.Services.Friend
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OnlineOrOnlinePlay
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}
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enum PresenceStatus : uint
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{
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Offline,
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Online,
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OnlinePlay,
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}
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[StructLayout(LayoutKind.Sequential)]
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struct FriendFilter
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{
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public PresenceStatusFilter PresenceStatus;
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[MarshalAs(UnmanagedType.I1)]
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public bool IsFavoriteOnly;
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[MarshalAs(UnmanagedType.I1)]
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public bool IsSameAppPresenceOnly;
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[MarshalAs(UnmanagedType.I1)]
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public bool IsSameAppPlayedOnly;
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[MarshalAs(UnmanagedType.I1)]
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public bool IsArbitraryAppPlayedOnly;
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public long PresenceGroupId;
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}
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[StructLayout(LayoutKind.Sequential, Pack = 0x8, CharSet = CharSet.Ansi)]
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struct UserPresence
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{
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public UInt128 UserId;
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public long LastTimeOnlineTimestamp;
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public PresenceStatus Status;
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[MarshalAs(UnmanagedType.I1)]
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public bool SamePresenceGroupApplication;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x3)]
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char[] Unknown;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0xC0)]
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public char[] AppKeyValueStorage;
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public override string ToString()
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{
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return $"UserPresence {{ UserId: {UserId}, LastTimeOnlineTimestamp: {LastTimeOnlineTimestamp}, Status: {Status}, AppKeyValueStorage: {AppKeyValueStorage} }}";
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}
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}
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[StructLayout(LayoutKind.Sequential, Pack = 0x8, Size = 0x200, CharSet = CharSet.Ansi)]
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struct Friend
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{
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public UInt128 UserId;
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public long NetworkUserId;
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 0x21)]
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public string Nickname;
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public UserPresence presence;
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[MarshalAs(UnmanagedType.I1)]
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public bool IsFavourite;
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[MarshalAs(UnmanagedType.I1)]
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public bool IsNew;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x6)]
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char[] Unknown;
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[MarshalAs(UnmanagedType.I1)]
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public bool IsValid;
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}
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enum NotificationEventType : uint
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{
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Invalid = 0x0,
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FriendListUpdate = 0x1,
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NewFriendRequest = 0x65,
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}
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[StructLayout(LayoutKind.Sequential, Pack = 0x8, Size = 0x10)]
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struct NotificationInfo
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{
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public NotificationEventType Type;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x4)]
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char[] Padding;
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public long NetworkUserIdPlaceholder;
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}
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}
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|
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@ -1,3 +1,4 @@
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using Ryujinx.Common;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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|
@ -5,37 +6,55 @@ using Ryujinx.HLE.Utilities;
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using System;
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using System.Collections.Generic;
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using static Ryujinx.HLE.HOS.ErrorCode;
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namespace Ryujinx.HLE.HOS.Services.Friend
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{
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class INotificationService : IpcService
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class INotificationService : IpcService, IDisposable
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{
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private UInt128 _userId;
|
||||
private readonly UInt128 _userId;
|
||||
private readonly FriendServicePermissionLevel _permissionLevel;
|
||||
|
||||
private readonly object _lock = new object();
|
||||
|
||||
private KEvent _notificationEvent;
|
||||
private int _notificationEventHandle = 0;
|
||||
|
||||
|
||||
private LinkedList<NotificationInfo> _notifications;
|
||||
|
||||
private bool _hasNewFriendRequest;
|
||||
private bool _hasFriendListUpdate;
|
||||
|
||||
private Dictionary<int, ServiceProcessRequest> _commands;
|
||||
|
||||
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
|
||||
|
||||
public INotificationService(UInt128 userId)
|
||||
public INotificationService(ServiceCtx context, UInt128 userId, FriendServicePermissionLevel permissionLevel)
|
||||
{
|
||||
_commands = new Dictionary<int, ServiceProcessRequest>
|
||||
{
|
||||
{ 0, GetEvent }, // 2.0.0+
|
||||
//{ 1, Clear }, // 2.0.0+
|
||||
//{ 2, Pop }, // 2.0.0+
|
||||
{ 1, Clear }, // 2.0.0+
|
||||
{ 2, Pop }, // 2.0.0+
|
||||
};
|
||||
|
||||
_userId = userId;
|
||||
_permissionLevel = permissionLevel;
|
||||
_notifications = new LinkedList<NotificationInfo>();
|
||||
_notificationEvent = new KEvent(context.Device.System);
|
||||
|
||||
_hasNewFriendRequest = false;
|
||||
_hasFriendListUpdate = false;
|
||||
|
||||
NotificationEventHandler.Instance.RegisterNotificationService(this);
|
||||
}
|
||||
|
||||
// nn::friends::detail::ipc::INotificationService::GetEvent() -> handle<copy>
|
||||
public long GetEvent(ServiceCtx context)
|
||||
{
|
||||
if (_notificationEventHandle == 0)
|
||||
{
|
||||
_notificationEvent = new KEvent(context.Device.System);
|
||||
|
||||
if (context.Process.HandleTable.GenerateHandle(_notificationEvent.ReadableEvent, out _notificationEventHandle) != KernelResult.Success)
|
||||
{
|
||||
throw new InvalidOperationException("Out of handles!");
|
||||
|
@ -46,5 +65,121 @@ namespace Ryujinx.HLE.HOS.Services.Friend
|
|||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// nn::friends::detail::ipc::INotificationService::Clear()
|
||||
public long Clear(ServiceCtx context)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
_hasNewFriendRequest = false;
|
||||
_hasFriendListUpdate = false;
|
||||
|
||||
_notifications.Clear();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// nn::friends::detail::ipc::INotificationService::Pop() -> nn::friends::detail::ipc::SizedNotificationInfo
|
||||
public long Pop(ServiceCtx context)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
if (_notifications.Count >= 1)
|
||||
{
|
||||
NotificationInfo notificationInfo = _notifications.First.Value;
|
||||
_notifications.RemoveFirst();
|
||||
|
||||
if (notificationInfo.Type == NotificationEventType.FriendListUpdate)
|
||||
{
|
||||
_hasFriendListUpdate = false;
|
||||
}
|
||||
else if (notificationInfo.Type == NotificationEventType.NewFriendRequest)
|
||||
{
|
||||
_hasNewFriendRequest = false;
|
||||
}
|
||||
|
||||
context.ResponseData.WriteStruct(notificationInfo);
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
return MakeError(ErrorModule.Friends, FriendError.NotificationQueueEmpty);
|
||||
}
|
||||
|
||||
public void SignalFriendListUpdate(UInt128 targetId)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
if (_userId == targetId)
|
||||
{
|
||||
if (!_hasFriendListUpdate)
|
||||
{
|
||||
NotificationInfo friendListNotification = new NotificationInfo();
|
||||
|
||||
if (_notifications.Count != 0)
|
||||
{
|
||||
friendListNotification = _notifications.First.Value;
|
||||
_notifications.RemoveFirst();
|
||||
}
|
||||
|
||||
friendListNotification.Type = NotificationEventType.FriendListUpdate;
|
||||
_hasFriendListUpdate = true;
|
||||
|
||||
if (_hasNewFriendRequest)
|
||||
{
|
||||
NotificationInfo newFriendRequestNotification = new NotificationInfo();
|
||||
|
||||
if (_notifications.Count != 0)
|
||||
{
|
||||
newFriendRequestNotification = _notifications.First.Value;
|
||||
_notifications.RemoveFirst();
|
||||
}
|
||||
|
||||
newFriendRequestNotification.Type = NotificationEventType.NewFriendRequest;
|
||||
_notifications.AddFirst(newFriendRequestNotification);
|
||||
}
|
||||
|
||||
// We defer this to make sure we are on top of the queue.
|
||||
_notifications.AddFirst(friendListNotification);
|
||||
}
|
||||
|
||||
_notificationEvent.ReadableEvent.Signal();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SignalNewFriendRequest(UInt128 targetId)
|
||||
{
|
||||
lock (_lock)
|
||||
{
|
||||
if ((_permissionLevel & FriendServicePermissionLevel.OverlayMask) != 0 && _userId == targetId)
|
||||
{
|
||||
if (!_hasNewFriendRequest)
|
||||
{
|
||||
if (_notifications.Count == 100)
|
||||
{
|
||||
SignalFriendListUpdate(targetId);
|
||||
}
|
||||
|
||||
NotificationInfo newFriendRequestNotification = new NotificationInfo
|
||||
{
|
||||
Type = NotificationEventType.NewFriendRequest
|
||||
};
|
||||
|
||||
_notifications.AddLast(newFriendRequestNotification);
|
||||
_hasNewFriendRequest = true;
|
||||
}
|
||||
|
||||
_notificationEvent.ReadableEvent.Signal();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
NotificationEventHandler.Instance.UnregisterNotificationService(this);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,3 +1,4 @@
|
|||
using Ryujinx.Common;
|
||||
using Ryujinx.HLE.HOS.Ipc;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System.Collections.Generic;
|
||||
|
@ -10,9 +11,11 @@ namespace Ryujinx.HLE.HOS.Services.Friend
|
|||
{
|
||||
private Dictionary<int, ServiceProcessRequest> _commands;
|
||||
|
||||
private FriendServicePermissionLevel _permissionLevel;
|
||||
|
||||
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
|
||||
|
||||
public IServiceCreator()
|
||||
public IServiceCreator(FriendServicePermissionLevel permissionLevel)
|
||||
{
|
||||
_commands = new Dictionary<int, ServiceProcessRequest>
|
||||
{
|
||||
|
@ -20,35 +23,37 @@ namespace Ryujinx.HLE.HOS.Services.Friend
|
|||
{ 1, CreateNotificationService }, // 2.0.0+
|
||||
{ 2, CreateDaemonSuspendSessionService }, // 4.0.0+
|
||||
};
|
||||
|
||||
_permissionLevel = permissionLevel;
|
||||
}
|
||||
|
||||
// CreateFriendService() -> object<nn::friends::detail::ipc::IFriendService>
|
||||
public static long CreateFriendService(ServiceCtx context)
|
||||
public long CreateFriendService(ServiceCtx context)
|
||||
{
|
||||
MakeObject(context, new IFriendService());
|
||||
MakeObject(context, new IFriendService(_permissionLevel));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// CreateNotificationService(nn::account::Uid) -> object<nn::friends::detail::ipc::INotificationService>
|
||||
public static long CreateNotificationService(ServiceCtx context)
|
||||
public long CreateNotificationService(ServiceCtx context)
|
||||
{
|
||||
UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
|
||||
UInt128 userId = context.RequestData.ReadStruct<UInt128>();
|
||||
|
||||
if (userId.IsNull)
|
||||
{
|
||||
return MakeError(ErrorModule.Friends, FriendErr.InvalidArgument);
|
||||
return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
|
||||
}
|
||||
|
||||
MakeObject(context, new INotificationService(userId));
|
||||
MakeObject(context, new INotificationService(context, userId, _permissionLevel));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// CreateDaemonSuspendSessionService() -> object<nn::friends::detail::ipc::IDaemonSuspendSessionService>
|
||||
public static long CreateDaemonSuspendSessionService(ServiceCtx context)
|
||||
public long CreateDaemonSuspendSessionService(ServiceCtx context)
|
||||
{
|
||||
MakeObject(context, new IDaemonSuspendSessionService());
|
||||
MakeObject(context, new IDaemonSuspendSessionService(_permissionLevel));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
83
Ryujinx.HLE/HOS/Services/Friend/NotificationEventHandler.cs
Normal file
83
Ryujinx.HLE/HOS/Services/Friend/NotificationEventHandler.cs
Normal file
|
@ -0,0 +1,83 @@
|
|||
using Ryujinx.HLE.Utilities;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Friend
|
||||
{
|
||||
public sealed class NotificationEventHandler
|
||||
{
|
||||
private static NotificationEventHandler instance;
|
||||
private static object instanceLock = new object();
|
||||
|
||||
private INotificationService[] _registry;
|
||||
|
||||
public static NotificationEventHandler Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (instanceLock)
|
||||
{
|
||||
if (instance == null)
|
||||
{
|
||||
instance = new NotificationEventHandler();
|
||||
}
|
||||
|
||||
return instance;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
NotificationEventHandler()
|
||||
{
|
||||
_registry = new INotificationService[0x20];
|
||||
}
|
||||
|
||||
internal void RegisterNotificationService(INotificationService service)
|
||||
{
|
||||
// NOTE: in case there isn't space anymore in the registry array, Nintendo doesn't return any errors.
|
||||
for (int i = 0; i < _registry.Length; i++)
|
||||
{
|
||||
if (_registry[i] == null)
|
||||
{
|
||||
_registry[i] = service;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal void UnregisterNotificationService(INotificationService service)
|
||||
{
|
||||
// NOTE: in case there isn't the entry in the registry array, Nintendo doesn't return any errors.
|
||||
for (int i = 0; i < _registry.Length; i++)
|
||||
{
|
||||
if (_registry[i] == service)
|
||||
{
|
||||
_registry[i] = null;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Use this when we will have enough things to go online.
|
||||
public void SignalFriendListUpdate(UInt128 targetId)
|
||||
{
|
||||
for (int i = 0; i < _registry.Length; i++)
|
||||
{
|
||||
if (_registry[i] != null)
|
||||
{
|
||||
_registry[i].SignalFriendListUpdate(targetId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Use this when we will have enough things to go online.
|
||||
public void SignalNewFriendRequest(UInt128 targetId)
|
||||
{
|
||||
for (int i = 0; i < _registry.Length; i++)
|
||||
{
|
||||
if (_registry[i] != null)
|
||||
{
|
||||
_registry[i].SignalNewFriendRequest(targetId);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,6 +1,7 @@
|
|||
using LibHac;
|
||||
using LibHac.Fs;
|
||||
using LibHac.Fs.NcaUtils;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS.Ipc;
|
||||
|
@ -234,9 +235,7 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
|
|||
|
||||
long titleId = context.RequestData.ReadInt64();
|
||||
|
||||
UInt128 userId = new UInt128(
|
||||
context.RequestData.ReadInt64(),
|
||||
context.RequestData.ReadInt64());
|
||||
UInt128 userId = context.RequestData.ReadStruct<UInt128>();
|
||||
|
||||
long saveId = context.RequestData.ReadInt64();
|
||||
SaveDataType saveDataType = (SaveDataType)context.RequestData.ReadByte();
|
||||
|
|
|
@ -100,10 +100,19 @@ namespace Ryujinx.HLE.HOS.Services
|
|||
return new IeTicketService();
|
||||
|
||||
case "friend:a":
|
||||
return new Friend.IServiceCreator();
|
||||
return new Friend.IServiceCreator(Friend.FriendServicePermissionLevel.Admin);
|
||||
|
||||
case "friend:u":
|
||||
return new Friend.IServiceCreator();
|
||||
return new Friend.IServiceCreator(Friend.FriendServicePermissionLevel.User);
|
||||
|
||||
case "friend:v":
|
||||
return new Friend.IServiceCreator(Friend.FriendServicePermissionLevel.Overlay);
|
||||
|
||||
case "friend:m":
|
||||
return new Friend.IServiceCreator(Friend.FriendServicePermissionLevel.Manager);
|
||||
|
||||
case "friend:s":
|
||||
return new Friend.IServiceCreator(Friend.FriendServicePermissionLevel.System);
|
||||
|
||||
case "fsp-srv":
|
||||
return new IFileSystemProxy();
|
||||
|
|
|
@ -1,13 +1,15 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.Utilities
|
||||
{
|
||||
public struct UInt128
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct UInt128 : IEquatable<UInt128>
|
||||
{
|
||||
public long High { get; private set; }
|
||||
public long Low { get; private set; }
|
||||
public readonly long Low;
|
||||
public readonly long High;
|
||||
|
||||
public bool IsNull => (Low | High) == 0;
|
||||
|
||||
|
@ -45,9 +47,29 @@ namespace Ryujinx.HLE.Utilities
|
|||
return High.ToString("x16") + Low.ToString("x16");
|
||||
}
|
||||
|
||||
public bool IsZero()
|
||||
public static bool operator ==(UInt128 x, UInt128 y)
|
||||
{
|
||||
return (Low | High) == 0;
|
||||
return x.Equals(y);
|
||||
}
|
||||
|
||||
public static bool operator !=(UInt128 x, UInt128 y)
|
||||
{
|
||||
return !x.Equals(y);
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is UInt128 uint128 && Equals(uint128);
|
||||
}
|
||||
|
||||
public bool Equals(UInt128 cmpObj)
|
||||
{
|
||||
return Low == cmpObj.Low && High == cmpObj.High;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(Low, High);
|
||||
}
|
||||
}
|
||||
}
|
Reference in a new issue