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misc: Clean up of CS project after Avalonia merge (#3340)

This reformat Avalonia csproj file, remove unused deps and reajust
Ryujinx csproj a bit after some other changes

Also updated OpenTK.Graphics
This commit is contained in:
Mary 2022-05-15 16:02:15 +02:00 committed by GitHub
parent 3551c18902
commit 7bc4971cf9
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
7 changed files with 172 additions and 169 deletions

View file

@ -5,7 +5,7 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="OpenTK.OpenAL" Version="4.5.0" /> <PackageReference Include="OpenTK.OpenAL" Version="4.7.2" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

View file

@ -4,11 +4,9 @@ using Ryujinx.Ava.Common.Locale;
using Ryujinx.Input; using Ryujinx.Input;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using AvaKey = Avalonia.Input.Key; using AvaKey = Avalonia.Input.Key;
using Key = Ryujinx.Input.Key; using Key = Ryujinx.Input.Key;
using TextInputEventArgs = OpenTK.Windowing.Common.TextInputEventArgs;
namespace Ryujinx.Ava.Input namespace Ryujinx.Ava.Input
{ {
@ -20,7 +18,7 @@ namespace Ryujinx.Ava.Input
public event EventHandler<KeyEventArgs> KeyPressed; public event EventHandler<KeyEventArgs> KeyPressed;
public event EventHandler<KeyEventArgs> KeyRelease; public event EventHandler<KeyEventArgs> KeyRelease;
public event EventHandler<TextInputEventArgs> TextInput; public event EventHandler<string> TextInput;
public string DriverName => "Avalonia"; public string DriverName => "Avalonia";
@ -36,9 +34,9 @@ namespace Ryujinx.Ava.Input
_control.TextInput += Control_TextInput; _control.TextInput += Control_TextInput;
} }
private void Control_TextInput(object sender, Avalonia.Input.TextInputEventArgs e) private void Control_TextInput(object sender, TextInputEventArgs e)
{ {
TextInput?.Invoke(this, new TextInputEventArgs(e.Text.First())); TextInput?.Invoke(this, e.Text);
} }
public event Action<string> OnGamepadConnected public event Action<string> OnGamepadConnected

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@ -1,141 +1,144 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net6.0</TargetFramework> <TargetFramework>net6.0</TargetFramework>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers> <RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Version>1.0.0-dirty</Version> <Version>1.0.0-dirty</Version>
<RootNamespace>Ryujinx.Ava</RootNamespace> <TieredCompilation>false</TieredCompilation>
<ApplicationIcon>Ryujinx.ico</ApplicationIcon> <TieredCompilationQuickJit>false</TieredCompilationQuickJit>
</PropertyGroup> <DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''"> <RootNamespace>Ryujinx.Ava</RootNamespace>
<PublishSingleFile>true</PublishSingleFile> <ApplicationIcon>Ryujinx.ico</ApplicationIcon>
<PublishTrimmed>true</PublishTrimmed> </PropertyGroup>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'"> <PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <PublishSingleFile>true</PublishSingleFile>
</PropertyGroup> <PublishTrimmed>true</PublishTrimmed>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'"> </PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup> <ItemGroup>
<ItemGroup> <PackageReference Include="Avalonia" Version="0.10.14" />
<ContentWithTargetPath Include="..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'"> <PackageReference Include="Avalonia.Desktop" Version="0.10.14" />
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <PackageReference Include="Avalonia.Diagnostics" Version="0.10.14" />
<TargetPath>alsoft.ini</TargetPath> <PackageReference Include="Avalonia.Controls.DataGrid" Version="0.10.14" />
</ContentWithTargetPath> <PackageReference Include="Avalonia.Markup.Xaml.Loader" Version="0.10.14" />
<ContentWithTargetPath Include="..\distribution\legal\THIRDPARTY.md"> <PackageReference Include="Avalonia.Svg" Version="0.10.13" />
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <PackageReference Include="Avalonia.Svg.Skia" Version="0.10.13" />
<TargetPath>THIRDPARTY.md</TargetPath> <PackageReference Include="jp2masa.Avalonia.Flexbox" Version="0.2.0" />
</ContentWithTargetPath> <PackageReference Include="DynamicData" Version="7.7.14" />
<ContentWithTargetPath Include="..\Ryujinx.Audio\LICENSE.txt"> <PackageReference Include="FluentAvaloniaUI" Version="1.3.4" />
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>LICENSE-Ryujinx.Audio.txt</TargetPath> <PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
</ContentWithTargetPath> <PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="4.4.0-build9" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
</ItemGroup> <PackageReference Include="OpenTK.Graphics" Version="4.7.2" />
<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''"> <PackageReference Include="SPB" Version="0.0.4-build17" />
<PublishSingleFile>true</PublishSingleFile> <PackageReference Include="SharpZipLib" Version="1.3.3" />
<PublishTrimmed>true</PublishTrimmed> <PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />
</PropertyGroup> </ItemGroup>
<ItemGroup>
<AvaloniaResource Include="Ui\**\*.xaml"> <ItemGroup>
<SubType>Designer</SubType> <ProjectReference Include="..\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
</AvaloniaResource> <ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
<None Remove="Assets\Locales\el_GR.json" /> <ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
<None Remove="Assets\Locales\ru_RU.json" /> <ProjectReference Include="..\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj" />
<AvaloniaResource Include="Assets\Fonts\SegoeFluentIcons.ttf" /> <ProjectReference Include="..\Ryujinx.Audio.Backends.SoundIo\Ryujinx.Audio.Backends.SoundIo.csproj" />
</ItemGroup> <ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ItemGroup> <ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
<None Remove="Assets\Styles\BaseDark.xaml" /> <ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
<None Remove="Assets\Styles\BaseLight.xaml" /> <ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
</ItemGroup> <ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
<ItemGroup> <ProjectReference Include="..\Ryujinx.Ui.Common\Ryujinx.Ui.Common.csproj" />
<AvaloniaResource Include="Assets\Styles\BaseLight.xaml"> </ItemGroup>
<Generator>MSBuild:Compile</Generator>
</AvaloniaResource> <ItemGroup>
<AvaloniaResource Include="Assets\Styles\BaseDark.xaml"> <ContentWithTargetPath Include="..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
<Generator>MSBuild:Compile</Generator> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
</AvaloniaResource> <TargetPath>alsoft.ini</TargetPath>
<AvaloniaResource Include="Assets\Styles\Styles.xaml" /> </ContentWithTargetPath>
</ItemGroup> <ContentWithTargetPath Include="..\distribution\legal\THIRDPARTY.md">
<ItemGroup> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
<PackageReference Include="Avalonia.Controls.DataGrid" Version="0.10.14" /> <TargetPath>THIRDPARTY.md</TargetPath>
<PackageReference Include="Avalonia.Markup.Xaml.Loader" Version="0.10.14" /> </ContentWithTargetPath>
<PackageReference Include="Avalonia.Svg" Version="0.10.13" /> <ContentWithTargetPath Include="..\Ryujinx.Audio\LICENSE.txt">
<PackageReference Include="Avalonia.Svg.Skia" Version="0.10.13" /> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
<PackageReference Include="DynamicData" Version="7.7.1" /> <TargetPath>LICENSE-Ryujinx.Audio.txt</TargetPath>
<PackageReference Include="FluentAvaloniaUI" Version="1.3.4" /> </ContentWithTargetPath>
<PackageReference Include="Crc32.NET" Version="1.2.0" /> </ItemGroup>
<PackageReference Include="jp2masa.Avalonia.Flexbox" Version="0.2.0" />
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" /> <ItemGroup>
<PackageReference Include="OpenTK" Version="4.6.3" /> <AvaloniaResource Include="Ui\**\*.xaml">
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="4.4.0-build9" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" /> <SubType>Designer</SubType>
<PackageReference Include="SharpZipLib" Version="1.3.3" /> </AvaloniaResource>
<PackageReference Include="Avalonia" Version="0.10.14" /> <AvaloniaResource Include="Assets\Fonts\SegoeFluentIcons.ttf" />
<PackageReference Include="Avalonia.Desktop" Version="0.10.14" /> <AvaloniaResource Include="Assets\Styles\BaseLight.xaml">
<PackageReference Include="Avalonia.Diagnostics" Version="0.10.14" /> <Generator>MSBuild:Compile</Generator>
<PackageReference Include="Silk.NET.Vulkan" Version="2.2.0" /> </AvaloniaResource>
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.2.0" /> <AvaloniaResource Include="Assets\Styles\BaseDark.xaml">
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.2.0" /> <Generator>MSBuild:Compile</Generator>
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" /> </AvaloniaResource>
<PackageReference Include="SPB" Version="0.0.4-build17" /> <AvaloniaResource Include="Assets\Styles\Styles.xaml" />
</ItemGroup>
<ItemGroup> <Compile Update="App.axaml.cs">
<EmbeddedResource Include="Assets\Locales\el_GR.json" /> <DependentUpon>App.axaml</DependentUpon>
<EmbeddedResource Include="Assets\Locales\en_US.json" /> <SubType>Code</SubType>
<EmbeddedResource Include="Assets\Locales\es_ES.json" /> </Compile>
<EmbeddedResource Include="Assets\Locales\fr_FR.json" /> <Compile Update="Ui\Windows\MainWindow.axaml.cs">
<EmbeddedResource Include="Assets\Locales\de_DE.json" /> <DependentUpon>MainWindow.axaml</DependentUpon>
<EmbeddedResource Include="Assets\Locales\it_IT.json" /> <SubType>Code</SubType>
<EmbeddedResource Include="Assets\Locales\ko_KR.json" /> </Compile>
<EmbeddedResource Include="Assets\Locales\pt_BR.json" /> <Compile Update="Ui\Windows\AboutWindow.axaml.cs">
<EmbeddedResource Include="Assets\Locales\ru_RU.json" /> <DependentUpon>AboutWindow.axaml</DependentUpon>
<EmbeddedResource Include="Assets\Locales\tr_TR.json" /> <SubType>Code</SubType>
<EmbeddedResource Include="Assets\Styles\Styles.xaml" /> </Compile>
</ItemGroup> <Compile Update="Ui\Applet\ErrorAppletWindow.axaml.cs">
<ItemGroup> <DependentUpon>ProfileWindow.axaml</DependentUpon>
<ProjectReference Include="..\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" /> <SubType>Code</SubType>
<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" /> </Compile>
<ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" /> <Compile Update="Ui\Applet\SwkbdAppletWindow.axaml.cs">
<ProjectReference Include="..\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj" /> <DependentUpon>ProfileWindow.axaml</DependentUpon>
<ProjectReference Include="..\Ryujinx.Audio.Backends.SoundIo\Ryujinx.Audio.Backends.SoundIo.csproj" /> <SubType>Code</SubType>
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" /> </Compile>
<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" /> <Compile Update="Ui\Controls\InputDialog.axaml.cs">
<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" /> <DependentUpon>InputDialog.axaml</DependentUpon>
<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" /> <SubType>Code</SubType>
<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" /> </Compile>
<ProjectReference Include="..\Ryujinx.Ui.Common\Ryujinx.Ui.Common.csproj" /> <Compile Update="Ui\Windows\ContentDialogOverlay.xaml.cs">
</ItemGroup> <DependentUpon>ContentDialogOverlay.xaml</DependentUpon>
<ItemGroup> </Compile>
<Compile Update="App.axaml.cs"> <Compile Update="Ui\Controls\GameListView.axaml.cs">
<DependentUpon>App.axaml</DependentUpon> <DependentUpon>GameListView.axaml</DependentUpon>
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Update="Ui\Windows\MainWindow.axaml.cs"> </ItemGroup>
<DependentUpon>MainWindow.axaml</DependentUpon>
<SubType>Code</SubType> <ItemGroup>
</Compile> <None Remove="Assets\Locales\el_GR.json" />
<Compile Update="Ui\Windows\AboutWindow.axaml.cs"> <None Remove="Assets\Locales\en_US.json" />
<DependentUpon>AboutWindow.axaml</DependentUpon> <None Remove="Assets\Locales\es_ES.json" />
<SubType>Code</SubType> <None Remove="Assets\Locales\fr_FR.json" />
</Compile> <None Remove="Assets\Locales\de_DE.json" />
<Compile Update="Ui\Applet\ErrorAppletWindow.axaml.cs"> <None Remove="Assets\Locales\it_IT.json" />
<DependentUpon>ProfileWindow.axaml</DependentUpon> <None Remove="Assets\Locales\ko_KR.json" />
<SubType>Code</SubType> <None Remove="Assets\Locales\pt_BR.json" />
</Compile> <None Remove="Assets\Locales\ru_RU.json" />
<Compile Update="Ui\Applet\SwkbdAppletWindow.axaml.cs"> <None Remove="Assets\Locales\tr_TR.json" />
<DependentUpon>ProfileWindow.axaml</DependentUpon> <None Remove="Assets\Styles\Styles.xaml" />
<SubType>Code</SubType> <None Remove="Assets\Styles\BaseDark.xaml" />
</Compile> <None Remove="Assets\Styles\BaseLight.xaml" />
<Compile Update="Ui\Controls\InputDialog.axaml.cs"> </ItemGroup>
<DependentUpon>InputDialog.axaml</DependentUpon>
<SubType>Code</SubType> <ItemGroup>
</Compile> <EmbeddedResource Include="Assets\Locales\el_GR.json" />
<Compile Update="Ui\Windows\ContentDialogOverlay.xaml.cs"> <EmbeddedResource Include="Assets\Locales\en_US.json" />
<DependentUpon>ContentDialogOverlay.xaml</DependentUpon> <EmbeddedResource Include="Assets\Locales\es_ES.json" />
</Compile> <EmbeddedResource Include="Assets\Locales\fr_FR.json" />
<Compile Update="Ui\Controls\GameListView.axaml.cs"> <EmbeddedResource Include="Assets\Locales\de_DE.json" />
<DependentUpon>GameListView.axaml</DependentUpon> <EmbeddedResource Include="Assets\Locales\it_IT.json" />
<SubType>Code</SubType> <EmbeddedResource Include="Assets\Locales\ko_KR.json" />
</Compile> <EmbeddedResource Include="Assets\Locales\pt_BR.json" />
</ItemGroup> <EmbeddedResource Include="Assets\Locales\ru_RU.json" />
<EmbeddedResource Include="Assets\Locales\tr_TR.json" />
<EmbeddedResource Include="Assets\Styles\Styles.xaml" />
</ItemGroup>
</Project> </Project>

View file

@ -1,15 +1,16 @@
using Avalonia; using Avalonia;
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Threading; using Avalonia.Threading;
using OpenTK.Windowing.Common;
using Ryujinx.Ava.Input; using Ryujinx.Ava.Input;
using Ryujinx.Ava.Ui.Controls; using Ryujinx.Ava.Ui.Controls;
using Ryujinx.Ava.Ui.Windows; using Ryujinx.Ava.Ui.Windows;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.HLE.Ui; using Ryujinx.HLE.Ui;
using System; using System;
using System.Threading; using System.Threading;
using HidKey = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ava.Ui.Applet namespace Ryujinx.Ava.Ui.Applet
{ {
class AvaloniaDynamicTextInputHandler : IDynamicTextInputHandler class AvaloniaDynamicTextInputHandler : IDynamicTextInputHandler
@ -54,20 +55,20 @@ namespace Ryujinx.Ava.Ui.Applet
TextChangedEvent?.Invoke(_hiddenTextBox.Text ?? string.Empty, _hiddenTextBox.SelectionStart, _hiddenTextBox.SelectionEnd, true); TextChangedEvent?.Invoke(_hiddenTextBox.Text ?? string.Empty, _hiddenTextBox.SelectionStart, _hiddenTextBox.SelectionEnd, true);
} }
private void AvaloniaDynamicTextInputHandler_TextInput(object sender, TextInputEventArgs e) private void AvaloniaDynamicTextInputHandler_TextInput(object sender, string text)
{ {
Dispatcher.UIThread.InvokeAsync(() => Dispatcher.UIThread.InvokeAsync(() =>
{ {
if (_canProcessInput) if (_canProcessInput)
{ {
_hiddenTextBox.SendText(e.AsString); _hiddenTextBox.SendText(text);
} }
}); });
} }
private void AvaloniaDynamicTextInputHandler_KeyRelease(object sender, Avalonia.Input.KeyEventArgs e) private void AvaloniaDynamicTextInputHandler_KeyRelease(object sender, Avalonia.Input.KeyEventArgs e)
{ {
var key = (Key)AvaloniaMappingHelper.ToInputKey(e.Key); var key = (HidKey)AvaloniaMappingHelper.ToInputKey(e.Key);
if (!(KeyReleasedEvent?.Invoke(key)).GetValueOrDefault(true)) if (!(KeyReleasedEvent?.Invoke(key)).GetValueOrDefault(true))
{ {
@ -85,9 +86,9 @@ namespace Ryujinx.Ava.Ui.Applet
}); });
} }
private void AvaloniaDynamicTextInputHandler_KeyPressed(object sender, Avalonia.Input.KeyEventArgs e) private void AvaloniaDynamicTextInputHandler_KeyPressed(object sender, KeyEventArgs e)
{ {
var key = (Key)AvaloniaMappingHelper.ToInputKey(e.Key); var key = (HidKey)AvaloniaMappingHelper.ToInputKey(e.Key);
if (!(KeyPressedEvent?.Invoke(key)).GetValueOrDefault(true)) if (!(KeyPressedEvent?.Invoke(key)).GetValueOrDefault(true))
{ {

View file

@ -677,7 +677,7 @@ namespace Ryujinx.Graphics.OpenGL
GL.MultiDrawElementsIndirectCount( GL.MultiDrawElementsIndirectCount(
_primitiveType, _primitiveType,
(Version46)_elementsType, (All)_elementsType,
(IntPtr)indirectBuffer.Offset, (IntPtr)indirectBuffer.Offset,
(IntPtr)parameterBuffer.Offset, (IntPtr)parameterBuffer.Offset,
maxDrawCount, maxDrawCount,

View file

@ -6,7 +6,7 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="OpenTK.Graphics" Version="4.5.0" /> <PackageReference Include="OpenTK.Graphics" Version="4.7.2" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

View file

@ -23,9 +23,10 @@
<PackageReference Include="GtkSharp.Dependencies" Version="1.1.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" /> <PackageReference Include="GtkSharp.Dependencies" Version="1.1.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="4.4.0-build9" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" /> <PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="4.4.0-build9" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" /> <PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
<PackageReference Include="OpenTK.Graphics" Version="4.5.0" /> <PackageReference Include="OpenTK.Graphics" Version="4.7.2" />
<PackageReference Include="SPB" Version="0.0.4-build17" /> <PackageReference Include="SPB" Version="0.0.4-build17" />
<PackageReference Include="SharpZipLib" Version="1.3.3" /> <PackageReference Include="SharpZipLib" Version="1.3.3" />
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
@ -42,20 +43,20 @@
<ProjectReference Include="..\Ryujinx.Ui.Common\Ryujinx.Ui.Common.csproj" /> <ProjectReference Include="..\Ryujinx.Ui.Common\Ryujinx.Ui.Common.csproj" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ContentWithTargetPath Include="..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'"> <ContentWithTargetPath Include="..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>alsoft.ini</TargetPath> <TargetPath>alsoft.ini</TargetPath>
</ContentWithTargetPath> </ContentWithTargetPath>
<ContentWithTargetPath Include="..\distribution\legal\THIRDPARTY.md"> <ContentWithTargetPath Include="..\distribution\legal\THIRDPARTY.md">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>THIRDPARTY.md</TargetPath> <TargetPath>THIRDPARTY.md</TargetPath>
</ContentWithTargetPath> </ContentWithTargetPath>
<ContentWithTargetPath Include="..\Ryujinx.Audio\LICENSE.txt"> <ContentWithTargetPath Include="..\Ryujinx.Audio\LICENSE.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>LICENSE-Ryujinx.Audio.txt</TargetPath> <TargetPath>LICENSE-Ryujinx.Audio.txt</TargetPath>
</ContentWithTargetPath> </ContentWithTargetPath>
</ItemGroup> </ItemGroup>
<!-- Due to .net core 3.1 embedded resource loading --> <!-- Due to .net core 3.1 embedded resource loading -->
<PropertyGroup> <PropertyGroup>