Update short cache textures if modified (#4586)
This commit is contained in:
parent
26e30faff3
commit
80519af67d
1 changed files with 5 additions and 1 deletions
|
@ -130,6 +130,10 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||
return ref descriptor;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
texture.SynchronizeMemory();
|
||||
}
|
||||
|
||||
Items[id] = texture;
|
||||
|
||||
|
@ -233,7 +237,7 @@ namespace Ryujinx.Graphics.Gpu.Image
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queues a request to update a texture's mapping.
|
||||
/// Queues a request to update a texture's mapping.
|
||||
/// Mapping is updated later to avoid deleting the texture if it is still sparsely mapped.
|
||||
/// </summary>
|
||||
/// <param name="texture">Texture with potential mapping change</param>
|
||||
|
|
Reference in a new issue