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Handle indirect draw counts with non-zero draw starts properly (#2593)

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gdkchan 2021-08-29 16:52:38 -03:00 committed by GitHub
parent 15e7fe3ac9
commit 82cefc8dd3
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 81 additions and 14 deletions

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@ -8,6 +8,14 @@ namespace Ryujinx.Cpu
{
public interface IVirtualMemoryManagerTracked : IVirtualMemoryManager
{
/// <summary>
/// Reads data from CPU mapped memory, with read tracking
/// </summary>
/// <typeparam name="T">Type of the data being read</typeparam>
/// <param name="va">Virtual address of the data in memory</param>
/// <returns>The data</returns>
T ReadTracked<T>(ulong va) where T : unmanaged;
/// <summary>
/// Writes data to CPU mapped memory, without write tracking.
/// </summary>

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@ -117,7 +117,7 @@ namespace Ryujinx.Cpu
/// <inheritdoc/>
public T Read<T>(ulong va) where T : unmanaged
{
return MemoryMarshal.Cast<byte, T>(GetSpan(va, Unsafe.SizeOf<T>(), true))[0];
return MemoryMarshal.Cast<byte, T>(GetSpan(va, Unsafe.SizeOf<T>()))[0];
}
/// <inheritdoc/>

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@ -2,8 +2,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Device;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu.Engine.GPFifo;
using Ryujinx.Graphics.Gpu.Engine.Threed;
using Ryujinx.Graphics.Gpu.Memory;
using System;
using System.Collections.Generic;
@ -66,17 +64,42 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
int arg2 = FetchParam().Word;
int arg3 = FetchParam().Word;
int startOffset = arg0;
int endOffset = arg1;
int startDraw = arg0;
int endDraw = arg1;
var topology = (PrimitiveTopology)arg2;
int paddingWords = arg3;
int maxDrawCount = endOffset - startOffset;
int stride = paddingWords * 4 + 0x14;
int indirectBufferSize = maxDrawCount * stride;
ulong parameterBufferGpuVa = FetchParam().GpuVa;
ulong indirectBufferGpuVa = 0;
int maxDrawCount = endDraw - startDraw;
if (startDraw != 0)
{
int drawCount = _processor.MemoryManager.Read<int>(parameterBufferGpuVa, tracked: true);
// Calculate maximum draw count based on the previous draw count and current draw count.
if ((uint)drawCount <= (uint)startDraw)
{
// The start draw is past our total draw count, so all draws were already performed.
maxDrawCount = 0;
}
else
{
// Perform just the missing number of draws.
maxDrawCount = (int)Math.Min((uint)maxDrawCount, (uint)(drawCount - startDraw));
}
}
if (maxDrawCount == 0)
{
Fifo.Clear();
return;
}
int indirectBufferSize = maxDrawCount * stride;
ulong indirectBufferGpuVa = 0;
int indexCount = 0;
for (int i = 0; i < maxDrawCount; i++)
@ -106,8 +129,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
// It should be empty at this point, but clear it just to be safe.
Fifo.Clear();
var parameterBuffer = _processor.MemoryManager.Physical.BufferCache.GetGpuBufferRange(_processor.MemoryManager, parameterBufferGpuVa, 4);
var indirectBuffer = _processor.MemoryManager.Physical.BufferCache.GetGpuBufferRange(_processor.MemoryManager, indirectBufferGpuVa, (ulong)indirectBufferSize);
var bufferCache = _processor.MemoryManager.Physical.BufferCache;
var parameterBuffer = bufferCache.GetGpuBufferRange(_processor.MemoryManager, parameterBufferGpuVa, 4);
var indirectBuffer = bufferCache.GetGpuBufferRange(_processor.MemoryManager, indirectBufferGpuVa, (ulong)indirectBufferSize);
_processor.ThreedClass.MultiDrawIndirectCount(indexCount, topology, indirectBuffer, parameterBuffer, maxDrawCount, stride);
}

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@ -63,10 +63,33 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// </summary>
/// <typeparam name="T">Type of the data</typeparam>
/// <param name="va">GPU virtual address where the data is located</param>
/// <param name="tracked">True if read tracking is triggered on the memory region</param>
/// <returns>The data at the specified memory location</returns>
public T Read<T>(ulong va) where T : unmanaged
public T Read<T>(ulong va, bool tracked = false) where T : unmanaged
{
return MemoryMarshal.Cast<byte, T>(GetSpan(va, Unsafe.SizeOf<T>()))[0];
int size = Unsafe.SizeOf<T>();
if (IsContiguous(va, size))
{
ulong address = Translate(va);
if (tracked)
{
return Physical.ReadTracked<T>(address);
}
else
{
return Physical.Read<T>(address);
}
}
else
{
Span<byte> data = new byte[size];
ReadImpl(va, data, tracked);
return MemoryMarshal.Cast<byte, T>(data)[0];
}
}
/// <summary>

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@ -139,11 +139,22 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// Reads data from the application process.
/// </summary>
/// <typeparam name="T">Type of the structure</typeparam>
/// <param name="gpuVa">Address to read from</param>
/// <param name="address">Address to read from</param>
/// <returns>The data at the specified memory location</returns>
public T Read<T>(ulong address) where T : unmanaged
{
return MemoryMarshal.Cast<byte, T>(GetSpan(address, Unsafe.SizeOf<T>()))[0];
return _cpuMemory.Read<T>(address);
}
/// <summary>
/// Reads data from the application process, with write tracking.
/// </summary>
/// <typeparam name="T">Type of the structure</typeparam>
/// <param name="address">Address to read from</param>
/// <returns>The data at the specified memory location</returns>
public T ReadTracked<T>(ulong address) where T : unmanaged
{
return _cpuMemory.ReadTracked<T>(address);
}
/// <summary>