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Motion Fixes (#1589)

* fix stalling when server is offline

* add retry timer to fail server connections, fix alt slot number

* fix alt slot key issue

* fix crash when saving controller config with empty fields

* code fixes

* add index check in motion hid update, made HandleResponse async

Co-authored-by: Emmanuel <nhv3@localhost.localdomain>
This commit is contained in:
emmauss 2020-10-28 19:52:07 +00:00 committed by GitHub
parent c9841dab38
commit 9f13f957af
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
6 changed files with 218 additions and 139 deletions

View file

@ -337,6 +337,11 @@ namespace Ryujinx.HLE.HOS.Services.Hid
{
i++;
if (i >= states.Count)
{
return;
}
SetSixAxisState(states[i], true);
}
}

View file

@ -25,6 +25,7 @@ namespace Ryujinx.Motion
private readonly Dictionary<int, UdpClient> _clients;
private bool[] _clientErrorStatus = new bool[Enum.GetValues(typeof(PlayerIndex)).Length];
private long[] _clientRetryTimer = new long[Enum.GetValues(typeof(PlayerIndex)).Length];
public Client()
{
@ -63,18 +64,25 @@ namespace Ryujinx.Motion
public void RegisterClient(int player, string host, int port)
{
if (_clients.ContainsKey(player))
if (_clients.ContainsKey(player) || !CanConnect(player))
{
return;
}
try
lock (_clients)
{
lock (_clients)
if (_clients.ContainsKey(player) || !CanConnect(player))
{
return;
}
UdpClient client = null;
try
{
IPEndPoint endPoint = new IPEndPoint(IPAddress.Parse(host), port);
UdpClient client = new UdpClient(host, port);
client = new UdpClient(host, port);
_clients.Add(player, client);
_hosts.Add(player, endPoint);
@ -86,23 +94,39 @@ namespace Ryujinx.Motion
ReceiveLoop(player);
});
}
}
catch (FormatException fex)
{
if (!_clientErrorStatus[player])
catch (FormatException fex)
{
Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to connect to motion source at {host}:{port}. Error {fex.Message}");
if (!_clientErrorStatus[player])
{
Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to connect to motion source at {host}:{port}. Error {fex.Message}");
_clientErrorStatus[player] = true;
_clientErrorStatus[player] = true;
}
}
}
catch (SocketException ex)
{
if (!_clientErrorStatus[player])
catch (SocketException sex)
{
Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to connect to motion source at {host}:{port}. Error code {ex.ErrorCode}");
if (!_clientErrorStatus[player])
{
Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to connect to motion source at {host}:{port}. Error code {sex.ErrorCode}");
_clientErrorStatus[player] = true;
}
RemoveClient(player);
client?.Dispose();
SetRetryTimer(player);
}
catch (Exception ex)
{
_clientErrorStatus[player] = true;
RemoveClient(player);
client?.Dispose();
SetRetryTimer(player);
}
}
}
@ -113,9 +137,10 @@ namespace Ryujinx.Motion
{
if (_motionData.ContainsKey(player))
{
input = _motionData[player][slot];
return true;
if (_motionData[player].TryGetValue(slot, out input))
{
return true;
}
}
}
@ -124,6 +149,13 @@ namespace Ryujinx.Motion
return false;
}
private void RemoveClient(int clientId)
{
_clients?.Remove(clientId);
_hosts?.Remove(clientId);
}
private void Send(byte[] data, int clientId)
{
if (_clients.TryGetValue(clientId, out UdpClient _client))
@ -143,146 +175,185 @@ namespace Ryujinx.Motion
_clientErrorStatus[clientId] = true;
_clients.Remove(clientId);
_hosts.Remove(clientId);
RemoveClient(clientId);
_client?.Dispose();
SetRetryTimer(clientId);
}
catch (ObjectDisposedException dex)
{
_clientErrorStatus[clientId] = true;
RemoveClient(clientId);
_client?.Dispose();
SetRetryTimer(clientId);
}
}
}
}
private byte[] Receive(int clientId)
private byte[] Receive(int clientId, int timeout = 0)
{
if (_hosts.TryGetValue(clientId, out IPEndPoint endPoint))
if (_hosts.TryGetValue(clientId, out IPEndPoint endPoint) && _clients.TryGetValue(clientId, out UdpClient _client))
{
if (_clients.TryGetValue(clientId, out UdpClient _client))
if (_client != null && _client.Client != null && _client.Client.Connected)
{
if (_client != null && _client.Client != null)
_client.Client.ReceiveTimeout = timeout;
var result = _client?.Receive(ref endPoint);
if (result.Length > 0)
{
if (_client.Client.Connected)
{
try
{
var result = _client?.Receive(ref endPoint);
if (result.Length > 0)
{
_clientErrorStatus[clientId] = false;
}
return result;
}
catch (SocketException ex)
{
if (!_clientErrorStatus[clientId])
{
Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to receive data from motion source at {endPoint}. Error code {ex.ErrorCode}");
}
_clientErrorStatus[clientId] = true;
_clients.Remove(clientId);
_hosts.Remove(clientId);
_client?.Dispose();
}
}
_clientErrorStatus[clientId] = false;
}
return result;
}
}
return new byte[0];
throw new Exception($"Client {clientId} is not registered.");
}
private void SetRetryTimer(int clientId)
{
var elapsedMs = PerformanceCounter.ElapsedMilliseconds;
_clientRetryTimer[clientId] = elapsedMs;
}
private void ResetRetryTimer(int clientId)
{
_clientRetryTimer[clientId] = 0;
}
private bool CanConnect(int clientId)
{
return _clientRetryTimer[clientId] == 0 ? true : PerformanceCounter.ElapsedMilliseconds - 5000 > _clientRetryTimer[clientId];
}
public void ReceiveLoop(int clientId)
{
while (_active)
if (_hosts.TryGetValue(clientId, out IPEndPoint endPoint) && _clients.TryGetValue(clientId, out UdpClient _client))
{
byte[] data = Receive(clientId);
if (data.Length == 0)
if (_client != null && _client.Client != null && _client.Client.Connected)
{
continue;
}
try
{
while (_active)
{
byte[] data = Receive(clientId);
if (data.Length == 0)
{
continue;
}
#pragma warning disable CS4014
HandleResponse(data, clientId);
Task.Run(() => HandleResponse(data, clientId));
#pragma warning restore CS4014
}
}
catch (SocketException ex)
{
if (!_clientErrorStatus[clientId])
{
Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to receive data from motion source at {endPoint}. Error code {ex.ErrorCode}");
}
_clientErrorStatus[clientId] = true;
RemoveClient(clientId);
_client?.Dispose();
SetRetryTimer(clientId);
}
catch (ObjectDisposedException)
{
_clientErrorStatus[clientId] = true;
RemoveClient(clientId);
_client?.Dispose();
SetRetryTimer(clientId);
}
}
}
}
#pragma warning disable CS1998
public async Task HandleResponse(byte[] data, int clientId)
public void HandleResponse(byte[] data, int clientId)
#pragma warning restore CS1998
{
ResetRetryTimer(clientId);
MessageType type = (MessageType)BitConverter.ToUInt32(data.AsSpan().Slice(16, 4));
data = data.AsSpan().Slice(16).ToArray();
using (MemoryStream mem = new MemoryStream(data))
using MemoryStream mem = new MemoryStream(data);
using BinaryReader reader = new BinaryReader(mem);
switch (type)
{
using (BinaryReader reader = new BinaryReader(mem))
{
switch (type)
case MessageType.Protocol:
break;
case MessageType.Info:
ControllerInfoResponse contollerInfo = reader.ReadStruct<ControllerInfoResponse>();
break;
case MessageType.Data:
ControllerDataResponse inputData = reader.ReadStruct<ControllerDataResponse>();
Vector3 accelerometer = new Vector3()
{
case MessageType.Protocol:
break;
case MessageType.Info:
ControllerInfoResponse contollerInfo = reader.ReadStruct<ControllerInfoResponse>();
break;
case MessageType.Data:
ControllerDataResponse inputData = reader.ReadStruct<ControllerDataResponse>();
X = -inputData.AccelerometerX,
Y = inputData.AccelerometerZ,
Z = -inputData.AccelerometerY
};
Vector3 accelerometer = new Vector3()
Vector3 gyroscrope = new Vector3()
{
X = inputData.GyroscopePitch,
Y = inputData.GyroscopeRoll,
Z = -inputData.GyroscopeYaw
};
ulong timestamp = inputData.MotionTimestamp;
InputConfig config = ConfigurationState.Instance.Hid.InputConfig.Value.Find(x => x.PlayerIndex == (PlayerIndex)clientId);
lock (_motionData)
{
int slot = inputData.Shared.Slot;
if (_motionData.ContainsKey(clientId))
{
if (_motionData[clientId].ContainsKey(slot))
{
X = -inputData.AccelerometerX,
Y = inputData.AccelerometerZ,
Z = -inputData.AccelerometerY
};
var previousData = _motionData[clientId][slot];
Vector3 gyroscrope = new Vector3()
{
X = inputData.GyroscopePitch,
Y = inputData.GyroscopeRoll,
Z = -inputData.GyroscopeYaw
};
ulong timestamp = inputData.MotionTimestamp;
InputConfig config = ConfigurationState.Instance.Hid.InputConfig.Value.Find(x => x.PlayerIndex == (PlayerIndex)clientId);
lock (_motionData)
{
int slot = inputData.Shared.Slot;
if (_motionData.ContainsKey(clientId))
{
if (_motionData[clientId].ContainsKey(slot))
{
var previousData = _motionData[clientId][slot];
previousData.Update(accelerometer, gyroscrope, timestamp, config.Sensitivity, (float)config.GyroDeadzone);
}
else
{
MotionInput input = new MotionInput();
input.Update(accelerometer, gyroscrope, timestamp, config.Sensitivity, (float)config.GyroDeadzone);
_motionData[clientId].Add(slot, input);
}
}
else
{
MotionInput input = new MotionInput();
input.Update(accelerometer, gyroscrope, timestamp, config.Sensitivity, (float)config.GyroDeadzone);
_motionData.Add(clientId, new Dictionary<int, MotionInput>() { { slot, input } });
}
previousData.Update(accelerometer, gyroscrope, timestamp, config.Sensitivity, (float)config.GyroDeadzone);
}
break;
else
{
MotionInput input = new MotionInput();
input.Update(accelerometer, gyroscrope, timestamp, config.Sensitivity, (float)config.GyroDeadzone);
_motionData[clientId].Add(slot, input);
}
}
else
{
MotionInput input = new MotionInput();
input.Update(accelerometer, gyroscrope, timestamp, config.Sensitivity, (float)config.GyroDeadzone);
_motionData.Add(clientId, new Dictionary<int, MotionInput>() { { slot, input } });
}
}
}
break;
}
}

View file

@ -38,13 +38,11 @@ namespace Ryujinx.Motion
}
}
public void Poll(PlayerIndex player, int slot)
public void Poll(InputConfig config, int slot)
{
InputConfig config = ConfigurationState.Instance.Hid.InputConfig.Value.Find(x => x.PlayerIndex == player);
Orientation = new float[9];
if (!config.EnableMotion || !_motionSource.TryGetData((int)player, slot, out MotionInput input))
if (!config.EnableMotion || !_motionSource.TryGetData((int)config.PlayerIndex, slot, out MotionInput input))
{
Accelerometer = new Vector3();
Gyroscope = new Vector3();

View file

@ -447,6 +447,8 @@ namespace Ryujinx.Ui
Enum.TryParse(_rSl.Label, out Key rButtonSl);
Enum.TryParse(_rSr.Label, out Key rButtonSr);
int.TryParse(_dsuServerPort.Buffer.Text, out int port);
return new KeyboardConfig
{
Index = int.Parse(_inputDevice.ActiveId.Split("/")[1]),
@ -489,11 +491,11 @@ namespace Ryujinx.Ui
EnableMotion = _enableMotion.Active,
MirrorInput = _mirrorInput.Active,
Slot = (int)_slotNumber.Value,
AltSlot = (int)_slotNumber.Value,
AltSlot = (int)_altSlotNumber.Value,
Sensitivity = (int)_sensitivity.Value,
GyroDeadzone = _gyroDeadzone.Value,
DsuServerHost = _dsuServerHost.Buffer.Text,
DsuServerPort = int.Parse(_dsuServerPort.Buffer.Text)
DsuServerPort = port
};
}
@ -525,6 +527,8 @@ namespace Ryujinx.Ui
Enum.TryParse(_rSl.Label, out ControllerInputId rButtonSl);
Enum.TryParse(_rSr.Label, out ControllerInputId rButtonSr);
int.TryParse(_dsuServerPort.Buffer.Text, out int port);
return new ControllerConfig
{
Index = int.Parse(_inputDevice.ActiveId.Split("/")[1]),
@ -570,11 +574,11 @@ namespace Ryujinx.Ui
EnableMotion = _enableMotion.Active,
MirrorInput = _mirrorInput.Active,
Slot = (int)_slotNumber.Value,
AltSlot = (int)_slotNumber.Value,
AltSlot = (int)_altSlotNumber.Value,
Sensitivity = (int)_sensitivity.Value,
GyroDeadzone = _gyroDeadzone.Value,
DsuServerHost = _dsuServerHost.Buffer.Text,
DsuServerPort = int.Parse(_dsuServerPort.Buffer.Text)
DsuServerPort = port
};
}

View file

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Generated with glade 3.36.0 -->
<!-- Generated with glade 3.22.1 -->
<interface>
<requires lib="gtk+" version="3.20"/>
<object class="GtkAdjustment" id="_altSlotNumber">
@ -9,28 +9,28 @@
</object>
<object class="GtkAdjustment" id="_controllerDeadzoneLeft">
<property name="upper">1</property>
<property name="value">0.05</property>
<property name="value">0.050000000000000003</property>
<property name="step_increment">0.01</property>
<property name="page_increment">0.1</property>
<property name="page_increment">0.10000000000000001</property>
</object>
<object class="GtkAdjustment" id="_controllerDeadzoneRight">
<property name="upper">1</property>
<property name="value">0.05</property>
<property name="value">0.050000000000000003</property>
<property name="step_increment">0.01</property>
<property name="page_increment">0.1</property>
<property name="page_increment">0.10000000000000001</property>
</object>
<object class="GtkAdjustment" id="_controllerTriggerThreshold">
<property name="upper">1</property>
<property name="value">0.5</property>
<property name="step_increment">0.01</property>
<property name="page_increment">0.1</property>
<property name="page_increment">0.10000000000000001</property>
</object>
<object class="GtkAdjustment" id="_gyroDeadzone">
<property name="upper">100</property>
<property name="value">0.01</property>
<property name="step_increment">0.01</property>
<property name="page_increment">0.1</property>
<property name="page_size">0.1</property>
<property name="page_increment">0.10000000000000001</property>
<property name="page_size">0.10000000000000001</property>
</object>
<object class="GtkAdjustment" id="_sensitivity">
<property name="upper">1000</property>
@ -50,6 +50,9 @@
<property name="window_position">center</property>
<property name="default_width">1100</property>
<property name="default_height">600</property>
<child type="titlebar">
<placeholder/>
</child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
@ -1803,6 +1806,7 @@
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="text" translatable="yes">0</property>
<property name="adjustment">_altSlotNumber</property>
<property name="climb_rate">1</property>
<property name="snap_to_ticks">True</property>
<property name="numeric">True</property>
@ -2030,8 +2034,5 @@
</child>
</object>
</child>
<child type="titlebar">
<placeholder/>
</child>
</object>
</interface>

View file

@ -512,7 +512,7 @@ namespace Ryujinx.Ui
currentButton |= _device.Hid.UpdateStickButtons(leftJoystick, rightJoystick);
motionDevice.Poll(inputConfig.PlayerIndex, inputConfig.Slot);
motionDevice.Poll(inputConfig, inputConfig.Slot);
SixAxisInput sixAxisInput = new SixAxisInput()
{
@ -537,7 +537,7 @@ namespace Ryujinx.Ui
{
if (!inputConfig.MirrorInput)
{
motionDevice.Poll(inputConfig.PlayerIndex, inputConfig.AltSlot);
motionDevice.Poll(inputConfig, inputConfig.AltSlot);
sixAxisInput = new SixAxisInput()
{