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ava: Cleanup AppHost (#4240)

* ava: Cleanup AppHost

This PR cleaned up the AppHost file a bit (adding the infamous extra spaces to improve readability), resorting private vars, remove useless vars, and improve the code here and there, like the AudioBackend check.

Co-Authored-By: gdkchan <5624669+gdkchan@users.noreply.github.com>

* Remove 'renderer"

* Revert currentTime

* revert if condition

Co-authored-by: gdkchan <5624669+gdkchan@users.noreply.github.com>
This commit is contained in:
Ac_K 2023-01-10 18:45:55 +01:00 committed by GitHub
parent 3e455a90a1
commit a16854e55a
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
4 changed files with 189 additions and 250 deletions

View file

@ -15,6 +15,8 @@ namespace Ryujinx.Audio.Backends.CompatLayer
{ {
private IHardwareDeviceDriver _realDriver; private IHardwareDeviceDriver _realDriver;
public static bool IsSupported => true;
public CompatLayerHardwareDeviceDriver(IHardwareDeviceDriver realDevice) public CompatLayerHardwareDeviceDriver(IHardwareDeviceDriver realDevice)
{ {
_realDriver = realDevice; _realDriver = realDevice;

View file

@ -12,6 +12,8 @@ namespace Ryujinx.Audio.Backends.Dummy
private ManualResetEvent _updateRequiredEvent; private ManualResetEvent _updateRequiredEvent;
private ManualResetEvent _pauseEvent; private ManualResetEvent _pauseEvent;
public static bool IsSupported => true;
public DummyHardwareDeviceDriver() public DummyHardwareDeviceDriver()
{ {
_updateRequiredEvent = new ManualResetEvent(false); _updateRequiredEvent = new ManualResetEvent(false);

View file

@ -26,6 +26,8 @@ namespace Ryujinx.Audio.Integration
bool SupportsSampleFormat(SampleFormat sampleFormat); bool SupportsSampleFormat(SampleFormat sampleFormat);
bool SupportsChannelCount(uint channelCount); bool SupportsChannelCount(uint channelCount);
static abstract bool IsSupported { get; }
IHardwareDeviceDriver GetRealDeviceDriver() IHardwareDeviceDriver GetRealDeviceDriver()
{ {
return this; return this;

View file

@ -41,6 +41,7 @@ using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing; using SixLabors.ImageSharp.Processing;
using SPB.Graphics.Vulkan; using SPB.Graphics.Vulkan;
using System; using System;
using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.IO; using System.IO;
using System.Threading; using System.Threading;
@ -57,95 +58,96 @@ namespace Ryujinx.Ava
{ {
internal class AppHost internal class AppHost
{ {
private const int CursorHideIdleTime = 8; // Hide Cursor seconds private const int CursorHideIdleTime = 8; // Hide Cursor seconds.
private const float MaxResolutionScale = 4.0f; // Max resolution hotkeys can scale to before wrapping. private const float MaxResolutionScale = 4.0f; // Max resolution hotkeys can scale to before wrapping.
private const int TargetFps = 60; private const int TargetFps = 60;
private const float VolumeDelta = 0.05f;
private const float VolumeDelta = 0.05f; private static readonly Cursor InvisibleCursor = new(StandardCursorType.None);
private static readonly Cursor InvisibleCursor = new Cursor(StandardCursorType.None); private readonly long _ticksPerFrame;
private readonly long _ticksPerFrame;
private readonly Stopwatch _chrono; private readonly Stopwatch _chrono;
private readonly AccountManager _accountManager; private long _ticks;
private readonly AccountManager _accountManager;
private readonly UserChannelPersistence _userChannelPersistence; private readonly UserChannelPersistence _userChannelPersistence;
private readonly InputManager _inputManager; private readonly InputManager _inputManager;
private readonly MainWindowViewModel _viewModel; private readonly MainWindowViewModel _viewModel;
private readonly IKeyboard _keyboardInterface; private readonly IKeyboard _keyboardInterface;
private readonly TopLevel _topLevel;
private readonly GraphicsDebugLevel _glLogLevel; private readonly GraphicsDebugLevel _glLogLevel;
private float _newVolume;
private KeyboardHotkeyState _prevHotkeyState;
private bool _hideCursorOnIdle; private bool _hideCursorOnIdle;
private long _lastCursorMoveTime;
private bool _isCursorInRenderer;
private bool _isStopped; private bool _isStopped;
private bool _isActive; private bool _isActive;
private long _lastCursorMoveTime;
private float _newVolume;
private long _ticks = 0;
private KeyboardHotkeyState _prevHotkeyState;
private IRenderer _renderer;
private readonly Thread _renderingThread;
private bool _isMouseInRenderer;
private bool _renderingStarted; private bool _renderingStarted;
private bool _dialogShown;
private IRenderer _renderer;
private readonly Thread _renderingThread;
private readonly CancellationTokenSource _gpuCancellationTokenSource;
private WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution; private WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
private readonly CancellationTokenSource _gpuCancellationTokenSource; private bool _dialogShown;
private readonly bool _isFirmwareTitle;
private readonly object _lockObject = new();
public event EventHandler AppExit; public event EventHandler AppExit;
public event EventHandler<StatusUpdatedEventArgs> StatusUpdatedEvent; public event EventHandler<StatusUpdatedEventArgs> StatusUpdatedEvent;
public RendererHost Renderer { get; } public RendererHost Renderer { get; }
public VirtualFileSystem VirtualFileSystem { get; } public VirtualFileSystem VirtualFileSystem { get; }
public ContentManager ContentManager { get; } public ContentManager ContentManager { get; }
public Switch Device { get; set; } public NpadManager NpadManager { get; }
public NpadManager NpadManager { get; }
public TouchScreenManager TouchScreenManager { get; } public TouchScreenManager TouchScreenManager { get; }
public Switch Device { get; set; }
public int Width { get; private set; } public int Width { get; private set; }
public int Height { get; private set; } public int Height { get; private set; }
public string ApplicationPath { get; private set; } public string ApplicationPath { get; private set; }
public bool ScreenshotRequested { get; set; }
private bool _isFirmwareTitle;
public bool ScreenshotRequested { get; set; }
private object _lockObject = new();
private TopLevel _topLevel;
public AppHost( public AppHost(
RendererHost renderer, RendererHost renderer,
InputManager inputManager, InputManager inputManager,
string applicationPath, string applicationPath,
VirtualFileSystem virtualFileSystem, VirtualFileSystem virtualFileSystem,
ContentManager contentManager, ContentManager contentManager,
AccountManager accountManager, AccountManager accountManager,
UserChannelPersistence userChannelPersistence, UserChannelPersistence userChannelPersistence,
MainWindowViewModel viewmodel, MainWindowViewModel viewmodel,
TopLevel topLevel) TopLevel topLevel)
{ {
_viewModel = viewmodel; _viewModel = viewmodel;
_inputManager = inputManager; _inputManager = inputManager;
_accountManager = accountManager; _accountManager = accountManager;
_userChannelPersistence = userChannelPersistence; _userChannelPersistence = userChannelPersistence;
_renderingThread = new Thread(RenderLoop, 1 * 1024 * 1024) { Name = "GUI.RenderThread" }; _renderingThread = new Thread(RenderLoop, 1 * 1024 * 1024) { Name = "GUI.RenderThread" };
_hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle; _hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle;
_lastCursorMoveTime = Stopwatch.GetTimestamp(); _lastCursorMoveTime = Stopwatch.GetTimestamp();
_glLogLevel = ConfigurationState.Instance.Logger.GraphicsDebugLevel; _glLogLevel = ConfigurationState.Instance.Logger.GraphicsDebugLevel;
_topLevel = topLevel; _topLevel = topLevel;
_inputManager.SetMouseDriver(new AvaloniaMouseDriver(_topLevel, renderer)); _inputManager.SetMouseDriver(new AvaloniaMouseDriver(_topLevel, renderer));
_keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0"); _keyboardInterface = (IKeyboard)_inputManager.KeyboardDriver.GetGamepad("0");
NpadManager = _inputManager.CreateNpadManager(); NpadManager = _inputManager.CreateNpadManager();
TouchScreenManager = _inputManager.CreateTouchScreenManager(); TouchScreenManager = _inputManager.CreateTouchScreenManager();
Renderer = renderer; Renderer = renderer;
ApplicationPath = applicationPath; ApplicationPath = applicationPath;
VirtualFileSystem = virtualFileSystem; VirtualFileSystem = virtualFileSystem;
ContentManager = contentManager; ContentManager = contentManager;
_chrono = new Stopwatch(); _chrono = new Stopwatch();
_ticksPerFrame = Stopwatch.Frequency / TargetFps; _ticksPerFrame = Stopwatch.Frequency / TargetFps;
if (ApplicationPath.StartsWith("@SystemContent")) if (ApplicationPath.StartsWith("@SystemContent"))
@ -161,9 +163,9 @@ namespace Ryujinx.Ava
_topLevel.PointerMoved += TopLevel_PointerMoved; _topLevel.PointerMoved += TopLevel_PointerMoved;
ConfigurationState.Instance.System.IgnoreMissingServices.Event += UpdateIgnoreMissingServicesState; ConfigurationState.Instance.System.IgnoreMissingServices.Event += UpdateIgnoreMissingServicesState;
ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState; ConfigurationState.Instance.Graphics.AspectRatio.Event += UpdateAspectRatioState;
ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState; ConfigurationState.Instance.System.EnableDockedMode.Event += UpdateDockedModeState;
ConfigurationState.Instance.System.AudioVolume.Event += UpdateAudioVolumeState; ConfigurationState.Instance.System.AudioVolume.Event += UpdateAudioVolumeState;
_gpuCancellationTokenSource = new CancellationTokenSource(); _gpuCancellationTokenSource = new CancellationTokenSource();
} }
@ -173,15 +175,17 @@ namespace Ryujinx.Ava
if (sender is Control visual) if (sender is Control visual)
{ {
_lastCursorMoveTime = Stopwatch.GetTimestamp(); _lastCursorMoveTime = Stopwatch.GetTimestamp();
var point = e.GetCurrentPoint(visual).Position; var point = e.GetCurrentPoint(visual).Position;
_isMouseInRenderer = Equals(visual.InputHitTest(point), Renderer);
_isCursorInRenderer = Equals(visual.InputHitTest(point), Renderer);
} }
} }
private void TopLevel_PointerLeave(object sender, PointerEventArgs e) private void TopLevel_PointerLeave(object sender, PointerEventArgs e)
{ {
_isMouseInRenderer = false; _isCursorInRenderer = false;
_viewModel.Cursor = Cursor.Default; _viewModel.Cursor = Cursor.Default;
} }
private void SetRendererWindowSize(Size size) private void SetRendererWindowSize(Size size)
@ -189,6 +193,7 @@ namespace Ryujinx.Ava
if (_renderer != null) if (_renderer != null)
{ {
double scale = _topLevel.PlatformImpl.RenderScaling; double scale = _topLevel.PlatformImpl.RenderScaling;
_renderer.Window?.SetSize((int)(size.Width * scale), (int)(size.Height * scale)); _renderer.Window?.SetSize((int)(size.Width * scale), (int)(size.Height * scale));
} }
} }
@ -201,12 +206,13 @@ namespace Ryujinx.Ava
{ {
lock (_lockObject) lock (_lockObject)
{ {
var currentTime = DateTime.Now; DateTime currentTime = DateTime.Now;
string filename = $"ryujinx_capture_{currentTime.Year}-{currentTime.Month:D2}-{currentTime.Day:D2}_{currentTime.Hour:D2}-{currentTime.Minute:D2}-{currentTime.Second:D2}.png"; string filename = $"ryujinx_capture_{currentTime}-{currentTime:D2}-{currentTime:D2}_{currentTime:D2}-{currentTime:D2}-{currentTime:D2}.png";
string directory = AppDataManager.Mode switch string directory = AppDataManager.Mode switch
{ {
AppDataManager.LaunchMode.Portable => Path.Combine(AppDataManager.BaseDirPath, "screenshots"), AppDataManager.LaunchMode.Portable => Path.Combine(AppDataManager.BaseDirPath, "screenshots"),
_ => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures), "Ryujinx") _ => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures), "Ryujinx")
}; };
string path = Path.Combine(directory, filename); string path = Path.Combine(directory, filename);
@ -266,21 +272,10 @@ namespace Ryujinx.Ava
_viewModel.IsGameRunning = true; _viewModel.IsGameRunning = true;
string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName) string titleNameSection = string.IsNullOrWhiteSpace(Device.Application.TitleName) ? string.Empty : $" - {Device.Application.TitleName}";
? string.Empty string titleVersionSection = string.IsNullOrWhiteSpace(Device.Application.DisplayVersion) ? string.Empty : $" v{Device.Application.DisplayVersion}";
: $" - {Device.Application.TitleName}"; string titleIdSection = string.IsNullOrWhiteSpace(Device.Application.TitleIdText) ? string.Empty : $" ({Device.Application.TitleIdText.ToUpper()})";
string titleArchSection = Device.Application.TitleIs64Bit ? " (64-bit)" : " (32-bit)";
string titleVersionSection = string.IsNullOrWhiteSpace(Device.Application.DisplayVersion)
? string.Empty
: $" v{Device.Application.DisplayVersion}";
string titleIdSection = string.IsNullOrWhiteSpace(Device.Application.TitleIdText)
? string.Empty
: $" ({Device.Application.TitleIdText.ToUpper()})";
string titleArchSection = Device.Application.TitleIs64Bit
? " (64-bit)"
: " (32-bit)";
Dispatcher.UIThread.InvokeAsync(() => Dispatcher.UIThread.InvokeAsync(() =>
{ {
@ -326,9 +321,9 @@ namespace Ryujinx.Ava
private void UpdateAudioVolumeState(object sender, ReactiveEventArgs<float> e) private void UpdateAudioVolumeState(object sender, ReactiveEventArgs<float> e)
{ {
Device?.SetVolume(e.NewValue); Device?.SetVolume(e.NewValue);
Dispatcher.UIThread.Post(() => Dispatcher.UIThread.Post(() =>
{ {
var value = e.NewValue;
_viewModel.Volume = e.NewValue; _viewModel.Volume = e.NewValue;
}); });
} }
@ -348,7 +343,7 @@ namespace Ryujinx.Ava
} }
_isStopped = true; _isStopped = true;
_isActive = false; _isActive = false;
} }
public void DisposeContext() public void DisposeContext()
@ -381,9 +376,9 @@ namespace Ryujinx.Ava
} }
ConfigurationState.Instance.System.IgnoreMissingServices.Event -= UpdateIgnoreMissingServicesState; ConfigurationState.Instance.System.IgnoreMissingServices.Event -= UpdateIgnoreMissingServicesState;
ConfigurationState.Instance.Graphics.AspectRatio.Event -= UpdateAspectRatioState; ConfigurationState.Instance.Graphics.AspectRatio.Event -= UpdateAspectRatioState;
ConfigurationState.Instance.System.EnableDockedMode.Event -= UpdateDockedModeState; ConfigurationState.Instance.System.EnableDockedMode.Event -= UpdateDockedModeState;
ConfigurationState.Instance.System.AudioVolume.Event -= UpdateAudioVolumeState; ConfigurationState.Instance.System.AudioVolume.Event -= UpdateAudioVolumeState;
_topLevel.PointerLeave -= TopLevel_PointerLeave; _topLevel.PointerLeave -= TopLevel_PointerLeave;
_topLevel.PointerMoved -= TopLevel_PointerMoved; _topLevel.PointerMoved -= TopLevel_PointerMoved;
@ -597,19 +592,23 @@ namespace Ryujinx.Ava
internal void Resume() internal void Resume()
{ {
Device?.System.TogglePauseEmulation(false); Device?.System.TogglePauseEmulation(false);
_viewModel.IsPaused = false; _viewModel.IsPaused = false;
} }
internal void Pause() internal void Pause()
{ {
Device?.System.TogglePauseEmulation(true); Device?.System.TogglePauseEmulation(true);
_viewModel.IsPaused = true; _viewModel.IsPaused = true;
} }
private void InitializeSwitchInstance() private void InitializeSwitchInstance()
{ {
// Initialize KeySet.
VirtualFileSystem.ReloadKeySet(); VirtualFileSystem.ReloadKeySet();
// Initialize Renderer.
IRenderer renderer; IRenderer renderer;
if (Renderer.IsVulkan) if (Renderer.IsVulkan)
@ -623,12 +622,9 @@ namespace Ryujinx.Ava
renderer = new OpenGLRenderer(); renderer = new OpenGLRenderer();
} }
IHardwareDeviceDriver deviceDriver = new DummyHardwareDeviceDriver();
BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading; BackendThreading threadingMode = ConfigurationState.Instance.Graphics.BackendThreading;
var isGALthreaded = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading); var isGALthreaded = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
if (isGALthreaded) if (isGALthreaded)
{ {
renderer = new ThreadedRenderer(renderer); renderer = new ThreadedRenderer(renderer);
@ -636,159 +632,104 @@ namespace Ryujinx.Ava
Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALthreaded}"); Logger.Info?.PrintMsg(LogClass.Gpu, $"Backend Threading ({threadingMode}): {isGALthreaded}");
if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SDL2) // Initialize Configuration.
{
if (SDL2HardwareDeviceDriver.IsSupported)
{
deviceDriver = new SDL2HardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL.");
if (OpenALHardwareDeviceDriver.IsSupported)
{
Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
MainWindowViewModel.SaveConfig();
deviceDriver = new OpenALHardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SoundIO.");
if (SoundIoHardwareDeviceDriver.IsSupported)
{
Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
MainWindowViewModel.SaveConfig();
deviceDriver = new SoundIoHardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
}
}
}
}
else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SoundIo)
{
if (SoundIoHardwareDeviceDriver.IsSupported)
{
deviceDriver = new SoundIoHardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, trying to fall back to SDL2.");
if (SDL2HardwareDeviceDriver.IsSupported)
{
Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
MainWindowViewModel.SaveConfig();
deviceDriver = new SDL2HardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to OpenAL.");
if (OpenALHardwareDeviceDriver.IsSupported)
{
Logger.Warning?.Print(LogClass.Audio, "Found OpenAL, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.OpenAl;
MainWindowViewModel.SaveConfig();
deviceDriver = new OpenALHardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, falling back to dummy audio out.");
}
}
}
}
else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.OpenAl)
{
if (OpenALHardwareDeviceDriver.IsSupported)
{
deviceDriver = new OpenALHardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SDL2.");
if (SDL2HardwareDeviceDriver.IsSupported)
{
Logger.Warning?.Print(LogClass.Audio, "Found SDL2, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SDL2;
MainWindowViewModel.SaveConfig();
deviceDriver = new SDL2HardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "SDL2 is not supported, trying to fall back to SoundIO.");
if (SoundIoHardwareDeviceDriver.IsSupported)
{
Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
MainWindowViewModel.SaveConfig();
deviceDriver = new SoundIoHardwareDeviceDriver();
}
else
{
Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
}
}
}
}
var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value ? HLE.MemoryConfiguration.MemoryConfiguration6GiB : HLE.MemoryConfiguration.MemoryConfiguration4GiB; var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value ? HLE.MemoryConfiguration.MemoryConfiguration6GiB : HLE.MemoryConfiguration.MemoryConfiguration4GiB;
IntegrityCheckLevel fsIntegrityCheckLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None; HLE.HLEConfiguration configuration = new(VirtualFileSystem,
_viewModel.LibHacHorizonManager,
HLE.HLEConfiguration configuration = new HLE.HLEConfiguration(VirtualFileSystem, ContentManager,
_viewModel.LibHacHorizonManager, _accountManager,
ContentManager, _userChannelPersistence,
_accountManager, renderer,
_userChannelPersistence, InitializeAudio(),
renderer, memoryConfiguration,
deviceDriver, _viewModel.UiHandler,
memoryConfiguration, (SystemLanguage)ConfigurationState.Instance.System.Language.Value,
_viewModel.UiHandler, (RegionCode)ConfigurationState.Instance.System.Region.Value,
(SystemLanguage)ConfigurationState.Instance.System.Language.Value, ConfigurationState.Instance.Graphics.EnableVsync,
(RegionCode)ConfigurationState.Instance.System.Region.Value, ConfigurationState.Instance.System.EnableDockedMode,
ConfigurationState.Instance.Graphics.EnableVsync, ConfigurationState.Instance.System.EnablePtc,
ConfigurationState.Instance.System.EnableDockedMode, ConfigurationState.Instance.System.EnableInternetAccess,
ConfigurationState.Instance.System.EnablePtc, ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
ConfigurationState.Instance.System.EnableInternetAccess, ConfigurationState.Instance.System.FsGlobalAccessLogMode,
fsIntegrityCheckLevel, ConfigurationState.Instance.System.SystemTimeOffset,
ConfigurationState.Instance.System.FsGlobalAccessLogMode, ConfigurationState.Instance.System.TimeZone,
ConfigurationState.Instance.System.SystemTimeOffset, ConfigurationState.Instance.System.MemoryManagerMode,
ConfigurationState.Instance.System.TimeZone, ConfigurationState.Instance.System.IgnoreMissingServices,
ConfigurationState.Instance.System.MemoryManagerMode, ConfigurationState.Instance.Graphics.AspectRatio,
ConfigurationState.Instance.System.IgnoreMissingServices, ConfigurationState.Instance.System.AudioVolume);
ConfigurationState.Instance.Graphics.AspectRatio,
ConfigurationState.Instance.System.AudioVolume);
Device = new Switch(configuration); Device = new Switch(configuration);
} }
private static IHardwareDeviceDriver InitializeAudio()
{
var availableBackends = new List<AudioBackend>()
{
AudioBackend.SDL2,
AudioBackend.SoundIo,
AudioBackend.OpenAl,
AudioBackend.Dummy
};
AudioBackend preferredBackend = ConfigurationState.Instance.System.AudioBackend.Value;
for (int i = 0; i < availableBackends.Count; i++)
{
if (availableBackends[i] == preferredBackend)
{
availableBackends.RemoveAt(i);
availableBackends.Insert(0, preferredBackend);
break;
}
}
static IHardwareDeviceDriver InitializeAudioBackend<T>(AudioBackend backend, AudioBackend nextBackend) where T : IHardwareDeviceDriver, new()
{
if (T.IsSupported)
{
return new T();
}
else
{
Logger.Warning?.Print(LogClass.Audio, $"{backend} is not supported, falling back to {nextBackend}.");
return null;
}
}
IHardwareDeviceDriver deviceDriver = null;
for (int i = 0; i < availableBackends.Count; i++)
{
AudioBackend currentBackend = availableBackends[i];
AudioBackend nextBackend = i + 1 < availableBackends.Count ? availableBackends[i + 1] : AudioBackend.Dummy;
deviceDriver = currentBackend switch
{
AudioBackend.SDL2 => InitializeAudioBackend<SDL2HardwareDeviceDriver>(AudioBackend.SDL2, nextBackend),
AudioBackend.SoundIo => InitializeAudioBackend<SoundIoHardwareDeviceDriver>(AudioBackend.SoundIo, nextBackend),
AudioBackend.OpenAl => InitializeAudioBackend<OpenALHardwareDeviceDriver>(AudioBackend.OpenAl, nextBackend),
_ => new DummyHardwareDeviceDriver()
};
if (deviceDriver != null)
{
ConfigurationState.Instance.System.AudioBackend.Value = currentBackend;
break;
}
}
MainWindowViewModel.SaveConfig();
return deviceDriver;
}
private void Window_SizeChanged(object sender, Size e) private void Window_SizeChanged(object sender, Size e)
{ {
Width = (int)e.Width; Width = (int)e.Width;
Height = (int)e.Height; Height = (int)e.Height;
SetRendererWindowSize(e); SetRendererWindowSize(e);
} }
@ -798,7 +739,7 @@ namespace Ryujinx.Ava
{ {
UpdateFrame(); UpdateFrame();
// Polling becomes expensive if it's not slept // Polling becomes expensive if it's not slept.
Thread.Sleep(1); Thread.Sleep(1);
} }
} }
@ -818,14 +759,7 @@ namespace Ryujinx.Ava
} }
}); });
IRenderer renderer = Device.Gpu.Renderer; _renderer = Device.Gpu.Renderer is ThreadedRenderer tr ? tr.BaseRenderer : Device.Gpu.Renderer;
if (renderer is ThreadedRenderer tr)
{
renderer = tr.BaseRenderer;
}
_renderer = renderer;
_renderer.ScreenCaptured += Renderer_ScreenCaptured; _renderer.ScreenCaptured += Renderer_ScreenCaptured;
@ -884,13 +818,12 @@ namespace Ryujinx.Ava
public void UpdateStatus() public void UpdateStatus()
{ {
// Run a status update only when a frame is to be drawn. This prevents from updating the ui and wasting a render when no frame is queued // Run a status update only when a frame is to be drawn. This prevents from updating the ui and wasting a render when no frame is queued.
string dockedMode = ConfigurationState.Instance.System.EnableDockedMode ? LocaleManager.Instance[LocaleKeys.Docked] : LocaleManager.Instance[LocaleKeys.Handheld]; string dockedMode = ConfigurationState.Instance.System.EnableDockedMode ? LocaleManager.Instance[LocaleKeys.Docked] : LocaleManager.Instance[LocaleKeys.Handheld];
float scale = GraphicsConfig.ResScale;
if (scale != 1) if (GraphicsConfig.ResScale != 1)
{ {
dockedMode += $" ({scale}x)"; dockedMode += $" ({GraphicsConfig.ResScale}x)";
} }
StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs( StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
@ -907,7 +840,6 @@ namespace Ryujinx.Ava
public async Task ShowExitPrompt() public async Task ShowExitPrompt()
{ {
bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit; bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit;
if (!shouldExit) if (!shouldExit)
{ {
if (_dialogShown) if (_dialogShown)
@ -916,6 +848,7 @@ namespace Ryujinx.Ava
} }
_dialogShown = true; _dialogShown = true;
shouldExit = await ContentDialogHelper.CreateStopEmulationDialog(); shouldExit = await ContentDialogHelper.CreateStopEmulationDialog();
_dialogShown = false; _dialogShown = false;
@ -933,7 +866,7 @@ namespace Ryujinx.Ava
{ {
Dispatcher.UIThread.Post(() => Dispatcher.UIThread.Post(() =>
{ {
_viewModel.Cursor = _isMouseInRenderer ? InvisibleCursor : Cursor.Default; _viewModel.Cursor = _isCursorInRenderer ? InvisibleCursor : Cursor.Default;
}); });
} }
else else
@ -1046,7 +979,7 @@ namespace Ryujinx.Ava
} }
} }
// Touchscreen // Touchscreen.
bool hasTouch = false; bool hasTouch = false;
if (_viewModel.IsActive && !ConfigurationState.Instance.Hid.EnableMouse) if (_viewModel.IsActive && !ConfigurationState.Instance.Hid.EnableMouse)