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Add items to standard logs (#1942)

* Added more items to log

* Update MainWindow.cs

* Added log when changing settings

* fix formating and add log when toggling vsync and docked

* Update Ryujinx/Ui/MainWindow.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx/Ui/MainWindow.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx/Ui/Windows/SettingsWindow.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Fix formating

* Change Location according to suggestion

* Implemented OpenDataStorageWithProgramIndex

* Update IFileSystemProxy.cs

* Update IFileSystemProxy.cs

* Commited that file on accidant

* Revert "Merge branch 'master' of https://github.com/Joshi234/Ryujinx"

This reverts commit 375f43045507bc12e743ae1babc6f47bd72987f5, reversing
changes made to 672e2c8f7da28160f2f575a16aaa135d232bf655.

* Revert "Update IFileSystemProxy.cs"

This reverts commit 672e2c8f7da28160f2f575a16aaa135d232bf655.

* Update IFileSystemProxy.cs

* Update ISystemSettingsServer.cs

* removed accidantel addition of IFileSystemProxy.OpenDataStorageWithProgramIndex

* Fix formating and add missing stub

* Update ISystemSettingsServer.cs

* Added more items to log

* Update MainWindow.cs

* Added log when changing settings

* fix formating and add log when toggling vsync and docked

* Fix formating

* Update Ryujinx/Ui/MainWindow.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx/Ui/MainWindow.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx/Ui/Windows/SettingsWindow.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Change Location according to suggestion

* Fix Rebase stuff

* Change Logger.Notice to Loger.Info

* Update ISystemSettingsServer.cs

* Update ISystemSettingsServer.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
Joshi234 2021-03-19 00:09:33 +01:00 committed by GitHub
parent db56b2166d
commit a8c945f35f
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 21 additions and 1 deletions

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@ -9,6 +9,7 @@ using Ryujinx.Audio.Output;
using Ryujinx.Audio.Renderer.Device; using Ryujinx.Audio.Renderer.Device;
using Ryujinx.Audio.Renderer.Server; using Ryujinx.Audio.Renderer.Server;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Configuration; using Ryujinx.Configuration;
using Ryujinx.HLE.FileSystem.Content; using Ryujinx.HLE.FileSystem.Content;
using Ryujinx.HLE.HOS.Font; using Ryujinx.HLE.HOS.Font;
@ -317,6 +318,8 @@ namespace Ryujinx.HLE.HOS
// Reconfigure controllers // Reconfigure controllers
Device.Hid.RefreshInputConfig(ConfigurationState.Instance.Hid.InputConfig.Value); Device.Hid.RefreshInputConfig(ConfigurationState.Instance.Hid.InputConfig.Value);
Logger.Info?.Print(LogClass.Application, $"IsDocked toggled to: {State.DockedMode}");
} }
} }

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@ -2,6 +2,7 @@ using LibHac.FsSystem;
using Ryujinx.Audio.Backends.CompatLayer; using Ryujinx.Audio.Backends.CompatLayer;
using Ryujinx.Audio.Integration; using Ryujinx.Audio.Integration;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Configuration; using Ryujinx.Configuration;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu; using Ryujinx.Graphics.Gpu;
@ -137,6 +138,10 @@ namespace Ryujinx.HLE
// Configure controllers // Configure controllers
Hid.RefreshInputConfig(ConfigurationState.Instance.Hid.InputConfig.Value); Hid.RefreshInputConfig(ConfigurationState.Instance.Hid.InputConfig.Value);
ConfigurationState.Instance.Hid.InputConfig.Event += Hid.RefreshInputConfigEvent; ConfigurationState.Instance.Hid.InputConfig.Event += Hid.RefreshInputConfigEvent;
Logger.Info?.Print(LogClass.Application, $"AudioBackend: {ConfigurationState.Instance.System.AudioBackend.Value}");
Logger.Info?.Print(LogClass.Application, $"IsDocked: {ConfigurationState.Instance.System.EnableDockedMode.Value}");
Logger.Info?.Print(LogClass.Application, $"Vsync: {ConfigurationState.Instance.Graphics.EnableVsync.Value}");
} }
public static IntegrityCheckLevel GetIntegrityCheckLevel() public static IntegrityCheckLevel GetIntegrityCheckLevel()

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@ -8,6 +8,7 @@ using OpenTK.Input;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging;
using Ryujinx.Configuration; using Ryujinx.Configuration;
using Ryujinx.Graphics.OpenGL; using Ryujinx.Graphics.OpenGL;
using Ryujinx.HLE.HOS.Services.Hid; using Ryujinx.HLE.HOS.Services.Hid;
@ -668,6 +669,8 @@ namespace Ryujinx.Ui
!_prevHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync)) !_prevHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync))
{ {
_device.EnableDeviceVsync = !_device.EnableDeviceVsync; _device.EnableDeviceVsync = !_device.EnableDeviceVsync;
Logger.Info?.Print(LogClass.Application, $"Vsync toggled to: {_device.EnableDeviceVsync}");
} }
_prevHotkeyButtons = currentHotkeyButtons; _prevHotkeyButtons = currentHotkeyButtons;

View file

@ -900,6 +900,8 @@ namespace Ryujinx.Ui
private void VSyncStatus_Clicked(object sender, ButtonReleaseEventArgs args) private void VSyncStatus_Clicked(object sender, ButtonReleaseEventArgs args)
{ {
_emulationContext.EnableDeviceVsync = !_emulationContext.EnableDeviceVsync; _emulationContext.EnableDeviceVsync = !_emulationContext.EnableDeviceVsync;
Logger.Info?.Print(LogClass.Application, $"VSync toggled to: {_emulationContext.EnableDeviceVsync}");
} }
private void DockedMode_Clicked(object sender, ButtonReleaseEventArgs args) private void DockedMode_Clicked(object sender, ButtonReleaseEventArgs args)

View file

@ -4,6 +4,7 @@ using Ryujinx.Audio.Backends.OpenAL;
using Ryujinx.Audio.Backends.SoundIo; using Ryujinx.Audio.Backends.SoundIo;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging;
using Ryujinx.Configuration; using Ryujinx.Configuration;
using Ryujinx.Configuration.System; using Ryujinx.Configuration.System;
using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.FileSystem;
@ -433,7 +434,13 @@ namespace Ryujinx.Ui.Windows
if (_audioBackendSelect.GetActiveIter(out TreeIter activeIter)) if (_audioBackendSelect.GetActiveIter(out TreeIter activeIter))
{ {
ConfigurationState.Instance.System.AudioBackend.Value = (AudioBackend)_audioBackendStore.GetValue(activeIter, 1); AudioBackend audioBackend = (AudioBackend)_audioBackendStore.GetValue(activeIter, 1);
if (audioBackend != ConfigurationState.Instance.System.AudioBackend.Value)
{
ConfigurationState.Instance.System.AudioBackend.Value = audioBackend;
Logger.Info?.Print(LogClass.Application, $"AudioBackend toggled to: {audioBackend}");
}
} }
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath); ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);