Fix checking for the wrong metadata files for applications launched with a different program index (#7055)
* Fix checking for the wrong update metadata file * Apply the same fix for dlc.json * Use the base application ids for updates and DLCs in the GUI too This shouldn't actually change anything, since the program index part of the application id should always be 0 for all applications currently seen by the GUI. This was just done for completeness.
This commit is contained in:
parent
c6dc00815a
commit
add681144b
10 changed files with 19 additions and 17 deletions
|
@ -473,7 +473,7 @@ namespace Ryujinx.UI.Widgets
|
|||
|
||||
private void ManageDlc_Clicked(object sender, EventArgs args)
|
||||
{
|
||||
new DlcWindow(_virtualFileSystem, _applicationData.IdString, _applicationData).Show();
|
||||
new DlcWindow(_virtualFileSystem, _applicationData.IdBaseString, _applicationData).Show();
|
||||
}
|
||||
|
||||
private void ManageCheats_Clicked(object sender, EventArgs args)
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace Ryujinx.UI.Windows
|
|||
public class DlcWindow : Window
|
||||
{
|
||||
private readonly VirtualFileSystem _virtualFileSystem;
|
||||
private readonly string _applicationId;
|
||||
private readonly string _applicationIdBase;
|
||||
private readonly string _dlcJsonPath;
|
||||
private readonly List<DownloadableContentContainer> _dlcContainerList;
|
||||
|
||||
|
@ -36,16 +36,16 @@ namespace Ryujinx.UI.Windows
|
|||
[GUI] TreeSelection _dlcTreeSelection;
|
||||
#pragma warning restore CS0649, IDE0044
|
||||
|
||||
public DlcWindow(VirtualFileSystem virtualFileSystem, string titleId, ApplicationData applicationData) : this(new Builder("Ryujinx.Gtk3.UI.Windows.DlcWindow.glade"), virtualFileSystem, titleId, applicationData) { }
|
||||
public DlcWindow(VirtualFileSystem virtualFileSystem, string applicationIdBase, ApplicationData applicationData) : this(new Builder("Ryujinx.Gtk3.UI.Windows.DlcWindow.glade"), virtualFileSystem, applicationIdBase, applicationData) { }
|
||||
|
||||
private DlcWindow(Builder builder, VirtualFileSystem virtualFileSystem, string applicationId, ApplicationData applicationData) : base(builder.GetRawOwnedObject("_dlcWindow"))
|
||||
private DlcWindow(Builder builder, VirtualFileSystem virtualFileSystem, string applicationIdBase, ApplicationData applicationData) : base(builder.GetRawOwnedObject("_dlcWindow"))
|
||||
{
|
||||
builder.Autoconnect(this);
|
||||
|
||||
_applicationId = applicationId;
|
||||
_applicationIdBase = applicationIdBase;
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_dlcJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationId, "dlc.json");
|
||||
_baseTitleInfoLabel.Text = $"DLC Available for {applicationData.Name} [{applicationId.ToUpper()}]";
|
||||
_dlcJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, _applicationIdBase, "dlc.json");
|
||||
_baseTitleInfoLabel.Text = $"DLC Available for {applicationData.Name} [{applicationIdBase.ToUpper()}]";
|
||||
|
||||
try
|
||||
{
|
||||
|
@ -163,7 +163,7 @@ namespace Ryujinx.UI.Windows
|
|||
|
||||
if (nca.Header.ContentType == NcaContentType.PublicData)
|
||||
{
|
||||
if (nca.GetProgramIdBase() != (ulong.Parse(_applicationId, NumberStyles.HexNumber) & ~0x1FFFUL))
|
||||
if (nca.GetProgramIdBase() != ulong.Parse(_applicationIdBase, NumberStyles.HexNumber))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
|
|
@ -51,7 +51,7 @@ namespace Ryujinx.UI.Windows
|
|||
|
||||
_applicationData = applicationData;
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_updateJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, applicationData.IdString, "updates.json");
|
||||
_updateJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, applicationData.IdBaseString, "updates.json");
|
||||
_radioButtonToPathDictionary = new Dictionary<RadioButton, string>();
|
||||
|
||||
try
|
||||
|
@ -67,7 +67,7 @@ namespace Ryujinx.UI.Windows
|
|||
};
|
||||
}
|
||||
|
||||
_baseTitleInfoLabel.Text = $"Updates Available for {applicationData.Name} [{applicationData.IdString}]";
|
||||
_baseTitleInfoLabel.Text = $"Updates Available for {applicationData.Name} [{applicationData.IdBaseString}]";
|
||||
|
||||
// Try to get updates from PFS first
|
||||
AddUpdate(_applicationData.Path, true);
|
||||
|
|
|
@ -139,7 +139,7 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
|
|||
ulong titleIdBase = mainNca.GetProgramIdBase();
|
||||
|
||||
// Load update information if exists.
|
||||
string titleUpdateMetadataPath = Path.Combine(AppDataManager.GamesDirPath, mainNca.Header.TitleId.ToString("x16"), "updates.json");
|
||||
string titleUpdateMetadataPath = Path.Combine(AppDataManager.GamesDirPath, titleIdBase.ToString("x16"), "updates.json");
|
||||
if (File.Exists(titleUpdateMetadataPath))
|
||||
{
|
||||
updatePath = JsonHelper.DeserializeFromFile(titleUpdateMetadataPath, _applicationSerializerContext.TitleUpdateMetadata).Selected;
|
||||
|
|
|
@ -118,7 +118,7 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
|
|||
device.Configuration.ContentManager.ClearAocData();
|
||||
|
||||
// Load DownloadableContents.
|
||||
string addOnContentMetadataPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, mainNca.Header.TitleId.ToString("x16"), "dlc.json");
|
||||
string addOnContentMetadataPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, mainNca.GetProgramIdBase().ToString("x16"), "dlc.json");
|
||||
if (File.Exists(addOnContentMetadataPath))
|
||||
{
|
||||
List<DownloadableContentContainer> dlcContainerList = JsonHelper.DeserializeFromFile(addOnContentMetadataPath, _contentSerializerContext.ListDownloadableContentContainer);
|
||||
|
|
|
@ -42,6 +42,8 @@ namespace Ryujinx.UI.App.Common
|
|||
|
||||
[JsonIgnore] public ulong IdBase => Id & ~0x1FFFUL;
|
||||
|
||||
[JsonIgnore] public string IdBaseString => IdBase.ToString("x16");
|
||||
|
||||
public static string GetBuildId(VirtualFileSystem virtualFileSystem, IntegrityCheckLevel checkLevel, string titleFilePath)
|
||||
{
|
||||
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
|
||||
|
|
|
@ -103,7 +103,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||
_storageProvider = desktop.MainWindow.StorageProvider;
|
||||
}
|
||||
|
||||
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, applicationData.IdString, "dlc.json");
|
||||
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, applicationData.IdBaseString, "dlc.json");
|
||||
|
||||
if (!File.Exists(_downloadableContentJsonPath))
|
||||
{
|
||||
|
|
|
@ -88,7 +88,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||
StorageProvider = desktop.MainWindow.StorageProvider;
|
||||
}
|
||||
|
||||
TitleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, ApplicationData.IdString, "updates.json");
|
||||
TitleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, ApplicationData.IdBaseString, "updates.json");
|
||||
|
||||
try
|
||||
{
|
||||
|
@ -96,7 +96,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||
}
|
||||
catch
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Failed to deserialize title update data for {ApplicationData.IdString} at {TitleUpdateJsonPath}");
|
||||
Logger.Warning?.Print(LogClass.Application, $"Failed to deserialize title update data for {ApplicationData.IdBaseString} at {TitleUpdateJsonPath}");
|
||||
|
||||
TitleUpdateWindowData = new TitleUpdateMetadata
|
||||
{
|
||||
|
|
|
@ -38,7 +38,7 @@ namespace Ryujinx.Ava.UI.Windows
|
|||
SecondaryButtonText = "",
|
||||
CloseButtonText = "",
|
||||
Content = new DownloadableContentManagerWindow(virtualFileSystem, applicationData),
|
||||
Title = string.Format(LocaleManager.Instance[LocaleKeys.DlcWindowTitle], applicationData.Name, applicationData.IdString),
|
||||
Title = string.Format(LocaleManager.Instance[LocaleKeys.DlcWindowTitle], applicationData.Name, applicationData.IdBaseString),
|
||||
};
|
||||
|
||||
Style bottomBorder = new(x => x.OfType<Grid>().Name("DialogSpace").Child().OfType<Border>());
|
||||
|
|
|
@ -40,7 +40,7 @@ namespace Ryujinx.Ava.UI.Windows
|
|||
SecondaryButtonText = "",
|
||||
CloseButtonText = "",
|
||||
Content = new TitleUpdateWindow(virtualFileSystem, applicationData),
|
||||
Title = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.GameUpdateWindowHeading, applicationData.Name, applicationData.IdString),
|
||||
Title = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.GameUpdateWindowHeading, applicationData.Name, applicationData.IdBaseString),
|
||||
};
|
||||
|
||||
Style bottomBorder = new(x => x.OfType<Grid>().Name("DialogSpace").Child().OfType<Border>());
|
||||
|
|
Reference in a new issue