Ava UI: Input Menu Redesign (#4990)
* Cleanup * Remove redundant locales * Start SVG Fixes… Better +/- buttons Fix the grips Bumpers Better directional pad More SVG stuff Grip adjustments Final stuff * Make image bigger * Border radius * More cleanup * Restructure * Restructure Rumble View * Use compiled bindings where possible * Round those pesky corners * Ack Suggestions * More suggestions * Update src/Ryujinx.Ava/UI/Views/Input/RumbleInputView.axaml.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
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ac66643346
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b53e7ffd46
12 changed files with 731 additions and 436 deletions
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@ -216,26 +216,17 @@
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"ControllerSettingsDPadDown": "Down",
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"ControllerSettingsDPadLeft": "Left",
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"ControllerSettingsDPadRight": "Right",
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"ControllerSettingsStickButton": "Button",
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"ControllerSettingsStickUp": "Up",
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"ControllerSettingsStickDown": "Down",
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"ControllerSettingsStickLeft": "Left",
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"ControllerSettingsStickRight": "Right",
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"ControllerSettingsStickStick": "Stick",
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"ControllerSettingsStickInvertXAxis": "Invert Stick X",
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"ControllerSettingsStickInvertYAxis": "Invert Stick Y",
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"ControllerSettingsStickDeadzone": "Deadzone:",
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"ControllerSettingsLStick": "Left Stick",
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"ControllerSettingsLStickButton": "Button",
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"ControllerSettingsLStickUp": "Up",
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"ControllerSettingsLStickDown": "Down",
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"ControllerSettingsLStickLeft": "Left",
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"ControllerSettingsLStickRight": "Right",
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"ControllerSettingsLStickStick": "Stick",
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"ControllerSettingsLStickInvertXAxis": "Invert Stick X",
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"ControllerSettingsLStickInvertYAxis": "Invert Stick Y",
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"ControllerSettingsLStickDeadzone": "Deadzone:",
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"ControllerSettingsRStick": "Right Stick",
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"ControllerSettingsRStickButton": "Button",
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"ControllerSettingsRStickUp": "Up",
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"ControllerSettingsRStickDown": "Down",
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"ControllerSettingsRStickLeft": "Left",
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"ControllerSettingsRStickRight": "Right",
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"ControllerSettingsRStickStick": "Stick",
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"ControllerSettingsRStickInvertXAxis": "Invert Stick X",
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"ControllerSettingsRStickInvertYAxis": "Invert Stick Y",
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"ControllerSettingsRStickDeadzone": "Deadzone:",
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"ControllerSettingsTriggersLeft": "Triggers Left",
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"ControllerSettingsTriggersRight": "Triggers Right",
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"ControllerSettingsTriggersButtonsLeft": "Trigger Buttons Left",
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@ -7,6 +7,7 @@ using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.Input;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Models;
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using Ryujinx.Ava.UI.Views.Input;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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@ -30,7 +31,7 @@ using Key = Ryujinx.Common.Configuration.Hid.Key;
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namespace Ryujinx.Ava.UI.ViewModels
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{
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public class ControllerSettingsViewModel : BaseModel, IDisposable
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public class ControllerInputViewModel : BaseModel, IDisposable
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{
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private const string Disabled = "disabled";
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private const string ProControllerResource = "Ryujinx.Ui.Common/Resources/Controller_ProCon.svg";
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@ -231,7 +232,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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public InputConfig Config { get; set; }
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public ControllerSettingsViewModel(UserControl owner) : this()
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public ControllerInputViewModel(UserControl owner) : this()
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{
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_owner = owner;
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@ -258,7 +259,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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}
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}
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public ControllerSettingsViewModel()
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public ControllerInputViewModel()
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{
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PlayerIndexes = new ObservableCollection<PlayerModel>();
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Controllers = new ObservableCollection<ControllerModel>();
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@ -328,12 +329,12 @@ namespace Ryujinx.Ava.UI.ViewModels
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public async void ShowMotionConfig()
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{
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await MotionSettingsWindow.Show(this);
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await MotionInputView.Show(this);
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}
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public async void ShowRumbleConfig()
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{
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await RumbleSettingsWindow.Show(this);
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await RumbleInputView.Show(this);
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}
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private void LoadInputDriver()
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93
src/Ryujinx.Ava/UI/ViewModels/MotionInputViewModel.cs
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93
src/Ryujinx.Ava/UI/ViewModels/MotionInputViewModel.cs
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@ -0,0 +1,93 @@
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namespace Ryujinx.Ava.UI.ViewModels
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{
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public class MotionInputViewModel : BaseModel
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{
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private int _slot;
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public int Slot
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{
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get => _slot;
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set
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{
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_slot = value;
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OnPropertyChanged();
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}
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}
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private int _altSlot;
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public int AltSlot
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{
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get => _altSlot;
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set
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{
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_altSlot = value;
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OnPropertyChanged();
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}
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}
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private string _dsuServerHost;
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public string DsuServerHost
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{
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get => _dsuServerHost;
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set
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{
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_dsuServerHost = value;
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OnPropertyChanged();
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}
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}
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private int _dsuServerPort;
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public int DsuServerPort
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{
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get => _dsuServerPort;
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set
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{
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_dsuServerPort = value;
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OnPropertyChanged();
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}
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}
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private bool _mirrorInput;
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public bool MirrorInput
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{
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get => _mirrorInput;
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set
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{
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_mirrorInput = value;
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OnPropertyChanged();
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}
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}
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private int _sensitivity;
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public int Sensitivity
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{
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get => _sensitivity;
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set
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{
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_sensitivity = value;
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OnPropertyChanged();
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}
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}
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private double _gryoDeadzone;
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public double GyroDeadzone
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{
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get => _gryoDeadzone;
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set
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{
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_gryoDeadzone = value;
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OnPropertyChanged();
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}
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}
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private bool _enableCemuHookMotion;
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public bool EnableCemuHookMotion
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{
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get => _enableCemuHookMotion;
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set
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{
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_enableCemuHookMotion = value;
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OnPropertyChanged();
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}
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}
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}
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}
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27
src/Ryujinx.Ava/UI/ViewModels/RumbleInputViewModel.cs
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27
src/Ryujinx.Ava/UI/ViewModels/RumbleInputViewModel.cs
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@ -0,0 +1,27 @@
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namespace Ryujinx.Ava.UI.ViewModels
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{
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public class RumbleInputViewModel : BaseModel
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{
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private float _strongRumble;
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public float StrongRumble
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{
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get => _strongRumble;
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set
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{
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_strongRumble = value;
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OnPropertyChanged();
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}
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}
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private float _weakRumble;
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public float WeakRumble
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{
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get => _weakRumble;
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set
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{
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_weakRumble = value;
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OnPropertyChanged();
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}
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}
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}
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}
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File diff suppressed because it is too large
Load diff
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@ -4,7 +4,6 @@ using Avalonia.Input;
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using Avalonia.Interactivity;
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using Avalonia.LogicalTree;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Controls;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Models;
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using Ryujinx.Ava.UI.ViewModels;
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@ -13,18 +12,18 @@ using Ryujinx.Input;
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using Ryujinx.Input.Assigner;
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using System;
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namespace Ryujinx.Ava.UI.Windows
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namespace Ryujinx.Ava.UI.Views.Input
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{
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public partial class ControllerSettingsWindow : UserControl
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public partial class ControllerInputView : UserControl
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{
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private bool _dialogOpen;
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private ButtonKeyAssigner _currentAssigner;
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internal ControllerSettingsViewModel ViewModel { get; set; }
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internal ControllerInputViewModel ViewModel { get; set; }
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public ControllerSettingsWindow()
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public ControllerInputView()
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{
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DataContext = ViewModel = new ControllerSettingsViewModel(this);
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DataContext = ViewModel = new ControllerInputViewModel(this);
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InitializeComponent();
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@ -5,8 +5,11 @@
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
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xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
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xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
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mc:Ignorable="d"
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x:Class="Ryujinx.Ava.UI.Windows.MotionSettingsWindow"
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x:Class="Ryujinx.Ava.UI.Views.Input.MotionInputView"
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x:CompileBindings="True"
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x:DataType="viewModels:MotionInputViewModel"
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Focusable="True">
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<Grid Margin="10">
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<Grid.RowDefinitions>
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@ -14,7 +17,9 @@
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<RowDefinition />
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</Grid.RowDefinitions>
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<StackPanel Orientation="Vertical">
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<StackPanel Orientation="Horizontal" HorizontalAlignment="Center">
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<StackPanel
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Orientation="Horizontal"
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HorizontalAlignment="Center">
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<TextBlock
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Margin="0"
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HorizontalAlignment="Center"
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Maximum="100"
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Minimum="0"
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Value="{Binding Sensitivity, Mode=TwoWay}" />
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<TextBlock HorizontalAlignment="Center"
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<TextBlock
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HorizontalAlignment="Center"
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Margin="5, 0"
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Text="{Binding Sensitivity, StringFormat=\{0:0\}%}" />
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</StackPanel>
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<StackPanel Orientation="Horizontal" HorizontalAlignment="Center">
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<StackPanel
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Orientation="Horizontal"
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HorizontalAlignment="Center">
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<TextBlock
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Margin="0"
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HorizontalAlignment="Center"
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Margin="5, 0"
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Text="{Binding GyroDeadzone, StringFormat=\{0:0.00\}}" />
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</StackPanel>
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<Separator Height="1" Margin="0,5" />
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<CheckBox Margin="5" IsChecked="{Binding EnableCemuHookMotion}">
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<TextBlock Margin="0,3,0,0" VerticalAlignment="Center"
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<Separator
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Height="1"
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Margin="0,5" />
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<CheckBox
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Margin="5"
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IsChecked="{Binding EnableCemuHookMotion}">
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<TextBlock
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Margin="0,3,0,0"
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VerticalAlignment="Center"
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Text="{locale:Locale ControllerSettingsMotionUseCemuhookCompatibleMotion}" />
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</CheckBox>
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</StackPanel>
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<Border Grid.Row="1"
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<Border
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Grid.Row="1"
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Padding="20,5"
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BorderBrush="{DynamicResource ThemeControlBorderColor}"
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BorderThickness="1"
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CornerRadius="5"
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HorizontalAlignment="Stretch">
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<Grid VerticalAlignment="Top">
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<Grid.RowDefinitions>
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<ColumnDefinition />
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<ColumnDefinition />
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</Grid.ColumnDefinitions>
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<TextBlock Margin="0,10,0,0" VerticalAlignment="Center"
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<TextBlock
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Margin="0,10,0,0"
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VerticalAlignment="Center"
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Text="{locale:Locale ControllerSettingsMotionControllerSlot}" />
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<ui:NumberBox Grid.Row="0" Grid.Column="1"
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<ui:NumberBox
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Grid.Row="0"
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Grid.Column="1"
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Name="CemuHookSlotUpDown"
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SmallChange="1"
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LargeChange="1"
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Maximum="4"
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Minimum="0"
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Value="{Binding Slot}" />
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<TextBlock Margin="0,10,0,0" Grid.Row="1" Grid.Column="0" VerticalAlignment="Center"
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<TextBlock
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Margin="0,10,0,0"
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Grid.Row="1"
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Grid.Column="0"
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VerticalAlignment="Center"
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Text="{locale:Locale ControllerSettingsMotionRightJoyConSlot}" />
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<ui:NumberBox Grid.Row="1" Grid.Column="1"
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<ui:NumberBox
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Grid.Row="1"
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Grid.Column="1"
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Name="CemuHookRightJoyConSlotUpDown"
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SmallChange="1"
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LargeChange="1"
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Value="{Binding AltSlot}" />
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</Grid>
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</StackPanel>
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<CheckBox HorizontalAlignment="Center"
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<CheckBox
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HorizontalAlignment="Center"
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IsChecked="{Binding MirrorInput, Mode=TwoWay}">
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<TextBlock HorizontalAlignment="Center"
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<TextBlock
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HorizontalAlignment="Center"
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Text="{locale:Locale ControllerSettingsMotionMirrorInput}" />
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</CheckBox>
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</StackPanel>
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@ -6,44 +6,42 @@ using Ryujinx.Ava.UI.ViewModels;
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using Ryujinx.Common.Configuration.Hid.Controller;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava.UI.Windows
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namespace Ryujinx.Ava.UI.Views.Input
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{
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public partial class MotionSettingsWindow : UserControl
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public partial class MotionInputView : UserControl
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{
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private readonly InputConfiguration<GamepadInputId, StickInputId> _viewmodel;
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private MotionInputViewModel _viewModel;
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public MotionSettingsWindow()
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public MotionInputView()
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{
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InitializeComponent();
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DataContext = _viewmodel;
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}
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public MotionSettingsWindow(ControllerSettingsViewModel viewmodel)
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public MotionInputView(ControllerInputViewModel viewModel)
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{
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var config = viewmodel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
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var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
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_viewmodel = new InputConfiguration<GamepadInputId, StickInputId>()
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_viewModel = new MotionInputViewModel
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{
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Slot = config.Slot,
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AltSlot = config.AltSlot,
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DsuServerHost = config.DsuServerHost,
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DsuServerPort = config.DsuServerPort,
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MirrorInput = config.MirrorInput,
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EnableMotion = config.EnableMotion,
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Sensitivity = config.Sensitivity,
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GyroDeadzone = config.GyroDeadzone,
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EnableCemuHookMotion = config.EnableCemuHookMotion
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};
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InitializeComponent();
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DataContext = _viewmodel;
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DataContext = _viewModel;
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}
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public static async Task Show(ControllerSettingsViewModel viewmodel)
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public static async Task Show(ControllerInputViewModel viewModel)
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{
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MotionSettingsWindow content = new MotionSettingsWindow(viewmodel);
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MotionInputView content = new(viewModel);
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ContentDialog contentDialog = new ContentDialog
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ContentDialog contentDialog = new()
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{
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Title = LocaleManager.Instance[LocaleKeys.ControllerMotionTitle],
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PrimaryButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsSave],
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@ -53,16 +51,15 @@ namespace Ryujinx.Ava.UI.Windows
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};
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contentDialog.PrimaryButtonClick += (sender, args) =>
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{
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var config = viewmodel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
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config.Slot = content._viewmodel.Slot;
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config.EnableMotion = content._viewmodel.EnableMotion;
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config.Sensitivity = content._viewmodel.Sensitivity;
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config.GyroDeadzone = content._viewmodel.GyroDeadzone;
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config.AltSlot = content._viewmodel.AltSlot;
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config.DsuServerHost = content._viewmodel.DsuServerHost;
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config.DsuServerPort = content._viewmodel.DsuServerPort;
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config.EnableCemuHookMotion = content._viewmodel.EnableCemuHookMotion;
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config.MirrorInput = content._viewmodel.MirrorInput;
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var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
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config.Slot = content._viewModel.Slot;
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config.Sensitivity = content._viewModel.Sensitivity;
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config.GyroDeadzone = content._viewModel.GyroDeadzone;
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config.AltSlot = content._viewModel.AltSlot;
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config.DsuServerHost = content._viewModel.DsuServerHost;
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config.DsuServerPort = content._viewModel.DsuServerPort;
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config.EnableCemuHookMotion = content._viewModel.EnableCemuHookMotion;
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config.MirrorInput = content._viewModel.MirrorInput;
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};
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await contentDialog.ShowAsync();
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@ -4,8 +4,11 @@
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
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xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
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mc:Ignorable="d"
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x:Class="Ryujinx.Ava.UI.Windows.RumbleSettingsWindow"
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x:Class="Ryujinx.Ava.UI.Views.Input.RumbleInputView"
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x:DataType="viewModels:RumbleInputViewModel"
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x:CompileBindings="True"
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Focusable="True">
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<Grid Margin="10">
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<Grid.RowDefinitions>
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@ -6,36 +6,37 @@ using Ryujinx.Ava.UI.ViewModels;
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using Ryujinx.Common.Configuration.Hid.Controller;
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using System.Threading.Tasks;
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|
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namespace Ryujinx.Ava.UI.Windows
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namespace Ryujinx.Ava.UI.Views.Input
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{
|
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public partial class RumbleSettingsWindow : UserControl
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public partial class RumbleInputView : UserControl
|
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{
|
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private readonly InputConfiguration<GamepadInputId, StickInputId> _viewmodel;
|
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private RumbleInputViewModel _viewModel;
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|
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public RumbleSettingsWindow()
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public RumbleInputView()
|
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{
|
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InitializeComponent();
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DataContext = _viewmodel;
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}
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|
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public RumbleSettingsWindow(ControllerSettingsViewModel viewmodel)
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public RumbleInputView(ControllerInputViewModel viewModel)
|
||||
{
|
||||
var config = viewmodel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
|
||||
_viewmodel = new InputConfiguration<GamepadInputId, StickInputId>()
|
||||
_viewModel = new RumbleInputViewModel
|
||||
{
|
||||
StrongRumble = config.StrongRumble, WeakRumble = config.WeakRumble
|
||||
StrongRumble = config.StrongRumble,
|
||||
WeakRumble = config.WeakRumble
|
||||
};
|
||||
|
||||
InitializeComponent();
|
||||
DataContext = _viewmodel;
|
||||
|
||||
DataContext = _viewModel;
|
||||
}
|
||||
|
||||
public static async Task Show(ControllerSettingsViewModel viewmodel)
|
||||
public static async Task Show(ControllerInputViewModel viewModel)
|
||||
{
|
||||
RumbleSettingsWindow content = new RumbleSettingsWindow(viewmodel);
|
||||
RumbleInputView content = new(viewModel);
|
||||
|
||||
ContentDialog contentDialog = new ContentDialog
|
||||
ContentDialog contentDialog = new()
|
||||
{
|
||||
Title = LocaleManager.Instance[LocaleKeys.ControllerRumbleTitle],
|
||||
PrimaryButtonText = LocaleManager.Instance[LocaleKeys.ControllerSettingsSave],
|
||||
|
@ -46,9 +47,9 @@ namespace Ryujinx.Ava.UI.Windows
|
|||
|
||||
contentDialog.PrimaryButtonClick += (sender, args) =>
|
||||
{
|
||||
var config = viewmodel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
config.StrongRumble = content._viewmodel.StrongRumble;
|
||||
config.WeakRumble = content._viewmodel.WeakRumble;
|
||||
var config = viewModel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
|
||||
config.StrongRumble = content._viewModel.StrongRumble;
|
||||
config.WeakRumble = content._viewModel.WeakRumble;
|
||||
};
|
||||
|
||||
await contentDialog.ShowAsync();
|
|
@ -5,7 +5,7 @@
|
|||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
|
||||
xmlns:window="clr-namespace:Ryujinx.Ava.UI.Windows"
|
||||
xmlns:views="clr-namespace:Ryujinx.Ava.UI.Views.Input"
|
||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||
mc:Ignorable="d"
|
||||
x:CompileBindings="True"
|
||||
|
@ -20,27 +20,49 @@
|
|||
HorizontalScrollBarVisibility="Disabled"
|
||||
VerticalScrollBarVisibility="Auto">
|
||||
<Border Classes="settings">
|
||||
<StackPanel Margin="4" Orientation="Vertical">
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<CheckBox Margin="5,0"
|
||||
<Panel
|
||||
Margin="10">
|
||||
<Grid>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<views:ControllerInputView
|
||||
Grid.Row="0"
|
||||
Name="ControllerSettings" />
|
||||
<StackPanel
|
||||
Orientation="Vertical"
|
||||
Grid.Row="2">
|
||||
<Separator
|
||||
Margin="0 10"
|
||||
Height="1" />
|
||||
<StackPanel
|
||||
Orientation="Horizontal"
|
||||
Spacing="10">
|
||||
<CheckBox
|
||||
ToolTip.Tip="{locale:Locale DockModeToggleTooltip}"
|
||||
MinWidth="0"
|
||||
IsChecked="{Binding EnableDockedMode}">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
<TextBlock
|
||||
Text="{locale:Locale SettingsTabInputEnableDockedMode}" />
|
||||
</CheckBox>
|
||||
<CheckBox Margin="5,0"
|
||||
<CheckBox
|
||||
ToolTip.Tip="{locale:Locale DirectKeyboardTooltip}"
|
||||
IsChecked="{Binding EnableKeyboard}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabInputDirectKeyboardAccess}" />
|
||||
<TextBlock
|
||||
Text="{locale:Locale SettingsTabInputDirectKeyboardAccess}" />
|
||||
</CheckBox>
|
||||
<CheckBox Margin="5,0"
|
||||
<CheckBox
|
||||
ToolTip.Tip="{locale:Locale DirectMouseTooltip}"
|
||||
IsChecked="{Binding EnableMouse}">
|
||||
<TextBlock Text="{locale:Locale SettingsTabInputDirectMouseAccess}" />
|
||||
<TextBlock
|
||||
Text="{locale:Locale SettingsTabInputDirectMouseAccess}" />
|
||||
</CheckBox>
|
||||
</StackPanel>
|
||||
<window:ControllerSettingsWindow Name="ControllerSettings" Margin="0" MinHeight="600" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Panel>
|
||||
</Border>
|
||||
</ScrollViewer>
|
||||
</UserControl>
|
File diff suppressed because one or more lines are too long
Before Width: | Height: | Size: 59 KiB After Width: | Height: | Size: 8 KiB |
Reference in a new issue