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Merge pull request #344 from greggameplayer/patch-1

fix toggleable variable in config to set the docked mode
This commit is contained in:
emmauss 2018-08-11 16:33:12 +03:00 committed by GitHub
commit c05600a26b
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 10 additions and 10 deletions

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@ -20,14 +20,14 @@ namespace Ryujinx.HLE.OsHle.Services.Am
{ {
m_Commands = new Dictionary<int, ServiceProcessRequest>() m_Commands = new Dictionary<int, ServiceProcessRequest>()
{ {
{ 0, GetEventHandle }, { 0, GetEventHandle },
{ 1, ReceiveMessage }, { 1, ReceiveMessage },
{ 5, GetOperationMode }, { 5, GetOperationMode },
{ 6, GetPerformanceMode }, { 6, GetPerformanceMode },
{ 8, GetBootMode }, { 8, GetBootMode },
{ 9, GetCurrentFocusState }, { 9, GetCurrentFocusState },
{ 60, GetDefaultDisplayResolution }, { 60, GetDefaultDisplayResolution },
{ 61, GetDefaultDisplayResolutionChangeEvent } { 61, GetDefaultDisplayResolutionChangeEvent }
}; };
DisplayResolutionChangeEvent = new KEvent(); DisplayResolutionChangeEvent = new KEvent();
@ -69,7 +69,7 @@ namespace Ryujinx.HLE.OsHle.Services.Am
{ {
Apm.PerformanceMode Mode = DockedMode ? Apm.PerformanceMode.Docked : Apm.PerformanceMode.Handheld; Apm.PerformanceMode Mode = DockedMode ? Apm.PerformanceMode.Docked : Apm.PerformanceMode.Handheld;
Context.ResponseData.Write((byte)Mode); Context.ResponseData.Write((int)Mode);
return 0; return 0;
} }

View file

@ -37,7 +37,7 @@ namespace Ryujinx.HLE.OsHle
internal string ActiveAudioOutput { get; private set; } internal string ActiveAudioOutput { get; private set; }
public bool DockedMode { get; set; } public static bool DockedMode { get; set; }
public SystemStateMgr() public SystemStateMgr()
{ {