From c86aacde76b5f8e503e2b412385c8491ecc86b3b Mon Sep 17 00:00:00 2001 From: gdkchan Date: Mon, 3 Dec 2018 00:38:47 -0200 Subject: [PATCH] NVDEC implementation using FFmpeg (#443) * Initial nvdec implementation using FFmpeg * Fix swapped channels on the video decoder and the G8R8 texture format * Fix texture samplers not being set properly (regression) * Rebased * Remove unused code introduced on the rebase * Add support for RGBA8 output format on the video image composer * Correct spacing * Some fixes for rebase and other tweaks * Allow size mismatch on frame copy * Get rid of GetHostAddress calls on VDec --- Ryujinx.Graphics/CdmaProcessor.cs | 99 ++ Ryujinx.Graphics/ChClassId.cs | 20 + Ryujinx.Graphics/ChCommandEntry.cs | 18 + Ryujinx.Graphics/ChSubmissionMode.cs | 13 + Ryujinx.Graphics/GpuResourceManager.cs | 7 +- .../{ => Graphics3d}/INvGpuEngine.cs | 2 +- .../{ => Graphics3d}/MacroInterpreter.cs | 2 +- .../{ => Graphics3d}/NvGpuEngine.cs | 2 +- .../{ => Graphics3d}/NvGpuEngine2d.cs | 2 +- .../{ => Graphics3d}/NvGpuEngine2dReg.cs | 2 +- .../{ => Graphics3d}/NvGpuEngine3d.cs | 31 +- .../{ => Graphics3d}/NvGpuEngine3dReg.cs | 2 +- .../{ => Graphics3d}/NvGpuEngineM2mf.cs | 2 +- .../{ => Graphics3d}/NvGpuEngineM2mfReg.cs | 2 +- .../{ => Graphics3d}/NvGpuEngineP2mf.cs | 2 +- .../{ => Graphics3d}/NvGpuEngineP2mfReg.cs | 2 +- .../{ => Graphics3d}/NvGpuFifo.cs | 2 +- .../{ => Graphics3d}/NvGpuFifoMeth.cs | 2 +- .../{ => Graphics3d}/NvGpuMethod.cs | 2 +- .../{ => Graphics3d}/Texture/ASTCDecoder.cs | 0 .../{ => Graphics3d}/Texture/ASTCPixel.cs | 0 .../Texture/BitArrayStream.cs | 0 .../Texture/BlockLinearSwizzle.cs | 0 .../{ => Graphics3d}/Texture/ISwizzle.cs | 0 .../{ => Graphics3d}/Texture/ImageUtils.cs | 0 .../Texture/IntegerEncoded.cs | 0 .../{ => Graphics3d}/Texture/LinearSwizzle.cs | 0 .../Texture/TextureFactory.cs | 0 .../{ => Graphics3d}/Texture/TextureHelper.cs | 0 .../Texture/TextureSwizzle.cs | 0 .../{ => Memory}/NvGpuBufferType.cs | 2 +- Ryujinx.Graphics/Memory/NvGpuVmm.cs | 26 +- Ryujinx.Graphics/NvGpu.cs | 28 + Ryujinx.Graphics/Ryujinx.Graphics.csproj | 1 + Ryujinx.Graphics/VDec/BitStreamWriter.cs | 75 ++ Ryujinx.Graphics/VDec/DecoderHelper.cs | 17 + Ryujinx.Graphics/VDec/FFmpeg.cs | 168 ++++ Ryujinx.Graphics/VDec/FFmpegFrame.cs | 14 + Ryujinx.Graphics/VDec/H264BitStreamWriter.cs | 79 ++ Ryujinx.Graphics/VDec/H264Decoder.cs | 238 +++++ Ryujinx.Graphics/VDec/H264Matrices.cs | 8 + Ryujinx.Graphics/VDec/H264ParameterSets.cs | 34 + Ryujinx.Graphics/VDec/VideoCodec.cs | 10 + Ryujinx.Graphics/VDec/VideoDecoder.cs | 280 ++++++ Ryujinx.Graphics/VDec/VideoDecoderMeth.cs | 19 + Ryujinx.Graphics/VDec/Vp9Decoder.cs | 879 ++++++++++++++++++ Ryujinx.Graphics/VDec/Vp9FrameHeader.cs | 79 ++ Ryujinx.Graphics/VDec/Vp9FrameKeys.cs | 10 + Ryujinx.Graphics/VDec/Vp9ProbabilityTables.cs | 31 + Ryujinx.Graphics/VDec/VpxBitStreamWriter.cs | 38 + Ryujinx.Graphics/VDec/VpxRangeEncoder.cs | 134 +++ Ryujinx.Graphics/Vic/StructUnpacker.cs | 69 ++ Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs | 33 + Ryujinx.Graphics/Vic/SurfacePixelFormat.cs | 8 + Ryujinx.Graphics/Vic/VideoImageComposer.cs | 107 +++ .../Vic/VideoImageComposerMeth.cs | 12 + Ryujinx.HLE/HOS/Services/Mm/IRequest.cs | 10 + Ryujinx.HLE/HOS/Services/Nv/INvDrvServices.cs | 16 +- .../Nv/NvHostChannel/NvChannelName.cs | 7 - .../Nv/NvHostChannel/NvHostChannelCmdBuf.cs | 12 + .../NvHostChannel/NvHostChannelGetParamArg.cs | 11 + .../Nv/NvHostChannel/NvHostChannelIoctl.cs | 176 +++- .../NvHostChannel/NvHostChannelMapBuffer.cs | 12 + .../Nv/NvHostChannel/NvHostChannelSubmit.cs | 13 + .../HOS/Services/Nv/NvMap/NvMapHandle.cs | 1 + 65 files changed, 2795 insertions(+), 76 deletions(-) create mode 100644 Ryujinx.Graphics/CdmaProcessor.cs create mode 100644 Ryujinx.Graphics/ChClassId.cs create mode 100644 Ryujinx.Graphics/ChCommandEntry.cs create mode 100644 Ryujinx.Graphics/ChSubmissionMode.cs rename Ryujinx.Graphics/{ => Graphics3d}/INvGpuEngine.cs (81%) rename Ryujinx.Graphics/{ => Graphics3d}/MacroInterpreter.cs (99%) rename Ryujinx.Graphics/{ => Graphics3d}/NvGpuEngine.cs (81%) rename Ryujinx.Graphics/{ => Graphics3d}/NvGpuEngine2d.cs (99%) rename Ryujinx.Graphics/{ => Graphics3d}/NvGpuEngine2dReg.cs (96%) rename Ryujinx.Graphics/{ => Graphics3d}/NvGpuEngine3d.cs (97%) rename Ryujinx.Graphics/{ => Graphics3d}/NvGpuEngine3dReg.cs (99%) rename Ryujinx.Graphics/{ => Graphics3d}/NvGpuEngineM2mf.cs (99%) rename Ryujinx.Graphics/{ => Graphics3d}/NvGpuEngineM2mfReg.cs (93%) rename Ryujinx.Graphics/{ => Graphics3d}/NvGpuEngineP2mf.cs (99%) rename Ryujinx.Graphics/{ => Graphics3d}/NvGpuEngineP2mfReg.cs (90%) rename Ryujinx.Graphics/{ => Graphics3d}/NvGpuFifo.cs (99%) rename Ryujinx.Graphics/{ => Graphics3d}/NvGpuFifoMeth.cs (85%) rename Ryujinx.Graphics/{ => Graphics3d}/NvGpuMethod.cs (73%) rename Ryujinx.Graphics/{ => Graphics3d}/Texture/ASTCDecoder.cs (100%) rename Ryujinx.Graphics/{ => Graphics3d}/Texture/ASTCPixel.cs (100%) rename Ryujinx.Graphics/{ => Graphics3d}/Texture/BitArrayStream.cs (100%) rename Ryujinx.Graphics/{ => Graphics3d}/Texture/BlockLinearSwizzle.cs (100%) rename Ryujinx.Graphics/{ => Graphics3d}/Texture/ISwizzle.cs (100%) rename Ryujinx.Graphics/{ => Graphics3d}/Texture/ImageUtils.cs (100%) rename Ryujinx.Graphics/{ => Graphics3d}/Texture/IntegerEncoded.cs (100%) rename Ryujinx.Graphics/{ => Graphics3d}/Texture/LinearSwizzle.cs (100%) rename Ryujinx.Graphics/{ => Graphics3d}/Texture/TextureFactory.cs (100%) rename Ryujinx.Graphics/{ => Graphics3d}/Texture/TextureHelper.cs (100%) rename Ryujinx.Graphics/{ => Graphics3d}/Texture/TextureSwizzle.cs (100%) rename Ryujinx.Graphics/{ => Memory}/NvGpuBufferType.cs (79%) create mode 100644 Ryujinx.Graphics/VDec/BitStreamWriter.cs create mode 100644 Ryujinx.Graphics/VDec/DecoderHelper.cs create mode 100644 Ryujinx.Graphics/VDec/FFmpeg.cs create mode 100644 Ryujinx.Graphics/VDec/FFmpegFrame.cs create mode 100644 Ryujinx.Graphics/VDec/H264BitStreamWriter.cs create mode 100644 Ryujinx.Graphics/VDec/H264Decoder.cs create mode 100644 Ryujinx.Graphics/VDec/H264Matrices.cs create mode 100644 Ryujinx.Graphics/VDec/H264ParameterSets.cs create mode 100644 Ryujinx.Graphics/VDec/VideoCodec.cs create mode 100644 Ryujinx.Graphics/VDec/VideoDecoder.cs create mode 100644 Ryujinx.Graphics/VDec/VideoDecoderMeth.cs create mode 100644 Ryujinx.Graphics/VDec/Vp9Decoder.cs create mode 100644 Ryujinx.Graphics/VDec/Vp9FrameHeader.cs create mode 100644 Ryujinx.Graphics/VDec/Vp9FrameKeys.cs create mode 100644 Ryujinx.Graphics/VDec/Vp9ProbabilityTables.cs create mode 100644 Ryujinx.Graphics/VDec/VpxBitStreamWriter.cs create mode 100644 Ryujinx.Graphics/VDec/VpxRangeEncoder.cs create mode 100644 Ryujinx.Graphics/Vic/StructUnpacker.cs create mode 100644 Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs create mode 100644 Ryujinx.Graphics/Vic/SurfacePixelFormat.cs create mode 100644 Ryujinx.Graphics/Vic/VideoImageComposer.cs create mode 100644 Ryujinx.Graphics/Vic/VideoImageComposerMeth.cs delete mode 100644 Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvChannelName.cs create mode 100644 Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelCmdBuf.cs create mode 100644 Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelGetParamArg.cs create mode 100644 Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelMapBuffer.cs create mode 100644 Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelSubmit.cs diff --git a/Ryujinx.Graphics/CdmaProcessor.cs b/Ryujinx.Graphics/CdmaProcessor.cs new file mode 100644 index 00000000..4ebf2007 --- /dev/null +++ b/Ryujinx.Graphics/CdmaProcessor.cs @@ -0,0 +1,99 @@ +using Ryujinx.Graphics.Memory; +using System.Collections.Generic; + +namespace Ryujinx.Graphics +{ + public class CdmaProcessor + { + private const int MethSetMethod = 0x10; + private const int MethSetData = 0x11; + + private NvGpu Gpu; + + public CdmaProcessor(NvGpu Gpu) + { + this.Gpu = Gpu; + } + + public void PushCommands(NvGpuVmm Vmm, int[] CmdBuffer) + { + List Commands = new List(); + + ChClassId CurrentClass = 0; + + for (int Index = 0; Index < CmdBuffer.Length; Index++) + { + int Cmd = CmdBuffer[Index]; + + int Value = (Cmd >> 0) & 0xffff; + int MethodOffset = (Cmd >> 16) & 0xfff; + + ChSubmissionMode SubmissionMode = (ChSubmissionMode)((Cmd >> 28) & 0xf); + + switch (SubmissionMode) + { + case ChSubmissionMode.SetClass: CurrentClass = (ChClassId)(Value >> 6); break; + + case ChSubmissionMode.Incrementing: + { + int Count = Value; + + for (int ArgIdx = 0; ArgIdx < Count; ArgIdx++) + { + int Argument = CmdBuffer[++Index]; + + Commands.Add(new ChCommand(CurrentClass, MethodOffset + ArgIdx, Argument)); + } + + break; + } + + case ChSubmissionMode.NonIncrementing: + { + int Count = Value; + + int[] Arguments = new int[Count]; + + for (int ArgIdx = 0; ArgIdx < Count; ArgIdx++) + { + Arguments[ArgIdx] = CmdBuffer[++Index]; + } + + Commands.Add(new ChCommand(CurrentClass, MethodOffset, Arguments)); + + break; + } + } + } + + ProcessCommands(Vmm, Commands.ToArray()); + } + + private void ProcessCommands(NvGpuVmm Vmm, ChCommand[] Commands) + { + int MethodOffset = 0; + + foreach (ChCommand Command in Commands) + { + switch (Command.MethodOffset) + { + case MethSetMethod: MethodOffset = Command.Arguments[0]; break; + + case MethSetData: + { + if (Command.ClassId == ChClassId.NvDec) + { + Gpu.VideoDecoder.Process(Vmm, MethodOffset, Command.Arguments); + } + else if (Command.ClassId == ChClassId.GraphicsVic) + { + Gpu.VideoImageComposer.Process(Vmm, MethodOffset, Command.Arguments); + } + + break; + } + } + } + } + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/ChClassId.cs b/Ryujinx.Graphics/ChClassId.cs new file mode 100644 index 00000000..7b74c6fb --- /dev/null +++ b/Ryujinx.Graphics/ChClassId.cs @@ -0,0 +1,20 @@ +namespace Ryujinx.Graphics +{ + enum ChClassId + { + Host1x = 0x1, + VideoEncodeMpeg = 0x20, + VideoEncodeNvEnc = 0x21, + VideoStreamingVi = 0x30, + VideoStreamingIsp = 0x32, + VideoStreamingIspB = 0x34, + VideoStreamingViI2c = 0x36, + GraphicsVic = 0x5d, + Graphics3d = 0x60, + GraphicsGpu = 0x61, + Tsec = 0xe0, + TsecB = 0xe1, + NvJpg = 0xc0, + NvDec = 0xf0 + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/ChCommandEntry.cs b/Ryujinx.Graphics/ChCommandEntry.cs new file mode 100644 index 00000000..9001fab1 --- /dev/null +++ b/Ryujinx.Graphics/ChCommandEntry.cs @@ -0,0 +1,18 @@ +namespace Ryujinx.Graphics +{ + struct ChCommand + { + public ChClassId ClassId { get; private set; } + + public int MethodOffset { get; private set; } + + public int[] Arguments { get; private set; } + + public ChCommand(ChClassId ClassId, int MethodOffset, params int[] Arguments) + { + this.ClassId = ClassId; + this.MethodOffset = MethodOffset; + this.Arguments = Arguments; + } + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/ChSubmissionMode.cs b/Ryujinx.Graphics/ChSubmissionMode.cs new file mode 100644 index 00000000..5c653019 --- /dev/null +++ b/Ryujinx.Graphics/ChSubmissionMode.cs @@ -0,0 +1,13 @@ +namespace Ryujinx.Graphics +{ + enum ChSubmissionMode + { + SetClass = 0, + Incrementing = 1, + NonIncrementing = 2, + Mask = 3, + Immediate = 4, + Restart = 5, + Gather = 6 + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/GpuResourceManager.cs b/Ryujinx.Graphics/GpuResourceManager.cs index c3d697c5..d4612951 100644 --- a/Ryujinx.Graphics/GpuResourceManager.cs +++ b/Ryujinx.Graphics/GpuResourceManager.cs @@ -63,15 +63,10 @@ namespace Ryujinx.Graphics Gpu.Renderer.RenderTarget.BindZeta(Position); } - public void SendTexture(NvGpuVmm Vmm, long Position, GalImage NewImage, int TexIndex = -1) + public void SendTexture(NvGpuVmm Vmm, long Position, GalImage NewImage) { PrepareSendTexture(Vmm, Position, NewImage); - if (TexIndex >= 0) - { - Gpu.Renderer.Texture.Bind(Position, TexIndex, NewImage); - } - ImageTypes[Position] = ImageType.Texture; } diff --git a/Ryujinx.Graphics/INvGpuEngine.cs b/Ryujinx.Graphics/Graphics3d/INvGpuEngine.cs similarity index 81% rename from Ryujinx.Graphics/INvGpuEngine.cs rename to Ryujinx.Graphics/Graphics3d/INvGpuEngine.cs index 3e79efd3..c2474a17 100644 --- a/Ryujinx.Graphics/INvGpuEngine.cs +++ b/Ryujinx.Graphics/Graphics3d/INvGpuEngine.cs @@ -1,6 +1,6 @@ using Ryujinx.Graphics.Memory; -namespace Ryujinx.Graphics +namespace Ryujinx.Graphics.Graphics3d { interface INvGpuEngine { diff --git a/Ryujinx.Graphics/MacroInterpreter.cs b/Ryujinx.Graphics/Graphics3d/MacroInterpreter.cs similarity index 99% rename from Ryujinx.Graphics/MacroInterpreter.cs rename to Ryujinx.Graphics/Graphics3d/MacroInterpreter.cs index 86831bae..a124aca4 100644 --- a/Ryujinx.Graphics/MacroInterpreter.cs +++ b/Ryujinx.Graphics/Graphics3d/MacroInterpreter.cs @@ -3,7 +3,7 @@ using Ryujinx.Graphics.Memory; using System; using System.Collections.Generic; -namespace Ryujinx.Graphics +namespace Ryujinx.Graphics.Graphics3d { class MacroInterpreter { diff --git a/Ryujinx.Graphics/NvGpuEngine.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine.cs similarity index 81% rename from Ryujinx.Graphics/NvGpuEngine.cs rename to Ryujinx.Graphics/Graphics3d/NvGpuEngine.cs index d533e478..20c36fda 100644 --- a/Ryujinx.Graphics/NvGpuEngine.cs +++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngine.cs @@ -1,4 +1,4 @@ -namespace Ryujinx.Graphics +namespace Ryujinx.Graphics.Graphics3d { enum NvGpuEngine { diff --git a/Ryujinx.Graphics/NvGpuEngine2d.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs similarity index 99% rename from Ryujinx.Graphics/NvGpuEngine2d.cs rename to Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs index 43fbcedf..55e3ebd4 100644 --- a/Ryujinx.Graphics/NvGpuEngine2d.cs +++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs @@ -2,7 +2,7 @@ using Ryujinx.Graphics.Gal; using Ryujinx.Graphics.Memory; using Ryujinx.Graphics.Texture; -namespace Ryujinx.Graphics +namespace Ryujinx.Graphics.Graphics3d { class NvGpuEngine2d : INvGpuEngine { diff --git a/Ryujinx.Graphics/NvGpuEngine2dReg.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine2dReg.cs similarity index 96% rename from Ryujinx.Graphics/NvGpuEngine2dReg.cs rename to Ryujinx.Graphics/Graphics3d/NvGpuEngine2dReg.cs index fe003745..c1c0dba2 100644 --- a/Ryujinx.Graphics/NvGpuEngine2dReg.cs +++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngine2dReg.cs @@ -1,4 +1,4 @@ -namespace Ryujinx.Graphics +namespace Ryujinx.Graphics.Graphics3d { enum NvGpuEngine2dReg { diff --git a/Ryujinx.Graphics/NvGpuEngine3d.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs similarity index 97% rename from Ryujinx.Graphics/NvGpuEngine3d.cs rename to Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs index 918409e2..6fb038ac 100644 --- a/Ryujinx.Graphics/NvGpuEngine3d.cs +++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs @@ -5,7 +5,7 @@ using Ryujinx.Graphics.Texture; using System; using System.Collections.Generic; -namespace Ryujinx.Graphics +namespace Ryujinx.Graphics.Graphics3d { class NvGpuEngine3d : INvGpuEngine { @@ -523,7 +523,7 @@ namespace Ryujinx.Graphics int TextureCbIndex = ReadRegister(NvGpuEngine3dReg.TextureCbIndex); - int TexIndex = 0; + List<(long, GalImage, GalTextureSampler)> UnboundTextures = new List<(long, GalImage, GalTextureSampler)>(); for (int Index = 0; Index < Keys.Length; Index++) { @@ -542,20 +542,31 @@ namespace Ryujinx.Graphics int TextureHandle = Vmm.ReadInt32(Position + DeclInfo.Index * 4); - UploadTexture(Vmm, TexIndex, TextureHandle); - - TexIndex++; + UnboundTextures.Add(UploadTexture(Vmm, TextureHandle)); } } + + for (int Index = 0; Index < UnboundTextures.Count; Index++) + { + (long Key, GalImage Image, GalTextureSampler Sampler) = UnboundTextures[Index]; + + if (Key == 0) + { + continue; + } + + Gpu.Renderer.Texture.Bind(Key, Index, Image); + Gpu.Renderer.Texture.SetSampler(Sampler); + } } - private void UploadTexture(NvGpuVmm Vmm, int TexIndex, int TextureHandle) + private (long, GalImage, GalTextureSampler) UploadTexture(NvGpuVmm Vmm, int TextureHandle) { if (TextureHandle == 0) { //FIXME: Some games like puyo puyo will use handles with the value 0. //This is a bug, most likely caused by sync issues. - return; + return (0, default(GalImage), default(GalTextureSampler)); } bool LinkedTsc = ReadRegisterBool(NvGpuEngine3dReg.LinkedTsc); @@ -590,12 +601,12 @@ namespace Ryujinx.Graphics if (Key == -1) { //FIXME: Shouldn't ignore invalid addresses. - return; + return (0, default(GalImage), default(GalTextureSampler)); } - Gpu.ResourceManager.SendTexture(Vmm, Key, Image, TexIndex); + Gpu.ResourceManager.SendTexture(Vmm, Key, Image); - Gpu.Renderer.Texture.SetSampler(Sampler); + return (Key, Image, Sampler); } private void UploadConstBuffers(NvGpuVmm Vmm, GalPipelineState State, long[] Keys) diff --git a/Ryujinx.Graphics/NvGpuEngine3dReg.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine3dReg.cs similarity index 99% rename from Ryujinx.Graphics/NvGpuEngine3dReg.cs rename to Ryujinx.Graphics/Graphics3d/NvGpuEngine3dReg.cs index c229e6c2..30243c02 100644 --- a/Ryujinx.Graphics/NvGpuEngine3dReg.cs +++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngine3dReg.cs @@ -1,4 +1,4 @@ -namespace Ryujinx.Graphics +namespace Ryujinx.Graphics.Graphics3d { enum NvGpuEngine3dReg { diff --git a/Ryujinx.Graphics/NvGpuEngineM2mf.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs similarity index 99% rename from Ryujinx.Graphics/NvGpuEngineM2mf.cs rename to Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs index 5ee18ea9..d89059c0 100644 --- a/Ryujinx.Graphics/NvGpuEngineM2mf.cs +++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs @@ -2,7 +2,7 @@ using Ryujinx.Graphics.Memory; using Ryujinx.Graphics.Texture; using System.Collections.Generic; -namespace Ryujinx.Graphics +namespace Ryujinx.Graphics.Graphics3d { class NvGpuEngineM2mf : INvGpuEngine { diff --git a/Ryujinx.Graphics/NvGpuEngineM2mfReg.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mfReg.cs similarity index 93% rename from Ryujinx.Graphics/NvGpuEngineM2mfReg.cs rename to Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mfReg.cs index 170e0b7b..4bef8d9e 100644 --- a/Ryujinx.Graphics/NvGpuEngineM2mfReg.cs +++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mfReg.cs @@ -1,4 +1,4 @@ -namespace Ryujinx.Graphics +namespace Ryujinx.Graphics.Graphics3d { enum NvGpuEngineM2mfReg { diff --git a/Ryujinx.Graphics/NvGpuEngineP2mf.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mf.cs similarity index 99% rename from Ryujinx.Graphics/NvGpuEngineP2mf.cs rename to Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mf.cs index b111c59e..68155255 100644 --- a/Ryujinx.Graphics/NvGpuEngineP2mf.cs +++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mf.cs @@ -2,7 +2,7 @@ using Ryujinx.Graphics.Memory; using Ryujinx.Graphics.Texture; using System.Collections.Generic; -namespace Ryujinx.Graphics +namespace Ryujinx.Graphics.Graphics3d { class NvGpuEngineP2mf : INvGpuEngine { diff --git a/Ryujinx.Graphics/NvGpuEngineP2mfReg.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mfReg.cs similarity index 90% rename from Ryujinx.Graphics/NvGpuEngineP2mfReg.cs rename to Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mfReg.cs index 803ed299..ab3a304d 100644 --- a/Ryujinx.Graphics/NvGpuEngineP2mfReg.cs +++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mfReg.cs @@ -1,4 +1,4 @@ -namespace Ryujinx.Graphics +namespace Ryujinx.Graphics.Graphics3d { enum NvGpuEngineP2mfReg { diff --git a/Ryujinx.Graphics/NvGpuFifo.cs b/Ryujinx.Graphics/Graphics3d/NvGpuFifo.cs similarity index 99% rename from Ryujinx.Graphics/NvGpuFifo.cs rename to Ryujinx.Graphics/Graphics3d/NvGpuFifo.cs index a8d1b36d..f834ade7 100644 --- a/Ryujinx.Graphics/NvGpuFifo.cs +++ b/Ryujinx.Graphics/Graphics3d/NvGpuFifo.cs @@ -1,6 +1,6 @@ using Ryujinx.Graphics.Memory; -namespace Ryujinx.Graphics +namespace Ryujinx.Graphics.Graphics3d { class NvGpuFifo { diff --git a/Ryujinx.Graphics/NvGpuFifoMeth.cs b/Ryujinx.Graphics/Graphics3d/NvGpuFifoMeth.cs similarity index 85% rename from Ryujinx.Graphics/NvGpuFifoMeth.cs rename to Ryujinx.Graphics/Graphics3d/NvGpuFifoMeth.cs index c5cb6e94..9bf528b3 100644 --- a/Ryujinx.Graphics/NvGpuFifoMeth.cs +++ b/Ryujinx.Graphics/Graphics3d/NvGpuFifoMeth.cs @@ -1,4 +1,4 @@ -namespace Ryujinx.Graphics +namespace Ryujinx.Graphics.Graphics3d { enum NvGpuFifoMeth { diff --git a/Ryujinx.Graphics/NvGpuMethod.cs b/Ryujinx.Graphics/Graphics3d/NvGpuMethod.cs similarity index 73% rename from Ryujinx.Graphics/NvGpuMethod.cs rename to Ryujinx.Graphics/Graphics3d/NvGpuMethod.cs index 83f3312a..8730d144 100644 --- a/Ryujinx.Graphics/NvGpuMethod.cs +++ b/Ryujinx.Graphics/Graphics3d/NvGpuMethod.cs @@ -1,6 +1,6 @@ using Ryujinx.Graphics.Memory; -namespace Ryujinx.Graphics +namespace Ryujinx.Graphics.Graphics3d { delegate void NvGpuMethod(NvGpuVmm Vmm, GpuMethodCall MethCall); } \ No newline at end of file diff --git a/Ryujinx.Graphics/Texture/ASTCDecoder.cs b/Ryujinx.Graphics/Graphics3d/Texture/ASTCDecoder.cs similarity index 100% rename from Ryujinx.Graphics/Texture/ASTCDecoder.cs rename to Ryujinx.Graphics/Graphics3d/Texture/ASTCDecoder.cs diff --git a/Ryujinx.Graphics/Texture/ASTCPixel.cs b/Ryujinx.Graphics/Graphics3d/Texture/ASTCPixel.cs similarity index 100% rename from Ryujinx.Graphics/Texture/ASTCPixel.cs rename to Ryujinx.Graphics/Graphics3d/Texture/ASTCPixel.cs diff --git a/Ryujinx.Graphics/Texture/BitArrayStream.cs b/Ryujinx.Graphics/Graphics3d/Texture/BitArrayStream.cs similarity index 100% rename from Ryujinx.Graphics/Texture/BitArrayStream.cs rename to Ryujinx.Graphics/Graphics3d/Texture/BitArrayStream.cs diff --git a/Ryujinx.Graphics/Texture/BlockLinearSwizzle.cs b/Ryujinx.Graphics/Graphics3d/Texture/BlockLinearSwizzle.cs similarity index 100% rename from Ryujinx.Graphics/Texture/BlockLinearSwizzle.cs rename to Ryujinx.Graphics/Graphics3d/Texture/BlockLinearSwizzle.cs diff --git a/Ryujinx.Graphics/Texture/ISwizzle.cs b/Ryujinx.Graphics/Graphics3d/Texture/ISwizzle.cs similarity index 100% rename from Ryujinx.Graphics/Texture/ISwizzle.cs rename to Ryujinx.Graphics/Graphics3d/Texture/ISwizzle.cs diff --git a/Ryujinx.Graphics/Texture/ImageUtils.cs b/Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs similarity index 100% rename from Ryujinx.Graphics/Texture/ImageUtils.cs rename to Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs diff --git a/Ryujinx.Graphics/Texture/IntegerEncoded.cs b/Ryujinx.Graphics/Graphics3d/Texture/IntegerEncoded.cs similarity index 100% rename from Ryujinx.Graphics/Texture/IntegerEncoded.cs rename to Ryujinx.Graphics/Graphics3d/Texture/IntegerEncoded.cs diff --git a/Ryujinx.Graphics/Texture/LinearSwizzle.cs b/Ryujinx.Graphics/Graphics3d/Texture/LinearSwizzle.cs similarity index 100% rename from Ryujinx.Graphics/Texture/LinearSwizzle.cs rename to Ryujinx.Graphics/Graphics3d/Texture/LinearSwizzle.cs diff --git a/Ryujinx.Graphics/Texture/TextureFactory.cs b/Ryujinx.Graphics/Graphics3d/Texture/TextureFactory.cs similarity index 100% rename from Ryujinx.Graphics/Texture/TextureFactory.cs rename to Ryujinx.Graphics/Graphics3d/Texture/TextureFactory.cs diff --git a/Ryujinx.Graphics/Texture/TextureHelper.cs b/Ryujinx.Graphics/Graphics3d/Texture/TextureHelper.cs similarity index 100% rename from Ryujinx.Graphics/Texture/TextureHelper.cs rename to Ryujinx.Graphics/Graphics3d/Texture/TextureHelper.cs diff --git a/Ryujinx.Graphics/Texture/TextureSwizzle.cs b/Ryujinx.Graphics/Graphics3d/Texture/TextureSwizzle.cs similarity index 100% rename from Ryujinx.Graphics/Texture/TextureSwizzle.cs rename to Ryujinx.Graphics/Graphics3d/Texture/TextureSwizzle.cs diff --git a/Ryujinx.Graphics/NvGpuBufferType.cs b/Ryujinx.Graphics/Memory/NvGpuBufferType.cs similarity index 79% rename from Ryujinx.Graphics/NvGpuBufferType.cs rename to Ryujinx.Graphics/Memory/NvGpuBufferType.cs index f6b55597..6f0d2571 100644 --- a/Ryujinx.Graphics/NvGpuBufferType.cs +++ b/Ryujinx.Graphics/Memory/NvGpuBufferType.cs @@ -1,4 +1,4 @@ -namespace Ryujinx.Graphics +namespace Ryujinx.Graphics.Memory { public enum NvGpuBufferType { diff --git a/Ryujinx.Graphics/Memory/NvGpuVmm.cs b/Ryujinx.Graphics/Memory/NvGpuVmm.cs index ccb21950..cfd1aaeb 100644 --- a/Ryujinx.Graphics/Memory/NvGpuVmm.cs +++ b/Ryujinx.Graphics/Memory/NvGpuVmm.cs @@ -72,6 +72,28 @@ namespace Ryujinx.Graphics.Memory } } + public long MapLow(long PA, long Size) + { + lock (PageTable) + { + long VA = GetFreePosition(Size, 1, PageSize); + + if (VA != -1 && (ulong)VA <= uint.MaxValue && (ulong)(VA + Size) <= uint.MaxValue) + { + for (long Offset = 0; Offset < Size; Offset += PageSize) + { + SetPte(VA + Offset, PA + Offset); + } + } + else + { + VA = -1; + } + + return VA; + } + } + public long ReserveFixed(long VA, long Size) { lock (PageTable) @@ -122,11 +144,11 @@ namespace Ryujinx.Graphics.Memory } } - private long GetFreePosition(long Size, long Align = 1) + private long GetFreePosition(long Size, long Align = 1, long Start = 1L << 32) { //Note: Address 0 is not considered valid by the driver, //when 0 is returned it's considered a mapping error. - long Position = PageSize; + long Position = Start; long FreeSize = 0; if (Align < 1) diff --git a/Ryujinx.Graphics/NvGpu.cs b/Ryujinx.Graphics/NvGpu.cs index 6989be98..3fd91f74 100644 --- a/Ryujinx.Graphics/NvGpu.cs +++ b/Ryujinx.Graphics/NvGpu.cs @@ -1,4 +1,8 @@ using Ryujinx.Graphics.Gal; +using Ryujinx.Graphics.Graphics3d; +using Ryujinx.Graphics.Memory; +using Ryujinx.Graphics.VDec; +using Ryujinx.Graphics.Vic; namespace Ryujinx.Graphics { @@ -16,6 +20,10 @@ namespace Ryujinx.Graphics internal NvGpuEngineM2mf EngineM2mf { get; private set; } internal NvGpuEngineP2mf EngineP2mf { get; private set; } + private CdmaProcessor CdmaProcessor; + internal VideoDecoder VideoDecoder { get; private set; } + internal VideoImageComposer VideoImageComposer { get; private set; } + public NvGpu(IGalRenderer Renderer) { this.Renderer = Renderer; @@ -29,6 +37,26 @@ namespace Ryujinx.Graphics Engine3d = new NvGpuEngine3d(this); EngineM2mf = new NvGpuEngineM2mf(this); EngineP2mf = new NvGpuEngineP2mf(this); + + CdmaProcessor = new CdmaProcessor(this); + VideoDecoder = new VideoDecoder(this); + VideoImageComposer = new VideoImageComposer(this); + } + + public void PushCommandBuffer(NvGpuVmm Vmm, int[] CmdBuffer) + { + lock (CdmaProcessor) + { + CdmaProcessor.PushCommands(Vmm, CmdBuffer); + } + } + + public void UninitializeVideoDecoder() + { + lock (CdmaProcessor) + { + FFmpegWrapper.Uninitialize(); + } } } } \ No newline at end of file diff --git a/Ryujinx.Graphics/Ryujinx.Graphics.csproj b/Ryujinx.Graphics/Ryujinx.Graphics.csproj index be113a21..a4324715 100644 --- a/Ryujinx.Graphics/Ryujinx.Graphics.csproj +++ b/Ryujinx.Graphics/Ryujinx.Graphics.csproj @@ -14,6 +14,7 @@ + diff --git a/Ryujinx.Graphics/VDec/BitStreamWriter.cs b/Ryujinx.Graphics/VDec/BitStreamWriter.cs new file mode 100644 index 00000000..44d07906 --- /dev/null +++ b/Ryujinx.Graphics/VDec/BitStreamWriter.cs @@ -0,0 +1,75 @@ +using System.IO; + +namespace Ryujinx.Graphics.VDec +{ + class BitStreamWriter + { + private const int BufferSize = 8; + + private Stream BaseStream; + + private int Buffer; + private int BufferPos; + + public BitStreamWriter(Stream BaseStream) + { + this.BaseStream = BaseStream; + } + + public void WriteBit(bool Value) + { + WriteBits(Value ? 1 : 0, 1); + } + + public void WriteBits(int Value, int ValueSize) + { + int ValuePos = 0; + + int Remaining = ValueSize; + + while (Remaining > 0) + { + int CopySize = Remaining; + + int Free = GetFreeBufferBits(); + + if (CopySize > Free) + { + CopySize = Free; + } + + int Mask = (1 << CopySize) - 1; + + int SrcShift = (ValueSize - ValuePos) - CopySize; + int DstShift = (BufferSize - BufferPos) - CopySize; + + Buffer |= ((Value >> SrcShift) & Mask) << DstShift; + + ValuePos += CopySize; + BufferPos += CopySize; + Remaining -= CopySize; + } + } + + private int GetFreeBufferBits() + { + if (BufferPos == BufferSize) + { + Flush(); + } + + return BufferSize - BufferPos; + } + + public void Flush() + { + if (BufferPos != 0) + { + BaseStream.WriteByte((byte)Buffer); + + Buffer = 0; + BufferPos = 0; + } + } + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/VDec/DecoderHelper.cs b/Ryujinx.Graphics/VDec/DecoderHelper.cs new file mode 100644 index 00000000..485bb42b --- /dev/null +++ b/Ryujinx.Graphics/VDec/DecoderHelper.cs @@ -0,0 +1,17 @@ +using System; + +namespace Ryujinx.Graphics.VDec +{ + static class DecoderHelper + { + public static byte[] Combine(byte[] Arr0, byte[] Arr1) + { + byte[] Output = new byte[Arr0.Length + Arr1.Length]; + + Buffer.BlockCopy(Arr0, 0, Output, 0, Arr0.Length); + Buffer.BlockCopy(Arr1, 0, Output, Arr0.Length, Arr1.Length); + + return Output; + } + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/VDec/FFmpeg.cs b/Ryujinx.Graphics/VDec/FFmpeg.cs new file mode 100644 index 00000000..183d0779 --- /dev/null +++ b/Ryujinx.Graphics/VDec/FFmpeg.cs @@ -0,0 +1,168 @@ +using FFmpeg.AutoGen; +using System; +using System.Runtime.InteropServices; + +namespace Ryujinx.Graphics.VDec +{ + unsafe static class FFmpegWrapper + { + private static AVCodec* Codec; + private static AVCodecContext* Context; + private static AVFrame* Frame; + private static SwsContext* ScalerCtx; + + private static int ScalerWidth; + private static int ScalerHeight; + + public static bool IsInitialized { get; private set; } + + public static void H264Initialize() + { + EnsureCodecInitialized(AVCodecID.AV_CODEC_ID_H264); + } + + public static void Vp9Initialize() + { + EnsureCodecInitialized(AVCodecID.AV_CODEC_ID_VP9); + } + + private static void EnsureCodecInitialized(AVCodecID CodecId) + { + if (IsInitialized) + { + Uninitialize(); + } + + Codec = ffmpeg.avcodec_find_decoder(CodecId); + Context = ffmpeg.avcodec_alloc_context3(Codec); + Frame = ffmpeg.av_frame_alloc(); + + ffmpeg.avcodec_open2(Context, Codec, null); + + IsInitialized = true; + } + + public static int DecodeFrame(byte[] Data) + { + if (!IsInitialized) + { + throw new InvalidOperationException("Tried to use uninitialized codec!"); + } + + AVPacket Packet; + + ffmpeg.av_init_packet(&Packet); + + fixed (byte* Ptr = Data) + { + Packet.data = Ptr; + Packet.size = Data.Length; + + ffmpeg.avcodec_send_packet(Context, &Packet); + } + + return ffmpeg.avcodec_receive_frame(Context, Frame); + } + + public static FFmpegFrame GetFrame() + { + if (!IsInitialized) + { + throw new InvalidOperationException("Tried to use uninitialized codec!"); + } + + AVFrame ManagedFrame = Marshal.PtrToStructure((IntPtr)Frame); + + byte*[] Data = ManagedFrame.data.ToArray(); + + return new FFmpegFrame() + { + Width = ManagedFrame.width, + Height = ManagedFrame.height, + + LumaPtr = Data[0], + ChromaBPtr = Data[1], + ChromaRPtr = Data[2] + }; + } + + public static FFmpegFrame GetFrameRgba() + { + if (!IsInitialized) + { + throw new InvalidOperationException("Tried to use uninitialized codec!"); + } + + AVFrame ManagedFrame = Marshal.PtrToStructure((IntPtr)Frame); + + EnsureScalerSetup(ManagedFrame.width, ManagedFrame.height); + + byte*[] Data = ManagedFrame.data.ToArray(); + + int[] LineSizes = ManagedFrame.linesize.ToArray(); + + byte[] Dst = new byte[ManagedFrame.width * ManagedFrame.height * 4]; + + fixed (byte* Ptr = Dst) + { + byte*[] DstData = new byte*[] { Ptr }; + + int[] DstLineSizes = new int[] { ManagedFrame.width * 4 }; + + ffmpeg.sws_scale(ScalerCtx, Data, LineSizes, 0, ManagedFrame.height, DstData, DstLineSizes); + } + + return new FFmpegFrame() + { + Width = ManagedFrame.width, + Height = ManagedFrame.height, + + Data = Dst + }; + } + + private static void EnsureScalerSetup(int Width, int Height) + { + if (Width == 0 || Height == 0) + { + return; + } + + if (ScalerCtx == null || ScalerWidth != Width || ScalerHeight != Height) + { + FreeScaler(); + + ScalerCtx = ffmpeg.sws_getContext( + Width, Height, AVPixelFormat.AV_PIX_FMT_YUV420P, + Width, Height, AVPixelFormat.AV_PIX_FMT_RGBA, 0, null, null, null); + + ScalerWidth = Width; + ScalerHeight = Height; + } + } + + public static void Uninitialize() + { + if (IsInitialized) + { + ffmpeg.av_frame_unref(Frame); + ffmpeg.av_free(Frame); + ffmpeg.avcodec_close(Context); + + FreeScaler(); + + IsInitialized = false; + } + } + + private static void FreeScaler() + { + if (ScalerCtx != null) + { + ffmpeg.sws_freeContext(ScalerCtx); + + ScalerCtx = null; + } + } + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/VDec/FFmpegFrame.cs b/Ryujinx.Graphics/VDec/FFmpegFrame.cs new file mode 100644 index 00000000..535a70c9 --- /dev/null +++ b/Ryujinx.Graphics/VDec/FFmpegFrame.cs @@ -0,0 +1,14 @@ +namespace Ryujinx.Graphics.VDec +{ + unsafe struct FFmpegFrame + { + public int Width; + public int Height; + + public byte* LumaPtr; + public byte* ChromaBPtr; + public byte* ChromaRPtr; + + public byte[] Data; + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/VDec/H264BitStreamWriter.cs b/Ryujinx.Graphics/VDec/H264BitStreamWriter.cs new file mode 100644 index 00000000..b388a2aa --- /dev/null +++ b/Ryujinx.Graphics/VDec/H264BitStreamWriter.cs @@ -0,0 +1,79 @@ +using System.IO; + +namespace Ryujinx.Graphics.VDec +{ + class H264BitStreamWriter : BitStreamWriter + { + public H264BitStreamWriter(Stream BaseStream) : base(BaseStream) { } + + public void WriteU(int Value, int ValueSize) + { + WriteBits(Value, ValueSize); + } + + public void WriteSe(int Value) + { + WriteExpGolombCodedInt(Value); + } + + public void WriteUe(int Value) + { + WriteExpGolombCodedUInt((uint)Value); + } + + public void End() + { + WriteBit(true); + + Flush(); + } + + private void WriteExpGolombCodedInt(int Value) + { + int Sign = Value <= 0 ? 0 : 1; + + if (Value < 0) + { + Value = -Value; + } + + Value = (Value << 1) - Sign; + + WriteExpGolombCodedUInt((uint)Value); + } + + private void WriteExpGolombCodedUInt(uint Value) + { + int Size = 32 - CountLeadingZeros((int)Value + 1); + + WriteBits(1, Size); + + Value -= (1u << (Size - 1)) - 1; + + WriteBits((int)Value, Size - 1); + } + + private static readonly byte[] ClzNibbleTbl = { 4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 }; + + private static int CountLeadingZeros(int Value) + { + if (Value == 0) + { + return 32; + } + + int NibbleIdx = 32; + int PreCount, Count = 0; + + do + { + NibbleIdx -= 4; + PreCount = ClzNibbleTbl[(Value >> NibbleIdx) & 0b1111]; + Count += PreCount; + } + while (PreCount == 4); + + return Count; + } + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/VDec/H264Decoder.cs b/Ryujinx.Graphics/VDec/H264Decoder.cs new file mode 100644 index 00000000..d5d46713 --- /dev/null +++ b/Ryujinx.Graphics/VDec/H264Decoder.cs @@ -0,0 +1,238 @@ +using System.IO; + +namespace Ryujinx.Graphics.VDec +{ + class H264Decoder + { + private int Log2MaxPicOrderCntLsbMinus4; + private bool DeltaPicOrderAlwaysZeroFlag; + private bool FrameMbsOnlyFlag; + private int PicWidthInMbs; + private int PicHeightInMapUnits; + private bool EntropyCodingModeFlag; + private bool BottomFieldPicOrderInFramePresentFlag; + private int NumRefIdxL0DefaultActiveMinus1; + private int NumRefIdxL1DefaultActiveMinus1; + private bool DeblockingFilterControlPresentFlag; + private bool RedundantPicCntPresentFlag; + private bool Transform8x8ModeFlag; + private bool MbAdaptiveFrameFieldFlag; + private bool Direct8x8InferenceFlag; + private bool WeightedPredFlag; + private bool ConstrainedIntraPredFlag; + private bool FieldPicFlag; + private bool BottomFieldFlag; + private int Log2MaxFrameNumMinus4; + private int ChromaFormatIdc; + private int PicOrderCntType; + private int PicInitQpMinus26; + private int ChromaQpIndexOffset; + private int ChromaQpIndexOffset2; + private int WeightedBipredIdc; + private int FrameNumber; + private byte[] ScalingMatrix4; + private byte[] ScalingMatrix8; + + public void Decode(H264ParameterSets Params, H264Matrices Matrices, byte[] FrameData) + { + Log2MaxPicOrderCntLsbMinus4 = Params.Log2MaxPicOrderCntLsbMinus4; + DeltaPicOrderAlwaysZeroFlag = Params.DeltaPicOrderAlwaysZeroFlag; + FrameMbsOnlyFlag = Params.FrameMbsOnlyFlag; + PicWidthInMbs = Params.PicWidthInMbs; + PicHeightInMapUnits = Params.PicHeightInMapUnits; + EntropyCodingModeFlag = Params.EntropyCodingModeFlag; + BottomFieldPicOrderInFramePresentFlag = Params.BottomFieldPicOrderInFramePresentFlag; + NumRefIdxL0DefaultActiveMinus1 = Params.NumRefIdxL0DefaultActiveMinus1; + NumRefIdxL1DefaultActiveMinus1 = Params.NumRefIdxL1DefaultActiveMinus1; + DeblockingFilterControlPresentFlag = Params.DeblockingFilterControlPresentFlag; + RedundantPicCntPresentFlag = Params.RedundantPicCntPresentFlag; + Transform8x8ModeFlag = Params.Transform8x8ModeFlag; + + MbAdaptiveFrameFieldFlag = ((Params.Flags >> 0) & 1) != 0; + Direct8x8InferenceFlag = ((Params.Flags >> 1) & 1) != 0; + WeightedPredFlag = ((Params.Flags >> 2) & 1) != 0; + ConstrainedIntraPredFlag = ((Params.Flags >> 3) & 1) != 0; + FieldPicFlag = ((Params.Flags >> 5) & 1) != 0; + BottomFieldFlag = ((Params.Flags >> 6) & 1) != 0; + + Log2MaxFrameNumMinus4 = (int)(Params.Flags >> 8) & 0xf; + ChromaFormatIdc = (int)(Params.Flags >> 12) & 0x3; + PicOrderCntType = (int)(Params.Flags >> 14) & 0x3; + PicInitQpMinus26 = (int)(Params.Flags >> 16) & 0x3f; + ChromaQpIndexOffset = (int)(Params.Flags >> 22) & 0x1f; + ChromaQpIndexOffset2 = (int)(Params.Flags >> 27) & 0x1f; + WeightedBipredIdc = (int)(Params.Flags >> 32) & 0x3; + FrameNumber = (int)(Params.Flags >> 46) & 0x1ffff; + + PicInitQpMinus26 = (PicInitQpMinus26 << 26) >> 26; + ChromaQpIndexOffset = (ChromaQpIndexOffset << 27) >> 27; + ChromaQpIndexOffset2 = (ChromaQpIndexOffset2 << 27) >> 27; + + ScalingMatrix4 = Matrices.ScalingMatrix4; + ScalingMatrix8 = Matrices.ScalingMatrix8; + + if (FFmpegWrapper.IsInitialized) + { + FFmpegWrapper.DecodeFrame(FrameData); + } + else + { + FFmpegWrapper.H264Initialize(); + + FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(EncodeHeader(), FrameData)); + } + } + + private byte[] EncodeHeader() + { + using (MemoryStream Data = new MemoryStream()) + { + H264BitStreamWriter Writer = new H264BitStreamWriter(Data); + + //Sequence Parameter Set. + Writer.WriteU(1, 24); + Writer.WriteU(0, 1); + Writer.WriteU(3, 2); + Writer.WriteU(7, 5); + Writer.WriteU(100, 8); + Writer.WriteU(0, 8); + Writer.WriteU(31, 8); + Writer.WriteUe(0); + Writer.WriteUe(ChromaFormatIdc); + + if (ChromaFormatIdc == 3) + { + Writer.WriteBit(false); + } + + Writer.WriteUe(0); + Writer.WriteUe(0); + Writer.WriteBit(false); + Writer.WriteBit(false); //Scaling matrix present flag + + Writer.WriteUe(Log2MaxFrameNumMinus4); + Writer.WriteUe(PicOrderCntType); + + if (PicOrderCntType == 0) + { + Writer.WriteUe(Log2MaxPicOrderCntLsbMinus4); + } + else if (PicOrderCntType == 1) + { + Writer.WriteBit(DeltaPicOrderAlwaysZeroFlag); + + Writer.WriteSe(0); + Writer.WriteSe(0); + Writer.WriteUe(0); + } + + int PicHeightInMbs = PicHeightInMapUnits / (FrameMbsOnlyFlag ? 1 : 2); + + Writer.WriteUe(16); + Writer.WriteBit(false); + Writer.WriteUe(PicWidthInMbs - 1); + Writer.WriteUe(PicHeightInMbs - 1); + Writer.WriteBit(FrameMbsOnlyFlag); + + if (!FrameMbsOnlyFlag) + { + Writer.WriteBit(MbAdaptiveFrameFieldFlag); + } + + Writer.WriteBit(Direct8x8InferenceFlag); + Writer.WriteBit(false); //Frame cropping flag + Writer.WriteBit(false); //VUI parameter present flag + + Writer.End(); + + //Picture Parameter Set. + Writer.WriteU(1, 24); + Writer.WriteU(0, 1); + Writer.WriteU(3, 2); + Writer.WriteU(8, 5); + + Writer.WriteUe(0); + Writer.WriteUe(0); + + Writer.WriteBit(EntropyCodingModeFlag); + Writer.WriteBit(false); + Writer.WriteUe(0); + Writer.WriteUe(NumRefIdxL0DefaultActiveMinus1); + Writer.WriteUe(NumRefIdxL1DefaultActiveMinus1); + Writer.WriteBit(WeightedPredFlag); + Writer.WriteU(WeightedBipredIdc, 2); + Writer.WriteSe(PicInitQpMinus26); + Writer.WriteSe(0); + Writer.WriteSe(ChromaQpIndexOffset); + Writer.WriteBit(DeblockingFilterControlPresentFlag); + Writer.WriteBit(ConstrainedIntraPredFlag); + Writer.WriteBit(RedundantPicCntPresentFlag); + Writer.WriteBit(Transform8x8ModeFlag); + + Writer.WriteBit(true); + + for (int Index = 0; Index < 6; Index++) + { + Writer.WriteBit(true); + + WriteScalingList(Writer, ScalingMatrix4, Index * 16, 16); + } + + if (Transform8x8ModeFlag) + { + for (int Index = 0; Index < 2; Index++) + { + Writer.WriteBit(true); + + WriteScalingList(Writer, ScalingMatrix8, Index * 64, 64); + } + } + + Writer.WriteSe(ChromaQpIndexOffset2); + + Writer.End(); + + return Data.ToArray(); + } + } + + //ZigZag LUTs from libavcodec. + private static readonly byte[] ZigZagDirect = new byte[] + { + 0, 1, 8, 16, 9, 2, 3, 10, + 17, 24, 32, 25, 18, 11, 4, 5, + 12, 19, 26, 33, 40, 48, 41, 34, + 27, 20, 13, 6, 7, 14, 21, 28, + 35, 42, 49, 56, 57, 50, 43, 36, + 29, 22, 15, 23, 30, 37, 44, 51, + 58, 59, 52, 45, 38, 31, 39, 46, + 53, 60, 61, 54, 47, 55, 62, 63 + }; + + private static readonly byte[] ZigZagScan = new byte[] + { + 0 + 0 * 4, 1 + 0 * 4, 0 + 1 * 4, 0 + 2 * 4, + 1 + 1 * 4, 2 + 0 * 4, 3 + 0 * 4, 2 + 1 * 4, + 1 + 2 * 4, 0 + 3 * 4, 1 + 3 * 4, 2 + 2 * 4, + 3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4 + }; + + private static void WriteScalingList(H264BitStreamWriter Writer, byte[] List, int Start, int Count) + { + byte[] Scan = Count == 16 ? ZigZagScan : ZigZagDirect; + + int LastScale = 8; + + for (int Index = 0; Index < Count; Index++) + { + byte Value = List[Start + Scan[Index]]; + + int DeltaScale = Value - LastScale; + + Writer.WriteSe(DeltaScale); + + LastScale = Value; + } + } + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/VDec/H264Matrices.cs b/Ryujinx.Graphics/VDec/H264Matrices.cs new file mode 100644 index 00000000..a1524214 --- /dev/null +++ b/Ryujinx.Graphics/VDec/H264Matrices.cs @@ -0,0 +1,8 @@ +namespace Ryujinx.Graphics.VDec +{ + struct H264Matrices + { + public byte[] ScalingMatrix4; + public byte[] ScalingMatrix8; + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/VDec/H264ParameterSets.cs b/Ryujinx.Graphics/VDec/H264ParameterSets.cs new file mode 100644 index 00000000..f242f0f2 --- /dev/null +++ b/Ryujinx.Graphics/VDec/H264ParameterSets.cs @@ -0,0 +1,34 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.Graphics.VDec +{ + [StructLayout(LayoutKind.Sequential, Pack = 4)] + struct H264ParameterSets + { + public int Log2MaxPicOrderCntLsbMinus4; + public bool DeltaPicOrderAlwaysZeroFlag; + public bool FrameMbsOnlyFlag; + public int PicWidthInMbs; + public int PicHeightInMapUnits; + public int Reserved6C; + public bool EntropyCodingModeFlag; + public bool BottomFieldPicOrderInFramePresentFlag; + public int NumRefIdxL0DefaultActiveMinus1; + public int NumRefIdxL1DefaultActiveMinus1; + public bool DeblockingFilterControlPresentFlag; + public bool RedundantPicCntPresentFlag; + public bool Transform8x8ModeFlag; + public int Unknown8C; + public int Unknown90; + public int Reserved94; + public int Unknown98; + public int Reserved9C; + public int ReservedA0; + public int UnknownA4; + public int ReservedA8; + public int UnknownAC; + public long Flags; + public int FrameNumber; + public int FrameNumber2; + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/VDec/VideoCodec.cs b/Ryujinx.Graphics/VDec/VideoCodec.cs new file mode 100644 index 00000000..f031919d --- /dev/null +++ b/Ryujinx.Graphics/VDec/VideoCodec.cs @@ -0,0 +1,10 @@ +namespace Ryujinx.Graphics.VDec +{ + enum VideoCodec + { + H264 = 3, + Vp8 = 5, + H265 = 7, + Vp9 = 9 + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/VDec/VideoDecoder.cs b/Ryujinx.Graphics/VDec/VideoDecoder.cs new file mode 100644 index 00000000..847392b0 --- /dev/null +++ b/Ryujinx.Graphics/VDec/VideoDecoder.cs @@ -0,0 +1,280 @@ +using ChocolArm64.Memory; +using Ryujinx.Graphics.Gal; +using Ryujinx.Graphics.Memory; +using Ryujinx.Graphics.Texture; +using Ryujinx.Graphics.Vic; +using System; + +namespace Ryujinx.Graphics.VDec +{ + unsafe class VideoDecoder + { + private NvGpu Gpu; + + private H264Decoder H264Decoder; + private Vp9Decoder Vp9Decoder; + + private VideoCodec CurrentVideoCodec; + + private long DecoderContextAddress; + private long FrameDataAddress; + private long VpxCurrLumaAddress; + private long VpxRef0LumaAddress; + private long VpxRef1LumaAddress; + private long VpxRef2LumaAddress; + private long VpxCurrChromaAddress; + private long VpxRef0ChromaAddress; + private long VpxRef1ChromaAddress; + private long VpxRef2ChromaAddress; + private long VpxProbTablesAddress; + + public VideoDecoder(NvGpu Gpu) + { + this.Gpu = Gpu; + + H264Decoder = new H264Decoder(); + Vp9Decoder = new Vp9Decoder(); + } + + public void Process(NvGpuVmm Vmm, int MethodOffset, int[] Arguments) + { + VideoDecoderMeth Method = (VideoDecoderMeth)MethodOffset; + + switch (Method) + { + case VideoDecoderMeth.SetVideoCodec: SetVideoCodec (Vmm, Arguments); break; + case VideoDecoderMeth.Execute: Execute (Vmm, Arguments); break; + case VideoDecoderMeth.SetDecoderCtxAddr: SetDecoderCtxAddr (Vmm, Arguments); break; + case VideoDecoderMeth.SetFrameDataAddr: SetFrameDataAddr (Vmm, Arguments); break; + case VideoDecoderMeth.SetVpxCurrLumaAddr: SetVpxCurrLumaAddr (Vmm, Arguments); break; + case VideoDecoderMeth.SetVpxRef0LumaAddr: SetVpxRef0LumaAddr (Vmm, Arguments); break; + case VideoDecoderMeth.SetVpxRef1LumaAddr: SetVpxRef1LumaAddr (Vmm, Arguments); break; + case VideoDecoderMeth.SetVpxRef2LumaAddr: SetVpxRef2LumaAddr (Vmm, Arguments); break; + case VideoDecoderMeth.SetVpxCurrChromaAddr: SetVpxCurrChromaAddr(Vmm, Arguments); break; + case VideoDecoderMeth.SetVpxRef0ChromaAddr: SetVpxRef0ChromaAddr(Vmm, Arguments); break; + case VideoDecoderMeth.SetVpxRef1ChromaAddr: SetVpxRef1ChromaAddr(Vmm, Arguments); break; + case VideoDecoderMeth.SetVpxRef2ChromaAddr: SetVpxRef2ChromaAddr(Vmm, Arguments); break; + case VideoDecoderMeth.SetVpxProbTablesAddr: SetVpxProbTablesAddr(Vmm, Arguments); break; + } + } + + private void SetVideoCodec(NvGpuVmm Vmm, int[] Arguments) + { + CurrentVideoCodec = (VideoCodec)Arguments[0]; + } + + private void Execute(NvGpuVmm Vmm, int[] Arguments) + { + if (CurrentVideoCodec == VideoCodec.H264) + { + int FrameDataSize = Vmm.ReadInt32(DecoderContextAddress + 0x48); + + H264ParameterSets Params = MemoryHelper.Read(Vmm.Memory, Vmm.GetPhysicalAddress(DecoderContextAddress + 0x58)); + + H264Matrices Matrices = new H264Matrices() + { + ScalingMatrix4 = Vmm.ReadBytes(DecoderContextAddress + 0x1c0, 6 * 16), + ScalingMatrix8 = Vmm.ReadBytes(DecoderContextAddress + 0x220, 2 * 64) + }; + + byte[] FrameData = Vmm.ReadBytes(FrameDataAddress, FrameDataSize); + + H264Decoder.Decode(Params, Matrices, FrameData); + } + else if (CurrentVideoCodec == VideoCodec.Vp9) + { + int FrameDataSize = Vmm.ReadInt32(DecoderContextAddress + 0x30); + + Vp9FrameKeys Keys = new Vp9FrameKeys() + { + CurrKey = Vmm.GetPhysicalAddress(VpxCurrLumaAddress), + Ref0Key = Vmm.GetPhysicalAddress(VpxRef0LumaAddress), + Ref1Key = Vmm.GetPhysicalAddress(VpxRef1LumaAddress), + Ref2Key = Vmm.GetPhysicalAddress(VpxRef2LumaAddress) + }; + + Vp9FrameHeader Header = MemoryHelper.Read(Vmm.Memory, Vmm.GetPhysicalAddress(DecoderContextAddress + 0x48)); + + Vp9ProbabilityTables Probs = new Vp9ProbabilityTables() + { + SegmentationTreeProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x387, 0x7), + SegmentationPredProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x38e, 0x3), + Tx8x8Probs = Vmm.ReadBytes(VpxProbTablesAddress + 0x470, 0x2), + Tx16x16Probs = Vmm.ReadBytes(VpxProbTablesAddress + 0x472, 0x4), + Tx32x32Probs = Vmm.ReadBytes(VpxProbTablesAddress + 0x476, 0x6), + CoefProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x5a0, 0x900), + SkipProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x537, 0x3), + InterModeProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x400, 0x1c), + InterpFilterProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x52a, 0x8), + IsInterProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x41c, 0x4), + CompModeProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x532, 0x5), + SingleRefProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x580, 0xa), + CompRefProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x58a, 0x5), + YModeProbs0 = Vmm.ReadBytes(VpxProbTablesAddress + 0x480, 0x20), + YModeProbs1 = Vmm.ReadBytes(VpxProbTablesAddress + 0x47c, 0x4), + PartitionProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x4e0, 0x40), + MvJointProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x53b, 0x3), + MvSignProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x53e, 0x3), + MvClassProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x54c, 0x14), + MvClass0BitProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x540, 0x3), + MvBitsProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x56c, 0x14), + MvClass0FrProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x560, 0xc), + MvFrProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x542, 0x6), + MvClass0HpProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x548, 0x2), + MvHpProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x54a, 0x2) + }; + + byte[] FrameData = Vmm.ReadBytes(FrameDataAddress, FrameDataSize); + + Vp9Decoder.Decode(Keys, Header, Probs, FrameData); + } + else + { + ThrowUnimplementedCodec(); + } + } + + private void SetDecoderCtxAddr(NvGpuVmm Vmm, int[] Arguments) + { + DecoderContextAddress = GetAddress(Arguments); + } + + private void SetFrameDataAddr(NvGpuVmm Vmm, int[] Arguments) + { + FrameDataAddress = GetAddress(Arguments); + } + + private void SetVpxCurrLumaAddr(NvGpuVmm Vmm, int[] Arguments) + { + VpxCurrLumaAddress = GetAddress(Arguments); + } + + private void SetVpxRef0LumaAddr(NvGpuVmm Vmm, int[] Arguments) + { + VpxRef0LumaAddress = GetAddress(Arguments); + } + + private void SetVpxRef1LumaAddr(NvGpuVmm Vmm, int[] Arguments) + { + VpxRef1LumaAddress = GetAddress(Arguments); + } + + private void SetVpxRef2LumaAddr(NvGpuVmm Vmm, int[] Arguments) + { + VpxRef2LumaAddress = GetAddress(Arguments); + } + + private void SetVpxCurrChromaAddr(NvGpuVmm Vmm, int[] Arguments) + { + VpxCurrChromaAddress = GetAddress(Arguments); + } + + private void SetVpxRef0ChromaAddr(NvGpuVmm Vmm, int[] Arguments) + { + VpxRef0ChromaAddress = GetAddress(Arguments); + } + + private void SetVpxRef1ChromaAddr(NvGpuVmm Vmm, int[] Arguments) + { + VpxRef1ChromaAddress = GetAddress(Arguments); + } + + private void SetVpxRef2ChromaAddr(NvGpuVmm Vmm, int[] Arguments) + { + VpxRef2ChromaAddress = GetAddress(Arguments); + } + + private void SetVpxProbTablesAddr(NvGpuVmm Vmm, int[] Arguments) + { + VpxProbTablesAddress = GetAddress(Arguments); + } + + private static long GetAddress(int[] Arguments) + { + return (long)(uint)Arguments[0] << 8; + } + + internal void CopyPlanes(NvGpuVmm Vmm, SurfaceOutputConfig OutputConfig) + { + switch (OutputConfig.PixelFormat) + { + case SurfacePixelFormat.RGBA8: CopyPlanesRgba8 (Vmm, OutputConfig); break; + case SurfacePixelFormat.YUV420P: CopyPlanesYuv420p(Vmm, OutputConfig); break; + + default: ThrowUnimplementedPixelFormat(OutputConfig.PixelFormat); break; + } + } + + private void CopyPlanesRgba8(NvGpuVmm Vmm, SurfaceOutputConfig OutputConfig) + { + FFmpegFrame Frame = FFmpegWrapper.GetFrameRgba(); + + if ((Frame.Width | Frame.Height) == 0) + { + return; + } + + GalImage Image = new GalImage( + OutputConfig.SurfaceWidth, + OutputConfig.SurfaceHeight, 1, + OutputConfig.GobBlockHeight, + GalMemoryLayout.BlockLinear, + GalImageFormat.RGBA8 | GalImageFormat.Unorm); + + ImageUtils.WriteTexture(Vmm, Image, Vmm.GetPhysicalAddress(OutputConfig.SurfaceLumaAddress), Frame.Data); + } + + private void CopyPlanesYuv420p(NvGpuVmm Vmm, SurfaceOutputConfig OutputConfig) + { + FFmpegFrame Frame = FFmpegWrapper.GetFrame(); + + if ((Frame.Width | Frame.Height) == 0) + { + return; + } + + int HalfSrcWidth = Frame.Width / 2; + + int HalfWidth = Frame.Width / 2; + int HalfHeight = Frame.Height / 2; + + int AlignedWidth = (OutputConfig.SurfaceWidth + 0xff) & ~0xff; + + for (int Y = 0; Y < Frame.Height; Y++) + { + int Src = Y * Frame.Width; + int Dst = Y * AlignedWidth; + + int Size = Frame.Width; + + for (int Offset = 0; Offset < Size; Offset++) + { + Vmm.WriteByte(OutputConfig.SurfaceLumaAddress + Dst + Offset, *(Frame.LumaPtr + Src + Offset)); + } + } + + //Copy chroma data from both channels with interleaving. + for (int Y = 0; Y < HalfHeight; Y++) + { + int Src = Y * HalfSrcWidth; + int Dst = Y * AlignedWidth; + + for (int X = 0; X < HalfWidth; X++) + { + Vmm.WriteByte(OutputConfig.SurfaceChromaUAddress + Dst + X * 2 + 0, *(Frame.ChromaBPtr + Src + X)); + Vmm.WriteByte(OutputConfig.SurfaceChromaUAddress + Dst + X * 2 + 1, *(Frame.ChromaRPtr + Src + X)); + } + } + } + + private void ThrowUnimplementedCodec() + { + throw new NotImplementedException("Codec \"" + CurrentVideoCodec + "\" is not supported!"); + } + + private void ThrowUnimplementedPixelFormat(SurfacePixelFormat PixelFormat) + { + throw new NotImplementedException("Pixel format \"" + PixelFormat + "\" is not supported!"); + } + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/VDec/VideoDecoderMeth.cs b/Ryujinx.Graphics/VDec/VideoDecoderMeth.cs new file mode 100644 index 00000000..12286386 --- /dev/null +++ b/Ryujinx.Graphics/VDec/VideoDecoderMeth.cs @@ -0,0 +1,19 @@ +namespace Ryujinx.Graphics.VDec +{ + enum VideoDecoderMeth + { + SetVideoCodec = 0x80, + Execute = 0xc0, + SetDecoderCtxAddr = 0x101, + SetFrameDataAddr = 0x102, + SetVpxRef0LumaAddr = 0x10c, + SetVpxRef1LumaAddr = 0x10d, + SetVpxRef2LumaAddr = 0x10e, + SetVpxCurrLumaAddr = 0x10f, + SetVpxRef0ChromaAddr = 0x11d, + SetVpxRef1ChromaAddr = 0x11e, + SetVpxRef2ChromaAddr = 0x11f, + SetVpxCurrChromaAddr = 0x120, + SetVpxProbTablesAddr = 0x170 + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/VDec/Vp9Decoder.cs b/Ryujinx.Graphics/VDec/Vp9Decoder.cs new file mode 100644 index 00000000..6e3fc1f2 --- /dev/null +++ b/Ryujinx.Graphics/VDec/Vp9Decoder.cs @@ -0,0 +1,879 @@ +using System.Collections.Generic; +using System.IO; + +namespace Ryujinx.Graphics.VDec +{ + class Vp9Decoder + { + private const int DiffUpdateProbability = 252; + + private const int FrameSyncCode = 0x498342; + + private static readonly int[] MapLut = new int[] + { + 20, 21, 22, 23, 24, 25, 0, 26, 27, 28, 29, 30, 31, 32, 33, 34, + 35, 36, 37, 1, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, + 2, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 3, 62, 63, + 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 4, 74, 75, 76, 77, 78, + 79, 80, 81, 82, 83, 84, 85, 5, 86, 87, 88, 89, 90, 91, 92, 93, + 94, 95, 96, 97, 6, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, + 109, 7, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 8, 122, + 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 9, 134, 135, 136, 137, + 138, 139, 140, 141, 142, 143, 144, 145, 10, 146, 147, 148, 149, 150, 151, 152, + 153, 154, 155, 156, 157, 11, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, + 168, 169, 12, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 13, + 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 14, 194, 195, 196, + 197, 198, 199, 200, 201, 202, 203, 204, 205, 15, 206, 207, 208, 209, 210, 211, + 212, 213, 214, 215, 216, 217, 16, 218, 219, 220, 221, 222, 223, 224, 225, 226, + 227, 228, 229, 17, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, + 18, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 19 + }; + + private byte[] DefaultTx8x8Probs = new byte[] { 100, 66 }; + private byte[] DefaultTx16x16Probs = new byte[] { 20, 152, 15, 101 }; + private byte[] DefaultTx32x32Probs = new byte[] { 3, 136, 37, 5, 52, 13 }; + + private byte[] DefaultCoefProbs = new byte[] + { + 195, 29, 183, 0, 84, 49, 136, 0, 8, 42, 71, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 31, 107, 169, 0, 35, 99, 159, 0, + 17, 82, 140, 0, 8, 66, 114, 0, 2, 44, 76, 0, 1, 19, 32, 0, + 40, 132, 201, 0, 29, 114, 187, 0, 13, 91, 157, 0, 7, 75, 127, 0, + 3, 58, 95, 0, 1, 28, 47, 0, 69, 142, 221, 0, 42, 122, 201, 0, + 15, 91, 159, 0, 6, 67, 121, 0, 1, 42, 77, 0, 1, 17, 31, 0, + 102, 148, 228, 0, 67, 117, 204, 0, 17, 82, 154, 0, 6, 59, 114, 0, + 2, 39, 75, 0, 1, 15, 29, 0, 156, 57, 233, 0, 119, 57, 212, 0, + 58, 48, 163, 0, 29, 40, 124, 0, 12, 30, 81, 0, 3, 12, 31, 0, + 191, 107, 226, 0, 124, 117, 204, 0, 25, 99, 155, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 29, 148, 210, 0, 37, 126, 194, 0, + 8, 93, 157, 0, 2, 68, 118, 0, 1, 39, 69, 0, 1, 17, 33, 0, + 41, 151, 213, 0, 27, 123, 193, 0, 3, 82, 144, 0, 1, 58, 105, 0, + 1, 32, 60, 0, 1, 13, 26, 0, 59, 159, 220, 0, 23, 126, 198, 0, + 4, 88, 151, 0, 1, 66, 114, 0, 1, 38, 71, 0, 1, 18, 34, 0, + 114, 136, 232, 0, 51, 114, 207, 0, 11, 83, 155, 0, 3, 56, 105, 0, + 1, 33, 65, 0, 1, 17, 34, 0, 149, 65, 234, 0, 121, 57, 215, 0, + 61, 49, 166, 0, 28, 36, 114, 0, 12, 25, 76, 0, 3, 16, 42, 0, + 214, 49, 220, 0, 132, 63, 188, 0, 42, 65, 137, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 85, 137, 221, 0, 104, 131, 216, 0, + 49, 111, 192, 0, 21, 87, 155, 0, 2, 49, 87, 0, 1, 16, 28, 0, + 89, 163, 230, 0, 90, 137, 220, 0, 29, 100, 183, 0, 10, 70, 135, 0, + 2, 42, 81, 0, 1, 17, 33, 0, 108, 167, 237, 0, 55, 133, 222, 0, + 15, 97, 179, 0, 4, 72, 135, 0, 1, 45, 85, 0, 1, 19, 38, 0, + 124, 146, 240, 0, 66, 124, 224, 0, 17, 88, 175, 0, 4, 58, 122, 0, + 1, 36, 75, 0, 1, 18, 37, 0, 141, 79, 241, 0, 126, 70, 227, 0, + 66, 58, 182, 0, 30, 44, 136, 0, 12, 34, 96, 0, 2, 20, 47, 0, + 229, 99, 249, 0, 143, 111, 235, 0, 46, 109, 192, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 82, 158, 236, 0, 94, 146, 224, 0, + 25, 117, 191, 0, 9, 87, 149, 0, 3, 56, 99, 0, 1, 33, 57, 0, + 83, 167, 237, 0, 68, 145, 222, 0, 10, 103, 177, 0, 2, 72, 131, 0, + 1, 41, 79, 0, 1, 20, 39, 0, 99, 167, 239, 0, 47, 141, 224, 0, + 10, 104, 178, 0, 2, 73, 133, 0, 1, 44, 85, 0, 1, 22, 47, 0, + 127, 145, 243, 0, 71, 129, 228, 0, 17, 93, 177, 0, 3, 61, 124, 0, + 1, 41, 84, 0, 1, 21, 52, 0, 157, 78, 244, 0, 140, 72, 231, 0, + 69, 58, 184, 0, 31, 44, 137, 0, 14, 38, 105, 0, 8, 23, 61, 0, + 125, 34, 187, 0, 52, 41, 133, 0, 6, 31, 56, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 37, 109, 153, 0, 51, 102, 147, 0, + 23, 87, 128, 0, 8, 67, 101, 0, 1, 41, 63, 0, 1, 19, 29, 0, + 31, 154, 185, 0, 17, 127, 175, 0, 6, 96, 145, 0, 2, 73, 114, 0, + 1, 51, 82, 0, 1, 28, 45, 0, 23, 163, 200, 0, 10, 131, 185, 0, + 2, 93, 148, 0, 1, 67, 111, 0, 1, 41, 69, 0, 1, 14, 24, 0, + 29, 176, 217, 0, 12, 145, 201, 0, 3, 101, 156, 0, 1, 69, 111, 0, + 1, 39, 63, 0, 1, 14, 23, 0, 57, 192, 233, 0, 25, 154, 215, 0, + 6, 109, 167, 0, 3, 78, 118, 0, 1, 48, 69, 0, 1, 21, 29, 0, + 202, 105, 245, 0, 108, 106, 216, 0, 18, 90, 144, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 33, 172, 219, 0, 64, 149, 206, 0, + 14, 117, 177, 0, 5, 90, 141, 0, 2, 61, 95, 0, 1, 37, 57, 0, + 33, 179, 220, 0, 11, 140, 198, 0, 1, 89, 148, 0, 1, 60, 104, 0, + 1, 33, 57, 0, 1, 12, 21, 0, 30, 181, 221, 0, 8, 141, 198, 0, + 1, 87, 145, 0, 1, 58, 100, 0, 1, 31, 55, 0, 1, 12, 20, 0, + 32, 186, 224, 0, 7, 142, 198, 0, 1, 86, 143, 0, 1, 58, 100, 0, + 1, 31, 55, 0, 1, 12, 22, 0, 57, 192, 227, 0, 20, 143, 204, 0, + 3, 96, 154, 0, 1, 68, 112, 0, 1, 42, 69, 0, 1, 19, 32, 0, + 212, 35, 215, 0, 113, 47, 169, 0, 29, 48, 105, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 74, 129, 203, 0, 106, 120, 203, 0, + 49, 107, 178, 0, 19, 84, 144, 0, 4, 50, 84, 0, 1, 15, 25, 0, + 71, 172, 217, 0, 44, 141, 209, 0, 15, 102, 173, 0, 6, 76, 133, 0, + 2, 51, 89, 0, 1, 24, 42, 0, 64, 185, 231, 0, 31, 148, 216, 0, + 8, 103, 175, 0, 3, 74, 131, 0, 1, 46, 81, 0, 1, 18, 30, 0, + 65, 196, 235, 0, 25, 157, 221, 0, 5, 105, 174, 0, 1, 67, 120, 0, + 1, 38, 69, 0, 1, 15, 30, 0, 65, 204, 238, 0, 30, 156, 224, 0, + 7, 107, 177, 0, 2, 70, 124, 0, 1, 42, 73, 0, 1, 18, 34, 0, + 225, 86, 251, 0, 144, 104, 235, 0, 42, 99, 181, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 85, 175, 239, 0, 112, 165, 229, 0, + 29, 136, 200, 0, 12, 103, 162, 0, 6, 77, 123, 0, 2, 53, 84, 0, + 75, 183, 239, 0, 30, 155, 221, 0, 3, 106, 171, 0, 1, 74, 128, 0, + 1, 44, 76, 0, 1, 17, 28, 0, 73, 185, 240, 0, 27, 159, 222, 0, + 2, 107, 172, 0, 1, 75, 127, 0, 1, 42, 73, 0, 1, 17, 29, 0, + 62, 190, 238, 0, 21, 159, 222, 0, 2, 107, 172, 0, 1, 72, 122, 0, + 1, 40, 71, 0, 1, 18, 32, 0, 61, 199, 240, 0, 27, 161, 226, 0, + 4, 113, 180, 0, 1, 76, 129, 0, 1, 46, 80, 0, 1, 23, 41, 0, + 7, 27, 153, 0, 5, 30, 95, 0, 1, 16, 30, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 50, 75, 127, 0, 57, 75, 124, 0, + 27, 67, 108, 0, 10, 54, 86, 0, 1, 33, 52, 0, 1, 12, 18, 0, + 43, 125, 151, 0, 26, 108, 148, 0, 7, 83, 122, 0, 2, 59, 89, 0, + 1, 38, 60, 0, 1, 17, 27, 0, 23, 144, 163, 0, 13, 112, 154, 0, + 2, 75, 117, 0, 1, 50, 81, 0, 1, 31, 51, 0, 1, 14, 23, 0, + 18, 162, 185, 0, 6, 123, 171, 0, 1, 78, 125, 0, 1, 51, 86, 0, + 1, 31, 54, 0, 1, 14, 23, 0, 15, 199, 227, 0, 3, 150, 204, 0, + 1, 91, 146, 0, 1, 55, 95, 0, 1, 30, 53, 0, 1, 11, 20, 0, + 19, 55, 240, 0, 19, 59, 196, 0, 3, 52, 105, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 41, 166, 207, 0, 104, 153, 199, 0, + 31, 123, 181, 0, 14, 101, 152, 0, 5, 72, 106, 0, 1, 36, 52, 0, + 35, 176, 211, 0, 12, 131, 190, 0, 2, 88, 144, 0, 1, 60, 101, 0, + 1, 36, 60, 0, 1, 16, 28, 0, 28, 183, 213, 0, 8, 134, 191, 0, + 1, 86, 142, 0, 1, 56, 96, 0, 1, 30, 53, 0, 1, 12, 20, 0, + 20, 190, 215, 0, 4, 135, 192, 0, 1, 84, 139, 0, 1, 53, 91, 0, + 1, 28, 49, 0, 1, 11, 20, 0, 13, 196, 216, 0, 2, 137, 192, 0, + 1, 86, 143, 0, 1, 57, 99, 0, 1, 32, 56, 0, 1, 13, 24, 0, + 211, 29, 217, 0, 96, 47, 156, 0, 22, 43, 87, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 78, 120, 193, 0, 111, 116, 186, 0, + 46, 102, 164, 0, 15, 80, 128, 0, 2, 49, 76, 0, 1, 18, 28, 0, + 71, 161, 203, 0, 42, 132, 192, 0, 10, 98, 150, 0, 3, 69, 109, 0, + 1, 44, 70, 0, 1, 18, 29, 0, 57, 186, 211, 0, 30, 140, 196, 0, + 4, 93, 146, 0, 1, 62, 102, 0, 1, 38, 65, 0, 1, 16, 27, 0, + 47, 199, 217, 0, 14, 145, 196, 0, 1, 88, 142, 0, 1, 57, 98, 0, + 1, 36, 62, 0, 1, 15, 26, 0, 26, 219, 229, 0, 5, 155, 207, 0, + 1, 94, 151, 0, 1, 60, 104, 0, 1, 36, 62, 0, 1, 16, 28, 0, + 233, 29, 248, 0, 146, 47, 220, 0, 43, 52, 140, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 100, 163, 232, 0, 179, 161, 222, 0, + 63, 142, 204, 0, 37, 113, 174, 0, 26, 89, 137, 0, 18, 68, 97, 0, + 85, 181, 230, 0, 32, 146, 209, 0, 7, 100, 164, 0, 3, 71, 121, 0, + 1, 45, 77, 0, 1, 18, 30, 0, 65, 187, 230, 0, 20, 148, 207, 0, + 2, 97, 159, 0, 1, 68, 116, 0, 1, 40, 70, 0, 1, 14, 29, 0, + 40, 194, 227, 0, 8, 147, 204, 0, 1, 94, 155, 0, 1, 65, 112, 0, + 1, 39, 66, 0, 1, 14, 26, 0, 16, 208, 228, 0, 3, 151, 207, 0, + 1, 98, 160, 0, 1, 67, 117, 0, 1, 41, 74, 0, 1, 17, 31, 0, + 17, 38, 140, 0, 7, 34, 80, 0, 1, 17, 29, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 37, 75, 128, 0, 41, 76, 128, 0, + 26, 66, 116, 0, 12, 52, 94, 0, 2, 32, 55, 0, 1, 10, 16, 0, + 50, 127, 154, 0, 37, 109, 152, 0, 16, 82, 121, 0, 5, 59, 85, 0, + 1, 35, 54, 0, 1, 13, 20, 0, 40, 142, 167, 0, 17, 110, 157, 0, + 2, 71, 112, 0, 1, 44, 72, 0, 1, 27, 45, 0, 1, 11, 17, 0, + 30, 175, 188, 0, 9, 124, 169, 0, 1, 74, 116, 0, 1, 48, 78, 0, + 1, 30, 49, 0, 1, 11, 18, 0, 10, 222, 223, 0, 2, 150, 194, 0, + 1, 83, 128, 0, 1, 48, 79, 0, 1, 27, 45, 0, 1, 11, 17, 0, + 36, 41, 235, 0, 29, 36, 193, 0, 10, 27, 111, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 85, 165, 222, 0, 177, 162, 215, 0, + 110, 135, 195, 0, 57, 113, 168, 0, 23, 83, 120, 0, 10, 49, 61, 0, + 85, 190, 223, 0, 36, 139, 200, 0, 5, 90, 146, 0, 1, 60, 103, 0, + 1, 38, 65, 0, 1, 18, 30, 0, 72, 202, 223, 0, 23, 141, 199, 0, + 2, 86, 140, 0, 1, 56, 97, 0, 1, 36, 61, 0, 1, 16, 27, 0, + 55, 218, 225, 0, 13, 145, 200, 0, 1, 86, 141, 0, 1, 57, 99, 0, + 1, 35, 61, 0, 1, 13, 22, 0, 15, 235, 212, 0, 1, 132, 184, 0, + 1, 84, 139, 0, 1, 57, 97, 0, 1, 34, 56, 0, 1, 14, 23, 0, + 181, 21, 201, 0, 61, 37, 123, 0, 10, 38, 71, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 47, 106, 172, 0, 95, 104, 173, 0, + 42, 93, 159, 0, 18, 77, 131, 0, 4, 50, 81, 0, 1, 17, 23, 0, + 62, 147, 199, 0, 44, 130, 189, 0, 28, 102, 154, 0, 18, 75, 115, 0, + 2, 44, 65, 0, 1, 12, 19, 0, 55, 153, 210, 0, 24, 130, 194, 0, + 3, 93, 146, 0, 1, 61, 97, 0, 1, 31, 50, 0, 1, 10, 16, 0, + 49, 186, 223, 0, 17, 148, 204, 0, 1, 96, 142, 0, 1, 53, 83, 0, + 1, 26, 44, 0, 1, 11, 17, 0, 13, 217, 212, 0, 2, 136, 180, 0, + 1, 78, 124, 0, 1, 50, 83, 0, 1, 29, 49, 0, 1, 14, 23, 0, + 197, 13, 247, 0, 82, 17, 222, 0, 25, 17, 162, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 126, 186, 247, 0, 234, 191, 243, 0, + 176, 177, 234, 0, 104, 158, 220, 0, 66, 128, 186, 0, 55, 90, 137, 0, + 111, 197, 242, 0, 46, 158, 219, 0, 9, 104, 171, 0, 2, 65, 125, 0, + 1, 44, 80, 0, 1, 17, 91, 0, 104, 208, 245, 0, 39, 168, 224, 0, + 3, 109, 162, 0, 1, 79, 124, 0, 1, 50, 102, 0, 1, 43, 102, 0, + 84, 220, 246, 0, 31, 177, 231, 0, 2, 115, 180, 0, 1, 79, 134, 0, + 1, 55, 77, 0, 1, 60, 79, 0, 43, 243, 240, 0, 8, 180, 217, 0, + 1, 115, 166, 0, 1, 84, 121, 0, 1, 51, 67, 0, 1, 16, 6, 0 + }; + + private byte[] DefaultSkipProbs = new byte[] { 192, 128, 64 }; + + private byte[] DefaultInterModeProbs = new byte[] + { + 2, 173, 34, 0, 7, 145, 85, 0, 7, 166, 63, 0, 7, 94, 66, 0, + 8, 64, 46, 0, 17, 81, 31, 0, 25, 29, 30, 0 + }; + + private byte[] DefaultInterpFilterProbs = new byte[] + { + 235, 162, 36, 255, 34, 3, 149, 144 + }; + + private byte[] DefaultIsInterProbs = new byte[] { 9, 102, 187, 225 }; + + private byte[] DefaultCompModeProbs = new byte[] { 239, 183, 119, 96, 41 }; + + private byte[] DefaultSingleRefProbs = new byte[] + { + 33, 16, 77, 74, 142, 142, 172, 170, 238, 247 + }; + + private byte[] DefaultCompRefProbs = new byte[] { 50, 126, 123, 221, 226 }; + + private byte[] DefaultYModeProbs0 = new byte[] + { + 65, 32, 18, 144, 162, 194, 41, 51, 132, 68, 18, 165, 217, 196, 45, 40, + 173, 80, 19, 176, 240, 193, 64, 35, 221, 135, 38, 194, 248, 121, 96, 85 + }; + + private byte[] DefaultYModeProbs1 = new byte[] { 98, 78, 46, 29 }; + + private byte[] DefaultPartitionProbs = new byte[] + { + 199, 122, 141, 0, 147, 63, 159, 0, 148, 133, 118, 0, 121, 104, 114, 0, + 174, 73, 87, 0, 92, 41, 83, 0, 82, 99, 50, 0, 53, 39, 39, 0, + 177, 58, 59, 0, 68, 26, 63, 0, 52, 79, 25, 0, 17, 14, 12, 0, + 222, 34, 30, 0, 72, 16, 44, 0, 58, 32, 12, 0, 10, 7, 6, 0 + }; + + private byte[] DefaultMvJointProbs = new byte[] { 32, 64, 96 }; + + private byte[] DefaultMvSignProbs = new byte[] { 128, 128 }; + + private byte[] DefaultMvClassProbs = new byte[] + { + 224, 144, 192, 168, 192, 176, 192, 198, 198, 245, 216, 128, 176, 160, 176, 176, + 192, 198, 198, 208 + }; + + private byte[] DefaultMvClass0BitProbs = new byte[] { 216, 208 }; + + private byte[] DefaultMvBitsProbs = new byte[] + { + 136, 140, 148, 160, 176, 192, 224, 234, 234, 240, 136, 140, 148, 160, 176, 192, + 224, 234, 234, 240 + }; + + private byte[] DefaultMvClass0FrProbs = new byte[] + { + 128, 128, 64, 96, 112, 64, 128, 128, 64, 96, 112, 64 + }; + + private byte[] DefaultMvFrProbs = new byte[] { 64, 96, 64, 64, 96, 64 }; + + private byte[] DefaultMvClass0HpProbs = new byte[] { 160, 160 }; + + private byte[] DefaultMvHpProbs = new byte[] { 128, 128 }; + + private sbyte[] LoopFilterRefDeltas; + private sbyte[] LoopFilterModeDeltas; + + private LinkedList FrameSlotByLastUse; + + private Dictionary> CachedRefFrames; + + public Vp9Decoder() + { + LoopFilterRefDeltas = new sbyte[4]; + LoopFilterModeDeltas = new sbyte[2]; + + FrameSlotByLastUse = new LinkedList(); + + for (int Slot = 0; Slot < 8; Slot++) + { + FrameSlotByLastUse.AddFirst(Slot); + } + + CachedRefFrames = new Dictionary>(); + } + + public void Decode( + Vp9FrameKeys Keys, + Vp9FrameHeader Header, + Vp9ProbabilityTables Probs, + byte[] FrameData) + { + bool IsKeyFrame = ((Header.Flags >> 0) & 1) != 0; + bool LastIsKeyFrame = ((Header.Flags >> 1) & 1) != 0; + bool FrameSizeChanged = ((Header.Flags >> 2) & 1) != 0; + bool ErrorResilientMode = ((Header.Flags >> 3) & 1) != 0; + bool LastShowFrame = ((Header.Flags >> 4) & 1) != 0; + bool IsFrameIntra = ((Header.Flags >> 5) & 1) != 0; + + bool ShowFrame = !IsFrameIntra; + + //Write compressed header. + byte[] CompressedHeaderData; + + using (MemoryStream CompressedHeader = new MemoryStream()) + { + VpxRangeEncoder Writer = new VpxRangeEncoder(CompressedHeader); + + if (!Header.Lossless) + { + if ((uint)Header.TxMode >= 3) + { + Writer.Write(3, 2); + Writer.Write(Header.TxMode == 4); + } + else + { + Writer.Write(Header.TxMode, 2); + } + } + + if (Header.TxMode == 4) + { + WriteProbabilityUpdate(Writer, Probs.Tx8x8Probs, DefaultTx8x8Probs); + WriteProbabilityUpdate(Writer, Probs.Tx16x16Probs, DefaultTx16x16Probs); + WriteProbabilityUpdate(Writer, Probs.Tx32x32Probs, DefaultTx32x32Probs); + } + + WriteCoefProbabilityUpdate(Writer, Header.TxMode, Probs.CoefProbs, DefaultCoefProbs); + + WriteProbabilityUpdate(Writer, Probs.SkipProbs, DefaultSkipProbs); + + if (!IsFrameIntra) + { + WriteProbabilityUpdateAligned4(Writer, Probs.InterModeProbs, DefaultInterModeProbs); + + if (Header.RawInterpolationFilter == 4) + { + WriteProbabilityUpdate(Writer, Probs.InterpFilterProbs, DefaultInterpFilterProbs); + } + + WriteProbabilityUpdate(Writer, Probs.IsInterProbs, DefaultIsInterProbs); + + if ((Header.RefFrameSignBias[1] & 1) != (Header.RefFrameSignBias[2] & 1) || + (Header.RefFrameSignBias[1] & 1) != (Header.RefFrameSignBias[3] & 1)) + { + if ((uint)Header.CompPredMode >= 1) + { + Writer.Write(1, 1); + Writer.Write(Header.CompPredMode == 2); + } + else + { + Writer.Write(0, 1); + } + } + + if (Header.CompPredMode == 2) + { + WriteProbabilityUpdate(Writer, Probs.CompModeProbs, DefaultCompModeProbs); + } + + if (Header.CompPredMode != 1) + { + WriteProbabilityUpdate(Writer, Probs.SingleRefProbs, DefaultSingleRefProbs); + } + + if (Header.CompPredMode != 0) + { + WriteProbabilityUpdate(Writer, Probs.CompRefProbs, DefaultCompRefProbs); + } + + for (int Index = 0; Index < 4; Index++) + { + int i = Index * 8; + int j = Index; + + WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 0], DefaultYModeProbs0[i + 0]); + WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 1], DefaultYModeProbs0[i + 1]); + WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 2], DefaultYModeProbs0[i + 2]); + WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 3], DefaultYModeProbs0[i + 3]); + WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 4], DefaultYModeProbs0[i + 4]); + WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 5], DefaultYModeProbs0[i + 5]); + WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 6], DefaultYModeProbs0[i + 6]); + WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 7], DefaultYModeProbs0[i + 7]); + WriteProbabilityUpdate(Writer, Probs.YModeProbs1[j + 0], DefaultYModeProbs1[j + 0]); + } + + WriteProbabilityUpdateAligned4(Writer, Probs.PartitionProbs, DefaultPartitionProbs); + + for (int i = 0; i < 3; i++) + { + WriteMvProbabilityUpdate(Writer, Probs.MvJointProbs[i], DefaultMvJointProbs[i]); + } + + for (int i = 0; i < 2; i++) + { + WriteMvProbabilityUpdate(Writer, Probs.MvSignProbs[i], DefaultMvSignProbs[i]); + + for (int j = 0; j < 10; j++) + { + int Index = i * 10 + j; + + WriteMvProbabilityUpdate(Writer, Probs.MvClassProbs[Index], DefaultMvClassProbs[Index]); + } + + WriteMvProbabilityUpdate(Writer, Probs.MvClass0BitProbs[i], DefaultMvClass0BitProbs[i]); + + for (int j = 0; j < 10; j++) + { + int Index = i * 10 + j; + + WriteMvProbabilityUpdate(Writer, Probs.MvBitsProbs[Index], DefaultMvBitsProbs[Index]); + } + } + + for (int i = 0; i < 2; i++) + { + for (int j = 0; j < 2; j++) + { + for (int k = 0; k < 3; k++) + { + int Index = i * 2 * 3 + j * 3 + k; + + WriteMvProbabilityUpdate(Writer, Probs.MvClass0FrProbs[Index], DefaultMvClass0FrProbs[Index]); + } + } + + for (int j = 0; j < 3; j++) + { + int Index = i * 3 + j; + + WriteMvProbabilityUpdate(Writer, Probs.MvFrProbs[Index], DefaultMvFrProbs[Index]); + } + } + + if (Header.AllowHighPrecisionMv) + { + for (int Index = 0; Index < 2; Index++) + { + WriteMvProbabilityUpdate(Writer, Probs.MvClass0HpProbs[Index], DefaultMvClass0HpProbs[Index]); + WriteMvProbabilityUpdate(Writer, Probs.MvHpProbs[Index], DefaultMvHpProbs[Index]); + } + } + } + + Writer.End(); + + CompressedHeaderData = CompressedHeader.ToArray(); + } + + //Write uncompressed header. + using (MemoryStream EncodedHeader = new MemoryStream()) + { + VpxBitStreamWriter Writer = new VpxBitStreamWriter(EncodedHeader); + + Writer.WriteU(2, 2); //Frame marker. + Writer.WriteU(0, 2); //Profile. + Writer.WriteBit(false); //Show existing frame. + Writer.WriteBit(!IsKeyFrame); + Writer.WriteBit(ShowFrame); + Writer.WriteBit(ErrorResilientMode); + + if (IsKeyFrame) + { + Writer.WriteU(FrameSyncCode, 24); + Writer.WriteU(0, 3); //Color space. + Writer.WriteU(0, 1); //Color range. + Writer.WriteU(Header.CurrentFrame.Width - 1, 16); + Writer.WriteU(Header.CurrentFrame.Height - 1, 16); + Writer.WriteBit(false); //Render and frame size different. + + CachedRefFrames.Clear(); + + //On key frames, all frame slots are set to the current frame, + //so the value of the selected slot doesn't really matter. + GetNewFrameSlot(Keys.CurrKey); + } + else + { + if (!ShowFrame) + { + Writer.WriteBit(IsFrameIntra); + } + + if (!ErrorResilientMode) + { + Writer.WriteU(0, 2); //Reset frame context. + } + + int RefreshFrameFlags = 1 << GetNewFrameSlot(Keys.CurrKey); + + if (IsFrameIntra) + { + Writer.WriteU(FrameSyncCode, 24); + Writer.WriteU(RefreshFrameFlags, 8); + Writer.WriteU(Header.CurrentFrame.Width - 1, 16); + Writer.WriteU(Header.CurrentFrame.Height - 1, 16); + Writer.WriteBit(false); //Render and frame size different. + } + else + { + Writer.WriteU(RefreshFrameFlags, 8); + + int[] RefFrameIndex = new int[] + { + GetFrameSlot(Keys.Ref0Key), + GetFrameSlot(Keys.Ref1Key), + GetFrameSlot(Keys.Ref2Key) + }; + + byte[] RefFrameSignBias = Header.RefFrameSignBias; + + for (int Index = 1; Index < 4; Index++) + { + Writer.WriteU(RefFrameIndex[Index - 1], 3); + Writer.WriteU(RefFrameSignBias[Index], 1); + } + + Writer.WriteBit(true); //Frame size with refs. + Writer.WriteBit(false); //Render and frame size different. + Writer.WriteBit(Header.AllowHighPrecisionMv); + Writer.WriteBit(Header.RawInterpolationFilter == 4); + + if (Header.RawInterpolationFilter != 4) + { + Writer.WriteU(Header.RawInterpolationFilter, 2); + } + } + } + + if (!ErrorResilientMode) + { + Writer.WriteBit(false); //Refresh frame context. + Writer.WriteBit(true); //Frame parallel decoding mode. + } + + Writer.WriteU(0, 2); //Frame context index. + + Writer.WriteU(Header.LoopFilterLevel, 6); + Writer.WriteU(Header.LoopFilterSharpness, 3); + Writer.WriteBit(Header.LoopFilterDeltaEnabled); + + if (Header.LoopFilterDeltaEnabled) + { + bool[] UpdateLoopFilterRefDeltas = new bool[4]; + bool[] UpdateLoopFilterModeDeltas = new bool[2]; + + bool LoopFilterDeltaUpdate = false; + + for (int Index = 0; Index < Header.LoopFilterRefDeltas.Length; Index++) + { + sbyte Old = LoopFilterRefDeltas[Index]; + sbyte New = Header.LoopFilterRefDeltas[Index]; + + LoopFilterDeltaUpdate |= (UpdateLoopFilterRefDeltas[Index] = Old != New); + } + + for (int Index = 0; Index < Header.LoopFilterModeDeltas.Length; Index++) + { + sbyte Old = LoopFilterModeDeltas[Index]; + sbyte New = Header.LoopFilterModeDeltas[Index]; + + LoopFilterDeltaUpdate |= (UpdateLoopFilterModeDeltas[Index] = Old != New); + } + + Writer.WriteBit(LoopFilterDeltaUpdate); + + if (LoopFilterDeltaUpdate) + { + for (int Index = 0; Index < Header.LoopFilterRefDeltas.Length; Index++) + { + Writer.WriteBit(UpdateLoopFilterRefDeltas[Index]); + + if (UpdateLoopFilterRefDeltas[Index]) + { + Writer.WriteS(Header.LoopFilterRefDeltas[Index], 6); + } + } + + for (int Index = 0; Index < Header.LoopFilterModeDeltas.Length; Index++) + { + Writer.WriteBit(UpdateLoopFilterModeDeltas[Index]); + + if (UpdateLoopFilterModeDeltas[Index]) + { + Writer.WriteS(Header.LoopFilterModeDeltas[Index], 6); + } + } + } + } + + Writer.WriteU(Header.BaseQIndex, 8); + + Writer.WriteDeltaQ(Header.DeltaQYDc); + Writer.WriteDeltaQ(Header.DeltaQUvDc); + Writer.WriteDeltaQ(Header.DeltaQUvAc); + + Writer.WriteBit(false); //Segmentation enabled (TODO). + + int MinTileColsLog2 = CalcMinLog2TileCols(Header.CurrentFrame.Width); + int MaxTileColsLog2 = CalcMaxLog2TileCols(Header.CurrentFrame.Width); + + int TileColsLog2Diff = Header.TileColsLog2 - MinTileColsLog2; + + int TileColsLog2IncMask = (1 << TileColsLog2Diff) - 1; + + //If it's less than the maximum, we need to add an extra 0 on the bitstream + //to indicate that it should stop reading. + if (Header.TileColsLog2 < MaxTileColsLog2) + { + Writer.WriteU(TileColsLog2IncMask << 1, TileColsLog2Diff + 1); + } + else + { + Writer.WriteU(TileColsLog2IncMask, TileColsLog2Diff); + } + + bool TileRowsLog2IsNonZero = Header.TileRowsLog2 != 0; + + Writer.WriteBit(TileRowsLog2IsNonZero); + + if (TileRowsLog2IsNonZero) + { + Writer.WriteBit(Header.TileRowsLog2 > 1); + } + + Writer.WriteU(CompressedHeaderData.Length, 16); + + Writer.Flush(); + + EncodedHeader.Write(CompressedHeaderData, 0, CompressedHeaderData.Length); + + if (!FFmpegWrapper.IsInitialized) + { + FFmpegWrapper.Vp9Initialize(); + } + + FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(EncodedHeader.ToArray(), FrameData)); + } + + LoopFilterRefDeltas = Header.LoopFilterRefDeltas; + LoopFilterModeDeltas = Header.LoopFilterModeDeltas; + } + + private int GetNewFrameSlot(long Key) + { + LinkedListNode Node = FrameSlotByLastUse.Last; + + FrameSlotByLastUse.RemoveLast(); + FrameSlotByLastUse.AddFirst(Node); + + CachedRefFrames[Key] = Node; + + return Node.Value; + } + + private int GetFrameSlot(long Key) + { + if (CachedRefFrames.TryGetValue(Key, out LinkedListNode Node)) + { + FrameSlotByLastUse.Remove(Node); + FrameSlotByLastUse.AddFirst(Node); + + return Node.Value; + } + + //Reference frame was lost. + //What we should do in this case? + return 0; + } + + private void WriteProbabilityUpdate(VpxRangeEncoder Writer, byte[] New, byte[] Old) + { + for (int Offset = 0; Offset < New.Length; Offset++) + { + WriteProbabilityUpdate(Writer, New[Offset], Old[Offset]); + } + } + + private void WriteCoefProbabilityUpdate(VpxRangeEncoder Writer, int TxMode, byte[] New, byte[] Old) + { + //Note: There's 1 byte added on each packet for alignment, + //this byte is ignored when doing updates. + const int BlockBytes = 2 * 2 * 6 * 6 * 4; + + bool NeedsUpdate(int BaseIndex) + { + int Index = BaseIndex; + + for (int i = 0; i < 2; i++) + for (int j = 0; j < 2; j++) + for (int k = 0; k < 6; k++) + for (int l = 0; l < 6; l++) + { + if (New[Index + 0] != Old[Index + 0] || + New[Index + 1] != Old[Index + 1] || + New[Index + 2] != Old[Index + 2]) + { + return true; + } + + Index += 4; + } + + return false; + } + + for (int BlockIndex = 0; BlockIndex < 4; BlockIndex++) + { + int BaseIndex = BlockIndex * BlockBytes; + + bool Update = NeedsUpdate(BaseIndex); + + Writer.Write(Update); + + if (Update) + { + int Index = BaseIndex; + + for (int i = 0; i < 2; i++) + for (int j = 0; j < 2; j++) + for (int k = 0; k < 6; k++) + for (int l = 0; l < 6; l++) + { + if (k != 0 || l < 3) + { + WriteProbabilityUpdate(Writer, New[Index + 0], Old[Index + 0]); + WriteProbabilityUpdate(Writer, New[Index + 1], Old[Index + 1]); + WriteProbabilityUpdate(Writer, New[Index + 2], Old[Index + 2]); + } + + Index += 4; + } + } + + if (BlockIndex == TxMode) + { + break; + } + } + } + + private void WriteProbabilityUpdateAligned4(VpxRangeEncoder Writer, byte[] New, byte[] Old) + { + for (int Offset = 0; Offset < New.Length; Offset += 4) + { + WriteProbabilityUpdate(Writer, New[Offset + 0], Old[Offset + 0]); + WriteProbabilityUpdate(Writer, New[Offset + 1], Old[Offset + 1]); + WriteProbabilityUpdate(Writer, New[Offset + 2], Old[Offset + 2]); + } + } + + private void WriteProbabilityUpdate(VpxRangeEncoder Writer, byte New, byte Old) + { + bool Update = New != Old; + + Writer.Write(Update, DiffUpdateProbability); + + if (Update) + { + WriteProbabilityDelta(Writer, New, Old); + } + } + + private void WriteProbabilityDelta(VpxRangeEncoder Writer, int New, int Old) + { + int Delta = RemapProbability(New, Old); + + EncodeTermSubExp(Writer, Delta); + } + + private int RemapProbability(int New, int Old) + { + New--; + Old--; + + int Index; + + if (Old * 2 <= 0xff) + { + Index = RecenterNonNeg(New, Old) - 1; + } + else + { + Index = RecenterNonNeg(0xff - 1 - New, 0xff - 1 - Old) - 1; + } + + return MapLut[Index]; + } + + private int RecenterNonNeg(int New, int Old) + { + if (New > Old * 2) + { + return New; + } + else if (New >= Old) + { + return (New - Old) * 2; + } + else /* if (New < Old) */ + { + return (Old - New) * 2 - 1; + } + } + + private void EncodeTermSubExp(VpxRangeEncoder Writer, int Value) + { + if (WriteLessThan(Writer, Value, 16)) + { + Writer.Write(Value, 4); + } + else if (WriteLessThan(Writer, Value, 32)) + { + Writer.Write(Value - 16, 4); + } + else if (WriteLessThan(Writer, Value, 64)) + { + Writer.Write(Value - 32, 5); + } + else + { + Value -= 64; + + const int Size = 8; + + int Mask = (1 << Size) - 191; + + int Delta = Value - Mask; + + if (Delta < 0) + { + Writer.Write(Value, Size - 1); + } + else + { + Writer.Write(Delta / 2 + Mask, Size - 1); + Writer.Write(Delta & 1, 1); + } + } + } + + private bool WriteLessThan(VpxRangeEncoder Writer, int Value, int Test) + { + bool IsLessThan = Value < Test; + + Writer.Write(!IsLessThan); + + return IsLessThan; + } + + private void WriteMvProbabilityUpdate(VpxRangeEncoder Writer, byte New, byte Old) + { + bool Update = New != Old; + + Writer.Write(Update, DiffUpdateProbability); + + if (Update) + { + Writer.Write(New >> 1, 7); + } + } + + private static int CalcMinLog2TileCols(int FrameWidth) + { + int Sb64Cols = (FrameWidth + 63) / 64; + int MinLog2 = 0; + + while ((64 << MinLog2) < Sb64Cols) + { + MinLog2++; + } + + return MinLog2; + } + + private static int CalcMaxLog2TileCols(int FrameWidth) + { + int Sb64Cols = (FrameWidth + 63) / 64; + int MaxLog2 = 1; + + while ((Sb64Cols >> MaxLog2) >= 4) + { + MaxLog2++; + } + + return MaxLog2 - 1; + } + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/VDec/Vp9FrameHeader.cs b/Ryujinx.Graphics/VDec/Vp9FrameHeader.cs new file mode 100644 index 00000000..bdba6de5 --- /dev/null +++ b/Ryujinx.Graphics/VDec/Vp9FrameHeader.cs @@ -0,0 +1,79 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.Graphics.VDec +{ + [StructLayout(LayoutKind.Sequential, Pack = 2)] + struct Vp9FrameDimensions + { + public short Width; + public short Height; + public short SubsamplingX; //? + public short SubsamplingY; //? + } + + [StructLayout(LayoutKind.Sequential, Pack = 1)] + struct Vp9FrameHeader + { + [MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)] + public Vp9FrameDimensions[] RefFrames; + + public Vp9FrameDimensions CurrentFrame; + + public int Flags; + + [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)] + public byte[] RefFrameSignBias; + + public byte LoopFilterLevel; + public byte LoopFilterSharpness; + + public byte BaseQIndex; + public sbyte DeltaQYDc; + public sbyte DeltaQUvDc; + public sbyte DeltaQUvAc; + + [MarshalAs(UnmanagedType.I1)] + public bool Lossless; + + public byte TxMode; + + [MarshalAs(UnmanagedType.I1)] + public bool AllowHighPrecisionMv; + + public byte RawInterpolationFilter; + public byte CompPredMode; + public byte FixCompRef; + public byte VarCompRef0; + public byte VarCompRef1; + + public byte TileColsLog2; + public byte TileRowsLog2; + + [MarshalAs(UnmanagedType.I1)] + public bool SegmentationEnabled; + + [MarshalAs(UnmanagedType.I1)] + public bool SegmentationUpdate; + + [MarshalAs(UnmanagedType.I1)] + public bool SegmentationTemporalUpdate; + + [MarshalAs(UnmanagedType.I1)] + public bool SegmentationAbsOrDeltaUpdate; + + [MarshalAs(UnmanagedType.ByValArray, SizeConst = 8 * 4, ArraySubType = UnmanagedType.I1)] + public bool[] FeatureEnabled; + + [MarshalAs(UnmanagedType.ByValArray, SizeConst = 8 * 4)] + public short[] FeatureData; + + [MarshalAs(UnmanagedType.I1)] + public bool LoopFilterDeltaEnabled; + + [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)] + public sbyte[] LoopFilterRefDeltas; + + [MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)] + public sbyte[] LoopFilterModeDeltas; + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/VDec/Vp9FrameKeys.cs b/Ryujinx.Graphics/VDec/Vp9FrameKeys.cs new file mode 100644 index 00000000..dfc31ea3 --- /dev/null +++ b/Ryujinx.Graphics/VDec/Vp9FrameKeys.cs @@ -0,0 +1,10 @@ +namespace Ryujinx.Graphics.VDec +{ + struct Vp9FrameKeys + { + public long CurrKey; + public long Ref0Key; + public long Ref1Key; + public long Ref2Key; + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/VDec/Vp9ProbabilityTables.cs b/Ryujinx.Graphics/VDec/Vp9ProbabilityTables.cs new file mode 100644 index 00000000..5a6dd0cf --- /dev/null +++ b/Ryujinx.Graphics/VDec/Vp9ProbabilityTables.cs @@ -0,0 +1,31 @@ +namespace Ryujinx.Graphics.VDec +{ + struct Vp9ProbabilityTables + { + public byte[] SegmentationTreeProbs; + public byte[] SegmentationPredProbs; + public byte[] Tx8x8Probs; + public byte[] Tx16x16Probs; + public byte[] Tx32x32Probs; + public byte[] CoefProbs; + public byte[] SkipProbs; + public byte[] InterModeProbs; + public byte[] InterpFilterProbs; + public byte[] IsInterProbs; + public byte[] CompModeProbs; + public byte[] SingleRefProbs; + public byte[] CompRefProbs; + public byte[] YModeProbs0; + public byte[] YModeProbs1; + public byte[] PartitionProbs; + public byte[] MvJointProbs; + public byte[] MvSignProbs; + public byte[] MvClassProbs; + public byte[] MvClass0BitProbs; + public byte[] MvBitsProbs; + public byte[] MvClass0FrProbs; + public byte[] MvFrProbs; + public byte[] MvClass0HpProbs; + public byte[] MvHpProbs; + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/VDec/VpxBitStreamWriter.cs b/Ryujinx.Graphics/VDec/VpxBitStreamWriter.cs new file mode 100644 index 00000000..0c712d2c --- /dev/null +++ b/Ryujinx.Graphics/VDec/VpxBitStreamWriter.cs @@ -0,0 +1,38 @@ +using System.IO; + +namespace Ryujinx.Graphics.VDec +{ + class VpxBitStreamWriter : BitStreamWriter + { + public VpxBitStreamWriter(Stream BaseStream) : base(BaseStream) { } + + public void WriteU(int Value, int ValueSize) + { + WriteBits(Value, ValueSize); + } + + public void WriteS(int Value, int ValueSize) + { + bool Sign = Value < 0; + + if (Sign) + { + Value = -Value; + } + + WriteBits((Value << 1) | (Sign ? 1 : 0), ValueSize + 1); + } + + public void WriteDeltaQ(int Value) + { + bool DeltaCoded = Value != 0; + + WriteBit(DeltaCoded); + + if (DeltaCoded) + { + WriteBits(Value, 4); + } + } + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/VDec/VpxRangeEncoder.cs b/Ryujinx.Graphics/VDec/VpxRangeEncoder.cs new file mode 100644 index 00000000..3e381d2c --- /dev/null +++ b/Ryujinx.Graphics/VDec/VpxRangeEncoder.cs @@ -0,0 +1,134 @@ +using System.IO; + +namespace Ryujinx.Graphics.VDec +{ + class VpxRangeEncoder + { + private const int HalfProbability = 128; + + private static readonly int[] NormLut = new int[] + { + 0, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 + }; + + private Stream BaseStream; + + private uint LowValue; + private uint Range; + private int Count; + + public VpxRangeEncoder(Stream BaseStream) + { + this.BaseStream = BaseStream; + + Range = 0xff; + Count = -24; + + Write(false); + } + + public void WriteByte(byte Value) + { + Write(Value, 8); + } + + public void Write(int Value, int ValueSize) + { + for (int Bit = ValueSize - 1; Bit >= 0; Bit--) + { + Write(((Value >> Bit) & 1) != 0); + } + } + + public void Write(bool Bit) + { + Write(Bit, HalfProbability); + } + + public void Write(bool Bit, int Probability) + { + uint Range = this.Range; + + uint Split = 1 + (((Range - 1) * (uint)Probability) >> 8); + + Range = Split; + + if (Bit) + { + LowValue += Split; + Range = this.Range - Split; + } + + int Shift = NormLut[Range]; + + Range <<= Shift; + Count += Shift; + + if (Count >= 0) + { + int Offset = Shift - Count; + + if (((LowValue << (Offset - 1)) >> 31) != 0) + { + long CurrentPos = BaseStream.Position; + + BaseStream.Seek(-1, SeekOrigin.Current); + + while (BaseStream.Position >= 0 && PeekByte() == 0xff) + { + BaseStream.WriteByte(0); + + BaseStream.Seek(-2, SeekOrigin.Current); + } + + BaseStream.WriteByte((byte)(PeekByte() + 1)); + + BaseStream.Seek(CurrentPos, SeekOrigin.Begin); + } + + BaseStream.WriteByte((byte)(LowValue >> (24 - Offset))); + + LowValue <<= Offset; + Shift = Count; + LowValue &= 0xffffff; + Count -= 8; + } + + LowValue <<= Shift; + + this.Range = Range; + } + + private byte PeekByte() + { + byte Value = (byte)BaseStream.ReadByte(); + + BaseStream.Seek(-1, SeekOrigin.Current); + + return Value; + } + + public void End() + { + for (int Index = 0; Index < 32; Index++) + { + Write(false); + } + } + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/Vic/StructUnpacker.cs b/Ryujinx.Graphics/Vic/StructUnpacker.cs new file mode 100644 index 00000000..62777aad --- /dev/null +++ b/Ryujinx.Graphics/Vic/StructUnpacker.cs @@ -0,0 +1,69 @@ +using Ryujinx.Graphics.Memory; +using System; + +namespace Ryujinx.Graphics.Vic +{ + class StructUnpacker + { + private NvGpuVmm Vmm; + + private long Position; + + private ulong Buffer; + private int BuffPos; + + public StructUnpacker(NvGpuVmm Vmm, long Position) + { + this.Vmm = Vmm; + this.Position = Position; + + BuffPos = 64; + } + + public int Read(int Bits) + { + if ((uint)Bits > 32) + { + throw new ArgumentOutOfRangeException(nameof(Bits)); + } + + int Value = 0; + + while (Bits > 0) + { + RefillBufferIfNeeded(); + + int ReadBits = Bits; + + int MaxReadBits = 64 - BuffPos; + + if (ReadBits > MaxReadBits) + { + ReadBits = MaxReadBits; + } + + Value <<= ReadBits; + + Value |= (int)(Buffer >> BuffPos) & (int)(0xffffffff >> (32 - ReadBits)); + + BuffPos += ReadBits; + + Bits -= ReadBits; + } + + return Value; + } + + private void RefillBufferIfNeeded() + { + if (BuffPos >= 64) + { + Buffer = Vmm.ReadUInt64(Position); + + Position += 8; + + BuffPos = 0; + } + } + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs b/Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs new file mode 100644 index 00000000..0a232744 --- /dev/null +++ b/Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs @@ -0,0 +1,33 @@ +namespace Ryujinx.Graphics.Vic +{ + struct SurfaceOutputConfig + { + public SurfacePixelFormat PixelFormat; + + public int SurfaceWidth; + public int SurfaceHeight; + public int GobBlockHeight; + + public long SurfaceLumaAddress; + public long SurfaceChromaUAddress; + public long SurfaceChromaVAddress; + + public SurfaceOutputConfig( + SurfacePixelFormat PixelFormat, + int SurfaceWidth, + int SurfaceHeight, + int GobBlockHeight, + long OutputSurfaceLumaAddress, + long OutputSurfaceChromaUAddress, + long OutputSurfaceChromaVAddress) + { + this.PixelFormat = PixelFormat; + this.SurfaceWidth = SurfaceWidth; + this.SurfaceHeight = SurfaceHeight; + this.GobBlockHeight = GobBlockHeight; + this.SurfaceLumaAddress = OutputSurfaceLumaAddress; + this.SurfaceChromaUAddress = OutputSurfaceChromaUAddress; + this.SurfaceChromaVAddress = OutputSurfaceChromaVAddress; + } + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/Vic/SurfacePixelFormat.cs b/Ryujinx.Graphics/Vic/SurfacePixelFormat.cs new file mode 100644 index 00000000..ee56ac05 --- /dev/null +++ b/Ryujinx.Graphics/Vic/SurfacePixelFormat.cs @@ -0,0 +1,8 @@ +namespace Ryujinx.Graphics.Vic +{ + enum SurfacePixelFormat + { + RGBA8 = 0x1f, + YUV420P = 0x44 + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/Vic/VideoImageComposer.cs b/Ryujinx.Graphics/Vic/VideoImageComposer.cs new file mode 100644 index 00000000..758382fa --- /dev/null +++ b/Ryujinx.Graphics/Vic/VideoImageComposer.cs @@ -0,0 +1,107 @@ +using Ryujinx.Graphics.Memory; + +namespace Ryujinx.Graphics.Vic +{ + class VideoImageComposer + { + private NvGpu Gpu; + + private long ConfigStructAddress; + private long OutputSurfaceLumaAddress; + private long OutputSurfaceChromaUAddress; + private long OutputSurfaceChromaVAddress; + + public VideoImageComposer(NvGpu Gpu) + { + this.Gpu = Gpu; + } + + public void Process(NvGpuVmm Vmm, int MethodOffset, int[] Arguments) + { + VideoImageComposerMeth Method = (VideoImageComposerMeth)MethodOffset; + + switch (Method) + { + case VideoImageComposerMeth.Execute: + Execute(Vmm, Arguments); + break; + + case VideoImageComposerMeth.SetConfigStructOffset: + SetConfigStructOffset(Vmm, Arguments); + break; + + case VideoImageComposerMeth.SetOutputSurfaceLumaOffset: + SetOutputSurfaceLumaOffset(Vmm, Arguments); + break; + + case VideoImageComposerMeth.SetOutputSurfaceChromaUOffset: + SetOutputSurfaceChromaUOffset(Vmm, Arguments); + break; + + case VideoImageComposerMeth.SetOutputSurfaceChromaVOffset: + SetOutputSurfaceChromaVOffset(Vmm, Arguments); + break; + } + } + + private void Execute(NvGpuVmm Vmm, int[] Arguments) + { + StructUnpacker Unpacker = new StructUnpacker(Vmm, ConfigStructAddress + 0x20); + + SurfacePixelFormat PixelFormat = (SurfacePixelFormat)Unpacker.Read(7); + + int ChromaLocHoriz = Unpacker.Read(2); + int ChromaLocVert = Unpacker.Read(2); + + int BlockLinearKind = Unpacker.Read(4); + int BlockLinearHeightLog2 = Unpacker.Read(4); + + int Reserved0 = Unpacker.Read(3); + int Reserved1 = Unpacker.Read(10); + + int SurfaceWidthMinus1 = Unpacker.Read(14); + int SurfaceHeightMinus1 = Unpacker.Read(14); + + int GobBlockHeight = 1 << BlockLinearHeightLog2; + + int SurfaceWidth = SurfaceWidthMinus1 + 1; + int SurfaceHeight = SurfaceHeightMinus1 + 1; + + SurfaceOutputConfig OutputConfig = new SurfaceOutputConfig( + PixelFormat, + SurfaceWidth, + SurfaceHeight, + GobBlockHeight, + OutputSurfaceLumaAddress, + OutputSurfaceChromaUAddress, + OutputSurfaceChromaVAddress); + + Gpu.VideoDecoder.CopyPlanes(Vmm, OutputConfig); + } + + private void SetConfigStructOffset(NvGpuVmm Vmm, int[] Arguments) + { + ConfigStructAddress = GetAddress(Arguments); + } + + private void SetOutputSurfaceLumaOffset(NvGpuVmm Vmm, int[] Arguments) + { + OutputSurfaceLumaAddress = GetAddress(Arguments); + } + + private void SetOutputSurfaceChromaUOffset(NvGpuVmm Vmm, int[] Arguments) + { + OutputSurfaceChromaUAddress = GetAddress(Arguments); + } + + private void SetOutputSurfaceChromaVOffset(NvGpuVmm Vmm, int[] Arguments) + { + OutputSurfaceChromaVAddress = GetAddress(Arguments); + } + + private static long GetAddress(int[] Arguments) + { + return (long)(uint)Arguments[0] << 8; + } + } +} \ No newline at end of file diff --git a/Ryujinx.Graphics/Vic/VideoImageComposerMeth.cs b/Ryujinx.Graphics/Vic/VideoImageComposerMeth.cs new file mode 100644 index 00000000..b30cabea --- /dev/null +++ b/Ryujinx.Graphics/Vic/VideoImageComposerMeth.cs @@ -0,0 +1,12 @@ +namespace Ryujinx.Graphics.Vic +{ + enum VideoImageComposerMeth + { + Execute = 0xc0, + SetControlParams = 0x1c1, + SetConfigStructOffset = 0x1c2, + SetOutputSurfaceLumaOffset = 0x1c8, + SetOutputSurfaceChromaUOffset = 0x1c9, + SetOutputSurfaceChromaVOffset = 0x1ca + } +} \ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Mm/IRequest.cs b/Ryujinx.HLE/HOS/Services/Mm/IRequest.cs index 88cd57cf..72067d71 100644 --- a/Ryujinx.HLE/HOS/Services/Mm/IRequest.cs +++ b/Ryujinx.HLE/HOS/Services/Mm/IRequest.cs @@ -16,6 +16,7 @@ namespace Ryujinx.HLE.HOS.Services.Mm { { 1, InitializeOld }, { 4, Initialize }, + { 5, Finalize }, { 6, SetAndWait }, { 7, Get } }; @@ -40,6 +41,15 @@ namespace Ryujinx.HLE.HOS.Services.Mm return 0; } + public long Finalize(ServiceCtx Context) + { + Context.Device.Gpu.UninitializeVideoDecoder(); + + Logger.PrintStub(LogClass.ServiceMm, "Stubbed."); + + return 0; + } + public long SetAndWait(ServiceCtx Context) { Logger.PrintStub(LogClass.ServiceMm, "Stubbed."); diff --git a/Ryujinx.HLE/HOS/Services/Nv/INvDrvServices.cs b/Ryujinx.HLE/HOS/Services/Nv/INvDrvServices.cs index 6786d0e2..1b034bfa 100644 --- a/Ryujinx.HLE/HOS/Services/Nv/INvDrvServices.cs +++ b/Ryujinx.HLE/HOS/Services/Nv/INvDrvServices.cs @@ -23,11 +23,13 @@ namespace Ryujinx.HLE.HOS.Services.Nv private static Dictionary IoctlProcessors = new Dictionary() { - { "/dev/nvhost-as-gpu", ProcessIoctlNvGpuAS }, - { "/dev/nvhost-ctrl", ProcessIoctlNvHostCtrl }, - { "/dev/nvhost-ctrl-gpu", ProcessIoctlNvGpuGpu }, - { "/dev/nvhost-gpu", ProcessIoctlNvHostGpu }, - { "/dev/nvmap", ProcessIoctlNvMap } + { "/dev/nvhost-as-gpu", ProcessIoctlNvGpuAS }, + { "/dev/nvhost-ctrl", ProcessIoctlNvHostCtrl }, + { "/dev/nvhost-ctrl-gpu", ProcessIoctlNvGpuGpu }, + { "/dev/nvhost-gpu", ProcessIoctlNvHostChannel }, + { "/dev/nvhost-nvdec", ProcessIoctlNvHostChannel }, + { "/dev/nvhost-vic", ProcessIoctlNvHostChannel }, + { "/dev/nvmap", ProcessIoctlNvMap } }; public static GlobalStateTable Fds { get; private set; } @@ -166,9 +168,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv return ProcessIoctl(Context, Cmd, NvGpuGpuIoctl.ProcessIoctl); } - private static int ProcessIoctlNvHostGpu(ServiceCtx Context, int Cmd) + private static int ProcessIoctlNvHostChannel(ServiceCtx Context, int Cmd) { - return ProcessIoctl(Context, Cmd, NvHostChannelIoctl.ProcessIoctlGpu); + return ProcessIoctl(Context, Cmd, NvHostChannelIoctl.ProcessIoctl); } private static int ProcessIoctlNvMap(ServiceCtx Context, int Cmd) diff --git a/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvChannelName.cs b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvChannelName.cs deleted file mode 100644 index a2b5ea4c..00000000 --- a/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvChannelName.cs +++ /dev/null @@ -1,7 +0,0 @@ -namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel -{ - enum NvChannelName - { - Gpu - } -} \ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelCmdBuf.cs b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelCmdBuf.cs new file mode 100644 index 00000000..44949597 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelCmdBuf.cs @@ -0,0 +1,12 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel +{ + [StructLayout(LayoutKind.Sequential, Size = 8, Pack = 4)] + struct NvHostChannelCmdBuf + { + public int MemoryId; + public int Offset; + public int WordsCount; + } +} \ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelGetParamArg.cs b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelGetParamArg.cs new file mode 100644 index 00000000..5c04e5d4 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelGetParamArg.cs @@ -0,0 +1,11 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel +{ + [StructLayout(LayoutKind.Sequential, Size = 8, Pack = 4)] + struct NvHostChannelGetParamArg + { + public int Param; + public int Value; + } +} \ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelIoctl.cs b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelIoctl.cs index d9f5602b..466f3e9b 100644 --- a/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelIoctl.cs +++ b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelIoctl.cs @@ -3,6 +3,7 @@ using Ryujinx.Common.Logging; using Ryujinx.Graphics.Memory; using Ryujinx.HLE.HOS.Kernel; using Ryujinx.HLE.HOS.Services.Nv.NvGpuAS; +using Ryujinx.HLE.HOS.Services.Nv.NvMap; using System; using System.Collections.Concurrent; @@ -10,37 +11,25 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel { class NvHostChannelIoctl { - private class ChannelsPerProcess - { - public ConcurrentDictionary Channels { get; private set; } - - public ChannelsPerProcess() - { - Channels = new ConcurrentDictionary(); - - Channels.TryAdd(NvChannelName.Gpu, new NvChannel()); - } - } - - private static ConcurrentDictionary Channels; + private static ConcurrentDictionary Channels; static NvHostChannelIoctl() { - Channels = new ConcurrentDictionary(); + Channels = new ConcurrentDictionary(); } - public static int ProcessIoctlGpu(ServiceCtx Context, int Cmd) - { - return ProcessIoctl(Context, NvChannelName.Gpu, Cmd); - } - - public static int ProcessIoctl(ServiceCtx Context, NvChannelName Channel, int Cmd) + public static int ProcessIoctl(ServiceCtx Context, int Cmd) { switch (Cmd & 0xffff) { + case 0x0001: return Submit (Context); + case 0x0002: return GetSyncpoint (Context); + case 0x0003: return GetWaitBase (Context); + case 0x0009: return MapBuffer (Context); + case 0x000a: return UnmapBuffer (Context); case 0x4714: return SetUserData (Context); case 0x4801: return SetNvMap (Context); - case 0x4803: return SetTimeout (Context, Channel); + case 0x4803: return SetTimeout (Context); case 0x4808: return SubmitGpfifo (Context); case 0x4809: return AllocObjCtx (Context); case 0x480b: return ZcullBind (Context); @@ -53,6 +42,138 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel throw new NotImplementedException(Cmd.ToString("x8")); } + private static int Submit(ServiceCtx Context) + { + long InputPosition = Context.Request.GetBufferType0x21().Position; + long OutputPosition = Context.Request.GetBufferType0x22().Position; + + NvHostChannelSubmit Args = MemoryHelper.Read(Context.Memory, InputPosition); + + NvGpuVmm Vmm = NvGpuASIoctl.GetASCtx(Context).Vmm; + + for (int Index = 0; Index < Args.CmdBufsCount; Index++) + { + long CmdBufOffset = InputPosition + 0x10 + Index * 0xc; + + NvHostChannelCmdBuf CmdBuf = MemoryHelper.Read(Context.Memory, CmdBufOffset); + + NvMapHandle Map = NvMapIoctl.GetNvMap(Context, CmdBuf.MemoryId); + + int[] CmdBufData = new int[CmdBuf.WordsCount]; + + for (int Offset = 0; Offset < CmdBufData.Length; Offset++) + { + CmdBufData[Offset] = Context.Memory.ReadInt32(Map.Address + CmdBuf.Offset + Offset * 4); + } + + Context.Device.Gpu.PushCommandBuffer(Vmm, CmdBufData); + } + + //TODO: Relocation, waitchecks, etc. + + return NvResult.Success; + } + + private static int GetSyncpoint(ServiceCtx Context) + { + //TODO + long InputPosition = Context.Request.GetBufferType0x21().Position; + long OutputPosition = Context.Request.GetBufferType0x22().Position; + + NvHostChannelGetParamArg Args = MemoryHelper.Read(Context.Memory, InputPosition); + + Args.Value = 0; + + MemoryHelper.Write(Context.Memory, OutputPosition, Args); + + return NvResult.Success; + } + + private static int GetWaitBase(ServiceCtx Context) + { + long InputPosition = Context.Request.GetBufferType0x21().Position; + long OutputPosition = Context.Request.GetBufferType0x22().Position; + + NvHostChannelGetParamArg Args = MemoryHelper.Read(Context.Memory, InputPosition); + + Args.Value = 0; + + MemoryHelper.Write(Context.Memory, OutputPosition, Args); + + return NvResult.Success; + } + + private static int MapBuffer(ServiceCtx Context) + { + long InputPosition = Context.Request.GetBufferType0x21().Position; + long OutputPosition = Context.Request.GetBufferType0x22().Position; + + NvHostChannelMapBuffer Args = MemoryHelper.Read(Context.Memory, InputPosition); + + NvGpuVmm Vmm = NvGpuASIoctl.GetASCtx(Context).Vmm; + + for (int Index = 0; Index < Args.NumEntries; Index++) + { + int Handle = Context.Memory.ReadInt32(InputPosition + 0xc + Index * 8); + + NvMapHandle Map = NvMapIoctl.GetNvMap(Context, Handle); + + if (Map == null) + { + Logger.PrintWarning(LogClass.ServiceNv, $"Invalid handle 0x{Handle:x8}!"); + + return NvResult.InvalidInput; + } + + lock (Map) + { + if (Map.DmaMapAddress == 0) + { + Map.DmaMapAddress = Vmm.MapLow(Map.Address, Map.Size); + } + + Context.Memory.WriteInt32(OutputPosition + 0xc + 4 + Index * 8, (int)Map.DmaMapAddress); + } + } + + return NvResult.Success; + } + + private static int UnmapBuffer(ServiceCtx Context) + { + long InputPosition = Context.Request.GetBufferType0x21().Position; + + NvHostChannelMapBuffer Args = MemoryHelper.Read(Context.Memory, InputPosition); + + NvGpuVmm Vmm = NvGpuASIoctl.GetASCtx(Context).Vmm; + + for (int Index = 0; Index < Args.NumEntries; Index++) + { + int Handle = Context.Memory.ReadInt32(InputPosition + 0xc + Index * 8); + + NvMapHandle Map = NvMapIoctl.GetNvMap(Context, Handle); + + if (Map == null) + { + Logger.PrintWarning(LogClass.ServiceNv, $"Invalid handle 0x{Handle:x8}!"); + + return NvResult.InvalidInput; + } + + lock (Map) + { + if (Map.DmaMapAddress != 0) + { + Vmm.Free(Map.DmaMapAddress, Map.Size); + + Map.DmaMapAddress = 0; + } + } + } + + return NvResult.Success; + } + private static int SetUserData(ServiceCtx Context) { long InputPosition = Context.Request.GetBufferType0x21().Position; @@ -73,11 +194,11 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel return NvResult.Success; } - private static int SetTimeout(ServiceCtx Context, NvChannelName Channel) + private static int SetTimeout(ServiceCtx Context) { long InputPosition = Context.Request.GetBufferType0x21().Position; - GetChannel(Context, Channel).Timeout = Context.Memory.ReadInt32(InputPosition); + GetChannel(Context).Timeout = Context.Memory.ReadInt32(InputPosition); return NvResult.Success; } @@ -185,14 +306,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel Context.Device.Gpu.Pusher.Push(Vmm, Gpfifo); } - public static NvChannel GetChannel(ServiceCtx Context, NvChannelName Channel) + public static NvChannel GetChannel(ServiceCtx Context) { - ChannelsPerProcess Cpp = Channels.GetOrAdd(Context.Process, (Key) => - { - return new ChannelsPerProcess(); - }); - - return Cpp.Channels[Channel]; + return Channels.GetOrAdd(Context.Process, (Key) => new NvChannel()); } public static void UnloadProcess(KProcess Process) diff --git a/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelMapBuffer.cs b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelMapBuffer.cs new file mode 100644 index 00000000..1dfedf2d --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelMapBuffer.cs @@ -0,0 +1,12 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel +{ + [StructLayout(LayoutKind.Sequential, Size = 0xc, Pack = 4)] + struct NvHostChannelMapBuffer + { + public int NumEntries; + public int DataAddress; //Ignored by the driver. + public bool AttachHostChDas; + } +} \ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelSubmit.cs b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelSubmit.cs new file mode 100644 index 00000000..f776ad87 --- /dev/null +++ b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelSubmit.cs @@ -0,0 +1,13 @@ +using System.Runtime.InteropServices; + +namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel +{ + [StructLayout(LayoutKind.Sequential, Size = 8, Pack = 4)] + struct NvHostChannelSubmit + { + public int CmdBufsCount; + public int RelocsCount; + public int SyncptIncrsCount; + public int WaitchecksCount; + } +} \ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Nv/NvMap/NvMapHandle.cs b/Ryujinx.HLE/HOS/Services/Nv/NvMap/NvMapHandle.cs index 3f8a1517..e97e4ff4 100644 --- a/Ryujinx.HLE/HOS/Services/Nv/NvMap/NvMapHandle.cs +++ b/Ryujinx.HLE/HOS/Services/Nv/NvMap/NvMapHandle.cs @@ -11,6 +11,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvMap public int Kind; public long Address; public bool Allocated; + public long DmaMapAddress; private long Dupes;