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ModLoader: Fix case sensitivy issues (#4720)

* Fix case sensitivity for mod subdirectories

* Small refactoring of ModLoader
This commit is contained in:
TSRBerry 2023-05-03 02:07:16 +02:00 committed by GitHub
parent dd574146fb
commit cc1a933a2f
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GPG key ID: 4AEE18F83AFDEB23
7 changed files with 158 additions and 147 deletions

View file

@ -1576,8 +1576,8 @@ namespace Ryujinx.Ava.UI.ViewModels
{ {
if (SelectedApplication != null) if (SelectedApplication != null)
{ {
string modsBasePath = VirtualFileSystem.ModLoader.GetModsBasePath(); string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = VirtualFileSystem.ModLoader.GetTitleDir(modsBasePath, SelectedApplication.TitleId); string titleModsPath = ModLoader.GetTitleDir(modsBasePath, SelectedApplication.TitleId);
OpenHelper.OpenFolder(titleModsPath); OpenHelper.OpenFolder(titleModsPath);
} }
@ -1587,8 +1587,8 @@ namespace Ryujinx.Ava.UI.ViewModels
{ {
if (SelectedApplication != null) if (SelectedApplication != null)
{ {
string sdModsBasePath = VirtualFileSystem.ModLoader.GetSdModsBasePath(); string sdModsBasePath = ModLoader.GetSdModsBasePath();
string titleModsPath = VirtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, SelectedApplication.TitleId); string titleModsPath = ModLoader.GetTitleDir(sdModsBasePath, SelectedApplication.TitleId);
OpenHelper.OpenFolder(titleModsPath); OpenHelper.OpenFolder(titleModsPath);
} }

View file

@ -35,8 +35,8 @@ namespace Ryujinx.Ava.UI.Windows
InitializeComponent(); InitializeComponent();
string modsBasePath = virtualFileSystem.ModLoader.GetModsBasePath(); string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, titleId); string titleModsPath = ModLoader.GetTitleDir(modsBasePath, titleId);
ulong titleIdValue = ulong.Parse(titleId, System.Globalization.NumberStyles.HexNumber); ulong titleIdValue = ulong.Parse(titleId, System.Globalization.NumberStyles.HexNumber);
_enabledCheatsPath = Path.Combine(titleModsPath, "cheats", "enabled.txt"); _enabledCheatsPath = Path.Combine(titleModsPath, "cheats", "enabled.txt");

View file

@ -89,7 +89,7 @@ namespace Ryujinx.HLE.HOS
} }
// Title independent mods // Title independent mods
public class PatchCache private class PatchCache
{ {
public List<Mod<DirectoryInfo>> NsoPatches { get; } public List<Mod<DirectoryInfo>> NsoPatches { get; }
public List<Mod<DirectoryInfo>> NroPatches { get; } public List<Mod<DirectoryInfo>> NroPatches { get; }
@ -107,14 +107,14 @@ namespace Ryujinx.HLE.HOS
} }
} }
public Dictionary<ulong, ModCache> AppMods; // key is TitleId private readonly Dictionary<ulong, ModCache> _appMods; // key is TitleId
public PatchCache Patches; private PatchCache _patches;
private static readonly EnumerationOptions _dirEnumOptions; private static readonly EnumerationOptions DirEnumOptions;
static ModLoader() static ModLoader()
{ {
_dirEnumOptions = new EnumerationOptions DirEnumOptions = new EnumerationOptions
{ {
MatchCasing = MatchCasing.CaseInsensitive, MatchCasing = MatchCasing.CaseInsensitive,
MatchType = MatchType.Simple, MatchType = MatchType.Simple,
@ -125,37 +125,73 @@ namespace Ryujinx.HLE.HOS
public ModLoader() public ModLoader()
{ {
AppMods = new Dictionary<ulong, ModCache>(); _appMods = new Dictionary<ulong, ModCache>();
Patches = new PatchCache(); _patches = new PatchCache();
} }
public void Clear() private void Clear()
{ {
AppMods.Clear(); _appMods.Clear();
Patches = new PatchCache(); _patches = new PatchCache();
} }
private static bool StrEquals(string s1, string s2) => string.Equals(s1, s2, StringComparison.OrdinalIgnoreCase); private static bool StrEquals(string s1, string s2) => string.Equals(s1, s2, StringComparison.OrdinalIgnoreCase);
public string GetModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetModsPath()); public static string GetModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetModsPath());
public string GetSdModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetSdModsPath()); public static string GetSdModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetSdModsPath());
private string EnsureBaseDirStructure(string modsBasePath) private static string EnsureBaseDirStructure(string modsBasePath)
{ {
var modsDir = new DirectoryInfo(modsBasePath); var modsDir = new DirectoryInfo(modsBasePath);
modsDir.CreateSubdirectory(AmsContentsDir); modsDir.CreateSubdirectory(AmsContentsDir);
modsDir.CreateSubdirectory(AmsNsoPatchDir); modsDir.CreateSubdirectory(AmsNsoPatchDir);
modsDir.CreateSubdirectory(AmsNroPatchDir); modsDir.CreateSubdirectory(AmsNroPatchDir);
// modsDir.CreateSubdirectory(AmsKipPatchDir); // uncomment when KIPs are supported // TODO: uncomment when KIPs are supported
// modsDir.CreateSubdirectory(AmsKipPatchDir);
return modsDir.FullName; return modsDir.FullName;
} }
private static DirectoryInfo FindTitleDir(DirectoryInfo contentsDir, string titleId) private static DirectoryInfo FindTitleDir(DirectoryInfo contentsDir, string titleId)
=> contentsDir.EnumerateDirectories($"{titleId}*", _dirEnumOptions).FirstOrDefault(); => contentsDir.EnumerateDirectories($"{titleId}*", DirEnumOptions).FirstOrDefault();
public string GetTitleDir(string modsBasePath, string titleId) private static void AddModsFromDirectory(ModCache mods, DirectoryInfo dir, string titleId)
{
System.Text.StringBuilder types = new();
foreach (var modDir in dir.EnumerateDirectories())
{
types.Clear();
Mod<DirectoryInfo> mod = new("", null);
if (StrEquals(RomfsDir, modDir.Name))
{
mods.RomfsDirs.Add(mod = new Mod<DirectoryInfo>($"<{titleId} RomFs>", modDir));
types.Append('R');
}
else if (StrEquals(ExefsDir, modDir.Name))
{
mods.ExefsDirs.Add(mod = new Mod<DirectoryInfo>($"<{titleId} ExeFs>", modDir));
types.Append('E');
}
else if (StrEquals(CheatDir, modDir.Name))
{
types.Append('C', QueryCheatsDir(mods, modDir));
}
else
{
AddModsFromDirectory(mods, modDir, titleId);
}
if (types.Length > 0)
{
Logger.Info?.Print(LogClass.ModLoader, $"Found mod '{mod.Name}' [{types}]");
}
}
}
public static string GetTitleDir(string modsBasePath, string titleId)
{ {
var contentsDir = new DirectoryInfo(Path.Combine(modsBasePath, AmsContentsDir)); var contentsDir = new DirectoryInfo(Path.Combine(modsBasePath, AmsContentsDir));
var titleModsPath = FindTitleDir(contentsDir, titleId); var titleModsPath = FindTitleDir(contentsDir, titleId);
@ -170,17 +206,32 @@ namespace Ryujinx.HLE.HOS
} }
// Static Query Methods // Static Query Methods
public static void QueryPatchDirs(PatchCache cache, DirectoryInfo patchDir) private static void QueryPatchDirs(PatchCache cache, DirectoryInfo patchDir)
{ {
if (cache.Initialized || !patchDir.Exists) return; if (cache.Initialized || !patchDir.Exists)
{
return;
}
var patches = cache.KipPatches; List<Mod<DirectoryInfo>> patches;
string type = null; string type;
if (StrEquals(AmsNsoPatchDir, patchDir.Name)) { patches = cache.NsoPatches; type = "NSO"; } if (StrEquals(AmsNsoPatchDir, patchDir.Name))
else if (StrEquals(AmsNroPatchDir, patchDir.Name)) { patches = cache.NroPatches; type = "NRO"; } {
else if (StrEquals(AmsKipPatchDir, patchDir.Name)) { patches = cache.KipPatches; type = "KIP"; } patches = cache.NsoPatches; type = "NSO";
else return; }
else if (StrEquals(AmsNroPatchDir, patchDir.Name))
{
patches = cache.NroPatches; type = "NRO";
}
else if (StrEquals(AmsKipPatchDir, patchDir.Name))
{
patches = cache.KipPatches; type = "KIP";
}
else
{
return;
}
foreach (var modDir in patchDir.EnumerateDirectories()) foreach (var modDir in patchDir.EnumerateDirectories())
{ {
@ -189,9 +240,12 @@ namespace Ryujinx.HLE.HOS
} }
} }
public static void QueryTitleDir(ModCache mods, DirectoryInfo titleDir) private static void QueryTitleDir(ModCache mods, DirectoryInfo titleDir)
{ {
if (!titleDir.Exists) return; if (!titleDir.Exists)
{
return;
}
var fsFile = new FileInfo(Path.Combine(titleDir.FullName, RomfsContainer)); var fsFile = new FileInfo(Path.Combine(titleDir.FullName, RomfsContainer));
if (fsFile.Exists) if (fsFile.Exists)
@ -205,64 +259,15 @@ namespace Ryujinx.HLE.HOS
mods.ExefsContainers.Add(new Mod<FileInfo>($"<{titleDir.Name} ExeFs>", fsFile)); mods.ExefsContainers.Add(new Mod<FileInfo>($"<{titleDir.Name} ExeFs>", fsFile));
} }
System.Text.StringBuilder types = new System.Text.StringBuilder(5); AddModsFromDirectory(mods, titleDir, titleDir.Name);
foreach (var modDir in titleDir.EnumerateDirectories())
{
types.Clear();
Mod<DirectoryInfo> mod = new Mod<DirectoryInfo>("", null);
if (StrEquals(RomfsDir, modDir.Name))
{
mods.RomfsDirs.Add(mod = new Mod<DirectoryInfo>($"<{titleDir.Name} RomFs>", modDir));
types.Append('R');
}
else if (StrEquals(ExefsDir, modDir.Name))
{
mods.ExefsDirs.Add(mod = new Mod<DirectoryInfo>($"<{titleDir.Name} ExeFs>", modDir));
types.Append('E');
}
else if (StrEquals(CheatDir, modDir.Name))
{
for (int i = 0; i < QueryCheatsDir(mods, modDir); i++)
{
types.Append('C');
}
}
else
{
var romfs = new DirectoryInfo(Path.Combine(modDir.FullName, RomfsDir));
var exefs = new DirectoryInfo(Path.Combine(modDir.FullName, ExefsDir));
var cheat = new DirectoryInfo(Path.Combine(modDir.FullName, CheatDir));
if (romfs.Exists)
{
mods.RomfsDirs.Add(mod = new Mod<DirectoryInfo>(modDir.Name, romfs));
types.Append('R');
}
if (exefs.Exists)
{
mods.ExefsDirs.Add(mod = new Mod<DirectoryInfo>(modDir.Name, exefs));
types.Append('E');
}
if (cheat.Exists)
{
for (int i = 0; i < QueryCheatsDir(mods, cheat); i++)
{
types.Append('C');
}
}
}
if (types.Length > 0) Logger.Info?.Print(LogClass.ModLoader, $"Found mod '{mod.Name}' [{types}]");
}
} }
public static void QueryContentsDir(ModCache mods, DirectoryInfo contentsDir, ulong titleId) public static void QueryContentsDir(ModCache mods, DirectoryInfo contentsDir, ulong titleId)
{ {
if (!contentsDir.Exists) return; if (!contentsDir.Exists)
{
return;
}
Logger.Info?.Print(LogClass.ModLoader, $"Searching mods for {((titleId & 0x1000) != 0 ? "DLC" : "Title")} {titleId:X16}"); Logger.Info?.Print(LogClass.ModLoader, $"Searching mods for {((titleId & 0x1000) != 0 ? "DLC" : "Title")} {titleId:X16}");
@ -302,9 +307,16 @@ namespace Ryujinx.HLE.HOS
continue; continue;
} }
int oldCheatsCount = mods.Cheats.Count;
// A cheat file can contain several cheats for the same executable, so the file must be parsed in // A cheat file can contain several cheats for the same executable, so the file must be parsed in
// order to properly enumerate them. // order to properly enumerate them.
mods.Cheats.AddRange(GetCheatsInFile(file)); mods.Cheats.AddRange(GetCheatsInFile(file));
if (mods.Cheats.Count - oldCheatsCount > 0)
{
numMods++;
}
} }
return numMods; return numMods;
@ -313,13 +325,11 @@ namespace Ryujinx.HLE.HOS
private static IEnumerable<Cheat> GetCheatsInFile(FileInfo cheatFile) private static IEnumerable<Cheat> GetCheatsInFile(FileInfo cheatFile)
{ {
string cheatName = DefaultCheatName; string cheatName = DefaultCheatName;
List<string> instructions = new List<string>(); List<string> instructions = new();
List<Cheat> cheats = new List<Cheat>(); List<Cheat> cheats = new();
using (StreamReader cheatData = cheatFile.OpenText()) using StreamReader cheatData = cheatFile.OpenText();
{ while (cheatData.ReadLine() is { } line)
string line;
while ((line = cheatData.ReadLine()) != null)
{ {
line = line.Trim(); line = line.Trim();
@ -332,18 +342,18 @@ namespace Ryujinx.HLE.HOS
Logger.Warning?.Print(LogClass.ModLoader, $"Ignoring cheat '{cheatFile.FullName}' because it is malformed"); Logger.Warning?.Print(LogClass.ModLoader, $"Ignoring cheat '{cheatFile.FullName}' because it is malformed");
return new List<Cheat>(); return Array.Empty<Cheat>();
} }
// Add the previous section to the list. // Add the previous section to the list.
if (instructions.Count != 0) if (instructions.Count > 0)
{ {
cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions)); cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions));
} }
// Start a new cheat section. // Start a new cheat section.
cheatName = line.Substring(1, line.Length - 2); cheatName = line.Substring(1, line.Length - 2);
instructions = new List<string>(); instructions.Clear();
} }
else if (line.Length > 0) else if (line.Length > 0)
{ {
@ -353,17 +363,16 @@ namespace Ryujinx.HLE.HOS
} }
// Add the last section being processed. // Add the last section being processed.
if (instructions.Count != 0) if (instructions.Count > 0)
{ {
cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions)); cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions));
} }
}
return cheats; return cheats;
} }
// Assumes searchDirPaths don't overlap // Assumes searchDirPaths don't overlap
public static void CollectMods(Dictionary<ulong, ModCache> modCaches, PatchCache patches, params string[] searchDirPaths) private static void CollectMods(Dictionary<ulong, ModCache> modCaches, PatchCache patches, params string[] searchDirPaths)
{ {
static bool IsPatchesDir(string name) => StrEquals(AmsNsoPatchDir, name) || static bool IsPatchesDir(string name) => StrEquals(AmsNsoPatchDir, name) ||
StrEquals(AmsNroPatchDir, name) || StrEquals(AmsNroPatchDir, name) ||
@ -375,7 +384,7 @@ namespace Ryujinx.HLE.HOS
{ {
if (IsContentsDir(searchDir.Name)) if (IsContentsDir(searchDir.Name))
{ {
foreach (var (titleId, cache) in modCaches) foreach ((ulong titleId, ModCache cache) in modCaches)
{ {
QueryContentsDir(cache, searchDir, titleId); QueryContentsDir(cache, searchDir, titleId);
} }
@ -419,15 +428,15 @@ namespace Ryujinx.HLE.HOS
foreach (ulong titleId in titles) foreach (ulong titleId in titles)
{ {
AppMods[titleId] = new ModCache(); _appMods[titleId] = new ModCache();
} }
CollectMods(AppMods, Patches, searchDirPaths); CollectMods(_appMods, _patches, searchDirPaths);
} }
internal IStorage ApplyRomFsMods(ulong titleId, IStorage baseStorage) internal IStorage ApplyRomFsMods(ulong titleId, IStorage baseStorage)
{ {
if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.RomfsDirs.Count + mods.RomfsContainers.Count == 0) if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.RomfsDirs.Count + mods.RomfsContainers.Count == 0)
{ {
return baseStorage; return baseStorage;
} }
@ -487,7 +496,7 @@ namespace Ryujinx.HLE.HOS
return newStorage; return newStorage;
} }
private static void AddFiles(IFileSystem fs, string modName, HashSet<string> fileSet, RomFsBuilder builder) private static void AddFiles(IFileSystem fs, string modName, ISet<string> fileSet, RomFsBuilder builder)
{ {
foreach (var entry in fs.EnumerateEntries() foreach (var entry in fs.EnumerateEntries()
.Where(f => f.Type == DirectoryEntryType.File) .Where(f => f.Type == DirectoryEntryType.File)
@ -509,7 +518,7 @@ namespace Ryujinx.HLE.HOS
internal bool ReplaceExefsPartition(ulong titleId, ref IFileSystem exefs) internal bool ReplaceExefsPartition(ulong titleId, ref IFileSystem exefs)
{ {
if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsContainers.Count == 0) if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsContainers.Count == 0)
{ {
return false; return false;
} }
@ -537,13 +546,13 @@ namespace Ryujinx.HLE.HOS
internal ModLoadResult ApplyExefsMods(ulong titleId, NsoExecutable[] nsos) internal ModLoadResult ApplyExefsMods(ulong titleId, NsoExecutable[] nsos)
{ {
ModLoadResult modLoadResult = new ModLoadResult ModLoadResult modLoadResult = new()
{ {
Stubs = new BitVector32(), Stubs = new BitVector32(),
Replaces = new BitVector32() Replaces = new BitVector32()
}; };
if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsDirs.Count == 0) if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsDirs.Count == 0)
{ {
return modLoadResult; return modLoadResult;
} }
@ -561,7 +570,7 @@ namespace Ryujinx.HLE.HOS
{ {
var nsoName = ProcessConst.ExeFsPrefixes[i]; var nsoName = ProcessConst.ExeFsPrefixes[i];
FileInfo nsoFile = new FileInfo(Path.Combine(mod.Path.FullName, nsoName)); FileInfo nsoFile = new(Path.Combine(mod.Path.FullName, nsoName));
if (nsoFile.Exists) if (nsoFile.Exists)
{ {
if (modLoadResult.Replaces[1 << i]) if (modLoadResult.Replaces[1 << i])
@ -580,7 +589,7 @@ namespace Ryujinx.HLE.HOS
modLoadResult.Stubs[1 << i] |= File.Exists(Path.Combine(mod.Path.FullName, nsoName + StubExtension)); modLoadResult.Stubs[1 << i] |= File.Exists(Path.Combine(mod.Path.FullName, nsoName + StubExtension));
} }
FileInfo npdmFile = new FileInfo(Path.Combine(mod.Path.FullName, "main.npdm")); FileInfo npdmFile = new(Path.Combine(mod.Path.FullName, "main.npdm"));
if (npdmFile.Exists) if (npdmFile.Exists)
{ {
if (modLoadResult.Npdm != null) if (modLoadResult.Npdm != null)
@ -611,7 +620,7 @@ namespace Ryujinx.HLE.HOS
internal void ApplyNroPatches(NroExecutable nro) internal void ApplyNroPatches(NroExecutable nro)
{ {
var nroPatches = Patches.NroPatches; var nroPatches = _patches.NroPatches;
if (nroPatches.Count == 0) return; if (nroPatches.Count == 0) return;
@ -622,9 +631,9 @@ namespace Ryujinx.HLE.HOS
internal bool ApplyNsoPatches(ulong titleId, params IExecutable[] programs) internal bool ApplyNsoPatches(ulong titleId, params IExecutable[] programs)
{ {
IEnumerable<Mod<DirectoryInfo>> nsoMods = Patches.NsoPatches; IEnumerable<Mod<DirectoryInfo>> nsoMods = _patches.NsoPatches;
if (AppMods.TryGetValue(titleId, out ModCache mods)) if (_appMods.TryGetValue(titleId, out ModCache mods))
{ {
nsoMods = nsoMods.Concat(mods.ExefsDirs); nsoMods = nsoMods.Concat(mods.ExefsDirs);
} }
@ -636,7 +645,7 @@ namespace Ryujinx.HLE.HOS
internal void LoadCheats(ulong titleId, ProcessTamperInfo tamperInfo, TamperMachine tamperMachine) internal void LoadCheats(ulong titleId, ProcessTamperInfo tamperInfo, TamperMachine tamperMachine)
{ {
if (tamperInfo == null || tamperInfo.BuildIds == null || tamperInfo.CodeAddresses == null) if (tamperInfo?.BuildIds == null || tamperInfo.CodeAddresses == null)
{ {
Logger.Error?.Print(LogClass.ModLoader, "Unable to install cheat because the associated process is invalid"); Logger.Error?.Print(LogClass.ModLoader, "Unable to install cheat because the associated process is invalid");
@ -645,14 +654,14 @@ namespace Ryujinx.HLE.HOS
Logger.Info?.Print(LogClass.ModLoader, $"Build ids found for title {titleId:X16}:\n {String.Join("\n ", tamperInfo.BuildIds)}"); Logger.Info?.Print(LogClass.ModLoader, $"Build ids found for title {titleId:X16}:\n {String.Join("\n ", tamperInfo.BuildIds)}");
if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.Cheats.Count == 0) if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.Cheats.Count == 0)
{ {
return; return;
} }
var cheats = mods.Cheats; var cheats = mods.Cheats;
var processExes = tamperInfo.BuildIds.Zip(tamperInfo.CodeAddresses, (k, v) => new { k, v }) var processExes = tamperInfo.BuildIds.Zip(tamperInfo.CodeAddresses, (k, v) => new { k, v })
.ToDictionary(x => x.k.Substring(0, Math.Min(Cheat.CheatIdSize, x.k.Length)), x => x.v); .ToDictionary(x => x.k[..Math.Min(Cheat.CheatIdSize, x.k.Length)], x => x.v);
foreach (var cheat in cheats) foreach (var cheat in cheats)
{ {

View file

@ -2,6 +2,7 @@
using LibHac.FsSystem; using LibHac.FsSystem;
using LibHac.Loader; using LibHac.Loader;
using LibHac.Ns; using LibHac.Ns;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.Loaders.Processes.Extensions; using Ryujinx.HLE.Loaders.Processes.Extensions;
using ApplicationId = LibHac.Ncm.ApplicationId; using ApplicationId = LibHac.Ncm.ApplicationId;
@ -17,8 +18,8 @@ namespace Ryujinx.HLE.Loaders.Processes
device.Configuration.VirtualFileSystem.ModLoader.CollectMods( device.Configuration.VirtualFileSystem.ModLoader.CollectMods(
new[] { programId }, new[] { programId },
device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath(), ModLoader.GetModsBasePath(),
device.Configuration.VirtualFileSystem.ModLoader.GetSdModsBasePath()); ModLoader.GetSdModsBasePath());
if (programId != 0) if (programId != 0)
{ {

View file

@ -8,6 +8,7 @@ using LibHac.Ns;
using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils; using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using ApplicationId = LibHac.Ncm.ApplicationId; using ApplicationId = LibHac.Ncm.ApplicationId;
@ -35,8 +36,8 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
// Collecting mods related to AocTitleIds and ProgramId. // Collecting mods related to AocTitleIds and ProgramId.
device.Configuration.VirtualFileSystem.ModLoader.CollectMods( device.Configuration.VirtualFileSystem.ModLoader.CollectMods(
device.Configuration.ContentManager.GetAocTitleIds().Prepend(metaLoader.GetProgramId()), device.Configuration.ContentManager.GetAocTitleIds().Prepend(metaLoader.GetProgramId()),
device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath(), ModLoader.GetModsBasePath(),
device.Configuration.VirtualFileSystem.ModLoader.GetSdModsBasePath()); ModLoader.GetSdModsBasePath());
// Load Nacp file. // Load Nacp file.
var nacpData = new BlitStruct<ApplicationControlProperty>(1); var nacpData = new BlitStruct<ApplicationControlProperty>(1);

View file

@ -460,16 +460,16 @@ namespace Ryujinx.Ui.Widgets
private void OpenTitleModDir_Clicked(object sender, EventArgs args) private void OpenTitleModDir_Clicked(object sender, EventArgs args)
{ {
string modsBasePath = _virtualFileSystem.ModLoader.GetModsBasePath(); string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = _virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, _titleIdText); string titleModsPath = ModLoader.GetTitleDir(modsBasePath, _titleIdText);
OpenHelper.OpenFolder(titleModsPath); OpenHelper.OpenFolder(titleModsPath);
} }
private void OpenTitleSdModDir_Clicked(object sender, EventArgs args) private void OpenTitleSdModDir_Clicked(object sender, EventArgs args)
{ {
string sdModsBasePath = _virtualFileSystem.ModLoader.GetSdModsBasePath(); string sdModsBasePath = ModLoader.GetSdModsBasePath();
string titleModsPath = _virtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, _titleIdText); string titleModsPath = ModLoader.GetTitleDir(sdModsBasePath, _titleIdText);
OpenHelper.OpenFolder(titleModsPath); OpenHelper.OpenFolder(titleModsPath);
} }

View file

@ -28,8 +28,8 @@ namespace Ryujinx.Ui.Windows
builder.Autoconnect(this); builder.Autoconnect(this);
_baseTitleInfoLabel.Text = $"Cheats Available for {titleName} [{titleId:X16}]"; _baseTitleInfoLabel.Text = $"Cheats Available for {titleName} [{titleId:X16}]";
string modsBasePath = virtualFileSystem.ModLoader.GetModsBasePath(); string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, titleId.ToString("X16")); string titleModsPath = ModLoader.GetTitleDir(modsBasePath, titleId.ToString("X16"));
_enabledCheatsPath = System.IO.Path.Combine(titleModsPath, "cheats", "enabled.txt"); _enabledCheatsPath = System.IO.Path.Combine(titleModsPath, "cheats", "enabled.txt");