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chore: Update Silk.NET to 2.16.0 (#3953)

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Mary-nyan 2022-12-01 19:11:56 +01:00 committed by GitHub
parent 456fc04007
commit ce92e8cd04
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GPG key ID: 4AEE18F83AFDEB23
24 changed files with 293 additions and 293 deletions

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@ -33,9 +33,9 @@
<PackageReference Include="OpenTK.Core" Version="4.7.5" /> <PackageReference Include="OpenTK.Core" Version="4.7.5" />
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" /> <PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build10" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" /> <PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build10" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
<PackageReference Include="Silk.NET.Vulkan" Version="2.10.1" /> <PackageReference Include="Silk.NET.Vulkan" Version="2.16.0" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.10.1" /> <PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.16.0" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.10.1" /> <PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.16.0" />
<PackageReference Include="SPB" Version="0.0.4-build28" /> <PackageReference Include="SPB" Version="0.0.4-build28" />
<PackageReference Include="SharpZipLib" Version="1.4.1" /> <PackageReference Include="SharpZipLib" Version="1.4.1" />
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" /> <PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />

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@ -12,12 +12,12 @@ namespace Ryujinx.Graphics.Vulkan
private const int MaxUpdateBufferSize = 0x10000; private const int MaxUpdateBufferSize = 0x10000;
public const AccessFlags DefaultAccessFlags = public const AccessFlags DefaultAccessFlags =
AccessFlags.AccessIndirectCommandReadBit | AccessFlags.IndirectCommandReadBit |
AccessFlags.AccessShaderReadBit | AccessFlags.ShaderReadBit |
AccessFlags.AccessShaderWriteBit | AccessFlags.ShaderWriteBit |
AccessFlags.AccessTransferReadBit | AccessFlags.TransferReadBit |
AccessFlags.AccessTransferWriteBit | AccessFlags.TransferWriteBit |
AccessFlags.AccessUniformReadBit; AccessFlags.UniformReadBit;
private readonly VulkanRenderer _gd; private readonly VulkanRenderer _gd;
private readonly Device _device; private readonly Device _device;
@ -87,9 +87,9 @@ namespace Ryujinx.Graphics.Vulkan
_gd.Api.CmdPipelineBarrier( _gd.Api.CmdPipelineBarrier(
commandBuffer, commandBuffer,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
DependencyFlags.DependencyDeviceGroupBit, DependencyFlags.DeviceGroupBit,
1, 1,
memoryBarrier, memoryBarrier,
0, 0,
@ -273,9 +273,9 @@ namespace Ryujinx.Graphics.Vulkan
cbs.CommandBuffer, cbs.CommandBuffer,
dstBuffer, dstBuffer,
BufferHolder.DefaultAccessFlags, BufferHolder.DefaultAccessFlags,
AccessFlags.AccessTransferWriteBit, AccessFlags.TransferWriteBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
dstOffset, dstOffset,
data.Length); data.Length);
@ -293,10 +293,10 @@ namespace Ryujinx.Graphics.Vulkan
_gd, _gd,
cbs.CommandBuffer, cbs.CommandBuffer,
dstBuffer, dstBuffer,
AccessFlags.AccessTransferWriteBit, AccessFlags.TransferWriteBit,
BufferHolder.DefaultAccessFlags, BufferHolder.DefaultAccessFlags,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
dstOffset, dstOffset,
data.Length); data.Length);
@ -320,9 +320,9 @@ namespace Ryujinx.Graphics.Vulkan
cbs.CommandBuffer, cbs.CommandBuffer,
dstBuffer, dstBuffer,
BufferHolder.DefaultAccessFlags, BufferHolder.DefaultAccessFlags,
AccessFlags.AccessTransferWriteBit, AccessFlags.TransferWriteBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
dstOffset, dstOffset,
size); size);
@ -334,10 +334,10 @@ namespace Ryujinx.Graphics.Vulkan
gd, gd,
cbs.CommandBuffer, cbs.CommandBuffer,
dstBuffer, dstBuffer,
AccessFlags.AccessTransferWriteBit, AccessFlags.TransferWriteBit,
BufferHolder.DefaultAccessFlags, BufferHolder.DefaultAccessFlags,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
dstOffset, dstOffset,
size); size);
} }

View file

@ -10,28 +10,28 @@ namespace Ryujinx.Graphics.Vulkan
class BufferManager : IDisposable class BufferManager : IDisposable
{ {
private const MemoryPropertyFlags DefaultBufferMemoryFlags = private const MemoryPropertyFlags DefaultBufferMemoryFlags =
MemoryPropertyFlags.MemoryPropertyHostVisibleBit | MemoryPropertyFlags.HostVisibleBit |
MemoryPropertyFlags.MemoryPropertyHostCoherentBit | MemoryPropertyFlags.HostCoherentBit |
MemoryPropertyFlags.MemoryPropertyHostCachedBit; MemoryPropertyFlags.HostCachedBit;
private const MemoryPropertyFlags DeviceLocalBufferMemoryFlags = private const MemoryPropertyFlags DeviceLocalBufferMemoryFlags =
MemoryPropertyFlags.MemoryPropertyDeviceLocalBit; MemoryPropertyFlags.DeviceLocalBit;
private const MemoryPropertyFlags FlushableDeviceLocalBufferMemoryFlags = private const MemoryPropertyFlags FlushableDeviceLocalBufferMemoryFlags =
MemoryPropertyFlags.MemoryPropertyHostVisibleBit | MemoryPropertyFlags.HostVisibleBit |
MemoryPropertyFlags.MemoryPropertyHostCoherentBit | MemoryPropertyFlags.HostCoherentBit |
MemoryPropertyFlags.MemoryPropertyDeviceLocalBit; MemoryPropertyFlags.DeviceLocalBit;
private const BufferUsageFlags DefaultBufferUsageFlags = private const BufferUsageFlags DefaultBufferUsageFlags =
BufferUsageFlags.BufferUsageTransferSrcBit | BufferUsageFlags.TransferSrcBit |
BufferUsageFlags.BufferUsageTransferDstBit | BufferUsageFlags.TransferDstBit |
BufferUsageFlags.BufferUsageUniformTexelBufferBit | BufferUsageFlags.UniformTexelBufferBit |
BufferUsageFlags.BufferUsageStorageTexelBufferBit | BufferUsageFlags.StorageTexelBufferBit |
BufferUsageFlags.BufferUsageUniformBufferBit | BufferUsageFlags.UniformBufferBit |
BufferUsageFlags.BufferUsageStorageBufferBit | BufferUsageFlags.StorageBufferBit |
BufferUsageFlags.BufferUsageIndexBufferBit | BufferUsageFlags.IndexBufferBit |
BufferUsageFlags.BufferUsageVertexBufferBit | BufferUsageFlags.VertexBufferBit |
BufferUsageFlags.BufferUsageTransformFeedbackBufferBitExt; BufferUsageFlags.TransformFeedbackBufferBitExt;
private readonly PhysicalDevice _physicalDevice; private readonly PhysicalDevice _physicalDevice;
private readonly Device _device; private readonly Device _device;
@ -76,11 +76,11 @@ namespace Ryujinx.Graphics.Vulkan
if (forConditionalRendering && gd.Capabilities.SupportsConditionalRendering) if (forConditionalRendering && gd.Capabilities.SupportsConditionalRendering)
{ {
usage |= BufferUsageFlags.BufferUsageConditionalRenderingBitExt; usage |= BufferUsageFlags.ConditionalRenderingBitExt;
} }
else if (gd.Capabilities.SupportsIndirectParameters) else if (gd.Capabilities.SupportsIndirectParameters)
{ {
usage |= BufferUsageFlags.BufferUsageIndirectBufferBit; usage |= BufferUsageFlags.IndirectBufferBit;
} }
var bufferCreateInfo = new BufferCreateInfo() var bufferCreateInfo = new BufferCreateInfo()

View file

@ -71,8 +71,8 @@ namespace Ryujinx.Graphics.Vulkan
{ {
SType = StructureType.CommandPoolCreateInfo, SType = StructureType.CommandPoolCreateInfo,
QueueFamilyIndex = queueFamilyIndex, QueueFamilyIndex = queueFamilyIndex,
Flags = CommandPoolCreateFlags.CommandPoolCreateTransientBit | Flags = CommandPoolCreateFlags.TransientBit |
CommandPoolCreateFlags.CommandPoolCreateResetCommandBufferBit CommandPoolCreateFlags.ResetCommandBufferBit
}; };
api.CreateCommandPool(device, commandPoolCreateInfo, null, out _pool).ThrowOnError(); api.CreateCommandPool(device, commandPoolCreateInfo, null, out _pool).ThrowOnError();

View file

@ -229,7 +229,7 @@ namespace Ryujinx.Graphics.Vulkan
} }
else if (texture is TextureView view) else if (texture is TextureView view)
{ {
view.Storage.InsertBarrier(cbs, AccessFlags.AccessShaderReadBit, stage.ConvertToPipelineStageFlags()); view.Storage.InsertBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
_textureRefs[binding] = view.GetImageView(); _textureRefs[binding] = view.GetImageView();
_samplerRefs[binding] = ((SamplerHolder)sampler)?.GetSampler(); _samplerRefs[binding] = ((SamplerHolder)sampler)?.GetSampler();

View file

@ -12,12 +12,12 @@ namespace Ryujinx.Graphics.Vulkan
{ {
return stage switch return stage switch
{ {
ShaderStage.Vertex => ShaderStageFlags.ShaderStageVertexBit, ShaderStage.Vertex => ShaderStageFlags.VertexBit,
ShaderStage.Geometry => ShaderStageFlags.ShaderStageGeometryBit, ShaderStage.Geometry => ShaderStageFlags.GeometryBit,
ShaderStage.TessellationControl => ShaderStageFlags.ShaderStageTessellationControlBit, ShaderStage.TessellationControl => ShaderStageFlags.TessellationControlBit,
ShaderStage.TessellationEvaluation => ShaderStageFlags.ShaderStageTessellationEvaluationBit, ShaderStage.TessellationEvaluation => ShaderStageFlags.TessellationEvaluationBit,
ShaderStage.Fragment => ShaderStageFlags.ShaderStageFragmentBit, ShaderStage.Fragment => ShaderStageFlags.FragmentBit,
ShaderStage.Compute => ShaderStageFlags.ShaderStageComputeBit, ShaderStage.Compute => ShaderStageFlags.ComputeBit,
_ => LogInvalidAndReturn(stage, nameof(ShaderStage), (ShaderStageFlags)0) _ => LogInvalidAndReturn(stage, nameof(ShaderStage), (ShaderStageFlags)0)
}; };
} }
@ -26,12 +26,12 @@ namespace Ryujinx.Graphics.Vulkan
{ {
return stage switch return stage switch
{ {
ShaderStage.Vertex => PipelineStageFlags.PipelineStageVertexShaderBit, ShaderStage.Vertex => PipelineStageFlags.VertexShaderBit,
ShaderStage.Geometry => PipelineStageFlags.PipelineStageGeometryShaderBit, ShaderStage.Geometry => PipelineStageFlags.GeometryShaderBit,
ShaderStage.TessellationControl => PipelineStageFlags.PipelineStageTessellationControlShaderBit, ShaderStage.TessellationControl => PipelineStageFlags.TessellationControlShaderBit,
ShaderStage.TessellationEvaluation => PipelineStageFlags.PipelineStageTessellationEvaluationShaderBit, ShaderStage.TessellationEvaluation => PipelineStageFlags.TessellationEvaluationShaderBit,
ShaderStage.Fragment => PipelineStageFlags.PipelineStageFragmentShaderBit, ShaderStage.Fragment => PipelineStageFlags.FragmentShaderBit,
ShaderStage.Compute => PipelineStageFlags.PipelineStageComputeShaderBit, ShaderStage.Compute => PipelineStageFlags.ComputeShaderBit,
_ => LogInvalidAndReturn(stage, nameof(ShaderStage), (PipelineStageFlags)0) _ => LogInvalidAndReturn(stage, nameof(ShaderStage), (PipelineStageFlags)0)
}; };
} }
@ -112,10 +112,10 @@ namespace Ryujinx.Graphics.Vulkan
{ {
return face switch return face switch
{ {
Face.Back => CullModeFlags.CullModeBackBit, Face.Back => CullModeFlags.BackBit,
Face.Front => CullModeFlags.CullModeFrontBit, Face.Front => CullModeFlags.FrontBit,
Face.FrontAndBack => CullModeFlags.CullModeFrontAndBack, Face.FrontAndBack => CullModeFlags.FrontAndBack,
_ => LogInvalidAndReturn(face, nameof(Face), CullModeFlags.CullModeBackBit) _ => LogInvalidAndReturn(face, nameof(Face), CullModeFlags.BackBit)
}; };
} }
@ -223,14 +223,14 @@ namespace Ryujinx.Graphics.Vulkan
{ {
Target.Texture1D or Target.Texture1D or
Target.Texture1DArray or Target.Texture1DArray or
Target.TextureBuffer => ImageType.ImageType1D, Target.TextureBuffer => ImageType.Type1D,
Target.Texture2D or Target.Texture2D or
Target.Texture2DArray or Target.Texture2DArray or
Target.Texture2DMultisample or Target.Texture2DMultisample or
Target.Cubemap or Target.Cubemap or
Target.CubemapArray => ImageType.ImageType2D, Target.CubemapArray => ImageType.Type2D,
Target.Texture3D => ImageType.ImageType3D, Target.Texture3D => ImageType.Type3D,
_ => LogInvalidAndReturn(target, nameof(Target), ImageType.ImageType2D) _ => LogInvalidAndReturn(target, nameof(Target), ImageType.Type2D)
}; };
} }
@ -238,14 +238,14 @@ namespace Ryujinx.Graphics.Vulkan
{ {
return target switch return target switch
{ {
Target.Texture1D => ImageViewType.ImageViewType1D, Target.Texture1D => ImageViewType.Type1D,
Target.Texture2D or Target.Texture2DMultisample => ImageViewType.ImageViewType2D, Target.Texture2D or Target.Texture2DMultisample => ImageViewType.Type2D,
Target.Texture3D => ImageViewType.ImageViewType3D, Target.Texture3D => ImageViewType.Type3D,
Target.Texture1DArray => ImageViewType.ImageViewType1DArray, Target.Texture1DArray => ImageViewType.Type1DArray,
Target.Texture2DArray => ImageViewType.ImageViewType2DArray, Target.Texture2DArray => ImageViewType.Type2DArray,
Target.Cubemap => ImageViewType.Cube, Target.Cubemap => ImageViewType.TypeCube,
Target.CubemapArray => ImageViewType.CubeArray, Target.CubemapArray => ImageViewType.TypeCubeArray,
_ => LogInvalidAndReturn(target, nameof(Target), ImageViewType.ImageViewType2D) _ => LogInvalidAndReturn(target, nameof(Target), ImageViewType.Type2D)
}; };
} }
@ -253,12 +253,12 @@ namespace Ryujinx.Graphics.Vulkan
{ {
return format switch return format switch
{ {
GAL.Format.D16Unorm or GAL.Format.D32Float => ImageAspectFlags.ImageAspectDepthBit, GAL.Format.D16Unorm or GAL.Format.D32Float => ImageAspectFlags.DepthBit,
GAL.Format.S8Uint => ImageAspectFlags.ImageAspectStencilBit, GAL.Format.S8Uint => ImageAspectFlags.StencilBit,
GAL.Format.D24UnormS8Uint or GAL.Format.D24UnormS8Uint or
GAL.Format.D32FloatS8Uint or GAL.Format.D32FloatS8Uint or
GAL.Format.S8UintD24Unorm => ImageAspectFlags.ImageAspectDepthBit | ImageAspectFlags.ImageAspectStencilBit, GAL.Format.S8UintD24Unorm => ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit,
_ => ImageAspectFlags.ImageAspectColorBit _ => ImageAspectFlags.ColorBit
}; };
} }
@ -266,12 +266,12 @@ namespace Ryujinx.Graphics.Vulkan
{ {
return format switch return format switch
{ {
GAL.Format.D16Unorm or GAL.Format.D32Float => ImageAspectFlags.ImageAspectDepthBit, GAL.Format.D16Unorm or GAL.Format.D32Float => ImageAspectFlags.DepthBit,
GAL.Format.S8Uint => ImageAspectFlags.ImageAspectStencilBit, GAL.Format.S8Uint => ImageAspectFlags.StencilBit,
GAL.Format.D24UnormS8Uint or GAL.Format.D24UnormS8Uint or
GAL.Format.D32FloatS8Uint or GAL.Format.D32FloatS8Uint or
GAL.Format.S8UintD24Unorm => depthStencilMode == DepthStencilMode.Stencil ? ImageAspectFlags.ImageAspectStencilBit : ImageAspectFlags.ImageAspectDepthBit, GAL.Format.S8UintD24Unorm => depthStencilMode == DepthStencilMode.Stencil ? ImageAspectFlags.StencilBit : ImageAspectFlags.DepthBit,
_ => ImageAspectFlags.ImageAspectColorBit _ => ImageAspectFlags.ColorBit
}; };
} }

View file

@ -83,22 +83,22 @@ namespace Ryujinx.Graphics.Vulkan
{ {
var format = FormatTable.GetFormat(srcFormat); var format = FormatTable.GetFormat(srcFormat);
var requiredFeatures = FormatFeatureFlags.FormatFeatureSampledImageBit | var requiredFeatures = FormatFeatureFlags.SampledImageBit |
FormatFeatureFlags.FormatFeatureTransferSrcBit | FormatFeatureFlags.TransferSrcBit |
FormatFeatureFlags.FormatFeatureTransferDstBit; FormatFeatureFlags.TransferDstBit;
if (srcFormat.IsDepthOrStencil()) if (srcFormat.IsDepthOrStencil())
{ {
requiredFeatures |= FormatFeatureFlags.FormatFeatureDepthStencilAttachmentBit; requiredFeatures |= FormatFeatureFlags.DepthStencilAttachmentBit;
} }
else if (srcFormat.IsRtColorCompatible()) else if (srcFormat.IsRtColorCompatible())
{ {
requiredFeatures |= FormatFeatureFlags.FormatFeatureColorAttachmentBit; requiredFeatures |= FormatFeatureFlags.ColorAttachmentBit;
} }
if (srcFormat.IsImageCompatible()) if (srcFormat.IsImageCompatible())
{ {
requiredFeatures |= FormatFeatureFlags.FormatFeatureStorageImageBit; requiredFeatures |= FormatFeatureFlags.StorageImageBit;
} }
if (!OptimalFormatSupports(requiredFeatures, srcFormat) || (IsD24S8(srcFormat) && VulkanConfiguration.ForceD24S8Unsupported)) if (!OptimalFormatSupports(requiredFeatures, srcFormat) || (IsD24S8(srcFormat) && VulkanConfiguration.ForceD24S8Unsupported))
@ -125,7 +125,7 @@ namespace Ryujinx.Graphics.Vulkan
{ {
var format = FormatTable.GetFormat(srcFormat); var format = FormatTable.GetFormat(srcFormat);
if (!BufferFormatSupports(FormatFeatureFlags.FormatFeatureVertexBufferBit, srcFormat) || if (!BufferFormatSupports(FormatFeatureFlags.VertexBufferBit, srcFormat) ||
(IsRGB16IntFloat(srcFormat) && VulkanConfiguration.ForceRGB16IntFloatUnsupported)) (IsRGB16IntFloat(srcFormat) && VulkanConfiguration.ForceRGB16IntFloatUnsupported))
{ {
// The format is not supported. Can we convert it to an alternative format? // The format is not supported. Can we convert it to an alternative format?

View file

@ -190,14 +190,14 @@ namespace Ryujinx.Graphics.Vulkan
for (int index = 0; index < _colors.Length; index++) for (int index = 0; index < _colors.Length; index++)
{ {
_colors[index].Storage.SetModification( _colors[index].Storage.SetModification(
AccessFlags.AccessColorAttachmentWriteBit, AccessFlags.ColorAttachmentWriteBit,
PipelineStageFlags.PipelineStageColorAttachmentOutputBit); PipelineStageFlags.ColorAttachmentOutputBit);
} }
} }
_depthStencil?.Storage.SetModification( _depthStencil?.Storage.SetModification(
AccessFlags.AccessDepthStencilAttachmentWriteBit, AccessFlags.DepthStencilAttachmentWriteBit,
PipelineStageFlags.PipelineStageColorAttachmentOutputBit); PipelineStageFlags.ColorAttachmentOutputBit);
} }
} }
} }

View file

@ -349,8 +349,8 @@ namespace Ryujinx.Graphics.Vulkan
var srcBuffer = srcBufferAuto.Get(cbs, srcOffset, size).Value; var srcBuffer = srcBufferAuto.Get(cbs, srcOffset, size).Value;
var dstBuffer = dstBufferAuto.Get(cbs, 0, newSize).Value; var dstBuffer = dstBufferAuto.Get(cbs, 0, newSize).Value;
var access = supportsUint8 ? AccessFlags.AccessShaderWriteBit : AccessFlags.AccessTransferWriteBit; var access = supportsUint8 ? AccessFlags.ShaderWriteBit : AccessFlags.TransferWriteBit;
var stage = supportsUint8 ? PipelineStageFlags.PipelineStageComputeShaderBit : PipelineStageFlags.PipelineStageTransferBit; var stage = supportsUint8 ? PipelineStageFlags.ComputeShaderBit : PipelineStageFlags.TransferBit;
BufferHolder.InsertBufferBarrier( BufferHolder.InsertBufferBarrier(
gd, gd,
@ -358,7 +358,7 @@ namespace Ryujinx.Graphics.Vulkan
dstBuffer, dstBuffer,
BufferHolder.DefaultAccessFlags, BufferHolder.DefaultAccessFlags,
access, access,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
stage, stage,
0, 0,
newSize); newSize);
@ -420,7 +420,7 @@ namespace Ryujinx.Graphics.Vulkan
access, access,
BufferHolder.DefaultAccessFlags, BufferHolder.DefaultAccessFlags,
stage, stage,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
0, 0,
newSize); newSize);
} }
@ -484,9 +484,9 @@ namespace Ryujinx.Graphics.Vulkan
cbs.CommandBuffer, cbs.CommandBuffer,
dstBuffer, dstBuffer,
BufferHolder.DefaultAccessFlags, BufferHolder.DefaultAccessFlags,
AccessFlags.AccessTransferWriteBit, AccessFlags.TransferWriteBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
0, 0,
convertedCount * outputIndexSize); convertedCount * outputIndexSize);
@ -499,10 +499,10 @@ namespace Ryujinx.Graphics.Vulkan
gd, gd,
cbs.CommandBuffer, cbs.CommandBuffer,
dstBuffer, dstBuffer,
AccessFlags.AccessTransferWriteBit, AccessFlags.TransferWriteBit,
BufferHolder.DefaultAccessFlags, BufferHolder.DefaultAccessFlags,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
0, 0,
convertedCount * outputIndexSize); convertedCount * outputIndexSize);
} }
@ -548,10 +548,10 @@ namespace Ryujinx.Graphics.Vulkan
cbs.CommandBuffer, cbs.CommandBuffer,
src.GetImage().Get(cbs).Value, src.GetImage().Get(cbs).Value,
TextureStorage.DefaultAccessMask, TextureStorage.DefaultAccessMask,
AccessFlags.AccessShaderReadBit, AccessFlags.ShaderReadBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
PipelineStageFlags.PipelineStageComputeShaderBit, PipelineStageFlags.ComputeShaderBit,
ImageAspectFlags.ImageAspectColorBit, ImageAspectFlags.ColorBit,
src.FirstLayer + srcLayer, src.FirstLayer + srcLayer,
src.FirstLevel, src.FirstLevel,
depth, depth,
@ -610,11 +610,11 @@ namespace Ryujinx.Graphics.Vulkan
gd.Api, gd.Api,
cbs.CommandBuffer, cbs.CommandBuffer,
dst.GetImage().Get(cbs).Value, dst.GetImage().Get(cbs).Value,
AccessFlags.AccessShaderWriteBit, AccessFlags.ShaderWriteBit,
TextureStorage.DefaultAccessMask, TextureStorage.DefaultAccessMask,
PipelineStageFlags.PipelineStageComputeShaderBit, PipelineStageFlags.ComputeShaderBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
ImageAspectFlags.ImageAspectColorBit, ImageAspectFlags.ColorBit,
dst.FirstLayer + dstLayer, dst.FirstLayer + dstLayer,
dst.FirstLevel, dst.FirstLevel,
depth, depth,
@ -770,9 +770,9 @@ namespace Ryujinx.Graphics.Vulkan
cbs.CommandBuffer, cbs.CommandBuffer,
srcIndirectBuffer.GetBuffer().Get(cbs, srcIndirectBufferOffset, indirectDataSize).Value, srcIndirectBuffer.GetBuffer().Get(cbs, srcIndirectBufferOffset, indirectDataSize).Value,
BufferHolder.DefaultAccessFlags, BufferHolder.DefaultAccessFlags,
AccessFlags.AccessShaderReadBit, AccessFlags.ShaderReadBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
PipelineStageFlags.PipelineStageComputeShaderBit, PipelineStageFlags.ComputeShaderBit,
srcIndirectBufferOffset, srcIndirectBufferOffset,
indirectDataSize); indirectDataSize);
@ -786,10 +786,10 @@ namespace Ryujinx.Graphics.Vulkan
gd, gd,
cbs.CommandBuffer, cbs.CommandBuffer,
patternBufferAuto.Get(cbs, ParamsIndirectDispatchOffset, ParamsIndirectDispatchSize).Value, patternBufferAuto.Get(cbs, ParamsIndirectDispatchOffset, ParamsIndirectDispatchSize).Value,
AccessFlags.AccessShaderWriteBit, AccessFlags.ShaderWriteBit,
AccessFlags.AccessIndirectCommandReadBit, AccessFlags.IndirectCommandReadBit,
PipelineStageFlags.PipelineStageComputeShaderBit, PipelineStageFlags.ComputeShaderBit,
PipelineStageFlags.PipelineStageDrawIndirectBit, PipelineStageFlags.DrawIndirectBit,
ParamsIndirectDispatchOffset, ParamsIndirectDispatchOffset,
ParamsIndirectDispatchSize); ParamsIndirectDispatchSize);
@ -798,9 +798,9 @@ namespace Ryujinx.Graphics.Vulkan
cbs.CommandBuffer, cbs.CommandBuffer,
dstBuffer, dstBuffer,
BufferHolder.DefaultAccessFlags, BufferHolder.DefaultAccessFlags,
AccessFlags.AccessTransferWriteBit, AccessFlags.TransferWriteBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
0, 0,
convertedCount * outputIndexSize); convertedCount * outputIndexSize);
@ -814,10 +814,10 @@ namespace Ryujinx.Graphics.Vulkan
gd, gd,
cbs.CommandBuffer, cbs.CommandBuffer,
dstBuffer, dstBuffer,
AccessFlags.AccessTransferWriteBit, AccessFlags.TransferWriteBit,
BufferHolder.DefaultAccessFlags, BufferHolder.DefaultAccessFlags,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
0, 0,
convertedCount * outputIndexSize); convertedCount * outputIndexSize);

View file

@ -33,7 +33,7 @@ namespace Ryujinx.Graphics.Vulkan
return default; return default;
} }
bool map = flags.HasFlag(MemoryPropertyFlags.MemoryPropertyHostVisibleBit); bool map = flags.HasFlag(MemoryPropertyFlags.HostVisibleBit);
return Allocate(memoryTypeIndex, requirements.Size, requirements.Alignment, map); return Allocate(memoryTypeIndex, requirements.Size, requirements.Alignment, map);
} }

View file

@ -128,14 +128,14 @@ namespace Ryujinx.Graphics.Vulkan
MemoryBarrier memoryBarrier = new MemoryBarrier() MemoryBarrier memoryBarrier = new MemoryBarrier()
{ {
SType = StructureType.MemoryBarrier, SType = StructureType.MemoryBarrier,
SrcAccessMask = AccessFlags.AccessMemoryReadBit | AccessFlags.AccessMemoryWriteBit, SrcAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit,
DstAccessMask = AccessFlags.AccessMemoryReadBit | AccessFlags.AccessMemoryWriteBit DstAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit
}; };
Gd.Api.CmdPipelineBarrier( Gd.Api.CmdPipelineBarrier(
CommandBuffer, CommandBuffer,
PipelineStageFlags.PipelineStageFragmentShaderBit, PipelineStageFlags.FragmentShaderBit,
PipelineStageFlags.PipelineStageFragmentShaderBit, PipelineStageFlags.FragmentShaderBit,
0, 0,
1, 1,
memoryBarrier, memoryBarrier,
@ -161,9 +161,9 @@ namespace Ryujinx.Graphics.Vulkan
Cbs.CommandBuffer, Cbs.CommandBuffer,
dst, dst,
BufferHolder.DefaultAccessFlags, BufferHolder.DefaultAccessFlags,
AccessFlags.AccessTransferWriteBit, AccessFlags.TransferWriteBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
offset, offset,
size); size);
@ -173,10 +173,10 @@ namespace Ryujinx.Graphics.Vulkan
Gd, Gd,
Cbs.CommandBuffer, Cbs.CommandBuffer,
dst, dst,
AccessFlags.AccessTransferWriteBit, AccessFlags.TransferWriteBit,
BufferHolder.DefaultAccessFlags, BufferHolder.DefaultAccessFlags,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
offset, offset,
size); size);
} }
@ -196,7 +196,7 @@ namespace Ryujinx.Graphics.Vulkan
BeginRenderPass(); BeginRenderPass();
var clearValue = new ClearValue(new ClearColorValue(color.Red, color.Green, color.Blue, color.Alpha)); var clearValue = new ClearValue(new ClearColorValue(color.Red, color.Green, color.Blue, color.Alpha));
var attachment = new ClearAttachment(ImageAspectFlags.ImageAspectColorBit, (uint)index, clearValue); var attachment = new ClearAttachment(ImageAspectFlags.ColorBit, (uint)index, clearValue);
var clearRect = FramebufferParams.GetClearRect(ClearScissor, layer, layerCount); var clearRect = FramebufferParams.GetClearRect(ClearScissor, layer, layerCount);
Gd.Api.CmdClearAttachments(CommandBuffer, 1, &attachment, 1, &clearRect); Gd.Api.CmdClearAttachments(CommandBuffer, 1, &attachment, 1, &clearRect);
@ -219,11 +219,11 @@ namespace Ryujinx.Graphics.Vulkan
BeginRenderPass(); BeginRenderPass();
var clearValue = new ClearValue(null, new ClearDepthStencilValue(depthValue, (uint)stencilValue)); var clearValue = new ClearValue(null, new ClearDepthStencilValue(depthValue, (uint)stencilValue));
var flags = depthMask ? ImageAspectFlags.ImageAspectDepthBit : 0; var flags = depthMask ? ImageAspectFlags.DepthBit : 0;
if (stencilMask != 0) if (stencilMask != 0)
{ {
flags |= ImageAspectFlags.ImageAspectStencilBit; flags |= ImageAspectFlags.StencilBit;
} }
var attachment = new ClearAttachment(flags, 0, clearValue); var attachment = new ClearAttachment(flags, 0, clearValue);
@ -238,13 +238,13 @@ namespace Ryujinx.Graphics.Vulkan
{ {
SType = StructureType.MemoryBarrier, SType = StructureType.MemoryBarrier,
SrcAccessMask = BufferHolder.DefaultAccessFlags, SrcAccessMask = BufferHolder.DefaultAccessFlags,
DstAccessMask = AccessFlags.AccessIndirectCommandReadBit DstAccessMask = AccessFlags.IndirectCommandReadBit
}; };
Gd.Api.CmdPipelineBarrier( Gd.Api.CmdPipelineBarrier(
CommandBuffer, CommandBuffer,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
PipelineStageFlags.PipelineStageDrawIndirectBit, PipelineStageFlags.DrawIndirectBit,
0, 0,
1, 1,
memoryBarrier, memoryBarrier,
@ -624,7 +624,7 @@ namespace Ryujinx.Graphics.Vulkan
var oldViewports = DynamicState.Viewports; var oldViewports = DynamicState.Viewports;
var oldViewportsCount = _newState.ViewportsCount; var oldViewportsCount = _newState.ViewportsCount;
_newState.CullMode = CullModeFlags.CullModeNone; _newState.CullMode = CullModeFlags.None;
_newState.StencilTestEnable = false; _newState.StencilTestEnable = false;
_newState.DepthTestEnable = false; _newState.DepthTestEnable = false;
_newState.DepthWriteEnable = false; _newState.DepthWriteEnable = false;
@ -737,7 +737,7 @@ namespace Ryujinx.Graphics.Vulkan
public void SetFaceCulling(bool enable, Face face) public void SetFaceCulling(bool enable, Face face)
{ {
_newState.CullMode = enable ? face.Convert() : CullModeFlags.CullModeNone; _newState.CullMode = enable ? face.Convert() : CullModeFlags.None;
SignalStateChange(); SignalStateChange();
} }
@ -1200,14 +1200,14 @@ namespace Ryujinx.Graphics.Vulkan
MemoryBarrier memoryBarrier = new MemoryBarrier() MemoryBarrier memoryBarrier = new MemoryBarrier()
{ {
SType = StructureType.MemoryBarrier, SType = StructureType.MemoryBarrier,
SrcAccessMask = AccessFlags.AccessMemoryReadBit | AccessFlags.AccessMemoryWriteBit, SrcAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit,
DstAccessMask = AccessFlags.AccessMemoryReadBit | AccessFlags.AccessMemoryWriteBit DstAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit
}; };
Gd.Api.CmdPipelineBarrier( Gd.Api.CmdPipelineBarrier(
CommandBuffer, CommandBuffer,
PipelineStageFlags.PipelineStageFragmentShaderBit, PipelineStageFlags.FragmentShaderBit,
PipelineStageFlags.PipelineStageFragmentShaderBit, PipelineStageFlags.FragmentShaderBit,
0, 0,
1, 1,
memoryBarrier, memoryBarrier,

View file

@ -6,8 +6,8 @@ namespace Ryujinx.Graphics.Vulkan
{ {
static class PipelineConverter static class PipelineConverter
{ {
private const AccessFlags SubpassSrcAccessMask = AccessFlags.AccessMemoryReadBit | AccessFlags.AccessMemoryWriteBit | AccessFlags.AccessColorAttachmentWriteBit; private const AccessFlags SubpassSrcAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit | AccessFlags.ColorAttachmentWriteBit;
private const AccessFlags SubpassDstAccessMask = AccessFlags.AccessMemoryReadBit | AccessFlags.AccessMemoryWriteBit | AccessFlags.AccessShaderReadBit; private const AccessFlags SubpassDstAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit | AccessFlags.ShaderReadBit;
public static unsafe DisposableRenderPass ToRenderPass(this ProgramPipelineState state, VulkanRenderer gd, Device device) public static unsafe DisposableRenderPass ToRenderPass(this ProgramPipelineState state, VulkanRenderer gd, Device device)
{ {
@ -129,8 +129,8 @@ namespace Ryujinx.Graphics.Vulkan
return new SubpassDependency( return new SubpassDependency(
0, 0,
0, 0,
PipelineStageFlags.PipelineStageAllGraphicsBit, PipelineStageFlags.AllGraphicsBit,
PipelineStageFlags.PipelineStageAllGraphicsBit, PipelineStageFlags.AllGraphicsBit,
SubpassSrcAccessMask, SubpassSrcAccessMask,
SubpassDstAccessMask, SubpassDstAccessMask,
0); 0);
@ -143,8 +143,8 @@ namespace Ryujinx.Graphics.Vulkan
null, null,
0, 0,
0, 0,
PipelineStageFlags.PipelineStageAllGraphicsBit, PipelineStageFlags.AllGraphicsBit,
PipelineStageFlags.PipelineStageAllGraphicsBit, PipelineStageFlags.AllGraphicsBit,
SubpassSrcAccessMask, SubpassSrcAccessMask,
SubpassDstAccessMask, SubpassDstAccessMask,
0); 0);
@ -157,7 +157,7 @@ namespace Ryujinx.Graphics.Vulkan
// It is assumed that Dynamic State is enabled when this conversion is used. // It is assumed that Dynamic State is enabled when this conversion is used.
pipeline.CullMode = state.CullEnable ? state.CullMode.Convert() : CullModeFlags.CullModeNone; pipeline.CullMode = state.CullEnable ? state.CullMode.Convert() : CullModeFlags.None;
pipeline.DepthBoundsTestEnable = false; // Not implemented. pipeline.DepthBoundsTestEnable = false; // Not implemented.

View file

@ -145,12 +145,12 @@ namespace Ryujinx.Graphics.Vulkan
private void RecordStencilMasks(Vk api, CommandBuffer commandBuffer) private void RecordStencilMasks(Vk api, CommandBuffer commandBuffer)
{ {
api.CmdSetStencilCompareMask(commandBuffer, StencilFaceFlags.StencilFaceBackBit, _backCompareMask); api.CmdSetStencilCompareMask(commandBuffer, StencilFaceFlags.FaceBackBit, _backCompareMask);
api.CmdSetStencilWriteMask(commandBuffer, StencilFaceFlags.StencilFaceBackBit, _backWriteMask); api.CmdSetStencilWriteMask(commandBuffer, StencilFaceFlags.FaceBackBit, _backWriteMask);
api.CmdSetStencilReference(commandBuffer, StencilFaceFlags.StencilFaceBackBit, _backReference); api.CmdSetStencilReference(commandBuffer, StencilFaceFlags.FaceBackBit, _backReference);
api.CmdSetStencilCompareMask(commandBuffer, StencilFaceFlags.StencilFaceFrontBit, _frontCompareMask); api.CmdSetStencilCompareMask(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontCompareMask);
api.CmdSetStencilWriteMask(commandBuffer, StencilFaceFlags.StencilFaceFrontBit, _frontWriteMask); api.CmdSetStencilWriteMask(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontWriteMask);
api.CmdSetStencilReference(commandBuffer, StencilFaceFlags.StencilFaceFrontBit, _frontReference); api.CmdSetStencilReference(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontReference);
} }
private void RecordViewport(Vk api, CommandBuffer commandBuffer) private void RecordViewport(Vk api, CommandBuffer commandBuffer)

View file

@ -125,7 +125,7 @@ namespace Ryujinx.Graphics.Vulkan
if (Gd.Capabilities.SupportsConditionalRendering) if (Gd.Capabilities.SupportsConditionalRendering)
{ {
var buffer = evt.GetBuffer().Get(Cbs, 0, sizeof(long)).Value; var buffer = evt.GetBuffer().Get(Cbs, 0, sizeof(long)).Value;
var flags = isEqual ? ConditionalRenderingFlagsEXT.ConditionalRenderingInvertedBitExt : 0; var flags = isEqual ? ConditionalRenderingFlagsEXT.InvertedBitExt : 0;
var conditionalRenderingBeginInfo = new ConditionalRenderingBeginInfoEXT() var conditionalRenderingBeginInfo = new ConditionalRenderingBeginInfoEXT()
{ {

View file

@ -8,9 +8,9 @@ namespace Ryujinx.Graphics.Vulkan
static class PipelineLayoutFactory static class PipelineLayoutFactory
{ {
private const ShaderStageFlags SupportBufferStages = private const ShaderStageFlags SupportBufferStages =
ShaderStageFlags.ShaderStageVertexBit | ShaderStageFlags.VertexBit |
ShaderStageFlags.ShaderStageFragmentBit | ShaderStageFlags.FragmentBit |
ShaderStageFlags.ShaderStageComputeBit; ShaderStageFlags.ComputeBit;
public static unsafe DescriptorSetLayout[] Create(VulkanRenderer gd, Device device, uint stages, bool usePd, out PipelineLayout layout) public static unsafe DescriptorSetLayout[] Create(VulkanRenderer gd, Device device, uint stages, bool usePd, out PipelineLayout layout)
{ {
@ -42,11 +42,11 @@ namespace Ryujinx.Graphics.Vulkan
var stageFlags = stage switch var stageFlags = stage switch
{ {
1 => ShaderStageFlags.ShaderStageFragmentBit, 1 => ShaderStageFlags.FragmentBit,
2 => ShaderStageFlags.ShaderStageGeometryBit, 2 => ShaderStageFlags.GeometryBit,
3 => ShaderStageFlags.ShaderStageTessellationControlBit, 3 => ShaderStageFlags.TessellationControlBit,
4 => ShaderStageFlags.ShaderStageTessellationEvaluationBit, 4 => ShaderStageFlags.TessellationEvaluationBit,
_ => ShaderStageFlags.ShaderStageVertexBit | ShaderStageFlags.ShaderStageComputeBit _ => ShaderStageFlags.VertexBit | ShaderStageFlags.ComputeBit
}; };
void Set(DescriptorSetLayoutBinding* bindings, int maxPerStage, DescriptorType type, int start, int skip) void Set(DescriptorSetLayoutBinding* bindings, int maxPerStage, DescriptorType type, int start, int skip)
@ -93,7 +93,7 @@ namespace Ryujinx.Graphics.Vulkan
SType = StructureType.DescriptorSetLayoutCreateInfo, SType = StructureType.DescriptorSetLayoutCreateInfo,
PBindings = uLayoutBindings, PBindings = uLayoutBindings,
BindingCount = (uint)uCount, BindingCount = (uint)uCount,
Flags = usePd ? DescriptorSetLayoutCreateFlags.DescriptorSetLayoutCreatePushDescriptorBitKhr : 0 Flags = usePd ? DescriptorSetLayoutCreateFlags.PushDescriptorBitKhr : 0
}; };
var sDescriptorSetLayoutCreateInfo = new DescriptorSetLayoutCreateInfo() var sDescriptorSetLayoutCreateInfo = new DescriptorSetLayoutCreateInfo()

View file

@ -41,7 +41,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
if (_isSupported) if (_isSupported)
{ {
QueryPipelineStatisticFlags flags = type == CounterType.PrimitivesGenerated ? QueryPipelineStatisticFlags flags = type == CounterType.PrimitivesGenerated ?
QueryPipelineStatisticFlags.QueryPipelineStatisticGeometryShaderPrimitivesBit : 0; QueryPipelineStatisticFlags.GeometryShaderPrimitivesBit : 0;
var queryPoolCreateInfo = new QueryPoolCreateInfo() var queryPoolCreateInfo = new QueryPoolCreateInfo()
{ {
@ -175,11 +175,11 @@ namespace Ryujinx.Graphics.Vulkan.Queries
{ {
var buffer = _buffer.GetBuffer(cbs.CommandBuffer, true).Get(cbs, 0, sizeof(long)).Value; var buffer = _buffer.GetBuffer(cbs.CommandBuffer, true).Get(cbs, 0, sizeof(long)).Value;
QueryResultFlags flags = QueryResultFlags.QueryResultWaitBit; QueryResultFlags flags = QueryResultFlags.ResultWaitBit;
if (!_result32Bit) if (!_result32Bit)
{ {
flags |= QueryResultFlags.QueryResult64Bit; flags |= QueryResultFlags.Result64Bit;
} }
_api.CmdCopyQueryPoolResults( _api.CmdCopyQueryPoolResults(

View file

@ -15,9 +15,9 @@
<ItemGroup> <ItemGroup>
<PackageReference Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.7.5" /> <PackageReference Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.7.5" />
<PackageReference Include="shaderc.net" Version="0.1.0" /> <PackageReference Include="shaderc.net" Version="0.1.0" />
<PackageReference Include="Silk.NET.Vulkan" Version="2.10.1" /> <PackageReference Include="Silk.NET.Vulkan" Version="2.16.0" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.10.1" /> <PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" Version="2.16.0" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.10.1" /> <PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.16.0" />
<PackageReference Include="System.IO.FileSystem.Primitives" Version="4.3.0" /> <PackageReference Include="System.IO.FileSystem.Primitives" Version="4.3.0" />
<PackageReference Include="System.Net.NameResolution" Version="4.3.0" /> <PackageReference Include="System.Net.NameResolution" Version="4.3.0" />
<PackageReference Include="System.Threading.ThreadPool" Version="4.3.0" /> <PackageReference Include="System.Threading.ThreadPool" Version="4.3.0" />

View file

@ -82,14 +82,14 @@ namespace Ryujinx.Graphics.Vulkan
stages |= 1u << shader.StageFlags switch stages |= 1u << shader.StageFlags switch
{ {
ShaderStageFlags.ShaderStageFragmentBit => 1, ShaderStageFlags.FragmentBit => 1,
ShaderStageFlags.ShaderStageGeometryBit => 2, ShaderStageFlags.GeometryBit => 2,
ShaderStageFlags.ShaderStageTessellationControlBit => 3, ShaderStageFlags.TessellationControlBit => 3,
ShaderStageFlags.ShaderStageTessellationEvaluationBit => 4, ShaderStageFlags.TessellationEvaluationBit => 4,
_ => 0 _ => 0
}; };
if (shader.StageFlags == ShaderStageFlags.ShaderStageComputeBit) if (shader.StageFlags == ShaderStageFlags.ComputeBit)
{ {
IsCompute = true; IsCompute = true;
} }

View file

@ -60,9 +60,9 @@ namespace Ryujinx.Graphics.Vulkan
commandBuffer, commandBuffer,
srcImage, srcImage,
TextureStorage.DefaultAccessMask, TextureStorage.DefaultAccessMask,
AccessFlags.AccessTransferReadBit, AccessFlags.TransferReadBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
srcAspectFlags, srcAspectFlags,
srcLayer, srcLayer,
srcLevel, srcLevel,
@ -103,10 +103,10 @@ namespace Ryujinx.Graphics.Vulkan
api, api,
commandBuffer, commandBuffer,
dstImage, dstImage,
AccessFlags.AccessTransferWriteBit, AccessFlags.TransferWriteBit,
TextureStorage.DefaultAccessMask, TextureStorage.DefaultAccessMask,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
dstAspectFlags, dstAspectFlags,
dstLayer, dstLayer,
dstLevel, dstLevel,
@ -285,9 +285,9 @@ namespace Ryujinx.Graphics.Vulkan
commandBuffer, commandBuffer,
srcImage, srcImage,
TextureStorage.DefaultAccessMask, TextureStorage.DefaultAccessMask,
AccessFlags.AccessTransferReadBit, AccessFlags.TransferReadBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
srcAspect, srcAspect,
srcViewLayer + srcLayer, srcViewLayer + srcLayer,
srcViewLevel + srcLevel, srcViewLevel + srcLevel,
@ -345,10 +345,10 @@ namespace Ryujinx.Graphics.Vulkan
api, api,
commandBuffer, commandBuffer,
dstImage, dstImage,
AccessFlags.AccessTransferWriteBit, AccessFlags.TransferWriteBit,
TextureStorage.DefaultAccessMask, TextureStorage.DefaultAccessMask,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
dstAspect, dstAspect,
dstViewLayer + dstLayer, dstViewLayer + dstLayer,
dstViewLevel + dstLevel, dstViewLevel + dstLevel,
@ -370,8 +370,8 @@ namespace Ryujinx.Graphics.Vulkan
{ {
SType = StructureType.SubpassDescriptionDepthStencilResolve, SType = StructureType.SubpassDescriptionDepthStencilResolve,
PDepthStencilResolveAttachment = &dsResolveAttachmentReference, PDepthStencilResolveAttachment = &dsResolveAttachmentReference,
DepthResolveMode = ResolveModeFlags.ResolveModeSampleZeroBit, DepthResolveMode = ResolveModeFlags.SampleZeroBit,
StencilResolveMode = ResolveModeFlags.ResolveModeSampleZeroBit StencilResolveMode = ResolveModeFlags.SampleZeroBit
}; };
var subpass = new SubpassDescription2() var subpass = new SubpassDescription2()

View file

@ -12,22 +12,22 @@ namespace Ryujinx.Graphics.Vulkan
class TextureStorage : IDisposable class TextureStorage : IDisposable
{ {
private const MemoryPropertyFlags DefaultImageMemoryFlags = private const MemoryPropertyFlags DefaultImageMemoryFlags =
MemoryPropertyFlags.MemoryPropertyDeviceLocalBit; MemoryPropertyFlags.DeviceLocalBit;
private const ImageUsageFlags DefaultUsageFlags = private const ImageUsageFlags DefaultUsageFlags =
ImageUsageFlags.ImageUsageSampledBit | ImageUsageFlags.SampledBit |
ImageUsageFlags.ImageUsageTransferSrcBit | ImageUsageFlags.TransferSrcBit |
ImageUsageFlags.ImageUsageTransferDstBit; ImageUsageFlags.TransferDstBit;
public const AccessFlags DefaultAccessMask = public const AccessFlags DefaultAccessMask =
AccessFlags.AccessShaderReadBit | AccessFlags.ShaderReadBit |
AccessFlags.AccessShaderWriteBit | AccessFlags.ShaderWriteBit |
AccessFlags.AccessColorAttachmentReadBit | AccessFlags.ColorAttachmentReadBit |
AccessFlags.AccessColorAttachmentWriteBit | AccessFlags.ColorAttachmentWriteBit |
AccessFlags.AccessDepthStencilAttachmentReadBit | AccessFlags.DepthStencilAttachmentReadBit |
AccessFlags.AccessDepthStencilAttachmentWriteBit | AccessFlags.DepthStencilAttachmentWriteBit |
AccessFlags.AccessTransferReadBit | AccessFlags.TransferReadBit |
AccessFlags.AccessTransferWriteBit; AccessFlags.TransferWriteBit;
private readonly VulkanRenderer _gd; private readonly VulkanRenderer _gd;
@ -83,32 +83,32 @@ namespace Ryujinx.Graphics.Vulkan
if (info.Format.IsDepthOrStencil()) if (info.Format.IsDepthOrStencil())
{ {
usage |= ImageUsageFlags.ImageUsageDepthStencilAttachmentBit; usage |= ImageUsageFlags.DepthStencilAttachmentBit;
} }
else if (info.Format.IsRtColorCompatible()) else if (info.Format.IsRtColorCompatible())
{ {
usage |= ImageUsageFlags.ImageUsageColorAttachmentBit; usage |= ImageUsageFlags.ColorAttachmentBit;
} }
if (info.Format.IsImageCompatible()) if (info.Format.IsImageCompatible())
{ {
usage |= ImageUsageFlags.ImageUsageStorageBit; usage |= ImageUsageFlags.StorageBit;
} }
var flags = ImageCreateFlags.ImageCreateMutableFormatBit; var flags = ImageCreateFlags.CreateMutableFormatBit;
// This flag causes mipmapped texture arrays to break on AMD GCN, so for that copy dependencies are forced for aliasing as cube. // This flag causes mipmapped texture arrays to break on AMD GCN, so for that copy dependencies are forced for aliasing as cube.
bool isCube = info.Target == Target.Cubemap || info.Target == Target.CubemapArray; bool isCube = info.Target == Target.Cubemap || info.Target == Target.CubemapArray;
bool cubeCompatible = gd.IsAmdGcn ? isCube : (info.Width == info.Height && layers >= 6); bool cubeCompatible = gd.IsAmdGcn ? isCube : (info.Width == info.Height && layers >= 6);
if (type == ImageType.ImageType2D && cubeCompatible) if (type == ImageType.Type2D && cubeCompatible)
{ {
flags |= ImageCreateFlags.ImageCreateCubeCompatibleBit; flags |= ImageCreateFlags.CreateCubeCompatibleBit;
} }
if (type == ImageType.ImageType3D) if (type == ImageType.Type3D)
{ {
flags |= ImageCreateFlags.ImageCreate2DArrayCompatibleBit; flags |= ImageCreateFlags.Create2DArrayCompatibleBit;
} }
var imageCreateInfo = new ImageCreateInfo() var imageCreateInfo = new ImageCreateInfo()
@ -290,8 +290,8 @@ namespace Ryujinx.Graphics.Vulkan
_gd.Api.CmdPipelineBarrier( _gd.Api.CmdPipelineBarrier(
cbs.CommandBuffer, cbs.CommandBuffer,
PipelineStageFlags.PipelineStageTopOfPipeBit, PipelineStageFlags.TopOfPipeBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
0, 0,
0, 0,
null, null,
@ -308,9 +308,9 @@ namespace Ryujinx.Graphics.Vulkan
public static SampleCountFlags ConvertToSampleCountFlags(uint samples) public static SampleCountFlags ConvertToSampleCountFlags(uint samples)
{ {
if (samples == 0 || samples > (uint)SampleCountFlags.SampleCount64Bit) if (samples == 0 || samples > (uint)SampleCountFlags.Count64Bit)
{ {
return SampleCountFlags.SampleCount1Bit; return SampleCountFlags.Count1Bit;
} }
// Round up to the nearest power of two. // Round up to the nearest power of two.
@ -428,7 +428,7 @@ namespace Ryujinx.Graphics.Vulkan
public void InsertBarrier(CommandBufferScoped cbs, AccessFlags dstAccessFlags, PipelineStageFlags dstStageFlags) public void InsertBarrier(CommandBufferScoped cbs, AccessFlags dstAccessFlags, PipelineStageFlags dstStageFlags)
{ {
if (_lastModificationAccess != AccessFlags.AccessNoneKhr) if (_lastModificationAccess != AccessFlags.NoneKhr)
{ {
ImageAspectFlags aspectFlags; ImageAspectFlags aspectFlags;
@ -436,20 +436,20 @@ namespace Ryujinx.Graphics.Vulkan
{ {
if (_info.Format == GAL.Format.S8Uint) if (_info.Format == GAL.Format.S8Uint)
{ {
aspectFlags = ImageAspectFlags.ImageAspectStencilBit; aspectFlags = ImageAspectFlags.StencilBit;
} }
else if (_info.Format == GAL.Format.D16Unorm || _info.Format == GAL.Format.D32Float) else if (_info.Format == GAL.Format.D16Unorm || _info.Format == GAL.Format.D32Float)
{ {
aspectFlags = ImageAspectFlags.ImageAspectDepthBit; aspectFlags = ImageAspectFlags.DepthBit;
} }
else else
{ {
aspectFlags = ImageAspectFlags.ImageAspectDepthBit | ImageAspectFlags.ImageAspectStencilBit; aspectFlags = ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit;
} }
} }
else else
{ {
aspectFlags = ImageAspectFlags.ImageAspectColorBit; aspectFlags = ImageAspectFlags.ColorBit;
} }
TextureView.InsertImageBarrier( TextureView.InsertImageBarrier(
@ -466,7 +466,7 @@ namespace Ryujinx.Graphics.Vulkan
_info.GetLayers(), _info.GetLayers(),
_info.Levels); _info.Levels);
_lastModificationAccess = AccessFlags.AccessNoneKhr; _lastModificationAccess = AccessFlags.NoneKhr;
} }
} }

View file

@ -126,7 +126,7 @@ namespace Ryujinx.Graphics.Vulkan
{ {
subresourceRange = new ImageSubresourceRange(aspectFlags, (uint)firstLevel, levels, (uint)firstLayer, (uint)info.Depth); subresourceRange = new ImageSubresourceRange(aspectFlags, (uint)firstLevel, levels, (uint)firstLayer, (uint)info.Depth);
_imageView2dArray = CreateImageView(identityComponentMapping, subresourceRange, ImageViewType.ImageViewType2DArray); _imageView2dArray = CreateImageView(identityComponentMapping, subresourceRange, ImageViewType.Type2DArray);
} }
Valid = true; Valid = true;
@ -322,8 +322,8 @@ namespace Ryujinx.Graphics.Vulkan
return; return;
} }
else if (_gd.FormatCapabilities.OptimalFormatSupports(FormatFeatureFlags.FormatFeatureBlitSrcBit, srcFormat) && else if (_gd.FormatCapabilities.OptimalFormatSupports(FormatFeatureFlags.BlitSrcBit, srcFormat) &&
_gd.FormatCapabilities.OptimalFormatSupports(FormatFeatureFlags.FormatFeatureBlitDstBit, dstFormat)) _gd.FormatCapabilities.OptimalFormatSupports(FormatFeatureFlags.BlitDstBit, dstFormat))
{ {
TextureCopy.Blit( TextureCopy.Blit(
_gd.Api, _gd.Api,
@ -402,8 +402,8 @@ namespace Ryujinx.Graphics.Vulkan
layers, layers,
levels, levels,
linearFilter, linearFilter,
ImageAspectFlags.ImageAspectColorBit, ImageAspectFlags.ColorBit,
ImageAspectFlags.ImageAspectColorBit); ImageAspectFlags.ColorBit);
} }
private static void BlitDepthStencilWithBuffer( private static void BlitDepthStencilWithBuffer(
@ -471,10 +471,10 @@ namespace Ryujinx.Graphics.Vulkan
gd, gd,
cbs.CommandBuffer, cbs.CommandBuffer,
srcTempBuffer.GetBuffer().Get(cbs, 0, srcSize).Value, srcTempBuffer.GetBuffer().Get(cbs, 0, srcSize).Value,
AccessFlags.AccessTransferWriteBit, AccessFlags.TransferWriteBit,
AccessFlags.AccessTransferReadBit, AccessFlags.TransferReadBit,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
0, 0,
srcSize); srcSize);
@ -498,10 +498,10 @@ namespace Ryujinx.Graphics.Vulkan
gd.Api, gd.Api,
cbs.CommandBuffer, cbs.CommandBuffer,
srcTemp.GetImage().Get(cbs).Value, srcTemp.GetImage().Get(cbs).Value,
AccessFlags.AccessTransferWriteBit, AccessFlags.TransferWriteBit,
AccessFlags.AccessTransferReadBit, AccessFlags.TransferReadBit,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
aspectFlags, aspectFlags,
0, 0,
0, 0,
@ -531,10 +531,10 @@ namespace Ryujinx.Graphics.Vulkan
gd.Api, gd.Api,
cbs.CommandBuffer, cbs.CommandBuffer,
dstTemp.GetImage().Get(cbs).Value, dstTemp.GetImage().Get(cbs).Value,
AccessFlags.AccessTransferWriteBit, AccessFlags.TransferWriteBit,
AccessFlags.AccessTransferReadBit, AccessFlags.TransferReadBit,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
aspectFlags, aspectFlags,
0, 0,
0, 0,
@ -561,10 +561,10 @@ namespace Ryujinx.Graphics.Vulkan
gd, gd,
cbs.CommandBuffer, cbs.CommandBuffer,
dstTempBuffer.GetBuffer().Get(cbs, 0, dstSize).Value, dstTempBuffer.GetBuffer().Get(cbs, 0, dstSize).Value,
AccessFlags.AccessTransferWriteBit, AccessFlags.TransferWriteBit,
AccessFlags.AccessTransferReadBit, AccessFlags.TransferReadBit,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
PipelineStageFlags.PipelineStageTransferBit, PipelineStageFlags.TransferBit,
0, 0,
dstSize); dstSize);
@ -585,8 +585,8 @@ namespace Ryujinx.Graphics.Vulkan
false); false);
} }
SlowBlit(d32SrcStorage, d32DstStorage, ImageAspectFlags.ImageAspectDepthBit); SlowBlit(d32SrcStorage, d32DstStorage, ImageAspectFlags.DepthBit);
SlowBlit(s8SrcStorage, s8DstStorage, ImageAspectFlags.ImageAspectStencilBit); SlowBlit(s8SrcStorage, s8DstStorage, ImageAspectFlags.StencilBit);
} }
public static unsafe void InsertImageBarrier( public static unsafe void InsertImageBarrier(
@ -631,7 +631,7 @@ namespace Ryujinx.Graphics.Vulkan
private bool SupportsBlitFromD32FS8ToD32FAndS8() private bool SupportsBlitFromD32FS8ToD32FAndS8()
{ {
var formatFeatureFlags = FormatFeatureFlags.FormatFeatureBlitSrcBit | FormatFeatureFlags.FormatFeatureBlitDstBit; var formatFeatureFlags = FormatFeatureFlags.BlitSrcBit | FormatFeatureFlags.BlitDstBit;
return _gd.FormatCapabilities.OptimalFormatSupports(formatFeatureFlags, GAL.Format.D32Float) && return _gd.FormatCapabilities.OptimalFormatSupports(formatFeatureFlags, GAL.Format.D32Float) &&
_gd.FormatCapabilities.OptimalFormatSupports(formatFeatureFlags, GAL.Format.S8Uint); _gd.FormatCapabilities.OptimalFormatSupports(formatFeatureFlags, GAL.Format.S8Uint);
} }
@ -903,9 +903,9 @@ namespace Ryujinx.Graphics.Vulkan
var aspectFlags = Info.Format.ConvertAspectFlags(); var aspectFlags = Info.Format.ConvertAspectFlags();
if (aspectFlags == (ImageAspectFlags.ImageAspectDepthBit | ImageAspectFlags.ImageAspectStencilBit)) if (aspectFlags == (ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit))
{ {
aspectFlags = ImageAspectFlags.ImageAspectDepthBit; aspectFlags = ImageAspectFlags.DepthBit;
} }
var sl = new ImageSubresourceLayers( var sl = new ImageSubresourceLayers(
@ -962,9 +962,9 @@ namespace Ryujinx.Graphics.Vulkan
{ {
var aspectFlags = Info.Format.ConvertAspectFlags(); var aspectFlags = Info.Format.ConvertAspectFlags();
if (aspectFlags == (ImageAspectFlags.ImageAspectDepthBit | ImageAspectFlags.ImageAspectStencilBit)) if (aspectFlags == (ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit))
{ {
aspectFlags = ImageAspectFlags.ImageAspectDepthBit; aspectFlags = ImageAspectFlags.DepthBit;
} }
var sl = new ImageSubresourceLayers(aspectFlags, (uint)(FirstLevel + dstLevel), (uint)(FirstLayer + dstLayer), 1); var sl = new ImageSubresourceLayers(aspectFlags, (uint)(FirstLevel + dstLevel), (uint)(FirstLayer + dstLayer), 1);

View file

@ -159,20 +159,20 @@ namespace Ryujinx.Graphics.Vulkan
} }
} }
if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityErrorBitExt)) if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.ErrorBitExt))
{ {
Logger.Error?.Print(LogClass.Gpu, msg); Logger.Error?.Print(LogClass.Gpu, msg);
//throw new Exception(msg); //throw new Exception(msg);
} }
else if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityWarningBitExt)) else if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.WarningBitExt))
{ {
Logger.Warning?.Print(LogClass.Gpu, msg); Logger.Warning?.Print(LogClass.Gpu, msg);
} }
else if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityInfoBitExt)) else if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.InfoBitExt))
{ {
Logger.Info?.Print(LogClass.Gpu, msg); Logger.Info?.Print(LogClass.Gpu, msg);
} }
else // if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityVerboseBitExt)) else // if (messageSeverity.HasFlag(DebugUtilsMessageSeverityFlagsEXT.VerboseBitExt))
{ {
Logger.Debug?.Print(LogClass.Gpu, msg); Logger.Debug?.Print(LogClass.Gpu, msg);
} }
@ -317,7 +317,7 @@ namespace Ryujinx.Graphics.Vulkan
internal static uint FindSuitableQueueFamily(Vk api, PhysicalDevice physicalDevice, SurfaceKHR surface, out uint queueCount) internal static uint FindSuitableQueueFamily(Vk api, PhysicalDevice physicalDevice, SurfaceKHR surface, out uint queueCount)
{ {
const QueueFlags RequiredFlags = QueueFlags.QueueGraphicsBit | QueueFlags.QueueComputeBit; const QueueFlags RequiredFlags = QueueFlags.GraphicsBit | QueueFlags.ComputeBit;
var khrSurface = new KhrSurface(api.Context); var khrSurface = new KhrSurface(api.Context);
@ -561,24 +561,24 @@ namespace Ryujinx.Graphics.Vulkan
var filterLogType = logLevel switch var filterLogType = logLevel switch
{ {
GraphicsDebugLevel.Error => DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypeValidationBitExt, GraphicsDebugLevel.Error => DebugUtilsMessageTypeFlagsEXT.ValidationBitExt,
GraphicsDebugLevel.Slowdowns => DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypeValidationBitExt | GraphicsDebugLevel.Slowdowns => DebugUtilsMessageTypeFlagsEXT.ValidationBitExt |
DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypePerformanceBitExt, DebugUtilsMessageTypeFlagsEXT.PerformanceBitExt,
GraphicsDebugLevel.All => DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypeGeneralBitExt | GraphicsDebugLevel.All => DebugUtilsMessageTypeFlagsEXT.GeneralBitExt |
DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypeValidationBitExt | DebugUtilsMessageTypeFlagsEXT.ValidationBitExt |
DebugUtilsMessageTypeFlagsEXT.DebugUtilsMessageTypePerformanceBitExt, DebugUtilsMessageTypeFlagsEXT.PerformanceBitExt,
_ => throw new ArgumentException($"Invalid log level \"{logLevel}\".") _ => throw new ArgumentException($"Invalid log level \"{logLevel}\".")
}; };
var filterLogSeverity = logLevel switch var filterLogSeverity = logLevel switch
{ {
GraphicsDebugLevel.Error => DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityErrorBitExt, GraphicsDebugLevel.Error => DebugUtilsMessageSeverityFlagsEXT.ErrorBitExt,
GraphicsDebugLevel.Slowdowns => DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityErrorBitExt | GraphicsDebugLevel.Slowdowns => DebugUtilsMessageSeverityFlagsEXT.ErrorBitExt |
DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityWarningBitExt, DebugUtilsMessageSeverityFlagsEXT.WarningBitExt,
GraphicsDebugLevel.All => DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityInfoBitExt | GraphicsDebugLevel.All => DebugUtilsMessageSeverityFlagsEXT.InfoBitExt |
DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityWarningBitExt | DebugUtilsMessageSeverityFlagsEXT.WarningBitExt |
DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityVerboseBitExt | DebugUtilsMessageSeverityFlagsEXT.VerboseBitExt |
DebugUtilsMessageSeverityFlagsEXT.DebugUtilsMessageSeverityErrorBitExt, DebugUtilsMessageSeverityFlagsEXT.ErrorBitExt,
_ => throw new ArgumentException($"Invalid log level \"{logLevel}\".") _ => throw new ArgumentException($"Invalid log level \"{logLevel}\".")
}; };

View file

@ -341,11 +341,11 @@ namespace Ryujinx.Graphics.Vulkan
public unsafe Capabilities GetCapabilities() public unsafe Capabilities GetCapabilities()
{ {
FormatFeatureFlags compressedFormatFeatureFlags = FormatFeatureFlags compressedFormatFeatureFlags =
FormatFeatureFlags.FormatFeatureSampledImageBit | FormatFeatureFlags.SampledImageBit |
FormatFeatureFlags.FormatFeatureSampledImageFilterLinearBit | FormatFeatureFlags.SampledImageFilterLinearBit |
FormatFeatureFlags.FormatFeatureBlitSrcBit | FormatFeatureFlags.BlitSrcBit |
FormatFeatureFlags.FormatFeatureTransferSrcBit | FormatFeatureFlags.TransferSrcBit |
FormatFeatureFlags.FormatFeatureTransferDstBit; FormatFeatureFlags.TransferDstBit;
bool supportsBc123CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags, bool supportsBc123CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
GAL.Format.Bc1RgbaSrgb, GAL.Format.Bc1RgbaSrgb,

View file

@ -109,11 +109,11 @@ namespace Ryujinx.Graphics.Vulkan
ImageFormat = surfaceFormat.Format, ImageFormat = surfaceFormat.Format,
ImageColorSpace = surfaceFormat.ColorSpace, ImageColorSpace = surfaceFormat.ColorSpace,
ImageExtent = extent, ImageExtent = extent,
ImageUsage = ImageUsageFlags.ImageUsageColorAttachmentBit | ImageUsageFlags.ImageUsageTransferDstBit, ImageUsage = ImageUsageFlags.ColorAttachmentBit | ImageUsageFlags.TransferDstBit,
ImageSharingMode = SharingMode.Exclusive, ImageSharingMode = SharingMode.Exclusive,
ImageArrayLayers = 1, ImageArrayLayers = 1,
PreTransform = capabilities.CurrentTransform, PreTransform = capabilities.CurrentTransform,
CompositeAlpha = CompositeAlphaFlagsKHR.CompositeAlphaOpaqueBitKhr, CompositeAlpha = CompositeAlphaFlagsKHR.OpaqueBitKhr,
PresentMode = ChooseSwapPresentMode(presentModes, _vsyncEnabled), PresentMode = ChooseSwapPresentMode(presentModes, _vsyncEnabled),
Clipped = true, Clipped = true,
OldSwapchain = oldSwapchain OldSwapchain = oldSwapchain
@ -146,7 +146,7 @@ namespace Ryujinx.Graphics.Vulkan
ComponentSwizzle.B, ComponentSwizzle.B,
ComponentSwizzle.A); ComponentSwizzle.A);
var aspectFlags = ImageAspectFlags.ImageAspectColorBit; var aspectFlags = ImageAspectFlags.ColorBit;
var subresourceRange = new ImageSubresourceRange(aspectFlags, 0, 1, 0, 1); var subresourceRange = new ImageSubresourceRange(aspectFlags, 0, 1, 0, 1);
@ -154,7 +154,7 @@ namespace Ryujinx.Graphics.Vulkan
{ {
SType = StructureType.ImageViewCreateInfo, SType = StructureType.ImageViewCreateInfo,
Image = swapchainImage, Image = swapchainImage,
ViewType = ImageViewType.ImageViewType2D, ViewType = ImageViewType.Type2D,
Format = format, Format = format,
Components = componentMapping, Components = componentMapping,
SubresourceRange = subresourceRange SubresourceRange = subresourceRange
@ -168,12 +168,12 @@ namespace Ryujinx.Graphics.Vulkan
{ {
if (availableFormats.Length == 1 && availableFormats[0].Format == VkFormat.Undefined) if (availableFormats.Length == 1 && availableFormats[0].Format == VkFormat.Undefined)
{ {
return new SurfaceFormatKHR(VkFormat.B8G8R8A8Unorm, ColorSpaceKHR.ColorspaceSrgbNonlinearKhr); return new SurfaceFormatKHR(VkFormat.B8G8R8A8Unorm, ColorSpaceKHR.PaceSrgbNonlinearKhr);
} }
foreach (var format in availableFormats) foreach (var format in availableFormats)
{ {
if (format.Format == VkFormat.B8G8R8A8Unorm && format.ColorSpace == ColorSpaceKHR.ColorspaceSrgbNonlinearKhr) if (format.Format == VkFormat.B8G8R8A8Unorm && format.ColorSpace == ColorSpaceKHR.PaceSrgbNonlinearKhr)
{ {
return format; return format;
} }
@ -184,21 +184,21 @@ namespace Ryujinx.Graphics.Vulkan
private static PresentModeKHR ChooseSwapPresentMode(PresentModeKHR[] availablePresentModes, bool vsyncEnabled) private static PresentModeKHR ChooseSwapPresentMode(PresentModeKHR[] availablePresentModes, bool vsyncEnabled)
{ {
if (!vsyncEnabled && availablePresentModes.Contains(PresentModeKHR.PresentModeImmediateKhr)) if (!vsyncEnabled && availablePresentModes.Contains(PresentModeKHR.ImmediateKhr))
{ {
return PresentModeKHR.PresentModeImmediateKhr; return PresentModeKHR.ImmediateKhr;
} }
else if (availablePresentModes.Contains(PresentModeKHR.PresentModeMailboxKhr)) else if (availablePresentModes.Contains(PresentModeKHR.MailboxKhr))
{ {
return PresentModeKHR.PresentModeMailboxKhr; return PresentModeKHR.MailboxKhr;
} }
else if (availablePresentModes.Contains(PresentModeKHR.PresentModeFifoKhr)) else if (availablePresentModes.Contains(PresentModeKHR.FifoKhr))
{ {
return PresentModeKHR.PresentModeFifoKhr; return PresentModeKHR.FifoKhr;
} }
else else
{ {
return PresentModeKHR.PresentModeFifoKhr; return PresentModeKHR.FifoKhr;
} }
} }
@ -254,7 +254,7 @@ namespace Ryujinx.Graphics.Vulkan
cbs.CommandBuffer, cbs.CommandBuffer,
swapchainImage, swapchainImage,
0, 0,
AccessFlags.AccessTransferWriteBit, AccessFlags.TransferWriteBit,
ImageLayout.Undefined, ImageLayout.Undefined,
ImageLayout.General); ImageLayout.General);
@ -339,7 +339,7 @@ namespace Ryujinx.Graphics.Vulkan
_gd.CommandBufferPool.Return( _gd.CommandBufferPool.Return(
cbs, cbs,
stackalloc[] { _imageAvailableSemaphore }, stackalloc[] { _imageAvailableSemaphore },
stackalloc[] { PipelineStageFlags.PipelineStageColorAttachmentOutputBit }, stackalloc[] { PipelineStageFlags.ColorAttachmentOutputBit },
stackalloc[] { _renderFinishedSemaphore }); stackalloc[] { _renderFinishedSemaphore });
// TODO: Present queue. // TODO: Present queue.
@ -373,7 +373,7 @@ namespace Ryujinx.Graphics.Vulkan
ImageLayout srcLayout, ImageLayout srcLayout,
ImageLayout dstLayout) ImageLayout dstLayout)
{ {
var subresourceRange = new ImageSubresourceRange(ImageAspectFlags.ImageAspectColorBit, 0, 1, 0, 1); var subresourceRange = new ImageSubresourceRange(ImageAspectFlags.ColorBit, 0, 1, 0, 1);
var barrier = new ImageMemoryBarrier() var barrier = new ImageMemoryBarrier()
{ {
@ -390,8 +390,8 @@ namespace Ryujinx.Graphics.Vulkan
_gd.Api.CmdPipelineBarrier( _gd.Api.CmdPipelineBarrier(
commandBuffer, commandBuffer,
PipelineStageFlags.PipelineStageTopOfPipeBit, PipelineStageFlags.TopOfPipeBit,
PipelineStageFlags.PipelineStageAllCommandsBit, PipelineStageFlags.AllCommandsBit,
0, 0,
0, 0,
null, null,