Add support for VK_EXT_depth_clip_control. (#5027)
* Add support for VK_EXT_depth_clip_control. * Code review feedback Minor formatting Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Check .DepthClipControl to make sure the host actually supports the feature. * Review feedback: remove Vulkan platform switch, relying on QueryHostSupportsDepthClipControl to drive the behaviour - OpenGL returns true, and any future platforms that don't support the [-1, 1] depth mode can return false for the transformation. --------- Co-authored-by: gdkchan <gab.dark.100@gmail.com>
This commit is contained in:
parent
994f4dc77d
commit
dc0dbc50ab
11 changed files with 87 additions and 5 deletions
|
@ -39,6 +39,7 @@ namespace Ryujinx.Graphics.GAL
|
||||||
public readonly bool SupportsViewportMask;
|
public readonly bool SupportsViewportMask;
|
||||||
public readonly bool SupportsViewportSwizzle;
|
public readonly bool SupportsViewportSwizzle;
|
||||||
public readonly bool SupportsIndirectParameters;
|
public readonly bool SupportsIndirectParameters;
|
||||||
|
public readonly bool SupportsDepthClipControl;
|
||||||
|
|
||||||
public readonly uint MaximumUniformBuffersPerStage;
|
public readonly uint MaximumUniformBuffersPerStage;
|
||||||
public readonly uint MaximumStorageBuffersPerStage;
|
public readonly uint MaximumStorageBuffersPerStage;
|
||||||
|
@ -85,6 +86,7 @@ namespace Ryujinx.Graphics.GAL
|
||||||
bool supportsViewportMask,
|
bool supportsViewportMask,
|
||||||
bool supportsViewportSwizzle,
|
bool supportsViewportSwizzle,
|
||||||
bool supportsIndirectParameters,
|
bool supportsIndirectParameters,
|
||||||
|
bool supportsDepthClipControl,
|
||||||
uint maximumUniformBuffersPerStage,
|
uint maximumUniformBuffersPerStage,
|
||||||
uint maximumStorageBuffersPerStage,
|
uint maximumStorageBuffersPerStage,
|
||||||
uint maximumTexturesPerStage,
|
uint maximumTexturesPerStage,
|
||||||
|
@ -127,6 +129,7 @@ namespace Ryujinx.Graphics.GAL
|
||||||
SupportsViewportMask = supportsViewportMask;
|
SupportsViewportMask = supportsViewportMask;
|
||||||
SupportsViewportSwizzle = supportsViewportSwizzle;
|
SupportsViewportSwizzle = supportsViewportSwizzle;
|
||||||
SupportsIndirectParameters = supportsIndirectParameters;
|
SupportsIndirectParameters = supportsIndirectParameters;
|
||||||
|
SupportsDepthClipControl = supportsDepthClipControl;
|
||||||
MaximumUniformBuffersPerStage = maximumUniformBuffersPerStage;
|
MaximumUniformBuffersPerStage = maximumUniformBuffersPerStage;
|
||||||
MaximumStorageBuffersPerStage = maximumStorageBuffersPerStage;
|
MaximumStorageBuffersPerStage = maximumStorageBuffersPerStage;
|
||||||
MaximumTexturesPerStage = maximumTexturesPerStage;
|
MaximumTexturesPerStage = maximumTexturesPerStage;
|
||||||
|
|
|
@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||||
private const ushort FileFormatVersionMajor = 1;
|
private const ushort FileFormatVersionMajor = 1;
|
||||||
private const ushort FileFormatVersionMinor = 2;
|
private const ushort FileFormatVersionMinor = 2;
|
||||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||||
private const uint CodeGenVersion = 5110;
|
private const uint CodeGenVersion = 5027;
|
||||||
|
|
||||||
private const string SharedTocFileName = "shared.toc";
|
private const string SharedTocFileName = "shared.toc";
|
||||||
private const string SharedDataFileName = "shared.data";
|
private const string SharedDataFileName = "shared.data";
|
||||||
|
|
|
@ -165,6 +165,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||||
|
|
||||||
public bool QueryHostSupportsViewportMask() => _context.Capabilities.SupportsViewportMask;
|
public bool QueryHostSupportsViewportMask() => _context.Capabilities.SupportsViewportMask;
|
||||||
|
|
||||||
|
public bool QueryHostSupportsDepthClipControl() => _context.Capabilities.SupportsDepthClipControl;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Converts a packed Maxwell texture format to the shader translator texture format.
|
/// Converts a packed Maxwell texture format to the shader translator texture format.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
|
@ -163,6 +163,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||||
supportsViewportMask: HwCapabilities.SupportsViewportArray2,
|
supportsViewportMask: HwCapabilities.SupportsViewportArray2,
|
||||||
supportsViewportSwizzle: HwCapabilities.SupportsViewportSwizzle,
|
supportsViewportSwizzle: HwCapabilities.SupportsViewportSwizzle,
|
||||||
supportsIndirectParameters: HwCapabilities.SupportsIndirectParameters,
|
supportsIndirectParameters: HwCapabilities.SupportsIndirectParameters,
|
||||||
|
supportsDepthClipControl: true,
|
||||||
maximumUniformBuffersPerStage: 13, // TODO: Avoid hardcoding those limits here and get from driver?
|
maximumUniformBuffersPerStage: 13, // TODO: Avoid hardcoding those limits here and get from driver?
|
||||||
maximumStorageBuffersPerStage: 16,
|
maximumStorageBuffersPerStage: 16,
|
||||||
maximumTexturesPerStage: 32,
|
maximumTexturesPerStage: 32,
|
||||||
|
|
|
@ -367,6 +367,15 @@ namespace Ryujinx.Graphics.Shader
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Queries whether the host supports depth clip control.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>True if the GPU and driver supports depth clip control, false otherwise</returns>
|
||||||
|
bool QueryHostSupportsDepthClipControl()
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Queries the point size from the GPU state, used when it is not explicitly set on the shader.
|
/// Queries the point size from the GPU state, used when it is not explicitly set on the shader.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
|
@ -246,7 +246,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
this.Store(StorageKind.Output, IoVariable.Position, null, Const(1), this.FPFusedMultiplyAdd(y, yScale, negativeOne));
|
this.Store(StorageKind.Output, IoVariable.Position, null, Const(1), this.FPFusedMultiplyAdd(y, yScale, negativeOne));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Config.Options.TargetApi == TargetApi.Vulkan && Config.GpuAccessor.QueryTransformDepthMinusOneToOne())
|
if (Config.GpuAccessor.QueryTransformDepthMinusOneToOne() && !Config.GpuAccessor.QueryHostSupportsDepthClipControl())
|
||||||
{
|
{
|
||||||
Operand z = this.Load(StorageKind.Output, IoVariable.Position, null, Const(2));
|
Operand z = this.Load(StorageKind.Output, IoVariable.Position, null, Const(2));
|
||||||
Operand w = this.Load(StorageKind.Output, IoVariable.Position, null, Const(3));
|
Operand w = this.Load(StorageKind.Output, IoVariable.Position, null, Const(3));
|
||||||
|
@ -283,7 +283,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
oldYLocal = null;
|
oldYLocal = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Config.Options.TargetApi == TargetApi.Vulkan && Config.GpuAccessor.QueryTransformDepthMinusOneToOne())
|
if (Config.GpuAccessor.QueryTransformDepthMinusOneToOne() && !Config.GpuAccessor.QueryHostSupportsDepthClipControl())
|
||||||
{
|
{
|
||||||
oldZLocal = Local();
|
oldZLocal = Local();
|
||||||
this.Copy(oldZLocal, this.Load(StorageKind.Output, IoVariable.Position, null, Const(2)));
|
this.Copy(oldZLocal, this.Load(StorageKind.Output, IoVariable.Position, null, Const(2)));
|
||||||
|
|
|
@ -43,6 +43,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
public readonly bool SupportsGeometryShader;
|
public readonly bool SupportsGeometryShader;
|
||||||
public readonly bool SupportsViewportArray2;
|
public readonly bool SupportsViewportArray2;
|
||||||
public readonly bool SupportsHostImportedMemory;
|
public readonly bool SupportsHostImportedMemory;
|
||||||
|
public readonly bool SupportsDepthClipControl;
|
||||||
public readonly uint MinSubgroupSize;
|
public readonly uint MinSubgroupSize;
|
||||||
public readonly uint MaxSubgroupSize;
|
public readonly uint MaxSubgroupSize;
|
||||||
public readonly ShaderStageFlags RequiredSubgroupSizeStages;
|
public readonly ShaderStageFlags RequiredSubgroupSizeStages;
|
||||||
|
@ -79,6 +80,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
bool supportsGeometryShader,
|
bool supportsGeometryShader,
|
||||||
bool supportsViewportArray2,
|
bool supportsViewportArray2,
|
||||||
bool supportsHostImportedMemory,
|
bool supportsHostImportedMemory,
|
||||||
|
bool supportsDepthClipControl,
|
||||||
uint minSubgroupSize,
|
uint minSubgroupSize,
|
||||||
uint maxSubgroupSize,
|
uint maxSubgroupSize,
|
||||||
ShaderStageFlags requiredSubgroupSizeStages,
|
ShaderStageFlags requiredSubgroupSizeStages,
|
||||||
|
@ -114,6 +116,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
SupportsGeometryShader = supportsGeometryShader;
|
SupportsGeometryShader = supportsGeometryShader;
|
||||||
SupportsViewportArray2 = supportsViewportArray2;
|
SupportsViewportArray2 = supportsViewportArray2;
|
||||||
SupportsHostImportedMemory = supportsHostImportedMemory;
|
SupportsHostImportedMemory = supportsHostImportedMemory;
|
||||||
|
SupportsDepthClipControl = supportsDepthClipControl;
|
||||||
MinSubgroupSize = minSubgroupSize;
|
MinSubgroupSize = minSubgroupSize;
|
||||||
MaxSubgroupSize = maxSubgroupSize;
|
MaxSubgroupSize = maxSubgroupSize;
|
||||||
RequiredSubgroupSizeStages = requiredSubgroupSizeStages;
|
RequiredSubgroupSizeStages = requiredSubgroupSizeStages;
|
||||||
|
|
|
@ -813,8 +813,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
|
|
||||||
public void SetDepthMode(DepthMode mode)
|
public void SetDepthMode(DepthMode mode)
|
||||||
{
|
{
|
||||||
// Currently this is emulated on the shader, because Vulkan had no support for changing the depth mode.
|
bool oldMode = _newState.DepthMode;
|
||||||
// In the future, we may want to use the VK_EXT_depth_clip_control extension to change it here.
|
_newState.DepthMode = mode == DepthMode.MinusOneToOne;
|
||||||
|
if (_newState.DepthMode != oldMode)
|
||||||
|
{
|
||||||
|
SignalStateChange();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetDepthTest(DepthTestDescriptor depthTest)
|
public void SetDepthTest(DepthTestDescriptor depthTest)
|
||||||
|
|
|
@ -304,6 +304,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFFFFFFFCF) | ((ulong)value << 4);
|
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFFFFFFFCF) | ((ulong)value << 4);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool DepthMode
|
||||||
|
{
|
||||||
|
get => ((Internal.Id9 >> 6) & 0x1) != 0UL;
|
||||||
|
set => Internal.Id9 = (Internal.Id9 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6);
|
||||||
|
}
|
||||||
|
|
||||||
public NativeArray<PipelineShaderStageCreateInfo> Stages;
|
public NativeArray<PipelineShaderStageCreateInfo> Stages;
|
||||||
public NativeArray<PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT> StageRequiredSubgroupSizes;
|
public NativeArray<PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT> StageRequiredSubgroupSizes;
|
||||||
public PipelineLayout PipelineLayout;
|
public PipelineLayout PipelineLayout;
|
||||||
|
@ -331,6 +337,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
|
|
||||||
LineWidth = 1f;
|
LineWidth = 1f;
|
||||||
SamplesCount = 1;
|
SamplesCount = 1;
|
||||||
|
DepthMode = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public unsafe Auto<DisposablePipeline> CreateComputePipeline(
|
public unsafe Auto<DisposablePipeline> CreateComputePipeline(
|
||||||
|
@ -482,6 +489,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
PScissors = pScissors
|
PScissors = pScissors
|
||||||
};
|
};
|
||||||
|
|
||||||
|
if (gd.Capabilities.SupportsDepthClipControl)
|
||||||
|
{
|
||||||
|
var viewportDepthClipControlState = new PipelineViewportDepthClipControlCreateInfoEXT()
|
||||||
|
{
|
||||||
|
SType = StructureType.PipelineViewportDepthClipControlCreateInfoExt,
|
||||||
|
NegativeOneToOne = DepthMode
|
||||||
|
};
|
||||||
|
|
||||||
|
viewportState.PNext = &viewportDepthClipControlState;
|
||||||
|
}
|
||||||
|
|
||||||
var multisampleState = new PipelineMultisampleStateCreateInfo
|
var multisampleState = new PipelineMultisampleStateCreateInfo
|
||||||
{
|
{
|
||||||
SType = StructureType.PipelineMultisampleStateCreateInfo,
|
SType = StructureType.PipelineMultisampleStateCreateInfo,
|
||||||
|
|
|
@ -41,6 +41,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
"VK_EXT_subgroup_size_control",
|
"VK_EXT_subgroup_size_control",
|
||||||
"VK_NV_geometry_shader_passthrough",
|
"VK_NV_geometry_shader_passthrough",
|
||||||
"VK_NV_viewport_array2",
|
"VK_NV_viewport_array2",
|
||||||
|
"VK_EXT_depth_clip_control",
|
||||||
"VK_KHR_portability_subset" // As per spec, we should enable this if present.
|
"VK_KHR_portability_subset" // As per spec, we should enable this if present.
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -345,6 +346,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
features2.PNext = &supportedFeaturesRobustness2;
|
features2.PNext = &supportedFeaturesRobustness2;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
PhysicalDeviceDepthClipControlFeaturesEXT supportedFeaturesDepthClipControl = new PhysicalDeviceDepthClipControlFeaturesEXT()
|
||||||
|
{
|
||||||
|
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt,
|
||||||
|
PNext = features2.PNext
|
||||||
|
};
|
||||||
|
|
||||||
|
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_depth_clip_control"))
|
||||||
|
{
|
||||||
|
features2.PNext = &supportedFeaturesDepthClipControl;
|
||||||
|
}
|
||||||
|
|
||||||
api.GetPhysicalDeviceFeatures2(physicalDevice.PhysicalDevice, &features2);
|
api.GetPhysicalDeviceFeatures2(physicalDevice.PhysicalDevice, &features2);
|
||||||
|
|
||||||
var supportedFeatures = features2.Features;
|
var supportedFeatures = features2.Features;
|
||||||
|
@ -507,6 +519,21 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
pExtendedFeatures = &featuresCustomBorderColor;
|
pExtendedFeatures = &featuresCustomBorderColor;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
PhysicalDeviceDepthClipControlFeaturesEXT featuresDepthClipControl;
|
||||||
|
|
||||||
|
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_depth_clip_control") &&
|
||||||
|
supportedFeaturesDepthClipControl.DepthClipControl)
|
||||||
|
{
|
||||||
|
featuresDepthClipControl = new PhysicalDeviceDepthClipControlFeaturesEXT()
|
||||||
|
{
|
||||||
|
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt,
|
||||||
|
PNext = pExtendedFeatures,
|
||||||
|
DepthClipControl = true
|
||||||
|
};
|
||||||
|
|
||||||
|
pExtendedFeatures = &featuresDepthClipControl;
|
||||||
|
}
|
||||||
|
|
||||||
var enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
|
var enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
|
||||||
|
|
||||||
IntPtr* ppEnabledExtensions = stackalloc IntPtr[enabledExtensions.Length];
|
IntPtr* ppEnabledExtensions = stackalloc IntPtr[enabledExtensions.Length];
|
||||||
|
|
|
@ -216,6 +216,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
SType = StructureType.PhysicalDeviceCustomBorderColorFeaturesExt
|
SType = StructureType.PhysicalDeviceCustomBorderColorFeaturesExt
|
||||||
};
|
};
|
||||||
|
|
||||||
|
PhysicalDeviceDepthClipControlFeaturesEXT featuresDepthClipControl = new PhysicalDeviceDepthClipControlFeaturesEXT()
|
||||||
|
{
|
||||||
|
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt
|
||||||
|
};
|
||||||
|
|
||||||
PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new PhysicalDevicePortabilitySubsetFeaturesKHR()
|
PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new PhysicalDevicePortabilitySubsetFeaturesKHR()
|
||||||
{
|
{
|
||||||
SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr
|
SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr
|
||||||
|
@ -244,6 +249,14 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
features2.PNext = &featuresCustomBorderColor;
|
features2.PNext = &featuresCustomBorderColor;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool supportsDepthClipControl = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_depth_clip_control");
|
||||||
|
|
||||||
|
if (supportsDepthClipControl)
|
||||||
|
{
|
||||||
|
featuresDepthClipControl.PNext = features2.PNext;
|
||||||
|
features2.PNext = &featuresDepthClipControl;
|
||||||
|
}
|
||||||
|
|
||||||
bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
|
bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
|
||||||
|
|
||||||
if (usePortability)
|
if (usePortability)
|
||||||
|
@ -310,6 +323,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
_physicalDevice.PhysicalDeviceFeatures.GeometryShader,
|
_physicalDevice.PhysicalDeviceFeatures.GeometryShader,
|
||||||
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
|
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
|
||||||
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
|
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
|
||||||
|
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
|
||||||
propertiesSubgroupSizeControl.MinSubgroupSize,
|
propertiesSubgroupSizeControl.MinSubgroupSize,
|
||||||
propertiesSubgroupSizeControl.MaxSubgroupSize,
|
propertiesSubgroupSizeControl.MaxSubgroupSize,
|
||||||
propertiesSubgroupSizeControl.RequiredSubgroupSizeStages,
|
propertiesSubgroupSizeControl.RequiredSubgroupSizeStages,
|
||||||
|
@ -585,6 +599,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
supportsViewportMask: Capabilities.SupportsViewportArray2,
|
supportsViewportMask: Capabilities.SupportsViewportArray2,
|
||||||
supportsViewportSwizzle: false,
|
supportsViewportSwizzle: false,
|
||||||
supportsIndirectParameters: true,
|
supportsIndirectParameters: true,
|
||||||
|
supportsDepthClipControl: Capabilities.SupportsDepthClipControl,
|
||||||
maximumUniformBuffersPerStage: Constants.MaxUniformBuffersPerStage,
|
maximumUniformBuffersPerStage: Constants.MaxUniformBuffersPerStage,
|
||||||
maximumStorageBuffersPerStage: Constants.MaxStorageBuffersPerStage,
|
maximumStorageBuffersPerStage: Constants.MaxStorageBuffersPerStage,
|
||||||
maximumTexturesPerStage: Constants.MaxTexturesPerStage,
|
maximumTexturesPerStage: Constants.MaxTexturesPerStage,
|
||||||
|
|
Reference in a new issue