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Add UADDL instruction

This commit is contained in:
gdkchan 2018-03-30 15:55:28 -03:00
parent 9b6fa1f89e
commit f42f39fd90
2 changed files with 6 additions and 0 deletions

View file

@ -285,6 +285,7 @@ namespace ChocolArm64
Set("01111110xx1xxxxx100001xxxxxxxxxx", AInstEmit.Sub_S, typeof(AOpCodeSimdReg));
Set("0>101110<<1xxxxx100001xxxxxxxxxx", AInstEmit.Sub_V, typeof(AOpCodeSimdReg));
Set("0x001110000xxxxx0xx000xxxxxxxxxx", AInstEmit.Tbl_V, typeof(AOpCodeSimdTbl));
Set("0x101110<<1xxxxx000000xxxxxxxxxx", AInstEmit.Uaddl_V, typeof(AOpCodeSimdReg));
Set("001011100x110000001110xxxxxxxxxx", AInstEmit.Uaddlv_V, typeof(AOpCodeSimd));
Set("01101110<<110000001110xxxxxxxxxx", AInstEmit.Uaddlv_V, typeof(AOpCodeSimd));
Set("0x101110<<1xxxxx000100xxxxxxxxxx", AInstEmit.Uaddw_V, typeof(AOpCodeSimdReg));

View file

@ -546,6 +546,11 @@ namespace ChocolArm64.Instruction
EmitVectorBinaryOpZx(Context, () => Context.Emit(OpCodes.Sub));
}
public static void Uaddl_V(AILEmitterCtx Context)
{
EmitVectorWidenRnRmBinaryOpZx(Context, () => Context.Emit(OpCodes.Add));
}
public static void Uaddlv_V(AILEmitterCtx Context)
{
AOpCodeSimd Op = (AOpCodeSimd)Context.CurrOp;