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macos: Add updater support (#4464)

This is a very basic updater but should be enough for now.

---------

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
This commit is contained in:
Mary 2023-02-25 12:30:48 +01:00 committed by GitHub
parent f7c2e867f4
commit f663a5cd38
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
4 changed files with 191 additions and 108 deletions

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@ -21,6 +21,7 @@ using System.Net.Http;
using System.Net.NetworkInformation; using System.Net.NetworkInformation;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text; using System.Text;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
@ -57,7 +58,7 @@ namespace Ryujinx.Modules
// Detect current platform // Detect current platform
if (OperatingSystem.IsMacOS()) if (OperatingSystem.IsMacOS())
{ {
_platformExt = "osx_x64.zip"; _platformExt = "macos_universal.app.tar.gz";
} }
else if (OperatingSystem.IsWindows()) else if (OperatingSystem.IsWindows())
{ {
@ -286,22 +287,40 @@ namespace Ryujinx.Modules
if (_updateSuccessful) if (_updateSuccessful)
{ {
var shouldRestart = await ContentDialogHelper.CreateChoiceDialog(LocaleManager.Instance[LocaleKeys.RyujinxUpdater], bool shouldRestart = true;
if (!OperatingSystem.IsMacOS())
{
shouldRestart = await ContentDialogHelper.CreateChoiceDialog(LocaleManager.Instance[LocaleKeys.RyujinxUpdater],
LocaleManager.Instance[LocaleKeys.DialogUpdaterCompleteMessage], LocaleManager.Instance[LocaleKeys.DialogUpdaterCompleteMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterRestartMessage]); LocaleManager.Instance[LocaleKeys.DialogUpdaterRestartMessage]);
}
if (shouldRestart) if (shouldRestart)
{ {
List<string> arguments = CommandLineState.Arguments.ToList();
string ryuName = Path.GetFileName(Environment.ProcessPath); string ryuName = Path.GetFileName(Environment.ProcessPath);
string ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ryuName); string executableDirectory = AppDomain.CurrentDomain.BaseDirectory;
string executablePath = Path.Combine(executableDirectory, ryuName);
if (!Path.Exists(ryuExe)) if (!Path.Exists(executablePath))
{ {
ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx"); executablePath = Path.Combine(executableDirectory, OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx");
} }
Process.Start(ryuExe, CommandLineState.Arguments); // On macOS we perform the update at relaunch.
if (OperatingSystem.IsMacOS())
{
string baseBundlePath = Path.GetFullPath(Path.Combine(executableDirectory, "..", ".."));
string newBundlePath = Path.Combine(UpdateDir, "Ryujinx.app");
string updaterScriptPath = Path.Combine(newBundlePath, "Contents", "Resources", "updater.sh");
string currentPid = Process.GetCurrentProcess().Id.ToString();
executablePath = "/bin/bash";
arguments.InsertRange(0, new List<string> { updaterScriptPath, baseBundlePath, newBundlePath, currentPid });
}
Process.Start(executablePath, arguments);
Environment.Exit(0); Environment.Exit(0);
} }
} }
@ -381,6 +400,15 @@ namespace Ryujinx.Modules
File.WriteAllBytes(updateFile, mergedFileBytes); File.WriteAllBytes(updateFile, mergedFileBytes);
// On macOS, ensure that we remove the quarantine bit to prevent Gatekeeper from blocking execution.
if (OperatingSystem.IsMacOS())
{
using (Process xattrProcess = Process.Start("xattr", new List<string> { "-d", "com.apple.quarantine", updateFile }))
{
xattrProcess.WaitForExit();
}
}
try try
{ {
InstallUpdate(taskDialog, updateFile); InstallUpdate(taskDialog, updateFile);
@ -470,29 +498,24 @@ namespace Ryujinx.Modules
worker.Start(); worker.Start();
} }
private static async void InstallUpdate(TaskDialog taskDialog, string updateFile) [SupportedOSPlatform("linux")]
[SupportedOSPlatform("macos")]
private static void ExtractTarGzipFile(TaskDialog taskDialog, string archivePath, string outputDirectoryPath)
{ {
// Extract Update using Stream inStream = File.OpenRead(archivePath);
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterExtracting];
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
if (OperatingSystem.IsLinux())
{
using Stream inStream = File.OpenRead(updateFile);
using GZipInputStream gzipStream = new(inStream); using GZipInputStream gzipStream = new(inStream);
using TarInputStream tarStream = new(gzipStream, Encoding.ASCII); using TarInputStream tarStream = new(gzipStream, Encoding.ASCII);
await Task.Run(() =>
{
TarEntry tarEntry; TarEntry tarEntry;
if (!OperatingSystem.IsWindows())
{
while ((tarEntry = tarStream.GetNextEntry()) is not null) while ((tarEntry = tarStream.GetNextEntry()) is not null)
{ {
if (tarEntry.IsDirectory) continue; if (tarEntry.IsDirectory)
{
continue;
}
string outPath = Path.Combine(UpdateDir, tarEntry.Name); string outPath = Path.Combine(outputDirectoryPath, tarEntry.Name);
Directory.CreateDirectory(Path.GetDirectoryName(outPath)); Directory.CreateDirectory(Path.GetDirectoryName(outPath));
@ -515,24 +538,19 @@ namespace Ryujinx.Modules
}); });
} }
} }
});
taskDialog.SetProgressBarState(100, TaskDialogProgressState.Normal); private static void ExtractZipFile(TaskDialog taskDialog, string archivePath, string outputDirectoryPath)
}
else
{ {
using Stream inStream = File.OpenRead(updateFile); using Stream inStream = File.OpenRead(archivePath);
using ZipFile zipFile = new(inStream); using ZipFile zipFile = new(inStream);
await Task.Run(() =>
{
double count = 0; double count = 0;
foreach (ZipEntry zipEntry in zipFile) foreach (ZipEntry zipEntry in zipFile)
{ {
count++; count++;
if (zipEntry.IsDirectory) continue; if (zipEntry.IsDirectory) continue;
string outPath = Path.Combine(UpdateDir, zipEntry.Name); string outPath = Path.Combine(outputDirectoryPath, zipEntry.Name);
Directory.CreateDirectory(Path.GetDirectoryName(outPath)); Directory.CreateDirectory(Path.GetDirectoryName(outPath));
@ -549,9 +567,30 @@ namespace Ryujinx.Modules
taskDialog.SetProgressBarState(GetPercentage(count, zipFile.Count), TaskDialogProgressState.Normal); taskDialog.SetProgressBarState(GetPercentage(count, zipFile.Count), TaskDialogProgressState.Normal);
}); });
} }
});
} }
private static async void InstallUpdate(TaskDialog taskDialog, string updateFile)
{
// Extract Update
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterExtracting];
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
await Task.Run(() =>
{
if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
{
ExtractTarGzipFile(taskDialog, updateFile, UpdateDir);
}
else if (OperatingSystem.IsWindows())
{
ExtractZipFile(taskDialog, updateFile, UpdateDir);
}
else
{
throw new NotSupportedException();
}
});
// Delete downloaded zip // Delete downloaded zip
File.Delete(updateFile); File.Delete(updateFile);
@ -560,6 +599,9 @@ namespace Ryujinx.Modules
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterRenaming]; taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterRenaming];
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal); taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
// NOTE: On macOS, replacement is delayed to the restart phase.
if (!OperatingSystem.IsMacOS())
{
// Replace old files // Replace old files
await Task.Run(() => await Task.Run(() =>
{ {
@ -592,6 +634,7 @@ namespace Ryujinx.Modules
}); });
Directory.Delete(UpdateDir, true); Directory.Delete(UpdateDir, true);
}
_updateSuccessful = true; _updateSuccessful = true;
@ -601,7 +644,7 @@ namespace Ryujinx.Modules
public static bool CanUpdate(bool showWarnings) public static bool CanUpdate(bool showWarnings)
{ {
#if !DISABLE_UPDATER #if !DISABLE_UPDATER
if (RuntimeInformation.OSArchitecture != Architecture.X64) if (RuntimeInformation.OSArchitecture != Architecture.X64 && !OperatingSystem.IsMacOS())
{ {
if (showWarnings) if (showWarnings)
{ {
@ -674,7 +717,7 @@ namespace Ryujinx.Modules
#endif #endif
} }
// NOTE: This method should always reflect the latest build layout.s // NOTE: This method should always reflect the latest build layout.
private static IEnumerable<string> EnumerateFilesToDelete() private static IEnumerable<string> EnumerateFilesToDelete()
{ {
var files = Directory.EnumerateFiles(HomeDir); // All files directly in base dir. var files = Directory.EnumerateFiles(HomeDir); // All files directly in base dir.

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@ -24,6 +24,7 @@ cp $PUBLISH_DIRECTORY/*.dylib $APP_BUNDLE_DIRECTORY/Contents/Frameworks
# Then resources # Then resources
cp Info.plist $APP_BUNDLE_DIRECTORY/Contents cp Info.plist $APP_BUNDLE_DIRECTORY/Contents
cp Ryujinx.icns $APP_BUNDLE_DIRECTORY/Contents/Resources/Ryujinx.icns cp Ryujinx.icns $APP_BUNDLE_DIRECTORY/Contents/Resources/Ryujinx.icns
cp updater.sh $APP_BUNDLE_DIRECTORY/Contents/Resources/updater.sh
cp -r $PUBLISH_DIRECTORY/THIRDPARTY.md $APP_BUNDLE_DIRECTORY/Contents/Resources cp -r $PUBLISH_DIRECTORY/THIRDPARTY.md $APP_BUNDLE_DIRECTORY/Contents/Resources
echo -n "APPL????" > $APP_BUNDLE_DIRECTORY/Contents/PkgInfo echo -n "APPL????" > $APP_BUNDLE_DIRECTORY/Contents/PkgInfo

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@ -27,7 +27,7 @@ EXECUTABLE_SUB_PATH=Contents/MacOS/Ryujinx
rm -rf $TEMP_DIRECTORY rm -rf $TEMP_DIRECTORY
mkdir -p $TEMP_DIRECTORY mkdir -p $TEMP_DIRECTORY
DOTNET_COMMON_ARGS="-p:DebugType=embedded -p:Version=$VERSION -p:SourceRevisionId=$SOURCE_REVISION_ID -p:ExtraDefineConstants=DISABLE_UPDATER --self-contained true" DOTNET_COMMON_ARGS="-p:DebugType=embedded -p:Version=$VERSION -p:SourceRevisionId=$SOURCE_REVISION_ID --self-contained true"
dotnet restore dotnet restore
dotnet build -c Release Ryujinx.Ava dotnet build -c Release Ryujinx.Ava

39
distribution/macos/updater.sh Executable file
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@ -0,0 +1,39 @@
#!/bin/bash
set -e
INSTALL_DIRECTORY=$1
NEW_APP_DIRECTORY=$2
APP_PID=$3
APP_ARGUMENTS="${@:4}"
error_handler() {
local lineno="$1"
script="""
set alertTitle to \"Ryujinx - Updater error\"
set alertMessage to \"An error occurred during Ryujinx update (updater.sh:$lineno)\n\nPlease download the update manually from our website if the problem persists.\"
display dialog alertMessage with icon caution with title alertTitle buttons {\"Open Download Page\", \"Exit\"}
set the button_pressed to the button returned of the result
if the button_pressed is \"Open Download Page\" then
open location \"https://ryujinx.org/download\"
end if
"""
osascript -e "$script"
exit 1
}
trap 'error_handler ${LINENO}' ERR
# Wait for Ryujinx to exit
# NOTE: in case no fds are open, lsof could be returning with a process still living.
# We wait 1s and assume the process stopped after that
lsof -p $APP_PID +r 1 &>/dev/null
sleep 1
# Now replace and reopen.
rm -rf "$INSTALL_DIRECTORY"
mv "$NEW_APP_DIRECTORY" "$INSTALL_DIRECTORY"
open -a "$INSTALL_DIRECTORY" --args "$APP_ARGUMENTS"