Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241)
* Implement Load/Store Local/Shared and Atomic shared using new instructions * Remove now unused code * Fix base offset register overwrite * Fix missing storage buffer set index when generating GLSL for Vulkan * Shader cache version bump * Remove more unused code * Some PR feedback
This commit is contained in:
parent
32d21ddf17
commit
f92921a6d1
30 changed files with 475 additions and 567 deletions
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@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
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private const ushort FileFormatVersionMajor = 1;
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private const ushort FileFormatVersionMinor = 2;
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private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
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private const uint CodeGenVersion = 5080;
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private const uint CodeGenVersion = 5241;
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private const string SharedTocFileName = "shared.toc";
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private const string SharedDataFileName = "shared.data";
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@ -71,40 +71,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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context.AppendLine($"const int {DefaultNames.UndefinedName} = 0;");
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context.AppendLine();
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if (context.Config.Stage == ShaderStage.Compute)
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{
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int localMemorySize = BitUtils.DivRoundUp(context.Config.GpuAccessor.QueryComputeLocalMemorySize(), 4);
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if (localMemorySize != 0)
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{
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string localMemorySizeStr = NumberFormatter.FormatInt(localMemorySize);
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context.AppendLine($"uint {DefaultNames.LocalMemoryName}[{localMemorySizeStr}];");
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context.AppendLine();
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}
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int sharedMemorySize = BitUtils.DivRoundUp(context.Config.GpuAccessor.QueryComputeSharedMemorySize(), 4);
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if (sharedMemorySize != 0)
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{
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string sharedMemorySizeStr = NumberFormatter.FormatInt(sharedMemorySize);
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context.AppendLine($"shared uint {DefaultNames.SharedMemoryName}[{sharedMemorySizeStr}];");
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context.AppendLine();
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}
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}
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else if (context.Config.LocalMemorySize != 0)
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{
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int localMemorySize = BitUtils.DivRoundUp(context.Config.LocalMemorySize, 4);
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string localMemorySizeStr = NumberFormatter.FormatInt(localMemorySize);
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context.AppendLine($"uint {DefaultNames.LocalMemoryName}[{localMemorySizeStr}];");
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context.AppendLine();
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}
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DeclareConstantBuffers(context, context.Config.Properties.ConstantBuffers.Values);
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DeclareStorageBuffers(context, context.Config.Properties.StorageBuffers.Values);
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DeclareMemories(context, context.Config.Properties.LocalMemories.Values, isShared: false);
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DeclareMemories(context, context.Config.Properties.SharedMemories.Values, isShared: true);
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var textureDescriptors = context.Config.GetTextureDescriptors();
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if (textureDescriptors.Length != 0)
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@ -238,11 +208,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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context.AppendLine();
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}
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if ((info.HelperFunctionsMask & HelperFunctionsMask.AtomicMinMaxS32Shared) != 0)
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{
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AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Shared.glsl");
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}
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if ((info.HelperFunctionsMask & HelperFunctionsMask.MultiplyHighS32) != 0)
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{
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AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighS32.glsl");
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@ -273,11 +238,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl");
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}
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if ((info.HelperFunctionsMask & HelperFunctionsMask.StoreSharedSmallInt) != 0)
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{
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AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreSharedSmallInt.glsl");
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}
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if ((info.HelperFunctionsMask & HelperFunctionsMask.SwizzleAdd) != 0)
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{
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AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl");
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@ -358,7 +318,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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_ => "std430"
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};
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context.AppendLine($"layout (binding = {buffer.Binding}, {layout}) {declType} _{buffer.Name}");
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string set = string.Empty;
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if (context.Config.Options.TargetApi == TargetApi.Vulkan)
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{
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set = $"set = {buffer.Set}, ";
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}
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context.AppendLine($"layout ({set}binding = {buffer.Binding}, {layout}) {declType} _{buffer.Name}");
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context.EnterScope();
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foreach (StructureField field in buffer.Type.Fields)
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@ -391,6 +358,27 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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}
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}
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private static void DeclareMemories(CodeGenContext context, IEnumerable<MemoryDefinition> memories, bool isShared)
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{
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string prefix = isShared ? "shared " : string.Empty;
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foreach (MemoryDefinition memory in memories)
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{
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string typeName = GetVarTypeName(context, memory.Type & ~AggregateType.Array);
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if (memory.ArrayLength > 0)
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{
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string arraySize = memory.ArrayLength.ToString(CultureInfo.InvariantCulture);
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context.AppendLine($"{prefix}{typeName} {memory.Name}[{arraySize}];");
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}
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else
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{
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context.AppendLine($"{prefix}{typeName} {memory.Name}[];");
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}
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}
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}
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private static void DeclareSamplers(CodeGenContext context, TextureDescriptor[] descriptors)
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{
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int arraySize = 0;
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@ -717,7 +705,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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string code = EmbeddedResources.ReadAllText(filename);
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code = code.Replace("\t", CodeGenContext.Tab);
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code = code.Replace("$SHARED_MEM$", DefaultNames.SharedMemoryName);
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if (context.Config.GpuAccessor.QueryHostSupportsShaderBallot())
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{
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@ -11,9 +11,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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public const string IAttributePrefix = "in_attr";
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public const string OAttributePrefix = "out_attr";
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public const string LocalMemoryName = "local_mem";
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public const string SharedMemoryName = "shared_mem";
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public const string ArgumentNamePrefix = "a";
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public const string UndefinedName = "undef";
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@ -1,21 +0,0 @@
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int Helper_AtomicMaxS32(int offset, int value)
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{
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uint oldValue, newValue;
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do
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{
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oldValue = $SHARED_MEM$[offset];
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newValue = uint(max(int(oldValue), value));
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} while (atomicCompSwap($SHARED_MEM$[offset], oldValue, newValue) != oldValue);
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return int(oldValue);
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}
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int Helper_AtomicMinS32(int offset, int value)
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{
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uint oldValue, newValue;
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do
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{
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oldValue = $SHARED_MEM$[offset];
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newValue = uint(min(int(oldValue), value));
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} while (atomicCompSwap($SHARED_MEM$[offset], oldValue, newValue) != oldValue);
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return int(oldValue);
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}
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@ -2,9 +2,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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{
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static class HelperFunctionNames
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{
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public static string AtomicMaxS32 = "Helper_AtomicMaxS32";
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public static string AtomicMinS32 = "Helper_AtomicMinS32";
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public static string MultiplyHighS32 = "Helper_MultiplyHighS32";
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public static string MultiplyHighU32 = "Helper_MultiplyHighU32";
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@ -13,10 +10,5 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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public static string ShuffleUp = "Helper_ShuffleUp";
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public static string ShuffleXor = "Helper_ShuffleXor";
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public static string SwizzleAdd = "Helper_SwizzleAdd";
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public static string StoreShared16 = "Helper_StoreShared16";
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public static string StoreShared8 = "Helper_StoreShared8";
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public static string StoreStorage16 = "Helper_StoreStorage16";
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public static string StoreStorage8 = "Helper_StoreStorage8";
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}
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}
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@ -1,23 +0,0 @@
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void Helper_StoreShared16(int offset, uint value)
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{
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int wordOffset = offset >> 2;
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int bitOffset = (offset & 3) * 8;
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uint oldValue, newValue;
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do
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{
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oldValue = $SHARED_MEM$[wordOffset];
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newValue = bitfieldInsert(oldValue, value, bitOffset, 16);
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} while (atomicCompSwap($SHARED_MEM$[wordOffset], oldValue, newValue) != oldValue);
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}
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void Helper_StoreShared8(int offset, uint value)
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{
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int wordOffset = offset >> 2;
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int bitOffset = (offset & 3) * 8;
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uint oldValue, newValue;
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do
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{
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oldValue = $SHARED_MEM$[wordOffset];
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newValue = bitfieldInsert(oldValue, value, bitOffset, 8);
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} while (atomicCompSwap($SHARED_MEM$[wordOffset], oldValue, newValue) != oldValue);
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}
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@ -68,7 +68,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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string args = string.Empty;
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if (atomic && operation.StorageKind == StorageKind.StorageBuffer)
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if (atomic && (operation.StorageKind == StorageKind.StorageBuffer || operation.StorageKind == StorageKind.SharedMemory))
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{
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args = GenerateLoadOrStore(context, operation, isStore: false);
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@ -81,23 +81,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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args += ", " + GetSoureExpr(context, operation.GetSource(argIndex), dstType);
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}
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}
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else if (atomic && operation.StorageKind == StorageKind.SharedMemory)
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{
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args = LoadShared(context, operation);
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// For shared memory access, the second argument is unused and should be ignored.
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// It is there to make both storage and shared access have the same number of arguments.
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// For storage, both inputs are consumed when the argument index is 0, so we should skip it here.
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for (int argIndex = 2; argIndex < arity; argIndex++)
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{
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args += ", ";
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AggregateType dstType = GetSrcVarType(inst, argIndex);
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args += GetSoureExpr(context, operation.GetSource(argIndex), dstType);
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}
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}
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else
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{
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for (int argIndex = 0; argIndex < arity; argIndex++)
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@ -179,12 +162,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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case Instruction.Load:
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return Load(context, operation);
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case Instruction.LoadLocal:
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return LoadLocal(context, operation);
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case Instruction.LoadShared:
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return LoadShared(context, operation);
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case Instruction.Lod:
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return Lod(context, operation);
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@ -200,18 +177,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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case Instruction.Store:
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return Store(context, operation);
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case Instruction.StoreLocal:
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return StoreLocal(context, operation);
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case Instruction.StoreShared:
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return StoreShared(context, operation);
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case Instruction.StoreShared16:
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return StoreShared16(context, operation);
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case Instruction.StoreShared8:
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return StoreShared8(context, operation);
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case Instruction.TextureSample:
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return TextureSample(context, operation);
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@ -17,9 +17,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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Add(Instruction.AtomicAdd, InstType.AtomicBinary, "atomicAdd");
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Add(Instruction.AtomicAnd, InstType.AtomicBinary, "atomicAnd");
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Add(Instruction.AtomicCompareAndSwap, InstType.AtomicTernary, "atomicCompSwap");
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Add(Instruction.AtomicMaxS32, InstType.CallTernary, HelperFunctionNames.AtomicMaxS32);
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Add(Instruction.AtomicMaxU32, InstType.AtomicBinary, "atomicMax");
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Add(Instruction.AtomicMinS32, InstType.CallTernary, HelperFunctionNames.AtomicMinS32);
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Add(Instruction.AtomicMinU32, InstType.AtomicBinary, "atomicMin");
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Add(Instruction.AtomicOr, InstType.AtomicBinary, "atomicOr");
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Add(Instruction.AtomicSwap, InstType.AtomicBinary, "atomicExchange");
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@ -83,8 +81,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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Add(Instruction.ImageAtomic, InstType.Special);
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Add(Instruction.IsNan, InstType.CallUnary, "isnan");
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Add(Instruction.Load, InstType.Special);
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Add(Instruction.LoadLocal, InstType.Special);
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Add(Instruction.LoadShared, InstType.Special);
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Add(Instruction.Lod, InstType.Special);
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Add(Instruction.LogarithmB2, InstType.CallUnary, "log2");
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Add(Instruction.LogicalAnd, InstType.OpBinaryCom, "&&", 9);
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@ -118,10 +114,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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Add(Instruction.Sine, InstType.CallUnary, "sin");
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Add(Instruction.SquareRoot, InstType.CallUnary, "sqrt");
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Add(Instruction.Store, InstType.Special);
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Add(Instruction.StoreLocal, InstType.Special);
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Add(Instruction.StoreShared, InstType.Special);
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Add(Instruction.StoreShared16, InstType.Special);
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Add(Instruction.StoreShared8, InstType.Special);
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Add(Instruction.Subtract, InstType.OpBinary, "-", 2);
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Add(Instruction.SwizzleAdd, InstType.CallTernary, HelperFunctionNames.SwizzleAdd);
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Add(Instruction.TextureSample, InstType.Special);
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@ -191,25 +191,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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return GenerateLoadOrStore(context, operation, isStore: false);
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}
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public static string LoadLocal(CodeGenContext context, AstOperation operation)
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{
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return LoadLocalOrShared(context, operation, DefaultNames.LocalMemoryName);
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}
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public static string LoadShared(CodeGenContext context, AstOperation operation)
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{
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return LoadLocalOrShared(context, operation, DefaultNames.SharedMemoryName);
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}
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private static string LoadLocalOrShared(CodeGenContext context, AstOperation operation, string arrayName)
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{
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IAstNode src1 = operation.GetSource(0);
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string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
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return $"{arrayName}[{offsetExpr}]";
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}
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public static string Lod(CodeGenContext context, AstOperation operation)
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{
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AstTextureOperation texOp = (AstTextureOperation)operation;
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@ -263,58 +244,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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return GenerateLoadOrStore(context, operation, isStore: true);
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}
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public static string StoreLocal(CodeGenContext context, AstOperation operation)
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{
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return StoreLocalOrShared(context, operation, DefaultNames.LocalMemoryName);
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}
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public static string StoreShared(CodeGenContext context, AstOperation operation)
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{
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return StoreLocalOrShared(context, operation, DefaultNames.SharedMemoryName);
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}
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private static string StoreLocalOrShared(CodeGenContext context, AstOperation operation, string arrayName)
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{
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IAstNode src1 = operation.GetSource(0);
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IAstNode src2 = operation.GetSource(1);
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string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
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AggregateType srcType = OperandManager.GetNodeDestType(context, src2);
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string src = TypeConversion.ReinterpretCast(context, src2, srcType, AggregateType.U32);
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return $"{arrayName}[{offsetExpr}] = {src}";
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}
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public static string StoreShared16(CodeGenContext context, AstOperation operation)
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{
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IAstNode src1 = operation.GetSource(0);
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IAstNode src2 = operation.GetSource(1);
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string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
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AggregateType srcType = OperandManager.GetNodeDestType(context, src2);
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string src = TypeConversion.ReinterpretCast(context, src2, srcType, AggregateType.U32);
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return $"{HelperFunctionNames.StoreShared16}({offsetExpr}, {src})";
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}
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public static string StoreShared8(CodeGenContext context, AstOperation operation)
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{
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IAstNode src1 = operation.GetSource(0);
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IAstNode src2 = operation.GetSource(1);
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string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
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AggregateType srcType = OperandManager.GetNodeDestType(context, src2);
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string src = TypeConversion.ReinterpretCast(context, src2, srcType, AggregateType.U32);
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return $"{HelperFunctionNames.StoreShared8}({offsetExpr}, {src})";
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}
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public static string TextureSample(CodeGenContext context, AstOperation operation)
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{
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AstTextureOperation texOp = (AstTextureOperation)operation;
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@ -675,6 +604,21 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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varType = field.Type;
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break;
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case StorageKind.LocalMemory:
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case StorageKind.SharedMemory:
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if (!(operation.GetSource(srcIndex++) is AstOperand bindingId) || bindingId.Type != OperandType.Constant)
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{
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throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
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}
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MemoryDefinition memory = storageKind == StorageKind.LocalMemory
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? context.Config.Properties.LocalMemories[bindingId.Value]
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: context.Config.Properties.SharedMemories[bindingId.Value];
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varName = memory.Name;
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varType = memory.Type;
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break;
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case StorageKind.Input:
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case StorageKind.InputPerPatch:
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case StorageKind.Output:
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@ -113,7 +113,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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if (node is AstOperation operation)
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{
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if (operation.Inst == Instruction.Load)
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if (operation.Inst == Instruction.Load || operation.Inst.IsAtomic())
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{
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switch (operation.StorageKind)
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{
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@ -136,6 +136,19 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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return field.Type & AggregateType.ElementTypeMask;
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case StorageKind.LocalMemory:
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case StorageKind.SharedMemory:
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if (!(operation.GetSource(0) is AstOperand bindingId) || bindingId.Type != OperandType.Constant)
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{
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throw new InvalidOperationException($"First input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
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}
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MemoryDefinition memory = operation.StorageKind == StorageKind.LocalMemory
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? context.Config.Properties.LocalMemories[bindingId.Value]
|
||||
: context.Config.Properties.SharedMemories[bindingId.Value];
|
||||
|
||||
return memory.Type & AggregateType.ElementTypeMask;
|
||||
|
||||
case StorageKind.Input:
|
||||
case StorageKind.InputPerPatch:
|
||||
case StorageKind.Output:
|
||||
|
|
|
@ -25,8 +25,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||
|
||||
public Dictionary<int, Instruction> ConstantBuffers { get; } = new Dictionary<int, Instruction>();
|
||||
public Dictionary<int, Instruction> StorageBuffers { get; } = new Dictionary<int, Instruction>();
|
||||
public Instruction LocalMemory { get; set; }
|
||||
public Instruction SharedMemory { get; set; }
|
||||
public Dictionary<int, Instruction> LocalMemories { get; } = new Dictionary<int, Instruction>();
|
||||
public Dictionary<int, Instruction> SharedMemories { get; } = new Dictionary<int, Instruction>();
|
||||
public Dictionary<TextureMeta, SamplerType> SamplersTypes { get; } = new Dictionary<TextureMeta, SamplerType>();
|
||||
public Dictionary<TextureMeta, (Instruction, Instruction, Instruction)> Samplers { get; } = new Dictionary<TextureMeta, (Instruction, Instruction, Instruction)>();
|
||||
public Dictionary<TextureMeta, (Instruction, Instruction)> Images { get; } = new Dictionary<TextureMeta, (Instruction, Instruction)>();
|
||||
|
@ -35,7 +35,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||
public Dictionary<IoDefinition, Instruction> InputsPerPatch { get; } = new Dictionary<IoDefinition, Instruction>();
|
||||
public Dictionary<IoDefinition, Instruction> OutputsPerPatch { get; } = new Dictionary<IoDefinition, Instruction>();
|
||||
|
||||
public Instruction CoordTemp { get; set; }
|
||||
public StructuredFunction CurrentFunction { get; set; }
|
||||
private readonly Dictionary<AstOperand, Instruction> _locals = new Dictionary<AstOperand, Instruction>();
|
||||
private readonly Dictionary<int, Instruction[]> _localForArgs = new Dictionary<int, Instruction[]>();
|
||||
|
|
|
@ -6,7 +6,6 @@ using Spv.Generator;
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using static Spv.Specification;
|
||||
using SpvInstruction = Spv.Generator.Instruction;
|
||||
|
@ -44,13 +43,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||
context.AddLocalVariable(spvLocal);
|
||||
context.DeclareLocal(local, spvLocal);
|
||||
}
|
||||
|
||||
var ivector2Type = context.TypeVector(context.TypeS32(), 2);
|
||||
var coordTempPointerType = context.TypePointer(StorageClass.Function, ivector2Type);
|
||||
var coordTemp = context.Variable(coordTempPointerType, StorageClass.Function);
|
||||
|
||||
context.AddLocalVariable(coordTemp);
|
||||
context.CoordTemp = coordTemp;
|
||||
}
|
||||
|
||||
public static void DeclareLocalForArgs(CodeGenContext context, List<StructuredFunction> functions)
|
||||
|
@ -77,54 +69,30 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||
|
||||
public static void DeclareAll(CodeGenContext context, StructuredProgramInfo info)
|
||||
{
|
||||
if (context.Config.Stage == ShaderStage.Compute)
|
||||
{
|
||||
int localMemorySize = BitUtils.DivRoundUp(context.Config.GpuAccessor.QueryComputeLocalMemorySize(), 4);
|
||||
|
||||
if (localMemorySize != 0)
|
||||
{
|
||||
DeclareLocalMemory(context, localMemorySize);
|
||||
}
|
||||
|
||||
int sharedMemorySize = BitUtils.DivRoundUp(context.Config.GpuAccessor.QueryComputeSharedMemorySize(), 4);
|
||||
|
||||
if (sharedMemorySize != 0)
|
||||
{
|
||||
DeclareSharedMemory(context, sharedMemorySize);
|
||||
}
|
||||
}
|
||||
else if (context.Config.LocalMemorySize != 0)
|
||||
{
|
||||
int localMemorySize = BitUtils.DivRoundUp(context.Config.LocalMemorySize, 4);
|
||||
DeclareLocalMemory(context, localMemorySize);
|
||||
}
|
||||
|
||||
DeclareConstantBuffers(context, context.Config.Properties.ConstantBuffers.Values);
|
||||
DeclareStorageBuffers(context, context.Config.Properties.StorageBuffers.Values);
|
||||
DeclareMemories(context, context.Config.Properties.LocalMemories, context.LocalMemories, StorageClass.Private);
|
||||
DeclareMemories(context, context.Config.Properties.SharedMemories, context.SharedMemories, StorageClass.Workgroup);
|
||||
DeclareSamplers(context, context.Config.GetTextureDescriptors());
|
||||
DeclareImages(context, context.Config.GetImageDescriptors());
|
||||
DeclareInputsAndOutputs(context, info);
|
||||
}
|
||||
|
||||
private static void DeclareLocalMemory(CodeGenContext context, int size)
|
||||
private static void DeclareMemories(
|
||||
CodeGenContext context,
|
||||
IReadOnlyDictionary<int, MemoryDefinition> memories,
|
||||
Dictionary<int, SpvInstruction> dict,
|
||||
StorageClass storage)
|
||||
{
|
||||
context.LocalMemory = DeclareMemory(context, StorageClass.Private, size);
|
||||
}
|
||||
|
||||
private static void DeclareSharedMemory(CodeGenContext context, int size)
|
||||
foreach ((int id, MemoryDefinition memory) in memories)
|
||||
{
|
||||
context.SharedMemory = DeclareMemory(context, StorageClass.Workgroup, size);
|
||||
}
|
||||
|
||||
private static SpvInstruction DeclareMemory(CodeGenContext context, StorageClass storage, int size)
|
||||
{
|
||||
var arrayType = context.TypeArray(context.TypeU32(), context.Constant(context.TypeU32(), size));
|
||||
var pointerType = context.TypePointer(storage, arrayType);
|
||||
var pointerType = context.TypePointer(storage, context.GetType(memory.Type, memory.ArrayLength));
|
||||
var variable = context.Variable(pointerType, storage);
|
||||
|
||||
context.AddGlobalVariable(variable);
|
||||
|
||||
return variable;
|
||||
dict.Add(id, variable);
|
||||
}
|
||||
}
|
||||
|
||||
private static void DeclareConstantBuffers(CodeGenContext context, IEnumerable<BufferDefinition> buffers)
|
||||
|
|
|
@ -97,8 +97,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||
Add(Instruction.ImageStore, GenerateImageStore);
|
||||
Add(Instruction.IsNan, GenerateIsNan);
|
||||
Add(Instruction.Load, GenerateLoad);
|
||||
Add(Instruction.LoadLocal, GenerateLoadLocal);
|
||||
Add(Instruction.LoadShared, GenerateLoadShared);
|
||||
Add(Instruction.Lod, GenerateLod);
|
||||
Add(Instruction.LogarithmB2, GenerateLogarithmB2);
|
||||
Add(Instruction.LogicalAnd, GenerateLogicalAnd);
|
||||
|
@ -132,10 +130,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||
Add(Instruction.Sine, GenerateSine);
|
||||
Add(Instruction.SquareRoot, GenerateSquareRoot);
|
||||
Add(Instruction.Store, GenerateStore);
|
||||
Add(Instruction.StoreLocal, GenerateStoreLocal);
|
||||
Add(Instruction.StoreShared, GenerateStoreShared);
|
||||
Add(Instruction.StoreShared16, GenerateStoreShared16);
|
||||
Add(Instruction.StoreShared8, GenerateStoreShared8);
|
||||
Add(Instruction.Subtract, GenerateSubtract);
|
||||
Add(Instruction.SwizzleAdd, GenerateSwizzleAdd);
|
||||
Add(Instruction.TextureSample, GenerateTextureSample);
|
||||
|
@ -871,30 +865,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||
return GenerateLoadOrStore(context, operation, isStore: false);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateLoadLocal(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
return GenerateLoadLocalOrShared(context, operation, StorageClass.Private, context.LocalMemory);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateLoadShared(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
return GenerateLoadLocalOrShared(context, operation, StorageClass.Workgroup, context.SharedMemory);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateLoadLocalOrShared(
|
||||
CodeGenContext context,
|
||||
AstOperation operation,
|
||||
StorageClass storageClass,
|
||||
SpvInstruction memory)
|
||||
{
|
||||
var offset = context.Get(AggregateType.S32, operation.GetSource(0));
|
||||
|
||||
var elemPointer = context.AccessChain(context.TypePointer(storageClass, context.TypeU32()), memory, offset);
|
||||
var value = context.Load(context.TypeU32(), elemPointer);
|
||||
|
||||
return new OperationResult(AggregateType.U32, value);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateLod(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||
|
@ -1268,45 +1238,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||
return GenerateLoadOrStore(context, operation, isStore: true);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateStoreLocal(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
return GenerateStoreLocalOrShared(context, operation, StorageClass.Private, context.LocalMemory);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateStoreShared(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
return GenerateStoreLocalOrShared(context, operation, StorageClass.Workgroup, context.SharedMemory);
|
||||
}
|
||||
|
||||
private static OperationResult GenerateStoreLocalOrShared(
|
||||
CodeGenContext context,
|
||||
AstOperation operation,
|
||||
StorageClass storageClass,
|
||||
SpvInstruction memory)
|
||||
{
|
||||
var offset = context.Get(AggregateType.S32, operation.GetSource(0));
|
||||
var value = context.Get(AggregateType.U32, operation.GetSource(1));
|
||||
|
||||
var elemPointer = context.AccessChain(context.TypePointer(storageClass, context.TypeU32()), memory, offset);
|
||||
context.Store(elemPointer, value);
|
||||
|
||||
return OperationResult.Invalid;
|
||||
}
|
||||
|
||||
private static OperationResult GenerateStoreShared16(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
GenerateStoreSharedSmallInt(context, operation, 16);
|
||||
|
||||
return OperationResult.Invalid;
|
||||
}
|
||||
|
||||
private static OperationResult GenerateStoreShared8(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
GenerateStoreSharedSmallInt(context, operation, 8);
|
||||
|
||||
return OperationResult.Invalid;
|
||||
}
|
||||
|
||||
private static OperationResult GenerateSubtract(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
return GenerateBinary(context, operation, context.Delegates.FSub, context.Delegates.ISub);
|
||||
|
@ -1827,55 +1758,27 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||
AstOperation operation,
|
||||
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU)
|
||||
{
|
||||
var value = context.GetU32(operation.GetSource(operation.SourcesCount - 1));
|
||||
SpvInstruction elemPointer = GetStoragePointer(context, operation, out AggregateType varType);
|
||||
|
||||
SpvInstruction elemPointer;
|
||||
|
||||
if (operation.StorageKind == StorageKind.StorageBuffer)
|
||||
{
|
||||
elemPointer = GetStoragePointer(context, operation, out _);
|
||||
}
|
||||
else if (operation.StorageKind == StorageKind.SharedMemory)
|
||||
{
|
||||
var offset = context.GetU32(operation.GetSource(0));
|
||||
elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), context.SharedMemory, offset);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new InvalidOperationException($"Invalid storage kind \"{operation.StorageKind}\".");
|
||||
}
|
||||
var value = context.Get(varType, operation.GetSource(operation.SourcesCount - 1));
|
||||
|
||||
var one = context.Constant(context.TypeU32(), 1);
|
||||
var zero = context.Constant(context.TypeU32(), 0);
|
||||
|
||||
return new OperationResult(AggregateType.U32, emitU(context.TypeU32(), elemPointer, one, zero, value));
|
||||
return new OperationResult(varType, emitU(context.GetType(varType), elemPointer, one, zero, value));
|
||||
}
|
||||
|
||||
private static OperationResult GenerateAtomicMemoryCas(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
var value0 = context.GetU32(operation.GetSource(operation.SourcesCount - 2));
|
||||
var value1 = context.GetU32(operation.GetSource(operation.SourcesCount - 1));
|
||||
SpvInstruction elemPointer = GetStoragePointer(context, operation, out AggregateType varType);
|
||||
|
||||
SpvInstruction elemPointer;
|
||||
|
||||
if (operation.StorageKind == StorageKind.StorageBuffer)
|
||||
{
|
||||
elemPointer = GetStoragePointer(context, operation, out _);
|
||||
}
|
||||
else if (operation.StorageKind == StorageKind.SharedMemory)
|
||||
{
|
||||
var offset = context.GetU32(operation.GetSource(0));
|
||||
elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), context.SharedMemory, offset);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new InvalidOperationException($"Invalid storage kind \"{operation.StorageKind}\".");
|
||||
}
|
||||
var value0 = context.Get(varType, operation.GetSource(operation.SourcesCount - 2));
|
||||
var value1 = context.Get(varType, operation.GetSource(operation.SourcesCount - 1));
|
||||
|
||||
var one = context.Constant(context.TypeU32(), 1);
|
||||
var zero = context.Constant(context.TypeU32(), 0);
|
||||
|
||||
return new OperationResult(AggregateType.U32, context.AtomicCompareExchange(context.TypeU32(), elemPointer, one, zero, zero, value1, value0));
|
||||
return new OperationResult(varType, context.AtomicCompareExchange(context.GetType(varType), elemPointer, one, zero, zero, value1, value0));
|
||||
}
|
||||
|
||||
private static OperationResult GenerateLoadOrStore(CodeGenContext context, AstOperation operation, bool isStore)
|
||||
|
@ -1928,6 +1831,27 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||
: context.StorageBuffers[bindingIndex.Value];
|
||||
break;
|
||||
|
||||
case StorageKind.LocalMemory:
|
||||
case StorageKind.SharedMemory:
|
||||
if (!(operation.GetSource(srcIndex++) is AstOperand bindingId) || bindingId.Type != OperandType.Constant)
|
||||
{
|
||||
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
|
||||
}
|
||||
|
||||
if (storageKind == StorageKind.LocalMemory)
|
||||
{
|
||||
storageClass = StorageClass.Private;
|
||||
varType = context.Config.Properties.LocalMemories[bindingId.Value].Type & AggregateType.ElementTypeMask;
|
||||
baseObj = context.LocalMemories[bindingId.Value];
|
||||
}
|
||||
else
|
||||
{
|
||||
storageClass = StorageClass.Workgroup;
|
||||
varType = context.Config.Properties.SharedMemories[bindingId.Value].Type & AggregateType.ElementTypeMask;
|
||||
baseObj = context.SharedMemories[bindingId.Value];
|
||||
}
|
||||
break;
|
||||
|
||||
case StorageKind.Input:
|
||||
case StorageKind.InputPerPatch:
|
||||
case StorageKind.Output:
|
||||
|
@ -2048,50 +1972,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|||
return context.Load(context.GetType(varType), context.Inputs[ioDefinition]);
|
||||
}
|
||||
|
||||
private static void GenerateStoreSharedSmallInt(CodeGenContext context, AstOperation operation, int bitSize)
|
||||
{
|
||||
var offset = context.Get(AggregateType.U32, operation.GetSource(0));
|
||||
var value = context.Get(AggregateType.U32, operation.GetSource(1));
|
||||
|
||||
var wordOffset = context.ShiftRightLogical(context.TypeU32(), offset, context.Constant(context.TypeU32(), 2));
|
||||
var bitOffset = context.BitwiseAnd(context.TypeU32(), offset, context.Constant(context.TypeU32(), 3));
|
||||
bitOffset = context.ShiftLeftLogical(context.TypeU32(), bitOffset, context.Constant(context.TypeU32(), 3));
|
||||
|
||||
var memory = context.SharedMemory;
|
||||
|
||||
var elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), memory, wordOffset);
|
||||
|
||||
GenerateStoreSmallInt(context, elemPointer, bitOffset, value, bitSize);
|
||||
}
|
||||
|
||||
private static void GenerateStoreSmallInt(
|
||||
CodeGenContext context,
|
||||
SpvInstruction elemPointer,
|
||||
SpvInstruction bitOffset,
|
||||
SpvInstruction value,
|
||||
int bitSize)
|
||||
{
|
||||
var loopStart = context.Label();
|
||||
var loopEnd = context.Label();
|
||||
|
||||
context.Branch(loopStart);
|
||||
context.AddLabel(loopStart);
|
||||
|
||||
var oldValue = context.Load(context.TypeU32(), elemPointer);
|
||||
var newValue = context.BitFieldInsert(context.TypeU32(), oldValue, value, bitOffset, context.Constant(context.TypeU32(), bitSize));
|
||||
|
||||
var one = context.Constant(context.TypeU32(), 1);
|
||||
var zero = context.Constant(context.TypeU32(), 0);
|
||||
|
||||
var result = context.AtomicCompareExchange(context.TypeU32(), elemPointer, one, zero, zero, newValue, oldValue);
|
||||
var failed = context.INotEqual(context.TypeBool(), result, oldValue);
|
||||
|
||||
context.LoopMerge(loopEnd, loopStart, LoopControlMask.MaskNone);
|
||||
context.BranchConditional(failed, loopStart, loopEnd);
|
||||
|
||||
context.AddLabel(loopEnd);
|
||||
}
|
||||
|
||||
private static OperationResult GetZeroOperationResult(
|
||||
CodeGenContext context,
|
||||
AstTextureOperation texOp,
|
||||
|
|
|
@ -10,12 +10,6 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
{
|
||||
static partial class InstEmit
|
||||
{
|
||||
private enum MemoryRegion
|
||||
{
|
||||
Local,
|
||||
Shared
|
||||
}
|
||||
|
||||
public static void Atom(EmitterContext context)
|
||||
{
|
||||
InstAtom op = context.GetOp<InstAtom>();
|
||||
|
@ -51,7 +45,8 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
_ => AtomSize.U32
|
||||
};
|
||||
|
||||
Operand res = EmitAtomicOp(context, StorageKind.SharedMemory, op.AtomOp, size, offset, Const(0), value);
|
||||
Operand id = Const(context.Config.ResourceManager.SharedMemoryId);
|
||||
Operand res = EmitAtomicOp(context, StorageKind.SharedMemory, op.AtomOp, size, id, offset, value);
|
||||
|
||||
context.Copy(GetDest(op.Dest), res);
|
||||
}
|
||||
|
@ -114,14 +109,14 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
{
|
||||
InstLdl op = context.GetOp<InstLdl>();
|
||||
|
||||
EmitLoad(context, MemoryRegion.Local, op.LsSize, GetSrcReg(context, op.SrcA), op.Dest, Imm24ToSInt(op.Imm24));
|
||||
EmitLoad(context, StorageKind.LocalMemory, op.LsSize, GetSrcReg(context, op.SrcA), op.Dest, Imm24ToSInt(op.Imm24));
|
||||
}
|
||||
|
||||
public static void Lds(EmitterContext context)
|
||||
{
|
||||
InstLds op = context.GetOp<InstLds>();
|
||||
|
||||
EmitLoad(context, MemoryRegion.Shared, op.LsSize, GetSrcReg(context, op.SrcA), op.Dest, Imm24ToSInt(op.Imm24));
|
||||
EmitLoad(context, StorageKind.SharedMemory, op.LsSize, GetSrcReg(context, op.SrcA), op.Dest, Imm24ToSInt(op.Imm24));
|
||||
}
|
||||
|
||||
public static void Red(EmitterContext context)
|
||||
|
@ -144,14 +139,14 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
{
|
||||
InstStl op = context.GetOp<InstStl>();
|
||||
|
||||
EmitStore(context, MemoryRegion.Local, op.LsSize, GetSrcReg(context, op.SrcA), op.Dest, Imm24ToSInt(op.Imm24));
|
||||
EmitStore(context, StorageKind.LocalMemory, op.LsSize, GetSrcReg(context, op.SrcA), op.Dest, Imm24ToSInt(op.Imm24));
|
||||
}
|
||||
|
||||
public static void Sts(EmitterContext context)
|
||||
{
|
||||
InstSts op = context.GetOp<InstSts>();
|
||||
|
||||
EmitStore(context, MemoryRegion.Shared, op.LsSize, GetSrcReg(context, op.SrcA), op.Dest, Imm24ToSInt(op.Imm24));
|
||||
EmitStore(context, StorageKind.SharedMemory, op.LsSize, GetSrcReg(context, op.SrcA), op.Dest, Imm24ToSInt(op.Imm24));
|
||||
}
|
||||
|
||||
private static Operand EmitLoadConstant(EmitterContext context, Operand slot, Operand offset)
|
||||
|
@ -192,8 +187,8 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
StorageKind storageKind,
|
||||
AtomOp op,
|
||||
AtomSize type,
|
||||
Operand addrLow,
|
||||
Operand addrHigh,
|
||||
Operand e0,
|
||||
Operand e1,
|
||||
Operand value)
|
||||
{
|
||||
Operand res = Const(0);
|
||||
|
@ -203,7 +198,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
case AtomOp.Add:
|
||||
if (type == AtomSize.S32 || type == AtomSize.U32)
|
||||
{
|
||||
res = context.AtomicAdd(storageKind, addrLow, addrHigh, value);
|
||||
res = context.AtomicAdd(storageKind, e0, e1, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -213,7 +208,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
case AtomOp.And:
|
||||
if (type == AtomSize.S32 || type == AtomSize.U32)
|
||||
{
|
||||
res = context.AtomicAnd(storageKind, addrLow, addrHigh, value);
|
||||
res = context.AtomicAnd(storageKind, e0, e1, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -223,7 +218,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
case AtomOp.Xor:
|
||||
if (type == AtomSize.S32 || type == AtomSize.U32)
|
||||
{
|
||||
res = context.AtomicXor(storageKind, addrLow, addrHigh, value);
|
||||
res = context.AtomicXor(storageKind, e0, e1, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -233,7 +228,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
case AtomOp.Or:
|
||||
if (type == AtomSize.S32 || type == AtomSize.U32)
|
||||
{
|
||||
res = context.AtomicOr(storageKind, addrLow, addrHigh, value);
|
||||
res = context.AtomicOr(storageKind, e0, e1, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -243,11 +238,11 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
case AtomOp.Max:
|
||||
if (type == AtomSize.S32)
|
||||
{
|
||||
res = context.AtomicMaxS32(storageKind, addrLow, addrHigh, value);
|
||||
res = context.AtomicMaxS32(storageKind, e0, e1, value);
|
||||
}
|
||||
else if (type == AtomSize.U32)
|
||||
{
|
||||
res = context.AtomicMaxU32(storageKind, addrLow, addrHigh, value);
|
||||
res = context.AtomicMaxU32(storageKind, e0, e1, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -257,11 +252,11 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
case AtomOp.Min:
|
||||
if (type == AtomSize.S32)
|
||||
{
|
||||
res = context.AtomicMinS32(storageKind, addrLow, addrHigh, value);
|
||||
res = context.AtomicMinS32(storageKind, e0, e1, value);
|
||||
}
|
||||
else if (type == AtomSize.U32)
|
||||
{
|
||||
res = context.AtomicMinU32(storageKind, addrLow, addrHigh, value);
|
||||
res = context.AtomicMinU32(storageKind, e0, e1, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -275,7 +270,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
|
||||
private static void EmitLoad(
|
||||
EmitterContext context,
|
||||
MemoryRegion region,
|
||||
StorageKind storageKind,
|
||||
LsSize2 size,
|
||||
Operand srcA,
|
||||
int rd,
|
||||
|
@ -287,19 +282,19 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
return;
|
||||
}
|
||||
|
||||
int id = storageKind == StorageKind.LocalMemory
|
||||
? context.Config.ResourceManager.LocalMemoryId
|
||||
: context.Config.ResourceManager.SharedMemoryId;
|
||||
bool isSmallInt = size < LsSize2.B32;
|
||||
|
||||
int count = 1;
|
||||
|
||||
switch (size)
|
||||
int count = size switch
|
||||
{
|
||||
case LsSize2.B64: count = 2; break;
|
||||
case LsSize2.B128: count = 4; break;
|
||||
}
|
||||
LsSize2.B64 => 2,
|
||||
LsSize2.B128 => 4,
|
||||
_ => 1
|
||||
};
|
||||
|
||||
Operand baseOffset = context.IAdd(srcA, Const(offset));
|
||||
Operand wordOffset = context.ShiftRightU32(baseOffset, Const(2)); // Word offset = byte offset / 4 (one word = 4 bytes).
|
||||
Operand bitOffset = GetBitOffset(context, baseOffset);
|
||||
Operand baseOffset = context.Copy(srcA);
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
|
@ -310,14 +305,10 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
break;
|
||||
}
|
||||
|
||||
Operand elemOffset = context.IAdd(wordOffset, Const(index));
|
||||
Operand value = null;
|
||||
|
||||
switch (region)
|
||||
{
|
||||
case MemoryRegion.Local: value = context.LoadLocal(elemOffset); break;
|
||||
case MemoryRegion.Shared: value = context.LoadShared(elemOffset); break;
|
||||
}
|
||||
Operand byteOffset = context.IAdd(baseOffset, Const(offset + index * 4));
|
||||
Operand wordOffset = context.ShiftRightU32(byteOffset, Const(2)); // Word offset = byte offset / 4 (one word = 4 bytes).
|
||||
Operand bitOffset = GetBitOffset(context, byteOffset);
|
||||
Operand value = context.Load(storageKind, id, wordOffset);
|
||||
|
||||
if (isSmallInt)
|
||||
{
|
||||
|
@ -360,7 +351,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
|
||||
private static void EmitStore(
|
||||
EmitterContext context,
|
||||
MemoryRegion region,
|
||||
StorageKind storageKind,
|
||||
LsSize2 size,
|
||||
Operand srcA,
|
||||
int rd,
|
||||
|
@ -372,52 +363,54 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
return;
|
||||
}
|
||||
|
||||
int id = storageKind == StorageKind.LocalMemory
|
||||
? context.Config.ResourceManager.LocalMemoryId
|
||||
: context.Config.ResourceManager.SharedMemoryId;
|
||||
bool isSmallInt = size < LsSize2.B32;
|
||||
|
||||
int count = 1;
|
||||
|
||||
switch (size)
|
||||
int count = size switch
|
||||
{
|
||||
case LsSize2.B64: count = 2; break;
|
||||
case LsSize2.B128: count = 4; break;
|
||||
}
|
||||
LsSize2.B64 => 2,
|
||||
LsSize2.B128 => 4,
|
||||
_ => 1
|
||||
};
|
||||
|
||||
Operand baseOffset = context.IAdd(srcA, Const(offset));
|
||||
Operand wordOffset = context.ShiftRightU32(baseOffset, Const(2));
|
||||
Operand bitOffset = GetBitOffset(context, baseOffset);
|
||||
Operand baseOffset = context.Copy(srcA);
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
bool isRz = rd + index >= RegisterConsts.RegisterZeroIndex;
|
||||
|
||||
Operand value = Register(isRz ? rd : rd + index, RegisterType.Gpr);
|
||||
Operand elemOffset = context.IAdd(wordOffset, Const(index));
|
||||
Operand byteOffset = context.IAdd(baseOffset, Const(offset + index * 4));
|
||||
Operand wordOffset = context.ShiftRightU32(byteOffset, Const(2));
|
||||
Operand bitOffset = GetBitOffset(context, byteOffset);
|
||||
|
||||
if (isSmallInt && region == MemoryRegion.Local)
|
||||
if (isSmallInt && storageKind == StorageKind.LocalMemory)
|
||||
{
|
||||
Operand word = context.LoadLocal(elemOffset);
|
||||
Operand word = context.Load(storageKind, id, wordOffset);
|
||||
|
||||
value = InsertSmallInt(context, (LsSize)size, bitOffset, word, value);
|
||||
}
|
||||
|
||||
if (region == MemoryRegion.Local)
|
||||
if (storageKind == StorageKind.LocalMemory)
|
||||
{
|
||||
context.StoreLocal(elemOffset, value);
|
||||
context.Store(storageKind, id, wordOffset, value);
|
||||
}
|
||||
else if (region == MemoryRegion.Shared)
|
||||
else if (storageKind == StorageKind.SharedMemory)
|
||||
{
|
||||
switch (size)
|
||||
{
|
||||
case LsSize2.U8:
|
||||
case LsSize2.S8:
|
||||
context.StoreShared8(baseOffset, value);
|
||||
context.Store(StorageKind.SharedMemory8, id, byteOffset, value);
|
||||
break;
|
||||
case LsSize2.U16:
|
||||
case LsSize2.S16:
|
||||
context.StoreShared16(baseOffset, value);
|
||||
context.Store(StorageKind.SharedMemory16, id, byteOffset, value);
|
||||
break;
|
||||
default:
|
||||
context.StoreShared(elemOffset, value);
|
||||
context.Store(storageKind, id, wordOffset, value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -79,8 +79,6 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
|
|||
ImageAtomic,
|
||||
IsNan,
|
||||
Load,
|
||||
LoadLocal,
|
||||
LoadShared,
|
||||
Lod,
|
||||
LogarithmB2,
|
||||
LogicalAnd,
|
||||
|
@ -115,10 +113,6 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
|
|||
Sine,
|
||||
SquareRoot,
|
||||
Store,
|
||||
StoreLocal,
|
||||
StoreShared,
|
||||
StoreShared16,
|
||||
StoreShared8,
|
||||
Subtract,
|
||||
SwizzleAdd,
|
||||
TextureSample,
|
||||
|
|
|
@ -11,12 +11,13 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
|
|||
StorageBuffer,
|
||||
LocalMemory,
|
||||
SharedMemory,
|
||||
SharedMemory8, // TODO: Remove this and store type as a field on the Operation class itself.
|
||||
SharedMemory16, // TODO: Remove this and store type as a field on the Operation class itself.
|
||||
GlobalMemory,
|
||||
// TODO: Remove those and store type as a field on the Operation class itself.
|
||||
GlobalMemoryS8,
|
||||
GlobalMemoryS16,
|
||||
GlobalMemoryU8,
|
||||
GlobalMemoryU16
|
||||
GlobalMemoryS8, // TODO: Remove this and store type as a field on the Operation class itself.
|
||||
GlobalMemoryS16, // TODO: Remove this and store type as a field on the Operation class itself.
|
||||
GlobalMemoryU8, // TODO: Remove this and store type as a field on the Operation class itself.
|
||||
GlobalMemoryU16 // TODO: Remove this and store type as a field on the Operation class itself.
|
||||
}
|
||||
|
||||
static class StorageKindExtensions
|
||||
|
|
|
@ -10,14 +10,12 @@
|
|||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\AtomicMinMaxS32Shared.glsl" />
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\MultiplyHighS32.glsl" />
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\MultiplyHighU32.glsl" />
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\Shuffle.glsl" />
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleDown.glsl" />
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleUp.glsl" />
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleXor.glsl" />
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\StoreSharedSmallInt.glsl" />
|
||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\SwizzleAdd.glsl" />
|
||||
</ItemGroup>
|
||||
|
||||
|
|
|
@ -5,14 +5,12 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
|||
[Flags]
|
||||
enum HelperFunctionsMask
|
||||
{
|
||||
AtomicMinMaxS32Shared = 1 << 0,
|
||||
MultiplyHighS32 = 1 << 2,
|
||||
MultiplyHighU32 = 1 << 3,
|
||||
Shuffle = 1 << 4,
|
||||
ShuffleDown = 1 << 5,
|
||||
ShuffleUp = 1 << 6,
|
||||
ShuffleXor = 1 << 7,
|
||||
StoreSharedSmallInt = 1 << 8,
|
||||
SwizzleAdd = 1 << 10,
|
||||
FSI = 1 << 11
|
||||
}
|
||||
|
|
|
@ -90,8 +90,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
|||
Add(Instruction.ImageAtomic, AggregateType.S32);
|
||||
Add(Instruction.IsNan, AggregateType.Bool, AggregateType.Scalar);
|
||||
Add(Instruction.Load, AggregateType.FP32);
|
||||
Add(Instruction.LoadLocal, AggregateType.U32, AggregateType.S32);
|
||||
Add(Instruction.LoadShared, AggregateType.U32, AggregateType.S32);
|
||||
Add(Instruction.Lod, AggregateType.FP32);
|
||||
Add(Instruction.LogarithmB2, AggregateType.Scalar, AggregateType.Scalar);
|
||||
Add(Instruction.LogicalAnd, AggregateType.Bool, AggregateType.Bool, AggregateType.Bool);
|
||||
|
@ -121,10 +119,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
|||
Add(Instruction.Sine, AggregateType.Scalar, AggregateType.Scalar);
|
||||
Add(Instruction.SquareRoot, AggregateType.Scalar, AggregateType.Scalar);
|
||||
Add(Instruction.Store, AggregateType.Void);
|
||||
Add(Instruction.StoreLocal, AggregateType.Void, AggregateType.S32, AggregateType.U32);
|
||||
Add(Instruction.StoreShared, AggregateType.Void, AggregateType.S32, AggregateType.U32);
|
||||
Add(Instruction.StoreShared16, AggregateType.Void, AggregateType.S32, AggregateType.U32);
|
||||
Add(Instruction.StoreShared8, AggregateType.Void, AggregateType.S32, AggregateType.U32);
|
||||
Add(Instruction.Subtract, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
|
||||
Add(Instruction.SwizzleAdd, AggregateType.FP32, AggregateType.FP32, AggregateType.FP32, AggregateType.S32);
|
||||
Add(Instruction.TextureSample, AggregateType.FP32);
|
||||
|
|
18
src/Ryujinx.Graphics.Shader/StructuredIr/MemoryDefinition.cs
Normal file
18
src/Ryujinx.Graphics.Shader/StructuredIr/MemoryDefinition.cs
Normal file
|
@ -0,0 +1,18 @@
|
|||
using Ryujinx.Graphics.Shader.Translation;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||
{
|
||||
readonly struct MemoryDefinition
|
||||
{
|
||||
public string Name { get; }
|
||||
public AggregateType Type { get; }
|
||||
public int ArrayLength { get; }
|
||||
|
||||
public MemoryDefinition(string name, AggregateType type, int arrayLength = 1)
|
||||
{
|
||||
Name = name;
|
||||
Type = type;
|
||||
ArrayLength = arrayLength;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -6,14 +6,20 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
|||
{
|
||||
private readonly Dictionary<int, BufferDefinition> _constantBuffers;
|
||||
private readonly Dictionary<int, BufferDefinition> _storageBuffers;
|
||||
private readonly Dictionary<int, MemoryDefinition> _localMemories;
|
||||
private readonly Dictionary<int, MemoryDefinition> _sharedMemories;
|
||||
|
||||
public IReadOnlyDictionary<int, BufferDefinition> ConstantBuffers => _constantBuffers;
|
||||
public IReadOnlyDictionary<int, BufferDefinition> StorageBuffers => _storageBuffers;
|
||||
public IReadOnlyDictionary<int, MemoryDefinition> LocalMemories => _localMemories;
|
||||
public IReadOnlyDictionary<int, MemoryDefinition> SharedMemories => _sharedMemories;
|
||||
|
||||
public ShaderProperties()
|
||||
{
|
||||
_constantBuffers = new Dictionary<int, BufferDefinition>();
|
||||
_storageBuffers = new Dictionary<int, BufferDefinition>();
|
||||
_localMemories = new Dictionary<int, MemoryDefinition>();
|
||||
_sharedMemories = new Dictionary<int, MemoryDefinition>();
|
||||
}
|
||||
|
||||
public void AddConstantBuffer(int binding, BufferDefinition definition)
|
||||
|
@ -25,5 +31,21 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
|||
{
|
||||
_storageBuffers[binding] = definition;
|
||||
}
|
||||
|
||||
public int AddLocalMemory(MemoryDefinition definition)
|
||||
{
|
||||
int id = _localMemories.Count;
|
||||
_localMemories.Add(id, definition);
|
||||
|
||||
return id;
|
||||
}
|
||||
|
||||
public int AddSharedMemory(MemoryDefinition definition)
|
||||
{
|
||||
int id = _sharedMemories.Count;
|
||||
_sharedMemories.Add(id, definition);
|
||||
|
||||
return id;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -274,13 +274,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
|||
// decide which helper functions are needed on the final generated code.
|
||||
switch (operation.Inst)
|
||||
{
|
||||
case Instruction.AtomicMaxS32:
|
||||
case Instruction.AtomicMinS32:
|
||||
if (operation.StorageKind == StorageKind.SharedMemory)
|
||||
{
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.AtomicMinMaxS32Shared;
|
||||
}
|
||||
break;
|
||||
case Instruction.MultiplyHighS32:
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.MultiplyHighS32;
|
||||
break;
|
||||
|
@ -299,10 +292,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
|||
case Instruction.ShuffleXor:
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.ShuffleXor;
|
||||
break;
|
||||
case Instruction.StoreShared16:
|
||||
case Instruction.StoreShared8:
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.StoreSharedSmallInt;
|
||||
break;
|
||||
case Instruction.SwizzleAdd:
|
||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.SwizzleAdd;
|
||||
break;
|
||||
|
|
|
@ -67,6 +67,11 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
return context.Add(Instruction.AtomicAnd, storageKind, Local(), Const(binding), e0, e1, value);
|
||||
}
|
||||
|
||||
public static Operand AtomicCompareAndSwap(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand compare, Operand value)
|
||||
{
|
||||
return context.Add(Instruction.AtomicCompareAndSwap, storageKind, Local(), Const(binding), e0, compare, value);
|
||||
}
|
||||
|
||||
public static Operand AtomicCompareAndSwap(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand compare, Operand value)
|
||||
{
|
||||
return context.Add(Instruction.AtomicCompareAndSwap, storageKind, Local(), Const(binding), e0, e1, compare, value);
|
||||
|
@ -661,16 +666,6 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
: context.Load(storageKind, (int)ioVariable, arrayIndex, elemIndex);
|
||||
}
|
||||
|
||||
public static Operand LoadLocal(this EmitterContext context, Operand a)
|
||||
{
|
||||
return context.Add(Instruction.LoadLocal, Local(), a);
|
||||
}
|
||||
|
||||
public static Operand LoadShared(this EmitterContext context, Operand a)
|
||||
{
|
||||
return context.Add(Instruction.LoadShared, Local(), a);
|
||||
}
|
||||
|
||||
public static Operand MemoryBarrier(this EmitterContext context)
|
||||
{
|
||||
return context.Add(Instruction.MemoryBarrier);
|
||||
|
@ -753,6 +748,11 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
return context.Add(Instruction.Store, storageKind, null, e0, e1, value);
|
||||
}
|
||||
|
||||
public static Operand Store(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand value)
|
||||
{
|
||||
return context.Add(Instruction.Store, storageKind, null, Const(binding), e0, value);
|
||||
}
|
||||
|
||||
public static Operand Store(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand value)
|
||||
{
|
||||
return context.Add(Instruction.Store, storageKind, null, Const(binding), e0, e1, value);
|
||||
|
@ -797,26 +797,6 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
: context.Add(Instruction.Store, storageKind, null, Const((int)ioVariable), arrayIndex, elemIndex, value);
|
||||
}
|
||||
|
||||
public static Operand StoreLocal(this EmitterContext context, Operand a, Operand b)
|
||||
{
|
||||
return context.Add(Instruction.StoreLocal, null, a, b);
|
||||
}
|
||||
|
||||
public static Operand StoreShared(this EmitterContext context, Operand a, Operand b)
|
||||
{
|
||||
return context.Add(Instruction.StoreShared, null, a, b);
|
||||
}
|
||||
|
||||
public static Operand StoreShared16(this EmitterContext context, Operand a, Operand b)
|
||||
{
|
||||
return context.Add(Instruction.StoreShared16, null, a, b);
|
||||
}
|
||||
|
||||
public static Operand StoreShared8(this EmitterContext context, Operand a, Operand b)
|
||||
{
|
||||
return context.Add(Instruction.StoreShared8, null, a, b);
|
||||
}
|
||||
|
||||
public static Operand UnpackDouble2x32High(this EmitterContext context, Operand a)
|
||||
{
|
||||
return UnpackDouble2x32(context, a, 1);
|
||||
|
|
|
@ -9,13 +9,13 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
class HelperFunctionManager
|
||||
{
|
||||
private readonly List<Function> _functionList;
|
||||
private readonly Dictionary<HelperFunctionName, int> _functionIds;
|
||||
private readonly Dictionary<int, int> _functionIds;
|
||||
private readonly ShaderStage _stage;
|
||||
|
||||
public HelperFunctionManager(List<Function> functionList, ShaderStage stage)
|
||||
{
|
||||
_functionList = functionList;
|
||||
_functionIds = new Dictionary<HelperFunctionName, int>();
|
||||
_functionIds = new Dictionary<int, int>();
|
||||
_stage = stage;
|
||||
}
|
||||
|
||||
|
@ -29,14 +29,30 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
|
||||
public int GetOrCreateFunctionId(HelperFunctionName functionName)
|
||||
{
|
||||
if (_functionIds.TryGetValue(functionName, out int functionId))
|
||||
if (_functionIds.TryGetValue((int)functionName, out int functionId))
|
||||
{
|
||||
return functionId;
|
||||
}
|
||||
|
||||
Function function = GenerateFunction(functionName);
|
||||
functionId = AddFunction(function);
|
||||
_functionIds.Add(functionName, functionId);
|
||||
_functionIds.Add((int)functionName, functionId);
|
||||
|
||||
return functionId;
|
||||
}
|
||||
|
||||
public int GetOrCreateFunctionId(HelperFunctionName functionName, int id)
|
||||
{
|
||||
int key = (int)functionName | (id << 16);
|
||||
|
||||
if (_functionIds.TryGetValue(key, out int functionId))
|
||||
{
|
||||
return functionId;
|
||||
}
|
||||
|
||||
Function function = GenerateFunction(functionName, id);
|
||||
functionId = AddFunction(function);
|
||||
_functionIds.Add(key, functionId);
|
||||
|
||||
return functionId;
|
||||
}
|
||||
|
@ -140,6 +156,67 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, "ConvertFloatToDouble", false, 1, 2);
|
||||
}
|
||||
|
||||
private static Function GenerateFunction(HelperFunctionName functionName, int id)
|
||||
{
|
||||
return functionName switch
|
||||
{
|
||||
HelperFunctionName.SharedAtomicMaxS32 => GenerateSharedAtomicSigned(id, isMin: false),
|
||||
HelperFunctionName.SharedAtomicMinS32 => GenerateSharedAtomicSigned(id, isMin: true),
|
||||
HelperFunctionName.SharedStore8 => GenerateSharedStore8(id),
|
||||
HelperFunctionName.SharedStore16 => GenerateSharedStore16(id),
|
||||
_ => throw new ArgumentException($"Invalid function name {functionName}")
|
||||
};
|
||||
}
|
||||
|
||||
private static Function GenerateSharedAtomicSigned(int id, bool isMin)
|
||||
{
|
||||
EmitterContext context = new EmitterContext();
|
||||
|
||||
Operand wordOffset = Argument(0);
|
||||
Operand value = Argument(1);
|
||||
|
||||
Operand result = GenerateSharedAtomicCasLoop(context, wordOffset, id, (memValue) =>
|
||||
{
|
||||
return isMin
|
||||
? context.IMinimumS32(memValue, value)
|
||||
: context.IMaximumS32(memValue, value);
|
||||
});
|
||||
|
||||
context.Return(result);
|
||||
|
||||
return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, $"SharedAtomic{(isMin ? "Min" : "Max")}_{id}", true, 2, 0);
|
||||
}
|
||||
|
||||
private static Function GenerateSharedStore8(int id)
|
||||
{
|
||||
return GenerateSharedStore(id, 8);
|
||||
}
|
||||
|
||||
private static Function GenerateSharedStore16(int id)
|
||||
{
|
||||
return GenerateSharedStore(id, 16);
|
||||
}
|
||||
|
||||
private static Function GenerateSharedStore(int id, int bitSize)
|
||||
{
|
||||
EmitterContext context = new EmitterContext();
|
||||
|
||||
Operand offset = Argument(0);
|
||||
Operand value = Argument(1);
|
||||
|
||||
Operand wordOffset = context.ShiftRightU32(offset, Const(2));
|
||||
Operand bitOffset = GetBitOffset(context, offset);
|
||||
|
||||
GenerateSharedAtomicCasLoop(context, wordOffset, id, (memValue) =>
|
||||
{
|
||||
return context.BitfieldInsert(memValue, value, bitOffset, Const(bitSize));
|
||||
});
|
||||
|
||||
context.Return();
|
||||
|
||||
return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, $"SharedStore{bitSize}_{id}", false, 2, 0);
|
||||
}
|
||||
|
||||
private Function GenerateTexelFetchScaleFunction()
|
||||
{
|
||||
EmitterContext context = new EmitterContext();
|
||||
|
@ -226,5 +303,29 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
return context.IAdd(Const(1), index);
|
||||
}
|
||||
}
|
||||
|
||||
public static Operand GetBitOffset(EmitterContext context, Operand offset)
|
||||
{
|
||||
return context.ShiftLeft(context.BitwiseAnd(offset, Const(3)), Const(3));
|
||||
}
|
||||
|
||||
private static Operand GenerateSharedAtomicCasLoop(EmitterContext context, Operand wordOffset, int id, Func<Operand, Operand> opCallback)
|
||||
{
|
||||
Operand lblLoopHead = Label();
|
||||
|
||||
context.MarkLabel(lblLoopHead);
|
||||
|
||||
Operand oldValue = context.Load(StorageKind.SharedMemory, id, wordOffset);
|
||||
Operand newValue = opCallback(oldValue);
|
||||
|
||||
Operand casResult = context.AtomicCompareAndSwap(StorageKind.SharedMemory, id, wordOffset, oldValue, newValue);
|
||||
|
||||
Operand casFail = context.ICompareNotEqual(casResult, oldValue);
|
||||
|
||||
context.BranchIfTrue(lblLoopHead, casFail);
|
||||
|
||||
return oldValue;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -4,6 +4,10 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
{
|
||||
ConvertDoubleToFloat,
|
||||
ConvertFloatToDouble,
|
||||
SharedAtomicMaxS32,
|
||||
SharedAtomicMinS32,
|
||||
SharedStore8,
|
||||
SharedStore16,
|
||||
TexelFetchScale,
|
||||
TextureSizeUnscale
|
||||
}
|
||||
|
|
|
@ -244,7 +244,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||
node = nextNode;
|
||||
}
|
||||
}
|
||||
else if (operation.Inst == Instruction.StoreShared || operation.Inst == Instruction.StoreLocal)
|
||||
else if (operation.Inst == Instruction.Store &&
|
||||
(operation.StorageKind == StorageKind.SharedMemory ||
|
||||
operation.StorageKind == StorageKind.LocalMemory))
|
||||
{
|
||||
// The NVIDIA compiler can sometimes use shared or local memory as temporary
|
||||
// storage to place the base address and size on, so we need
|
||||
|
@ -874,7 +876,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||
|
||||
if (bitSize < 32)
|
||||
{
|
||||
Operand bitOffset = GetBitOffset(context, offset);
|
||||
Operand bitOffset = HelperFunctionManager.GetBitOffset(context, offset);
|
||||
|
||||
GenerateAtomicCasLoop(context, wordOffset, binding, (memValue) =>
|
||||
{
|
||||
|
@ -892,7 +894,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||
|
||||
if (IsSmallInt(storageKind))
|
||||
{
|
||||
Operand bitOffset = GetBitOffset(context, offset);
|
||||
Operand bitOffset = HelperFunctionManager.GetBitOffset(context, offset);
|
||||
|
||||
switch (storageKind)
|
||||
{
|
||||
|
@ -921,11 +923,6 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||
return true;
|
||||
}
|
||||
|
||||
private static Operand GetBitOffset(EmitterContext context, Operand offset)
|
||||
{
|
||||
return context.ShiftLeft(context.BitwiseAnd(offset, Const(3)), Const(3));
|
||||
}
|
||||
|
||||
private static Operand GenerateAtomicCasLoop(EmitterContext context, Operand wordOffset, int binding, Func<Operand, Operand> opCallback)
|
||||
{
|
||||
Operand lblLoopHead = Label();
|
||||
|
@ -1070,16 +1067,19 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||
{
|
||||
baseOffset = null;
|
||||
|
||||
if (operation.Inst == Instruction.LoadShared || operation.Inst == Instruction.StoreShared)
|
||||
if (operation.Inst == Instruction.Load || operation.Inst == Instruction.Store)
|
||||
{
|
||||
if (operation.StorageKind == StorageKind.SharedMemory)
|
||||
{
|
||||
type = LsMemoryType.Shared;
|
||||
return TryGetSharedMemoryOffsets(operation, out baseOffset, out constOffset);
|
||||
}
|
||||
else if (operation.Inst == Instruction.LoadLocal || operation.Inst == Instruction.StoreLocal)
|
||||
else if (operation.StorageKind == StorageKind.LocalMemory)
|
||||
{
|
||||
type = LsMemoryType.Local;
|
||||
return TryGetLocalMemoryOffset(operation, out constOffset);
|
||||
}
|
||||
}
|
||||
|
||||
type = default;
|
||||
constOffset = 0;
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
using Ryujinx.Common;
|
||||
using Ryujinx.Graphics.Shader.StructuredIr;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
@ -22,9 +23,12 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
|
||||
private readonly HashSet<int> _usedConstantBufferBindings;
|
||||
|
||||
public int LocalMemoryId { get; }
|
||||
public int SharedMemoryId { get; }
|
||||
|
||||
public ShaderProperties Properties => _properties;
|
||||
|
||||
public ResourceManager(ShaderStage stage, IGpuAccessor gpuAccessor, ShaderProperties properties)
|
||||
public ResourceManager(ShaderStage stage, IGpuAccessor gpuAccessor, ShaderProperties properties, int localMemorySize)
|
||||
{
|
||||
_gpuAccessor = gpuAccessor;
|
||||
_properties = properties;
|
||||
|
@ -41,6 +45,25 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
_usedConstantBufferBindings = new HashSet<int>();
|
||||
|
||||
properties.AddConstantBuffer(0, new BufferDefinition(BufferLayout.Std140, 0, 0, "support_buffer", SupportBuffer.GetStructureType()));
|
||||
|
||||
LocalMemoryId = -1;
|
||||
SharedMemoryId = -1;
|
||||
|
||||
if (localMemorySize != 0)
|
||||
{
|
||||
var lmem = new MemoryDefinition("local_memory", AggregateType.Array | AggregateType.U32, BitUtils.DivRoundUp(localMemorySize, sizeof(uint)));
|
||||
|
||||
LocalMemoryId = properties.AddLocalMemory(lmem);
|
||||
}
|
||||
|
||||
int sharedMemorySize = stage == ShaderStage.Compute ? gpuAccessor.QueryComputeSharedMemorySize() : 0;
|
||||
|
||||
if (sharedMemorySize != 0)
|
||||
{
|
||||
var smem = new MemoryDefinition("shared_memory", AggregateType.Array | AggregateType.U32, BitUtils.DivRoundUp(sharedMemorySize, sizeof(uint)));
|
||||
|
||||
SharedMemoryId = properties.AddSharedMemory(smem);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetConstantBufferBinding(int slot)
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||
using Ryujinx.Graphics.Shader.StructuredIr;
|
||||
using Ryujinx.Graphics.Shader.Translation.Optimizations;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
|
||||
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
|
||||
|
@ -70,6 +72,15 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
node = InsertSharedStoreSmallInt(hfm, node);
|
||||
|
||||
if (config.Options.TargetLanguage != TargetLanguage.Spirv)
|
||||
{
|
||||
node = InsertSharedAtomicSigned(hfm, node);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -171,6 +182,87 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
operation.TurnIntoCopy(result);
|
||||
}
|
||||
|
||||
private static LinkedListNode<INode> InsertSharedStoreSmallInt(HelperFunctionManager hfm, LinkedListNode<INode> node)
|
||||
{
|
||||
Operation operation = (Operation)node.Value;
|
||||
HelperFunctionName name;
|
||||
|
||||
if (operation.StorageKind == StorageKind.SharedMemory8)
|
||||
{
|
||||
name = HelperFunctionName.SharedStore8;
|
||||
}
|
||||
else if (operation.StorageKind == StorageKind.SharedMemory16)
|
||||
{
|
||||
name = HelperFunctionName.SharedStore16;
|
||||
}
|
||||
else
|
||||
{
|
||||
return node;
|
||||
}
|
||||
|
||||
if (operation.Inst != Instruction.Store)
|
||||
{
|
||||
return node;
|
||||
}
|
||||
|
||||
Operand memoryId = operation.GetSource(0);
|
||||
Operand byteOffset = operation.GetSource(1);
|
||||
Operand value = operation.GetSource(2);
|
||||
|
||||
Debug.Assert(memoryId.Type == OperandType.Constant);
|
||||
|
||||
int functionId = hfm.GetOrCreateFunctionId(name, memoryId.Value);
|
||||
|
||||
Operand[] callArgs = new Operand[] { Const(functionId), byteOffset, value };
|
||||
|
||||
LinkedListNode<INode> newNode = node.List.AddBefore(node, new Operation(Instruction.Call, 0, (Operand)null, callArgs));
|
||||
|
||||
Utils.DeleteNode(node, operation);
|
||||
|
||||
return newNode;
|
||||
}
|
||||
|
||||
private static LinkedListNode<INode> InsertSharedAtomicSigned(HelperFunctionManager hfm, LinkedListNode<INode> node)
|
||||
{
|
||||
Operation operation = (Operation)node.Value;
|
||||
HelperFunctionName name;
|
||||
|
||||
if (operation.Inst == Instruction.AtomicMaxS32)
|
||||
{
|
||||
name = HelperFunctionName.SharedAtomicMaxS32;
|
||||
}
|
||||
else if (operation.Inst == Instruction.AtomicMinS32)
|
||||
{
|
||||
name = HelperFunctionName.SharedAtomicMinS32;
|
||||
}
|
||||
else
|
||||
{
|
||||
return node;
|
||||
}
|
||||
|
||||
if (operation.StorageKind != StorageKind.SharedMemory)
|
||||
{
|
||||
return node;
|
||||
}
|
||||
|
||||
Operand result = operation.Dest;
|
||||
Operand memoryId = operation.GetSource(0);
|
||||
Operand byteOffset = operation.GetSource(1);
|
||||
Operand value = operation.GetSource(2);
|
||||
|
||||
Debug.Assert(memoryId.Type == OperandType.Constant);
|
||||
|
||||
int functionId = hfm.GetOrCreateFunctionId(name, memoryId.Value);
|
||||
|
||||
Operand[] callArgs = new Operand[] { Const(functionId), byteOffset, value };
|
||||
|
||||
LinkedListNode<INode> newNode = node.List.AddBefore(node, new Operation(Instruction.Call, 0, result, callArgs));
|
||||
|
||||
Utils.DeleteNode(node, operation);
|
||||
|
||||
return newNode;
|
||||
}
|
||||
|
||||
private static LinkedListNode<INode> InsertTexelFetchScale(HelperFunctionManager hfm, LinkedListNode<INode> node, ShaderConfig config)
|
||||
{
|
||||
TextureOperation texOp = (TextureOperation)node.Value;
|
||||
|
|
|
@ -124,7 +124,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
private TextureDescriptor[] _cachedTextureDescriptors;
|
||||
private TextureDescriptor[] _cachedImageDescriptors;
|
||||
|
||||
public ShaderConfig(ShaderStage stage, IGpuAccessor gpuAccessor, TranslationOptions options)
|
||||
public ShaderConfig(ShaderStage stage, IGpuAccessor gpuAccessor, TranslationOptions options, int localMemorySize)
|
||||
{
|
||||
Stage = stage;
|
||||
GpuAccessor = gpuAccessor;
|
||||
|
@ -143,7 +143,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
_usedTextures = new Dictionary<TextureInfo, TextureMeta>();
|
||||
_usedImages = new Dictionary<TextureInfo, TextureMeta>();
|
||||
|
||||
ResourceManager = new ResourceManager(stage, gpuAccessor, new ShaderProperties());
|
||||
ResourceManager = new ResourceManager(stage, gpuAccessor, new ShaderProperties(), localMemorySize);
|
||||
|
||||
if (!gpuAccessor.QueryHostSupportsTransformFeedback() && gpuAccessor.QueryTransformFeedbackEnabled())
|
||||
{
|
||||
|
@ -176,14 +176,17 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
OutputTopology outputTopology,
|
||||
int maxOutputVertices,
|
||||
IGpuAccessor gpuAccessor,
|
||||
TranslationOptions options) : this(stage, gpuAccessor, options)
|
||||
TranslationOptions options) : this(stage, gpuAccessor, options, 0)
|
||||
{
|
||||
ThreadsPerInputPrimitive = 1;
|
||||
OutputTopology = outputTopology;
|
||||
MaxOutputVertices = maxOutputVertices;
|
||||
}
|
||||
|
||||
public ShaderConfig(ShaderHeader header, IGpuAccessor gpuAccessor, TranslationOptions options) : this(header.Stage, gpuAccessor, options)
|
||||
public ShaderConfig(
|
||||
ShaderHeader header,
|
||||
IGpuAccessor gpuAccessor,
|
||||
TranslationOptions options) : this(header.Stage, gpuAccessor, options, GetLocalMemorySize(header))
|
||||
{
|
||||
GpPassthrough = header.Stage == ShaderStage.Geometry && header.GpPassthrough;
|
||||
ThreadsPerInputPrimitive = header.ThreadsPerInputPrimitive;
|
||||
|
@ -197,6 +200,11 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
LastInVertexPipeline = header.Stage < ShaderStage.Fragment;
|
||||
}
|
||||
|
||||
private static int GetLocalMemorySize(ShaderHeader header)
|
||||
{
|
||||
return header.ShaderLocalMemoryLowSize + header.ShaderLocalMemoryHighSize + (header.ShaderLocalMemoryCrsSize / ThreadsPerWarp);
|
||||
}
|
||||
|
||||
private void EnsureTransformFeedbackInitialized()
|
||||
{
|
||||
if (HasTransformFeedbackOutputs() && _transformFeedbackOutputs == null)
|
||||
|
|
|
@ -107,7 +107,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
|
||||
if (options.Flags.HasFlag(TranslationFlags.Compute))
|
||||
{
|
||||
config = new ShaderConfig(ShaderStage.Compute, gpuAccessor, options);
|
||||
config = new ShaderConfig(ShaderStage.Compute, gpuAccessor, options, gpuAccessor.QueryComputeLocalMemorySize());
|
||||
|
||||
program = Decoder.Decode(config, address);
|
||||
}
|
||||
|
|
Reference in a new issue