From ff86494d68d30116fd627e7c948bfd9b7c3a6fbe Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 22 Apr 2020 11:02:07 -0300 Subject: [PATCH] Remove leftover of debugging code for shader texture format (#1141) --- Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs index 0ff2740b..4f8100cb 100644 --- a/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs +++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs @@ -250,8 +250,6 @@ namespace Ryujinx.Graphics.Shader.Instructions format = GetTextureFormat(op.Size); } - System.Console.WriteLine(format.ToString()); - Operand[] sources = sourcesList.ToArray(); int handle = !op.IsBindless ? op.Immediate : 0;