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Author SHA1 Message Date
gdkchan
427b7d06b5
Implement a new JIT for Arm devices (#6057)
* Implement a new JIT for Arm devices

* Auto-format

* Make a lot of Assembler members read-only

* More read-only

* Fix more warnings

* ObjectDisposedException.ThrowIf

* New JIT cache for platforms that enforce W^X, currently unused

* Remove unused using

* Fix assert

* Pass memory manager type around

* Safe memory manager mode support + other improvements

* Actual safe memory manager mode masking support

* PR feedback
2024-01-20 11:11:28 -03:00
gdkchan
870d9599cc
Change shader cache init wait method (#6131)
* Change shader cache init wait method

* Make field readonly
2024-01-18 14:17:38 -03:00
gdkchan
2dbbc9bc05
Move most of signal handling to Ryujinx.Cpu project (#6128)
* Move most of signal handling to Ryujinx.Cpu project

* Format whitespace

* Remove unused member

* Format whitespace

* This does not need to be public anymore
2024-01-18 14:08:40 -03:00
TSRBerry
2989c163a8
editorconfig: Set default encoding to UTF-8 (#5793)
* editorconfig: Add default charset

* Change file encoding from UTF-8-BOM to UTF-8
2023-12-04 14:17:13 +01:00
gdkchan
82a638230e
Fix JitCache.Unmap called with the same address freeing memory in use (#5937) 2023-11-16 17:52:21 -03:00
sunshineinabox
e768a54f17
Replace ReaderWriterLock with ReaderWriterLockSlim (#5785)
* Replace ReaderWriterLock with ReaderWriterLockSlim

* Resolve Feedback + Correct typo

* Revert some unncessary logic
2023-10-12 18:11:15 +02:00
riperiperi
e63157cc33
GPU: Don't create tracking handles for buffer textures (#5727)
* GPU: Don't create tracking handles for buffer textures

Buffer texture memory is handled by the buffer cache - the texture shouldn't create any tracking handles as they aren't used. This change simply makes them create and iterate 0 tracking handles, while keeping the rest of the texture group around.

This prevents a possible issue where many buffer textures are created as views of overlapping buffer ranges, and virtual regions have many dependant textures that don't actually contribute anything to handle state.

Should improve performance in Mortal Kombat 1, possibly certain UE4 games when FIFO raises to 100%.

* Fix interval tree bug

* Don't check view compatibility for buffer textures
2023-09-26 12:37:10 -03:00
TSRBerry
5e9678c8fa
Allow access to code memory for exefs mods (#5518)
* Allow access to code memory for exefs mods

* Add ASLR workaround for Skyline

* Hardcode allowCodeMemoryForJit to true
2023-08-09 18:27:45 -03:00
Domenico V
2be8b6ea45
CPU (A64): Add Fmaxp & Fminp Scalar Inst.s, Fast & Slow Paths; with Tests. (#5502)
* Add Fmaxp & Fminp Scalar Inst.s, Fast & Slow Paths; with Tests.

* Ptc.InternalVersion = 5502
2023-07-30 20:57:37 -03:00
Ac_K
9288ffd26d
Cpu: Implement VCVT (between floating-point and fixed-point) instruction (#5343)
* cpu: Implement VCVT (between floating-point and fixed-point) instruction

Rebase, fix and superseed of https://github.com/Ryujinx/Ryujinx/pull/2915

(Since I only have little CPU knowledge, I hope I have done everything good)

* Update Ptc.cs

* Fix wrong cast

* Rename tests

* Addresses feedback

Co-Authored-By: gdkchan <5624669+gdkchan@users.noreply.github.com>

* Remove extra empty line

---------

Co-authored-by: gdkchan <5624669+gdkchan@users.noreply.github.com>
2023-06-28 17:36:30 +02:00
TSRBerry
fbaf62c230
Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
TSRBerry
ff53dcf560
[ARMeilleure] Address dotnet-format issues (#5357)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address or silence dotnet format IDE1006 warnings

* Address or silence dotnet format CA2208 warnings

* Address dotnet format CA1822 warnings

* Address or silence dotnet format CA1069 warnings

* Silence CA1806 and CA1834 issues

* Address dotnet format CA1401 warnings

* Fix new dotnet-format issues after rebase

* Address review comments

* Address dotnet format CA2208 warnings properly

* Fix formatting for switch expressions

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Add previously silenced warnings back

I have no clue how these disappeared

* Revert formatting changes for OpCodeTable.cs

* Enable formatting for a few cases again

* Format if-blocks correctly

* Enable formatting for a few more cases again

* Fix inline comment alignment

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Remove a few unused parameters

* Adjust namespaces

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Remove unnecessary formatting exclusion

* Add unsafe dotnet format changes

* Change visibility of JitSupportDarwin to internal
2023-06-26 07:25:06 +02:00
Marco Carvalho
82f90704a0
Blocks should be synchronized on read-only fields (#5212)
* Blocks should be synchronized on read-only fields

* more readonlys

* fix alignment

* more

* Update ISelfController.cs

* simplify new

* simplify new
2023-06-15 00:34:55 +00:00
Mary
6f28c4abad
test: Make tests runnable on system without 4KiB page size (#5184)
* ARMeilleure: Do not hardcode 4KiB page size in JitCache

* test: Do not hardcode page size to 4KiB for Ryujinx.Tests.Memory.Tests

Fix running tests on Asahi Linux with 16KiB pages.

* test: Do not hardcode page size to 4KiB for Ryujinx.Tests.Cpu

Fix running tests on Asahi Linux.

Test runner still crash when trying to run all test suite.

* test: Do not hardcode page size to 4KiB for Ryujinx.Tests.Cpu

Fix somecrashes on Asahi Linux.

* test: Ignore Vshl test on ARM64 due to unicorn crashes

* test: Workaround hardcoded size on some tests

Change mapping of code and data in case of non 4KiB configuration.

* test: Make CpuTestT32Flow depends on code address

Fix failure with different page size.

* test: Disable CpuTestThumb.TestRandomTestCases when page size isn't 4KiB

The test data needs to be reevaluated to take different page size into account.

* Address gdkchan's comments
2023-06-14 18:02:41 +02:00
gdkchan
105c9712c1
Fix Arm32 double to int/uint conversion on Arm64 (#5292)
* Fix Arm32 double to int/uint conversion on Arm64

* PPTC version bump
2023-06-14 00:57:02 -03:00
gdkchan
193ca3c9a2
Implement fast path for AES crypto instructions on Arm64 (#5281)
* Implement fast path for AES crypto instructions on Arm64

* PPTC version bump

* Use AES HW feature check
2023-06-11 00:51:35 +00:00
Mary
52cf141874
Armeilleure: Fix support for Windows on ARM64 (#5202)
* Armeilleure: Fix support for Windows on ARM64

Tested on Windows DevKit 2023.

* Address gdkchan's comments
2023-06-03 10:23:51 +02:00
gdkchan
ba71141bdc
Ensure background translation threads exited before disposing JIT (#4874) 2023-05-10 21:46:38 -03:00
gdkchan
40c17673f5
Replace DelegateHelper with pre-generated delegates (#4867) 2023-05-09 09:02:39 +00:00
TSR Berry
cee7121058 Move solution and projects to src 2023-04-27 23:51:14 +02:00