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Author SHA1 Message Date
Ac_K
6b8fb8a4e3 Implement am ICommonStateGetter::SetCpuBoostMode (#743)
- Implement am ICommonStateGetter::SetCpuBoostMode according to the RE:

```
signed __int64 __fastcall nn::ICommonStateGetter::SetCpuBoostModeImpl(__int64 this, unsigned int cpu_boost_mode)
{
  if ( cpu_boost_mode > 1 )
  {
    return 0x3F480LL;
  }

  __int64 v2 = *(_QWORD *)(this + 0x38);
  __int64 v3 = *(_QWORD *)(*(_QWORD *)(v2 + 8) + 0x298LL);

  nnLock((_DWORD *)(v3 + 0x104));

  __int64 v5 = *(_QWORD *)(v2 + 0x18);
  bool unk_bool = *(unsigned __int8 *)(v5 + 0x7C);

  *(_DWORD *)(v5 + 0x80) = cpu_boost_mode;

  if (!unk_bool)
  {
    *(_BYTE *)(v5 + 0x7C) = 1;
  }

  wait_condvar(v3 + 0xA8);
  nnUnlock((_DWORD *)(v3 + 0x104));

  return 0LL;
}
```

- Add enum for apm CpuBoostMode
- Add missing values in apm PerformanceConfiguration with some comments.
2019-08-28 13:02:50 +02:00
Ac_K
4ad3936afd Refactoring result codes (#731)
* refactoring result codes

- Add a main enum who can handle some orphalin result codes and the default `ResultCode.Success` one.
- Add sub-enum by services when it's needed.
- Remove some empty line.
- Recast all service calls to ResultCode.
- Remove some unneeded static declaration.
- Delete unused `NvHelper` class.

* NvResult is back

* Fix
2019-07-14 16:04:38 -03:00
Ac_K
560ccbeb2d Refactoring commands handling (#728)
* Refactoring commands handling

- Use Reflection to handle commands ID.
- Add all symbols (from SwIPC so not all time accurate).
- Re-sort some services commands methods.
- Some cleanup.
- Keep some empty constructor for consistency.

* Fix order in IProfile
2019-07-11 22:13:43 -03:00
Ac_K
596b61ce1f IPC services refactoring (#726)
* IPC services refactoring

- Use custom Attributes to handle services.
- Add a way to set the permissions and fix the bsd service to use it.
- Little cleanup.
- C#7.1 is required.

* fix var name

* fix syntax

* Change Permission to Parameter

* Delete BsdServicePermissionLevel.cs

* Fix Linq
2019-07-10 12:59:54 -03:00
jduncanator
8406ec6272 Refactor Ryujinx.Common and HLE Stub Logging (#537)
* Refactor Ryujinx.Common and HLE Stub Logging

* Resolve review comments

* Rename missed loop variable

* Optimize PrintStub logging function

* Pass the call-sites Thread ID through to the logger

* Remove superfluous lock from ConsoleLog

* Process logged data objects in the logger target

Pass the data object all the way to the output logger targets, to allow them to "serialize" this in whatever appropriate format they're logging in.

* Use existing StringBuilder to build the properties string

* Add a ServiceNotImplemented Exception

Useful for printing debug information about unimplemented service calls

* Resolve Style Nits

* Resolve Merge Issues

* Fix typo and align declarations
2019-01-11 01:11:46 +01:00
Alex Barney
fb1d9493a3 Adjust naming conventions and general refactoring in HLE Project (#527)
* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Apply previous refactorings to the merged code
2018-12-06 09:16:24 -02:00
gdkchan
3615a70cae
Revert "Adjust naming conventions and general refactoring in HLE Project (#490)" (#526)
This reverts commit 85dbb9559a.
2018-12-04 22:52:39 -02:00
Alex Barney
85dbb9559a Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Remove unneeded property setters
2018-12-04 18:23:37 -02:00
ReinUsesLisp
b3a4662be1 Move logging to Ryujinx.Common and make it a static class (#413) 2018-10-17 14:15:50 -03:00
gdkchan
521751795a
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService

* Remove some unneeded usings

* Remove the Ryujinx.HLE.OsHle.Handles namespace

* Remove hbmenu automatic load on process exit

* Rename Ns to Device, rename Os to System, rename SystemState to State

* Move Exceptions and Utilities out of OsHle

* Rename OsHle to HOS

* Rename OsHle folder to HOS

* IManagerDisplayService and ISystemDisplayService style fixes

* BsdError shouldn't be public

* Add a empty new line before using static

* Remove unused file

* Some style fixes on NPDM

* Exit gracefully when the application is closed

* Code style fixes on IGeneralService

* Add 0x prefix on values printed as hex

* Small improvements on finalization code

* Move ProcessId and ThreadId out of AThreadState

* Rename VFs to FileSystem

* FsAccessHeader shouldn't be public. Also fix file names casing

* More case changes on NPDM

* Remove unused files

* Move using to the correct place on NPDM

* Use properties on KernelAccessControlMmio

* Address PR feedback
2018-08-16 20:47:36 -03:00