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12 commits

Author SHA1 Message Date
emmauss
4038e63de1 Implement basic performance statistics (#53)
* implement basic frame time stats

* added game frame time

* made performancestatictics class non-static

* report average framerate instead of current framerate
2018-03-06 17:18:49 -03:00
gdkchan
344fc8a55d Try fixing NvFlinger rotation with scaling, return correct error code on WaitSignal timeout, always display window at the center of the screen 2018-03-04 20:32:18 -03:00
gdkchan
8dcffe6a51 Fix hid touch screen timestamp, add more log info 2018-03-04 00:06:44 -03:00
gdkchan
c14c69a10c
Refactor HID, fix issues (#48)
* Refactor HID, fix issues

* Fix on touch screen code with wrong offset

* Don't use magic values

* Replace more magic values with actual variables, fix touch screen coordinates on different window sizes
2018-03-02 22:49:17 -03:00
gdkchan
2ed733b1d5 Somewhat better NvFlinger (I guess) (fixes #30) 2018-02-23 18:48:27 -03:00
emmauss
1b33e2f1d4 implement single tap touchscreen (#34) 2018-02-22 10:28:27 -03:00
gdkchan
b2f733da78 FspSrv improvements, also fix ImageEnd for NROs without a MOD0 section 2018-02-21 18:56:52 -03:00
emmauss
62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
Merry
dff28df84e Resize display to window size (#27) 2018-02-20 07:52:35 -03:00
gdkchan
1c44d9f66d Fix for some SIMD issues 2018-02-18 01:57:33 -03:00
Ac_K
f469b968a8 HID Implementation (#20)
* Basic HID Implementation

* Basic HID Implementation in Config

* HID Corrections

* HID Corrections 2
2018-02-17 20:54:19 -03:00
Merry
1bfe6a9c22 Add some tests (#18)
* Add tests

* Add some simple Alu instruction tests

* travis: Run tests

* CpuTest: Add TearDown
2018-02-15 21:04:38 -03:00
Renamed from GLScreen.cs (Browse further)