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  • 17ac118946 Added "ROM not found." message if specified file is invalid. (#592) AlexLavoie42 2019-02-17 01:52:16 -0800
  • f8a9faa1b9
    Config: Correct MulticoreSched casing (#588) jduncanator 2019-02-16 19:37:22 +1100
  • b5fcf883e8 Implement IStorage GetSize (#585) gdkchan 2019-02-15 12:44:25 -0300
  • fec8e3489d
    Vi: Implement ConvertScalingMode (#581) jduncanator 2019-02-15 15:47:40 +1100
  • 9cbcbaa90c Fix XMAD shader instruction, gl_FrontFacing and enable face culling (#583) gdkchan 2019-02-15 00:23:14 -0300
  • b126ea48c6 Support HomeBrew Loader (#577) Thomas Guillemard 2019-02-14 01:44:39 +0100
  • 7e9f555574 Change timestamp value on GPU query with timestamp and counter writeback (#547) gdkchan 2019-02-12 23:40:25 -0300
  • c734137f41
    Audio: Select a shared audio device by default (#574) jduncanator 2019-02-13 12:59:26 +1100
  • f73c11744e Config: Resolve config and file log to application directory (#580) jduncanator 2019-02-13 10:24:11 +1100
  • 8eebbc736e
    Do not increment played wave buffers count for empty wave buffers (#568) gdkchan 2019-02-12 14:05:05 -0300
  • d306115750 Logger and Configuration Refactoring (#573) jduncanator 2019-02-11 23:00:32 +1100
  • a694420d11
    Implement speculative translation on the CPU (#515) gdkchan 2019-02-04 18:26:05 -0300
  • f5b4f6ccc4 Scissor test fix (#563) BaronKiko 2019-02-01 01:37:07 +0000
  • d191b256a6
    Disable file log by default emmauss 2019-01-31 14:35:01 +0000
  • e10ff17e2d
    Initial support for shader half float instructions (#507) gdkchan 2019-01-31 09:43:24 -0300
  • c81abdde4c Add file logging and handle unhandled exceptions (#558) emmauss 2019-01-31 04:49:15 +0200
  • c1bdf19061
    Implement some ARM32 memory instructions and CMP (#565) gdkchan 2019-01-29 13:06:11 -0300
  • 8f7fcede7f Add Smlal_Ve, Smlsl_Ve, Smull_Ve, Umlal_Ve, Umlsl_Ve, Umull_Ve Inst.; add Tests. Add Sse Opt. for Trn1/2_V and Uzp1/2_V Inst. Nits. (#566) LDj3SNuD 2019-01-29 14:54:39 +0100
  • 36b9ab0e48
    Add ARM32 support on the translator (#561) gdkchan 2019-01-24 23:59:53 -0200
  • 72157e03eb Add support of PFS0 as ExeFS (#564) Thomas Guillemard 2019-01-25 02:51:28 +0100
  • 1af6c31dc0 Resolve build merge conflict (#559) jduncanator 2019-01-21 13:04:52 +1100
  • 22bacc6188
    Improve kernel IPC implementation (#550) gdkchan 2019-01-18 20:26:39 -0200
  • 3731d0ce84 SNK 40th Anniversary Out of Bounds Fix (#557) BaronKiko 2019-01-18 18:31:25 +0000
  • 0cd5ba03fe Scissor test implementation. Partially stubbed until geometry shaders… (#556) BaronKiko 2019-01-13 21:26:42 +0000
  • 8406ec6272 Refactor Ryujinx.Common and HLE Stub Logging (#537) jduncanator 2019-01-11 11:11:46 +1100
  • 600799ba87
    add missing return emmauss 2019-01-09 19:36:51 +0000
  • b4d91402c6 Some improvements for nvnflinger (#555) Thomas Guillemard 2019-01-05 22:26:16 +0100
  • 290f5e812e Update to LibHac 0.2.0 (#549) Alex Barney 2019-01-04 17:41:49 -0700
  • cf147f1e49 Quad to triangle optimization (#552) BaronKiko 2019-01-01 17:08:15 +0000
  • 016156c288 This kind of thing drives me crazy gdkchan 2019-01-01 14:01:44 -0300
  • 8dcfeb64a3
    fix wrong contenttype (#553) emmauss 2018-12-30 15:36:35 +0200
  • 5b029ae7a2 System Language can be configurable. (#535) WilliamWsyHK 2018-12-27 23:08:34 +0800
  • 5d14040e66 Add RG16 Sint (#517) HorrorTroll 2018-12-27 18:05:54 +0700
  • 1fd1ec5664
    Do not attempt to read unused attribute, fix attributes count (#520) gdkchan 2018-12-26 17:29:50 -0200
  • 0f5b6dfbe8 Fix Frecpe_S/V and Frsqrte_S/V (full FP emu.). Add Sse Opt. & SoftFloat Impl. for Fcmeq/ge/gt/le/lt_S/V (Reg & Zero), Faddp_S/V, Fmaxp_V, Fminp_V Inst.; add Sse Opt. for Shll_V, S/Ushll_V Inst.; improve Sse Opt. for Xtn_V Inst.. Add Tests. (#543) LDj3SNuD 2018-12-26 18:11:36 +0100
  • d8f2497f15 Fix issues with compressed NSO without a section (#548) Thomas Guillemard 2018-12-22 18:42:48 +0100
  • 0039bb6394
    Refactor SVC handler (#540) gdkchan 2018-12-18 03:33:36 -0200
  • 2534a7f10c Update the Readme (#546) Dudejoe870 2018-12-17 18:34:23 -0600
  • 33e7c89822 Move MaxUboSize definition (#530) Thomas Guillemard 2018-12-18 01:32:12 +0100
  • 6aaf9ccb53 Add Frintz_S/V opcode and unit test, correction of some unit tests (#523) MS-DOS1999 2018-12-18 01:29:47 +0100
  • 2e143365eb Optimized memory modified check (#538) Roderick Sieben 2018-12-12 02:48:54 +0100
  • 36e8e074c9
    Misc. CPU improvements (#519) gdkchan 2018-12-10 22:58:52 -0200
  • f1529b1bc2
    Fix homebrew input (#528) emmauss 2018-12-07 22:59:38 +0200
  • 5b4382f459 Fix InitializeOld & add FinalizeOld, SetAndWaitOld, GetOld on mm:u (#521) HorrorTroll 2018-12-07 22:19:10 +0700
  • fb1d9493a3 Adjust naming conventions and general refactoring in HLE Project (#527) Alex Barney 2018-12-06 05:16:24 -0600
  • 3615a70cae
    Revert "Adjust naming conventions and general refactoring in HLE Project (#490)" (#526) gdkchan 2018-12-04 22:52:39 -0200
  • 85dbb9559a Adjust naming conventions and general refactoring in HLE Project (#490) Alex Barney 2018-12-04 14:23:37 -0600
  • c86aacde76
    NVDEC implementation using FFmpeg (#443) gdkchan 2018-12-03 00:38:47 -0200
  • ad00fd0244 Fix Sshl_V; Add S/Uqrshl_V, S/Uqshl_V, S/Urshl_V; Add Tests. (#516) LDj3SNuD 2018-12-02 01:34:43 +0100
  • 9b22e8af5e Normalize all the line endings (#518) jduncanator 2018-11-29 13:01:19 +1100
  • 59964f667c
    Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503) gdkchan 2018-11-28 21:09:44 -0200
  • 00579927e4
    Better process implementation (#491) gdkchan 2018-11-28 20:18:09 -0200
  • e7fe7d7247 Add RGBA16 Unorm (#513) HorrorTroll 2018-11-23 21:21:45 +0700
  • 76e2d48eee GPU: Allow depth textures to be loaded (#511) jduncanator 2018-11-21 17:27:33 +1100
  • ea35b3d1b0 Clean LM string (#512) Ac_K 2018-11-21 07:27:18 +0100
  • dc02ac08ca Support other switch controller types (#487) emmauss 2018-11-20 02:01:36 +0200
  • 0c36835f6d fix typo (#509) emmauss 2018-11-19 11:04:33 +0200
  • 0f5efe050f Add BGRA8 Srgb (#505) HorrorTroll 2018-11-19 11:07:09 +0700
  • df5960023e Audio: Track and Call ReleaseCallbacks in the Dummy Audio Output (#508) jduncanator 2018-11-19 12:24:15 +1100
  • 26e09474a9 ContentServices: Handle null LocationEntry Path in VerifyContentType (#506) jduncanator 2018-11-19 11:20:17 +1100
  • fe8fbb6fb9 Implement ContentManager and related services (#438) emmauss 2018-11-18 21:37:41 +0200
  • e603b7afbc Add Sse Opt. for S/Umax_V, S/Umin_V, S/Uaddw_V, S/Usubw_V, Fabs_S/V, Fneg_S/V Inst.; for Fcvtl_V, Fcvtn_V Inst.; and for Fcmp_S Inst.. Add/Improve other Sse Opt.. Add Tests. (#496) LDj3SNuD 2018-11-18 03:41:16 +0100
  • b7613dd4b8 Enable SRGB framebuffers by default (#502) gdkchan 2018-11-17 02:10:51 -0200
  • d2bb458b51 Improved GPU command lists decoding (#499) gdkchan 2018-11-17 02:01:31 -0200
  • b833183ef6 HwOpus service implementation (#201) gdkchan 2018-11-17 01:36:49 -0200
  • 5829e36a5c Audio: Properly implements audio fallback for SoundIO (#500) jduncanator 2018-11-17 14:35:15 +1100
  • ad98558295 Get rid of the link to Ryujinx-Settings (#501) GalladeGuy 2018-11-16 22:33:38 -0500
  • 8275bc3c08 Implement libsoundio as an alternative audio backend (#406) jduncanator 2018-11-15 13:22:50 +1100
  • 85ffd76016 Force cache to remove entries when memory usage exceeds a given threshold (#492) gdkchan 2018-11-14 20:22:02 -0200
  • 453543fb88 Initialize blend registers with default values (#497) gdkchan 2018-11-14 19:50:31 -0200
  • 437962a65d Add BGR5A1 Image Format (#495) Ac_K 2018-11-11 05:27:06 +0100
  • fdd5767887 Update ImageUtils.cs (#494) Ac_K 2018-11-09 19:41:40 +0100
  • a4822b7946
    Fix BLR when the source reg is X30 (#493) gdkchan 2018-11-09 16:41:20 -0200
  • 44c1cf3fe5
    Implment common and independent blend properly (fixes #458) (#485) gdkchan 2018-11-01 01:22:24 -0300
  • 1e7ea76f14 Add Flush-to-zero mode (input, output) to FP instructions (slow paths); update FP Tests. Update Naming Conventions for Tests project. (#489) LDj3SNuD 2018-11-01 05:22:09 +0100
  • 53e6664526 Update libhac. Load tickets from XCI files (#476) Alex Barney 2018-10-30 20:34:27 -0600
  • 9cb57fb4bb Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484) Alex Barney 2018-10-30 19:43:02 -0600
  • 5a87e58183 Fix regression caused by wrong time delta calculation on cache deletion methods gdkchan 2018-10-30 11:42:27 -0300
  • 5b13ee655c
    Fix the rotate right method on ABitUtils (#486) gdkchan 2018-10-28 22:18:58 -0300
  • c1b7340023 Timing: Optimize Timestamp Aquisition (#479) jduncanator 2018-10-29 09:31:13 +1100
  • b956bbc32c Add SHA1C, SHA1H, SHA1M, SHA1P, SHA1SU0, SHA1SU1 and Isb instructions; add 6 Tests (closed box). (#483) LDj3SNuD 2018-10-28 23:27:50 +0100
  • 111d14f74a Crop instead of resizing on 2d engine texture copies (#482) gdkchan 2018-10-27 15:46:17 -0300
  • 19152def95 hid: Implement KEY_RSTICK_* & KEY_LSTICK_* (#466) Thomas Guillemard 2018-10-27 20:36:49 +0200
  • 00d4f44bbb Add Sse Opt. for S/Uaddl_V, S/Uhadd_V, S/Uhsub_V, S/Umlal_V, S/Umlsl_V, S/Urhadd_V, S/Usubl_V Inst.; and for S/Urshr_V, S/Ursra_V Inst.. (#480) LDj3SNuD 2018-10-26 00:10:41 +0200
  • f0a49a1c94
    Fix Color Mask values (#473) gdkchan 2018-10-25 18:30:09 -0300
  • 2fd23577ce
    Move prio/core locals inside the lock on yield (#478) gdkchan 2018-10-24 09:45:37 -0300
  • 9ace6b9285
    Fix for render target and a shader compilation issue (#471) gdkchan 2018-10-23 17:59:52 -0300
  • 044b84b078
    Add depth range support on the GPU (#472) gdkchan 2018-10-23 16:04:08 -0300
  • e674b37710 Fix Fcvtl_V and Fcvtn_V; fix half to float conv. and add float to half conv. (full FP emu.). Add 4 FP Tests. (#468) LDj3SNuD 2018-10-23 16:12:45 +0200
  • 7920dc1d2f Implement basic psm service (#467) Ac_K 2018-10-21 06:01:22 +0000
  • b5f7d8106b Complete rewrite of bsd IClient (#460) Thomas Guillemard 2018-10-21 00:08:58 +0200
  • 2cb8541462 Print stack trace on invalid memory accesses (#461) gdkchan 2018-10-20 19:07:52 -0300
  • 0e1e094b7a
    Improve texture tables (#457) gdkchan 2018-10-17 18:02:23 -0300
  • 02a8e7fc93
    Remove unnecessary usings (#463) gdkchan 2018-10-17 14:55:10 -0300
  • b3a4662be1 Move logging to Ryujinx.Common and make it a static class (#413) ReinUsesLisp 2018-10-17 14:15:50 -0300
  • 9b19ea3c87 Remove IFileSystem::OpenDirectory extraneous check (#459) Thomas Guillemard 2018-10-17 01:55:10 +0200
  • 76330b10b4 Add G8R8Unorm, G8R8Snorm, B8G8R8A8, D24_S8 Uint, R8Uint, R32Uint (#426) HorrorTroll 2018-10-15 04:23:23 +0700
  • b0cfe2fb1f Add RG16Unorm & R16Uint (#456) HorrorTroll 2018-10-15 04:20:10 +0700
  • 72317d7777
    Add support for saturation on some shader instructions, fix ReadTexture alignment and add ColorMask support (#451) gdkchan 2018-10-13 23:54:14 -0300
  • 894459fcd7 Add Fmls_Se, Fmulx_Se/Ve, Smov_S Inst.; Opt. Clz/Clz_V, Cnt_V, Shl_V, S/Ushr_V, S/Usra_V Inst.; Add 11 Tests. Some fixes. (#449) LDj3SNuD 2018-10-14 04:35:16 +0200