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  • 7ccff037e8
    Fix some Vulkan validation errors (mostly related to barriers) (#5603) gdkchan 2023-09-14 14:58:11 -0300
  • a745913329
    Fix gl_Layer to geometry shader change not writing gl_Layer (#5682) gdkchan 2023-09-14 14:53:53 -0300
  • e6700b314f
    lbl: Migrate service to Horizon (#5628) Ac_K 2023-09-14 09:50:19 +0200
  • e2cfe6fe44
    Fix shader GlobalToStorage pass when base address comes from local or shared memory (#5668) gdkchan 2023-09-10 22:22:18 -0300
  • 210f475484
    Replacing 'Assembly.GetExecutingAssembly()' with 'Type.Assembly' (#5545) Marco Carvalho 2023-09-07 09:10:58 -0300
  • ddb6493896
    Delete ResourceAccess (#5626) gdkchan 2023-09-05 17:59:21 -0300
  • f631933e60
    Add macOS Headless release workflow (#5272) siegmund-heiss-ich 2023-09-05 01:28:44 +0200
  • 5ff6ea6d82
    Fix ShaderTools GpuAcessor default values (#5646) gdkchan 2023-09-04 20:16:09 -0300
  • c2d9c6955d
    Fix layer size for 3D textures with NPOT depth (#5640) gdkchan 2023-09-04 20:14:08 -0300
  • fbe0c211c1
    Use poetry run instead of spawning a shell (#5653) TSRBerry 2023-09-05 00:55:04 +0200
  • db0f3c0b74
    ci: bump actions/checkout from 3 to 4 (#5650) dependabot[bot] 2023-09-04 22:16:17 +0200
  • 34447d7359
    Fix overwriting .ryujinx-mako directory (#5651) TSRBerry 2023-09-04 19:14:20 +0200
  • 5f771f5661
    Update reviewers using Ryujinx-Mako command (#5635) TSRBerry 2023-09-04 13:39:25 +0200
  • 93cd327873
    Vulkan: Device Local and higher invocation count for buffer conversions (#5623) riperiperi 2023-09-02 21:58:15 +0100
  • 12cbacffca
    Fix numeric SWKB validation (#5627) Isaac Marovitz 2023-09-01 19:08:42 +0100
  • 437c78e198
    opus: Implement GetWorkBufferSizeExEx and GetWorkBufferSizeForMultiStreamExEx (#5624) Ac_K 2023-08-30 22:04:25 +0200
  • f09bba82b9
    Geometry shader emulation for macOS (#5551) gdkchan 2023-08-29 21:10:34 -0300
  • 93d78f9ac4
    Add SmallChange properties to the rest of the sliders (fixes keyboard input). (#5621) MutantAura 2023-08-29 09:56:43 +0100
  • cd7b52f995
    Vulkan: Fix MoltenVK flickering (#5612) riperiperi 2023-08-23 20:40:25 +0100
  • 7f96dbc024
    Fix invalid audio renderer buffer size when end offset < start offset (#5588) gdkchan 2023-08-20 03:56:30 -0300
  • 3e5c211394
    Fix debug assert on services without pointer buffer (#5599) gdkchan 2023-08-19 15:16:59 -0300
  • 153b8bfc7c
    Implement support for masked stencil clears on Vulkan (#5589) gdkchan 2023-08-18 02:25:54 -0300
  • c6a699414a infra: add missing quotes around @ developers in reviewers.yml Mary 2023-08-17 19:34:48 +0200
  • 2563f88de0
    Convert app and installation ids to int (#5587) TSRBerry 2023-08-17 19:26:21 +0200
  • b0b7843d5c
    mm: Migrate service in Horizon project (#5580) Ac_K 2023-08-17 14:59:05 +0200
  • 6ed613a6e6
    Fix vote and shuffle shader instructions on AMD GPUs (#5540) gdkchan 2023-08-16 21:31:07 -0300
  • 64079c034c
    Prefer jagged arrays over multidimensional (#5562) Marco Carvalho 2023-08-16 18:24:44 -0300
  • 17354d59d1
    Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576) gdkchan 2023-08-16 18:16:25 -0300
  • 0c445184c1
    Vulkan: Periodically free regions of the staging buffer (#5572) riperiperi 2023-08-16 22:06:46 +0100
  • 511b558ddc
    GPU: Add Z16RUnormGUintBUintAUint Format (#5578) riperiperi 2023-08-16 22:02:53 +0100
  • 9b8625d999
    Introduce Mako to fix pr_triage workflow (#5574) TSRBerry 2023-08-16 23:01:34 +0200
  • b12ea343d0
    Add improved csc problem matcher (#5530) TSRBerry 2023-08-16 22:58:34 +0200
  • abaa35ad3a
    UI: New Crowdin updates (#4758) Ac_K 2023-08-16 22:37:24 +0200
  • effd546331
    Implement scaled vertex format emulation (#5564) gdkchan 2023-08-16 08:30:33 -0300
  • 492a046335
    Vulkan: Buffer Mirrors for MacOS performance (#4899) riperiperi 2023-08-14 18:18:47 +0100
  • 550fd4a733
    Simplify resolution scale updates (#5541) gdkchan 2023-08-14 13:57:39 -0300
  • 33f544fd92
    GPU: Track basic buffer copies that modify texture memory (#5554) riperiperi 2023-08-14 07:41:11 +0100
  • b423197619
    Delete ShaderConfig and organize shader resources/definitions better (#5509) gdkchan 2023-08-13 22:26:42 -0300
  • 8edfb2bc7b
    "static readonly" constants should be "const" instead (#5560) Marco Carvalho 2023-08-13 19:07:57 -0300
  • ddefb4fff4
    Remove animations on listbox items (#5563) MutantAura 2023-08-13 21:40:40 +0100
  • 2efd74b9cb
    Ava UI: Make some settings methods async (#5332) MutantAura 2023-08-12 21:43:03 +0100
  • 8c61ddd49d
    Ava UI: Allow DPI switching (#5558) riperiperi 2023-08-12 17:02:22 +0100
  • 7b2225c6b0
    Ava UI: Avalonia 11 & FluentAvalonia 2 Support (#4362) Isaac Marovitz 2023-08-12 01:47:22 +0100
  • fe15c77d30
    [Hotfix] hid: Prevent out of bounds array access (#5547) TSRBerry 2023-08-10 05:29:15 +0200
  • 5e9678c8fa
    Allow access to code memory for exefs mods (#5518) TSRBerry 2023-08-09 23:27:45 +0200
  • 773e239db7
    Implement color space passthrough option (#5531) jcm 2023-08-07 11:54:05 -0600
  • 42750a74f8
    Do not add more code after alpha test discard on fragment shader (#5529) gdkchan 2023-08-07 12:20:37 -0300
  • 3ab0a71c7b
    Fix PR build concurrency and stop auto assigning reviewers for draft PRs (#5519) TSRBerry 2023-08-06 23:25:02 +0200
  • 6e784e0aca
    GPU: Don't sync/bind index buffer when it's not in use (#5526) riperiperi 2023-08-06 20:29:20 +0100
  • 5a0aa074b6
    Enable VK_EXT_4444_formats (#5525) sunshineinabox 2023-08-03 13:46:23 -0700
  • 93aa40f1fb
    nuget: bump DiscordRichPresence from 1.1.3.18 to 1.2.1.24 (#5515) dependabot[bot] 2023-08-02 17:19:38 +0200
  • bedee64af5
    Add slightly better workaround for current workflow issues (#5507) TSRBerry 2023-08-01 00:15:37 +0200
  • 86931cc3f1
    (Graphics.Shader): Handle EmitSuatom constant dests and EmitSuld zero dest reg. (#5504) Domenico V 2023-07-31 03:31:57 +0200
  • 2be8b6ea45
    CPU (A64): Add Fmaxp & Fminp Scalar Inst.s, Fast & Slow Paths; with Tests. (#5502) Domenico V 2023-07-31 01:57:37 +0200
  • f95b7c5877
    Fix incorrect fragment origin when YNegate is enabled (#4673) gdkchan 2023-07-29 18:47:03 -0300
  • eb528ae0f0
    Add workflow to automatically check code style issues for PRs (#4670) TSRBerry 2023-07-24 18:35:04 +0200
  • 487261592e ava: Fix regression on title updater and dlc manager window caused by precious commit Mary 2023-07-21 22:50:10 +0200
  • 9e04e6cba1
    Ava UI: Remove IsActive checks from dialog methods (#5456) MutantAura 2023-07-21 12:24:13 +0100
  • 4cf2419e6c
    HLE: Fix corrupted Mii structs (#5468) TSRBerry 2023-07-20 03:02:31 +0200
  • 440abac9f8
    chore: Update Ryujinx.SDL2-CS to 2.28.1 (#5453) Mary 2023-07-18 16:08:48 +0200
  • 732714349e
    [Hotfix] sockets: Resolve empty port requests to 0 again (#5459) TSRBerry 2023-07-17 20:47:47 +0200
  • 016262514d
    cpu: Hotfix missing ToNearest rounding mode cases TSRBerry 2023-07-16 21:39:08 +0200
  • 326749498b
    [Ryujinx.HLE] Address dotnet-format issues (#5380) TSRBerry 2023-07-16 19:31:14 +0200
  • fec8291c17 infra: do not assign developers team for now Mary 2023-07-14 11:32:14 +0200
  • c5d9e67cb2
    Fix some Vulkan validation errors (#5452) gdkchan 2023-07-14 04:08:52 -0300
  • e5261228d7 infra: Fix team name in reviewer.yml Mary 2023-07-12 19:22:09 +0200
  • e61c09bc85
    infra: Fix PR triage once and for all (#5442) Mary 2023-07-12 18:31:08 +0200
  • ac2444f908
    Move ShaderBinaries into individual .spv files (#5280) ealekseychik 2023-07-11 20:41:18 +0300
  • 9c6071a645
    Move support buffer update out of the backends (#5411) gdkchan 2023-07-11 14:07:41 -0300
  • fa32ef9275
    MacOS: Allow barriers inside a render pass for non-Apple GPUs and don't treat as TBDR (#5440) gleng 2023-07-10 18:10:23 -0700
  • 7805d27e67
    MacOS: Fix rendering on AMD GPUs (#5446) gleng 2023-07-10 18:00:19 -0700
  • 6c515e1822
    [Ryujinx.Ava] Address dotnet-format issues (#5361) TSRBerry 2023-07-07 23:03:27 +0200
  • 8a363b5df2
    Revert "sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 (#5433)" (#5439) Mary 2023-07-06 18:08:14 +0200
  • 2b5abac809
    sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to 0 (#5433) SuperSamus 2023-07-06 17:11:26 +0200
  • c19c8bbade
    Headless: Add support for fullscreen option (#5339) Theun de Bruijn 2023-07-06 20:10:15 +1000
  • 1c7a90ef35
    Stop identifying shader textures with handle and cbuf, use binding instead (#5266) gdkchan 2023-07-03 14:29:27 -0300
  • 3b46bb73f7
    [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) TSRBerry 2023-07-02 02:47:54 +0200
  • 2457cfc911
    Fix naming issue in ControllerWindow (#5424) TSRBerry 2023-07-02 02:26:32 +0200
  • 515fc32b21
    [Ryujinx.Audio] Address dotnet-format issues (#5362) TSRBerry 2023-07-02 01:27:18 +0200
  • 0684b00b3c
    [Ryujinx] Address dotnet-format issues (#5395) TSRBerry 2023-07-02 00:25:07 +0200
  • 02b5c7ea89
    [Ryujinx.Horizon] Address dotnet-format issues (#5381) TSRBerry 2023-07-01 12:42:10 +0200
  • 801b71a128
    [Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378) TSRBerry 2023-07-01 12:31:42 +0200
  • 12c5f6ee89
    Indexing at 0 should be used instead of the "Enumerable" extension method "First" (#5354) Marco Carvalho 2023-07-01 03:29:37 -0300
  • 79a1314ee4
    [Ryujinx.Cpu] Address dotnet-format issues (#5365) TSRBerry 2023-07-01 04:18:52 +0200
  • e9848339dd
    [Ryujinx.Tests] Address dotnet-format issues (#5389) TSRBerry 2023-07-01 04:14:34 +0200
  • 6e28a4dd13
    [Ryujinx.Ui.Common] Address dotnet-format issues (#5392) TSRBerry 2023-06-29 02:39:22 +0200
  • 7c989f88bd
    [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) TSRBerry 2023-06-28 20:20:10 +0200
  • 16fa983704
    macOS: Fix warning in some shell scripts (#5398) Ac_K 2023-06-28 19:09:48 +0200
  • 40daca5684
    [Ryujinx.Headless.SDL2] Address dotnet-format issues (#5379) TSRBerry 2023-06-28 19:03:27 +0200
  • 981e0c082d
    [Spv.Generator] Address dotnet-format issues (#5394) TSRBerry 2023-06-28 18:54:20 +0200
  • cebfa54467
    [Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375) TSRBerry 2023-06-28 18:46:18 +0200
  • fc20d9b925
    [Ryujinx.Common] Address dotnet-format issues (#5358) TSRBerry 2023-06-28 18:41:38 +0200
  • 0a75b73fa4
    [Ryujinx.Memory] Address dotnet-format issues (#5386) TSRBerry 2023-06-28 18:34:00 +0200
  • 46b7c905f5
    [Ryujinx.Input] Address dotnet-format issues (#5384) TSRBerry 2023-06-28 18:23:00 +0200
  • 40f2bd37e3
    [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) TSRBerry 2023-06-28 18:10:55 +0200
  • 9288ffd26d
    Cpu: Implement VCVT (between floating-point and fixed-point) instruction (#5343) Ac_K 2023-06-28 17:36:30 +0200
  • 2cdc82cb91
    nuget: bump Microsoft.NET.Test.Sdk from 17.6.2 to 17.6.3 (#5406) dependabot[bot] 2023-06-28 09:36:22 +0200
  • 6aa8d71588
    [Ryujinx.Graphics.Nvdec.Vp9] Address dotnet-format issues (#5371) TSRBerry 2023-06-28 09:26:39 +0200
  • 9becbd7d72
    [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) TSRBerry 2023-06-28 08:59:13 +0200
  • e055217292
    [Ryujinx.Horizon.Kernel.Generators] Address dotnet-format issues (#5376) TSRBerry 2023-06-28 01:27:48 +0200