namespace Ryujinx.Audio.Renderer.Server.Types
{
///
/// The execution mode of an .
///
public enum AudioRendererExecutionMode : byte
{
///
/// Automatically send commands to the DSP at a fixed rate (see
///
Auto,
///
/// Audio renderer operation needs to be done manually via ExecuteAudioRenderer.
///
/// This is not supported on the DSP and is as such stubbed.
Manual
}
}