using System.Runtime.InteropServices; namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrlGpu.Types { [StructLayout(LayoutKind.Sequential)] struct ZcullGetInfoArguments { public int WidthAlignPixels; public int HeightAlignPixels; public int PixelSquaresByAliquots; public int AliquotTotal; public int RegionByteMultiplier; public int RegionHeaderSize; public int SubregionHeaderSize; public int SubregionWidthAlignPixels; public int SubregionHeightAlignPixels; public int SubregionCount; } }