using Gtk; using LibHac; using LibHac.Account; using LibHac.Common; using LibHac.Fs; using LibHac.Fs.Fsa; using LibHac.Fs.Shim; using LibHac.FsSystem; using LibHac.Ns; using LibHac.Tools.Fs; using LibHac.Tools.FsSystem; using LibHac.Tools.FsSystem.NcaUtils; using Ryujinx.Common.Configuration; using Ryujinx.Common.Logging; using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.HOS; using Ryujinx.HLE.HOS.Services.Account.Acc; using Ryujinx.Ui.App.Common; using Ryujinx.Ui.Common.Configuration; using Ryujinx.Ui.Common.Helper; using Ryujinx.Ui.Windows; using System; using System.Buffers; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Reflection; using System.Threading; namespace Ryujinx.Ui.Widgets { public partial class GameTableContextMenu : Menu { private readonly MainWindow _parent; private readonly VirtualFileSystem _virtualFileSystem; private readonly AccountManager _accountManager; private readonly HorizonClient _horizonClient; private readonly BlitStruct _controlData; private readonly string _titleFilePath; private readonly string _titleName; private readonly string _titleIdText; private readonly ulong _titleId; private MessageDialog _dialog; private bool _cancel; public GameTableContextMenu(MainWindow parent, VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient, string titleFilePath, string titleName, string titleId, BlitStruct controlData) { _parent = parent; InitializeComponent(); _virtualFileSystem = virtualFileSystem; _accountManager = accountManager; _horizonClient = horizonClient; _titleFilePath = titleFilePath; _titleName = titleName; _titleIdText = titleId; _controlData = controlData; if (!ulong.TryParse(_titleIdText, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out _titleId)) { GtkDialog.CreateErrorDialog("The selected game did not have a valid Title Id"); return; } _openSaveUserDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.UserAccountSaveDataSize > 0; _openSaveDeviceDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.DeviceSaveDataSize > 0; _openSaveBcatDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.BcatDeliveryCacheStorageSize > 0; string fileExt = System.IO.Path.GetExtension(_titleFilePath).ToLower(); bool hasNca = fileExt == ".nca" || fileExt == ".nsp" || fileExt == ".pfs0" || fileExt == ".xci"; _extractRomFsMenuItem.Sensitive = hasNca; _extractExeFsMenuItem.Sensitive = hasNca; _extractLogoMenuItem.Sensitive = hasNca; PopupAtPointer(null); } private bool TryFindSaveData(string titleName, ulong titleId, BlitStruct controlHolder, in SaveDataFilter filter, out ulong saveDataId) { saveDataId = default; Result result = _horizonClient.Fs.FindSaveDataWithFilter(out SaveDataInfo saveDataInfo, SaveDataSpaceId.User, in filter); if (ResultFs.TargetNotFound.Includes(result)) { ref ApplicationControlProperty control = ref controlHolder.Value; Logger.Info?.Print(LogClass.Application, $"Creating save directory for Title: {titleName} [{titleId:x16}]"); if (Utilities.IsZeros(controlHolder.ByteSpan)) { // If the current application doesn't have a loaded control property, create a dummy one // and set the savedata sizes so a user savedata will be created. control = ref new BlitStruct(1).Value; // The set sizes don't actually matter as long as they're non-zero because we use directory savedata. control.UserAccountSaveDataSize = 0x4000; control.UserAccountSaveDataJournalSize = 0x4000; Logger.Warning?.Print(LogClass.Application, "No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games."); } Uid user = new Uid((ulong)_accountManager.LastOpenedUser.UserId.High, (ulong)_accountManager.LastOpenedUser.UserId.Low); result = _horizonClient.Fs.EnsureApplicationSaveData(out _, new LibHac.Ncm.ApplicationId(titleId), in control, in user); if (result.IsFailure()) { GtkDialog.CreateErrorDialog($"There was an error creating the specified savedata: {result.ToStringWithName()}"); return false; } // Try to find the savedata again after creating it result = _horizonClient.Fs.FindSaveDataWithFilter(out saveDataInfo, SaveDataSpaceId.User, in filter); } if (result.IsSuccess()) { saveDataId = saveDataInfo.SaveDataId; return true; } GtkDialog.CreateErrorDialog($"There was an error finding the specified savedata: {result.ToStringWithName()}"); return false; } private void OpenSaveDir(in SaveDataFilter saveDataFilter) { if (!TryFindSaveData(_titleName, _titleId, _controlData, in saveDataFilter, out ulong saveDataId)) { return; } string saveRootPath = System.IO.Path.Combine(_virtualFileSystem.GetNandPath(), $"user/save/{saveDataId:x16}"); if (!Directory.Exists(saveRootPath)) { // Inconsistent state. Create the directory Directory.CreateDirectory(saveRootPath); } string committedPath = System.IO.Path.Combine(saveRootPath, "0"); string workingPath = System.IO.Path.Combine(saveRootPath, "1"); // If the committed directory exists, that path will be loaded the next time the savedata is mounted if (Directory.Exists(committedPath)) { OpenHelper.OpenFolder(committedPath); } else { // If the working directory exists and the committed directory doesn't, // the working directory will be loaded the next time the savedata is mounted if (!Directory.Exists(workingPath)) { Directory.CreateDirectory(workingPath); } OpenHelper.OpenFolder(workingPath); } } private void ExtractSection(NcaSectionType ncaSectionType, int programIndex = 0) { FileChooserNative fileChooser = new FileChooserNative("Choose the folder to extract into", _parent, FileChooserAction.SelectFolder, "Extract", "Cancel"); ResponseType response = (ResponseType)fileChooser.Run(); string destination = fileChooser.Filename; fileChooser.Dispose(); if (response == ResponseType.Accept) { Thread extractorThread = new Thread(() => { Gtk.Application.Invoke(delegate { _dialog = new MessageDialog(null, DialogFlags.DestroyWithParent, MessageType.Info, ButtonsType.Cancel, null) { Title = "Ryujinx - NCA Section Extractor", Icon = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png"), SecondaryText = $"Extracting {ncaSectionType} section from {System.IO.Path.GetFileName(_titleFilePath)}...", WindowPosition = WindowPosition.Center }; int dialogResponse = _dialog.Run(); if (dialogResponse == (int)ResponseType.Cancel || dialogResponse == (int)ResponseType.DeleteEvent) { _cancel = true; _dialog.Dispose(); } }); using (FileStream file = new FileStream(_titleFilePath, FileMode.Open, FileAccess.Read)) { Nca mainNca = null; Nca patchNca = null; if ((System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nsp") || (System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".pfs0") || (System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".xci")) { PartitionFileSystem pfs; if (System.IO.Path.GetExtension(_titleFilePath) == ".xci") { Xci xci = new Xci(_virtualFileSystem.KeySet, file.AsStorage()); pfs = xci.OpenPartition(XciPartitionType.Secure); } else { pfs = new PartitionFileSystem(file.AsStorage()); } foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca")) { using var ncaFile = new UniqueRef(); pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure(); Nca nca = new Nca(_virtualFileSystem.KeySet, ncaFile.Release().AsStorage()); if (nca.Header.ContentType == NcaContentType.Program) { int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program); if (nca.SectionExists(NcaSectionType.Data) && nca.Header.GetFsHeader(dataIndex).IsPatchSection()) { patchNca = nca; } else { mainNca = nca; } } } } else if (System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nca") { mainNca = new Nca(_virtualFileSystem.KeySet, file.AsStorage()); } if (mainNca == null) { Logger.Error?.Print(LogClass.Application, "Extraction failure. The main NCA is not present in the selected file."); Gtk.Application.Invoke(delegate { GtkDialog.CreateErrorDialog("Extraction failure. The main NCA is not present in the selected file."); }); return; } (Nca updatePatchNca, _) = ApplicationLibrary.GetGameUpdateData(_virtualFileSystem, mainNca.Header.TitleId.ToString("x16"), programIndex, out _); if (updatePatchNca != null) { patchNca = updatePatchNca; } int index = Nca.GetSectionIndexFromType(ncaSectionType, mainNca.Header.ContentType); IFileSystem ncaFileSystem = patchNca != null ? mainNca.OpenFileSystemWithPatch(patchNca, index, IntegrityCheckLevel.ErrorOnInvalid) : mainNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid); FileSystemClient fsClient = _horizonClient.Fs; string source = DateTime.Now.ToFileTime().ToString()[10..]; string output = DateTime.Now.ToFileTime().ToString()[10..]; using var uniqueSourceFs = new UniqueRef(ncaFileSystem); using var uniqueOutputFs = new UniqueRef(new LocalFileSystem(destination)); fsClient.Register(source.ToU8Span(), ref uniqueSourceFs.Ref); fsClient.Register(output.ToU8Span(), ref uniqueOutputFs.Ref); (Result? resultCode, bool canceled) = CopyDirectory(fsClient, $"{source}:/", $"{output}:/"); if (!canceled) { if (resultCode.Value.IsFailure()) { Logger.Error?.Print(LogClass.Application, $"LibHac returned error code: {resultCode.Value.ErrorCode}"); Gtk.Application.Invoke(delegate { _dialog?.Dispose(); GtkDialog.CreateErrorDialog("Extraction failed. Read the log file for further information."); }); } else if (resultCode.Value.IsSuccess()) { Gtk.Application.Invoke(delegate { _dialog?.Dispose(); MessageDialog dialog = new MessageDialog(null, DialogFlags.DestroyWithParent, MessageType.Info, ButtonsType.Ok, null) { Title = "Ryujinx - NCA Section Extractor", Icon = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png"), SecondaryText = "Extraction completed successfully.", WindowPosition = WindowPosition.Center }; dialog.Run(); dialog.Dispose(); }); } } fsClient.Unmount(source.ToU8Span()); fsClient.Unmount(output.ToU8Span()); } }); extractorThread.Name = "GUI.NcaSectionExtractorThread"; extractorThread.IsBackground = true; extractorThread.Start(); } } private (Result? result, bool canceled) CopyDirectory(FileSystemClient fs, string sourcePath, string destPath) { Result rc = fs.OpenDirectory(out DirectoryHandle sourceHandle, sourcePath.ToU8Span(), OpenDirectoryMode.All); if (rc.IsFailure()) return (rc, false); using (sourceHandle) { foreach (DirectoryEntryEx entry in fs.EnumerateEntries(sourcePath, "*", SearchOptions.Default)) { if (_cancel) { return (null, true); } string subSrcPath = PathTools.Normalize(PathTools.Combine(sourcePath, entry.Name)); string subDstPath = PathTools.Normalize(PathTools.Combine(destPath, entry.Name)); if (entry.Type == DirectoryEntryType.Directory) { fs.EnsureDirectoryExists(subDstPath); (Result? result, bool canceled) = CopyDirectory(fs, subSrcPath, subDstPath); if (canceled || result.Value.IsFailure()) { return (result, canceled); } } if (entry.Type == DirectoryEntryType.File) { fs.CreateOrOverwriteFile(subDstPath, entry.Size); rc = CopyFile(fs, subSrcPath, subDstPath); if (rc.IsFailure()) return (rc, false); } } } return (Result.Success, false); } public Result CopyFile(FileSystemClient fs, string sourcePath, string destPath) { Result rc = fs.OpenFile(out FileHandle sourceHandle, sourcePath.ToU8Span(), OpenMode.Read); if (rc.IsFailure()) return rc; using (sourceHandle) { rc = fs.OpenFile(out FileHandle destHandle, destPath.ToU8Span(), OpenMode.Write | OpenMode.AllowAppend); if (rc.IsFailure()) return rc; using (destHandle) { const int maxBufferSize = 1024 * 1024; rc = fs.GetFileSize(out long fileSize, sourceHandle); if (rc.IsFailure()) return rc; int bufferSize = (int)Math.Min(maxBufferSize, fileSize); byte[] buffer = ArrayPool.Shared.Rent(bufferSize); try { for (long offset = 0; offset < fileSize; offset += bufferSize) { int toRead = (int)Math.Min(fileSize - offset, bufferSize); Span buf = buffer.AsSpan(0, toRead); rc = fs.ReadFile(out long _, sourceHandle, offset, buf); if (rc.IsFailure()) return rc; rc = fs.WriteFile(destHandle, offset, buf, WriteOption.None); if (rc.IsFailure()) return rc; } } finally { ArrayPool.Shared.Return(buffer); } rc = fs.FlushFile(destHandle); if (rc.IsFailure()) return rc; } } return Result.Success; } // // Events // private void OpenSaveUserDir_Clicked(object sender, EventArgs args) { var userId = new LibHac.Fs.UserId((ulong)_accountManager.LastOpenedUser.UserId.High, (ulong)_accountManager.LastOpenedUser.UserId.Low); var saveDataFilter = SaveDataFilter.Make(_titleId, saveType: default, userId, saveDataId: default, index: default); OpenSaveDir(in saveDataFilter); } private void OpenSaveDeviceDir_Clicked(object sender, EventArgs args) { var saveDataFilter = SaveDataFilter.Make(_titleId, SaveDataType.Device, userId: default, saveDataId: default, index: default); OpenSaveDir(in saveDataFilter); } private void OpenSaveBcatDir_Clicked(object sender, EventArgs args) { var saveDataFilter = SaveDataFilter.Make(_titleId, SaveDataType.Bcat, userId: default, saveDataId: default, index: default); OpenSaveDir(in saveDataFilter); } private void ManageTitleUpdates_Clicked(object sender, EventArgs args) { new TitleUpdateWindow(_parent, _virtualFileSystem, _titleIdText, _titleName).Show(); } private void ManageDlc_Clicked(object sender, EventArgs args) { new DlcWindow(_virtualFileSystem, _titleIdText, _titleName).Show(); } private void ManageCheats_Clicked(object sender, EventArgs args) { new CheatWindow(_virtualFileSystem, _titleId, _titleName).Show(); } private void OpenTitleModDir_Clicked(object sender, EventArgs args) { string modsBasePath = _virtualFileSystem.ModLoader.GetModsBasePath(); string titleModsPath = _virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, _titleIdText); OpenHelper.OpenFolder(titleModsPath); } private void OpenTitleSdModDir_Clicked(object sender, EventArgs args) { string sdModsBasePath = _virtualFileSystem.ModLoader.GetSdModsBasePath(); string titleModsPath = _virtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, _titleIdText); OpenHelper.OpenFolder(titleModsPath); } private void ExtractRomFs_Clicked(object sender, EventArgs args) { ExtractSection(NcaSectionType.Data); } private void ExtractExeFs_Clicked(object sender, EventArgs args) { ExtractSection(NcaSectionType.Code); } private void ExtractLogo_Clicked(object sender, EventArgs args) { ExtractSection(NcaSectionType.Logo); } private void OpenPtcDir_Clicked(object sender, EventArgs args) { string ptcDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu"); string mainPath = System.IO.Path.Combine(ptcDir, "0"); string backupPath = System.IO.Path.Combine(ptcDir, "1"); if (!Directory.Exists(ptcDir)) { Directory.CreateDirectory(ptcDir); Directory.CreateDirectory(mainPath); Directory.CreateDirectory(backupPath); } OpenHelper.OpenFolder(ptcDir); } private void OpenShaderCacheDir_Clicked(object sender, EventArgs args) { string shaderCacheDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader"); if (!Directory.Exists(shaderCacheDir)) { Directory.CreateDirectory(shaderCacheDir); } OpenHelper.OpenFolder(shaderCacheDir); } private void PurgePtcCache_Clicked(object sender, EventArgs args) { DirectoryInfo mainDir = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "0")); DirectoryInfo backupDir = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "1")); MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to queue a PPTC rebuild on the next boot of:\n\n{_titleName}\n\nAre you sure you want to proceed?"); List cacheFiles = new List(); if (mainDir.Exists) { cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache")); } if (backupDir.Exists) { cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache")); } if (cacheFiles.Count > 0 && warningDialog.Run() == (int)ResponseType.Yes) { foreach (FileInfo file in cacheFiles) { try { file.Delete(); } catch(Exception e) { GtkDialog.CreateErrorDialog($"Error purging PPTC cache {file.Name}: {e}"); } } } warningDialog.Dispose(); } private void PurgeShaderCache_Clicked(object sender, EventArgs args) { DirectoryInfo shaderCacheDir = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader")); using MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the shader cache for :\n\n{_titleName}\n\nAre you sure you want to proceed?"); List oldCacheDirectories = new List(); List newCacheFiles = new List(); if (shaderCacheDir.Exists) { oldCacheDirectories.AddRange(shaderCacheDir.EnumerateDirectories("*")); newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.toc")); newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.data")); } if ((oldCacheDirectories.Count > 0 || newCacheFiles.Count > 0) && warningDialog.Run() == (int)ResponseType.Yes) { foreach (DirectoryInfo directory in oldCacheDirectories) { try { directory.Delete(true); } catch (Exception e) { GtkDialog.CreateErrorDialog($"Error purging shader cache at {directory.Name}: {e}"); } } foreach (FileInfo file in newCacheFiles) { try { file.Delete(); } catch (Exception e) { GtkDialog.CreateErrorDialog($"Error purging shader cache at {file.Name}: {e}"); } } } } } }