namespace Ryujinx.Audio.Renderer.Server.Types
{
///
/// The internal play state of a
///
public enum PlayState
{
///
/// The voice has been started and is playing.
///
Started,
///
/// The voice has been stopped.
///
///
/// This cannot be directly set by user.
/// See for correct usage.
///
Stopped,
///
/// The user asked the voice to be stopped.
///
///
/// This is changed to the state after command generation.
///
///
Stopping,
///
/// The voice has been paused by user request.
///
///
/// The user can resume to the state.
///
Paused
}
}